Commit Graph

7566 Commits

Author SHA1 Message Date
TwistedTwigleg
7d77406980 Added some editor enhancements to Camera2D. Added the option to draw Camera2Ds bounds and drag margins. Added options to toggle the drawing of Camera2Ds lines in the editor. When a Camera2D is marked as current, its lines become a little less transparent. 2017-06-25 16:05:44 -04:00
Andreas Haas
e80d61038b
Fix EditorImportPlugin::get_preset_count
Was missing a const...
2017-06-20 21:25:12 +02:00
Rémi Verschelde
a22b9ce8ac Merge pull request #9279 from dumitru-stama/fixstring
Fixed a string class bug
2017-06-20 19:45:29 +02:00
Thomas Herzog
ceded65c01 Merge pull request #9257 from Shockblast/patch-1
Remove Duplicate Include
2017-06-20 10:58:00 +02:00
dumitru-stama
82d8da2a48 Fixed a string class bug 2017-06-19 20:08:31 -07:00
Shockblast
3e733d0f92 Remove Duplicate Include
Also solves a problem with AnimatedSprites, when you add sprites for the animation the engine crash
2017-06-19 20:52:10 -04:00
Thomas Herzog
f919be936b Merge pull request #9277 from bd339/iss9266
Add null-check to get_normal_frame
2017-06-20 00:44:01 +02:00
Benjamin Dahse
b95f57d050 Add null-check to get_normal_frame 2017-06-20 00:37:34 +02:00
Thomas Herzog
86407aebc5 Merge pull request #8407 from Jylhis/popup_item_select_hide
Update PopupMenu hiding
2017-06-20 00:20:21 +02:00
Thomas Herzog
bfac7c476d Merge pull request #8629 from hikari-no-yume/Sprite3D_double_sided_flag_master
Add double-sided flag to SpriteBase3D [master]
2017-06-19 23:46:54 +02:00
Thomas Herzog
b6b225f4c5 Merge pull request #8870 from tagcup/pathfollow
Fix PathFollow rotations.
2017-06-19 23:30:40 +02:00
Thomas Herzog
9d67be447a Merge pull request #9274 from vnen/compress-functions
Expose compression functions to GDScript
2017-06-19 22:59:24 +02:00
Thomas Herzog
6b93455b6b Merge pull request #9099 from kubecz3k/plugin-camera-expose
EditorPlugin can request user inputs from editor 3d view
2017-06-19 22:43:33 +02:00
Thomas Herzog
d9a3cef18e Merge pull request #9251 from dumitru-stama/blendfillfor30
Added three new methods to 3.0: 'blend_rect', 'blend_rect_mask' and 'fill'
2017-06-19 22:17:52 +02:00
Thomas Herzog
88581fb7ac Merge pull request #9271 from eska014/html5-inputev
Update HTML5 platform for reference-counted InputEvents
2017-06-19 22:04:14 +02:00
George Marques
34b6922caa
Add documentation to compression functions 2017-06-19 16:52:01 -03:00
George Marques
5c779c574a
Add compression support for File object 2017-06-19 16:38:37 -03:00
George Marques
af7d590206
Add basic compression functions to PoolBaseArray 2017-06-19 16:38:10 -03:00
Juan Linietsky
8928509f09 Merge pull request #9256 from MarianoGnu/master
Fix ColorPicker's screen pick functionality
2017-06-19 13:32:24 -03:00
George Marques
9583ecf7e8 Merge pull request #9239 from lethiandev/master
Fix image lock on preview image generating
2017-06-19 10:54:05 -03:00
L. Krause
6f17d41bcf Update HTML5 platform for new InputEvents 2017-06-19 15:43:46 +02:00
Mariano Suligoy
f5185e7ba6 Fix ColorPicker's screen pick functionality 2017-06-19 09:23:57 -03:00
Konrad Nowakowski
6592df74d8 Fix image lock on preview image generating 2017-06-19 12:00:32 +01:00
Juan Linietsky
0288be1e76 Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scenarios like single-texture tilemap tiles leaking pixels to the next tile when filter is enabled on it. 2017-06-18 22:55:02 -03:00
Juan Linietsky
969fa3cc73 -Added AudioStreamPlayer2D, for 2D positional sound
-Added ability for Area2D to redirect positional sound to a specific audio bus
2017-06-18 21:07:32 -03:00
d
053a4fdcd9 Added two new methods to 3.0 'blend_rect_mask' and 'fill' 2017-06-18 11:29:37 -07:00
Juan Linietsky
33bf180067 Added normalmap support to stylebox and animated sprite. 2017-06-18 00:03:28 -03:00
Juan Linietsky
5c6cac4e53 Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far. 2017-06-17 23:27:42 -03:00
Thomas Herzog
f41cc5b590 Merge pull request #9246 from karroffel/gdnative-header-export-thingy
[GDNative] added GDN_EXPORT macro for libraries
2017-06-18 01:19:40 +02:00
Karroffel
de18b8ee96 [GDNative] added GDN_EXPORT macro for libraries
Up until now there only was GDAPI which was used
for the procedures Godot exposes.
2017-06-18 01:16:10 +02:00
Juan Linietsky
2da3f48e5a -Fixed shader lang to not be able to get scalar from matrix (ie mat.x), to make it more GLSL compatible
-Fixed referencing of world_transform in fragment shader not working
-Fixed unsycn bug related to getting shader param list from the server
-Fixed getting all textures from shader properly, fixes #8353
2017-06-17 11:03:48 -03:00
Juan Linietsky
9757fc354c Fix transparent background rendering, closes #8703
Properly implemented UPDATE_WHEN_VISIBLE mode for viewports
2017-06-17 08:59:43 -03:00
Rémi Verschelde
569a2b5bd7 Merge pull request #9230 from supagu/normals-fix
Fixed decompression of normals
2017-06-17 13:03:48 +02:00
Rémi Verschelde
3a2e9fdf88 Merge pull request #9235 from Kryptocron/issue-9232
Added option to not save a scene when played.
2017-06-17 12:43:27 +02:00
Juan Linietsky
e11fae0bbf Particles properly update the shadow maps, closes #8815 2017-06-17 07:32:49 -03:00
Kryptocron
4bee1d98fa Added option to not save a scene when played. 2017-06-17 03:04:50 -07:00
Rémi Verschelde
5fc3a9956e doc: Sync classref with current source 2017-06-17 11:29:55 +02:00
Rémi Verschelde
c210de581e etc: Do not overestimate number of CPU threads
The *2 factor between cores and threads of most modern CPUs
is already taken into account in get_processor_count().
2017-06-17 10:51:50 +02:00
Rémi Verschelde
63544169f0 Merge pull request #9228 from BastiaanOlij/fix_primitive_slider
Fix sliders for primitives
2017-06-17 10:36:41 +02:00
Fabian Mathews
ff0ac9d916 Fixed decompression of vertex colors 2017-06-17 10:47:25 +09:30
George Marques
b1537da605 Merge pull request #9231 from dumitru-stama/constimg
Fixed a bug in get_pixel not being const
2017-06-16 22:09:26 -03:00
Juan Linietsky
b19225bfce -Fix freezes caused by etccomp2, closes #9183
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
2017-06-16 21:49:37 -03:00
dumitru.stama
7787700aca Fixed a bug in get_pixel not being const 2017-06-16 17:29:05 -07:00
Fabian Mathews
29d0a21011 Fixed decompression of normals 2017-06-17 09:43:13 +09:30
BastiaanOlij
4f20f52d5f fix sliders for primitives 2017-06-17 09:18:09 +10:00
Rémi Verschelde
8a03a29233 Merge pull request #9225 from bojidar-bg/attempt-fix-fs-dock
Fix EditorFileSystem duplicating root folder in new folders
2017-06-16 23:56:07 +02:00
Bojidar Marinov
c89d9720f0
Fix EditorFileSystem duplicating root folder in new folders
Also, add some uninitialized variables into constructors (I like to applease cppcheck).
Also, remove unused md_count.
Fixes #3662.
2017-06-16 23:32:46 +03:00
Andreas Haas
16622fccd2 Merge pull request #9221 from volzhs/fix-scene-tab-theme
Fix scene tab color not updated when theme changed
2017-06-16 19:48:09 +00:00
George Marques
7966ebe6fa
Complete changing of resource extensions
Some places were missing in e42d59f.
2017-06-16 15:42:18 -03:00
volzhs
d2f72ca923 Fix scene tab color not updated when theme changed 2017-06-17 03:00:57 +09:00