Commit Graph

57182 Commits

Author SHA1 Message Date
Rémi Verschelde d18963485e
Merge pull request #81106 from garychia/gridmap_visibility
GridMap: Ensure the visibility is updated when entering the tree
2023-09-02 14:29:48 +02:00
Rémi Verschelde bb61a932c2
Merge pull request #81072 from KoBeWi/the_scene_file_is_in_another_castle
Refactor disabling scene tab context menu options
2023-09-02 14:29:24 +02:00
Rémi Verschelde 60422759fa
Merge pull request #80849 from KoBeWi/edit_NOTHING
Unedit nodes early when closing scene tab
2023-09-02 14:29:00 +02:00
Rémi Verschelde 2e71e5516e
Merge pull request #80632 from Repiteo/C#-editor-docstring
C#: Dereference editor types in core documentation
2023-09-02 14:28:35 +02:00
Rémi Verschelde 7f3dbe81ed
Merge pull request #80270 from aaronfranke/gltf-scene-name-assignment
Fix doubly-reserved unique names in GLTF scene name assignment
2023-09-02 14:28:11 +02:00
Rémi Verschelde ec517dcbaf
Merge pull request #76047 from Daylily-Zeleen/daylily-zeleen/builtin_vararg_ptrcall
Set vararg methods' ptrcall of builtin classes, and let them can be called without arguments.
2023-09-02 14:27:41 +02:00
Raul Santos f90005072c
C#: Expose `asinh`, `acosh` and `atanh` in Mathf 2023-09-02 12:00:02 +02:00
Danil Alexeev c33ca26e17
Editor: Inspector and Signal docks improvements 2023-09-02 08:50:28 +03:00
David Snopek 80126468fb Use godot-cpp 4.1 for the "Godot CPP" CI workflow to prevent circular dependency 2023-09-01 16:11:51 -05:00
A Thousand Ships 17d69ed7bb Fix `EditorFileDialog` clears the file name on changing directory
Fixes issues with assigning a name for files being saved
2023-09-01 22:53:41 +02:00
Thaddeus Crews cbf17b5ac1
C#: Dereference editor types in core documentation 2023-09-01 15:17:13 -05:00
kobewi a949f1b4b5 Refactor disabling scene tab context menu options 2023-09-01 21:34:54 +02:00
Daylily-Zeleen 67e1401891 Set builtin varrarg ptrcalls, called without arg. 2023-09-02 00:34:16 +08:00
Mark Wilson 5f9d5a0cea Docs: Fix typos for LineEdit reference 2023-09-01 12:22:10 -04:00
Raul Santos 0897a795c3
Fix int's C# documentation
- There's no implicit conversion from `double` to `int`, a cast was missing.
- The example about literals in GDScript also applies to C# (with the same syntax even).
2023-09-01 17:00:09 +02:00
Raul Santos 03add1f6d8
Use `[constant]` instead of `[code]` when possible 2023-09-01 16:57:53 +02:00
Rémi Verschelde 80bfca20c6
Merge pull request #81198 from KoBeWi/MissingRID
Add placeholder RID to GradientTexture1D
2023-09-01 16:03:22 +02:00
Rémi Verschelde e3522e0d85
Merge pull request #81190 from timothyqiu/nav-agent-3d-doc
Fix typos in NavigationAgent3D documentation
2023-09-01 16:02:59 +02:00
Rémi Verschelde bbdd1aaa38
Merge pull request #81131 from AThousandShips/callable_fix
Fix comparison of `Callable`s with binds
2023-09-01 16:02:35 +02:00
Rémi Verschelde a47729d16b
Merge pull request #81111 from akien-mga/zlib-1.3
zlib/minizip: Update to version 1.3
2023-09-01 16:02:11 +02:00
Rémi Verschelde fa3072f625
Merge pull request #81087 from mateuseap/docs/tweenClassReference
Add a note about `SceneTree.create_tween()` method
2023-09-01 16:01:47 +02:00
Rémi Verschelde 07f6fa8ff9
Merge pull request #80629 from Repiteo/C#-CS0419
C#: Include argument types in generated methods
2023-09-01 16:01:24 +02:00
Rémi Verschelde 5588980e47
Merge pull request #80184 from MewPurPur/gray=abstract
Use the gray color for all abstract classes
2023-09-01 16:00:58 +02:00
Rémi Verschelde d134473a03
Merge pull request #78404 from jynus/arc-hyperbolic
Add inverse hyperbolic functions `asinh()`, `acosh()` & `atanh()`
2023-09-01 16:00:33 +02:00
Rémi Verschelde 39b1d860c3
Merge pull request #75382 from AThousandShips/duplicate_bind
Ensure binds are duplicated with `Node` signals
2023-09-01 16:00:05 +02:00
jsjtxietian ba41910967 Use ui_text_submit to confirm and close text prompts
Fix press space when enter editor layout name will
confirm and save layout, same in theme editor
2023-09-01 12:23:30 +08:00
Mateus Elias fe45774f59 Fix misleading description of MeshDataTool.get_vertex() method 2023-08-31 21:13:34 -03:00
Jcrespo 528a76486c Add inverse hyperbolic functions `asinh()`, `acosh()` & `atanh()`
GDScript has the following built-in trigonometry functions:

- `sin()`
- `cos()`
- `tan()`
- `asin()`
- `acos()`
- `atan()`
- `atan()`
- `sinh()`
- `cosh()`
- `tanh()`

However, it lacks the hyperbolic arc (also known as inverse
hyperbolic) functions:

- `asinh()`
- `acosh()`
- `atanh()`

Implement them by just exposing the C++ Math library, but clamping
its values to the closest real defined value.
For the cosine, clamp input values lower than 1 to 1.
In the case of the tangent, where the limit value is infinite,
clamp it to -inf or +inf.

References #78377
Fixes godotengine/godot-proposals#7110
2023-09-01 01:27:56 +02:00
Mateus Elias 5030549c7b Add a note about create_tween() method of SceneTree class
Add note regarding SceneTree.create_tween() method behavior.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Tomek <kobewi4e@gmail.com>
2023-08-31 17:50:15 -03:00
David Snopek 83faf84ec9 GDExtension: Allocate `GDExtensionScriptInstanceInfo2` for compatibility on the heap to prevent crash 2023-08-31 15:19:31 -05:00
kobewi 02857570d3 Add placeholder RID to GradientTexture1D 2023-08-31 15:53:32 +02:00
MewPurPur 398ca4e71a Use the gray color for all abstract classes 2023-08-31 12:59:18 +03:00
Haoyu Qiu 2fcfe99059 Fix typos in NavigationAgent3D documentation 2023-08-31 17:30:19 +08:00
Rémi Verschelde 549fcce5f8
Merge pull request #81175 from raulsntos/dotnet/project_settings_changed
C#: Replace usage of deprecated `project_settings_changed` signal
2023-08-31 08:56:55 +02:00
Rémi Verschelde 59f3ab0c0d
Merge pull request #81157 from azuloo/webrtcpeerconnection-typo-fix
Fix typo in WebRTCPeerConnection documentation
2023-08-31 08:56:27 +02:00
Rémi Verschelde 56a5fb26a0
Merge pull request #81156 from jsjtxietian/fix-crash-when-built-in-scripts-not-saved-and-have-error
Fix a crash when built-in script is not saved and have syntax error
2023-08-31 08:56:04 +02:00
Rémi Verschelde 46ff9aa2ca
Merge pull request #81144 from anvilfolk/incremental-option
SCons: Add option for MSVC incremental linking.
2023-08-31 08:55:41 +02:00
Rémi Verschelde 98f6844554
Merge pull request #81136 from Faless/mp/replication_mode
[MP] Improve SceneReplicationConfig editor UX + optimizations
2023-08-31 08:55:17 +02:00
Rémi Verschelde 1594acc64e
Merge pull request #81073 from raulsntos/dotnet/cached-string-names
C#: Replace `StringNameCache` with `SNAME`
2023-08-31 08:54:53 +02:00
Rémi Verschelde ae7bab8c37
Merge pull request #81040 from Ymanawat/control-theme-80989
Fix setting TabContainer's `font_hovered_color` theme property
2023-08-31 08:54:29 +02:00
Rémi Verschelde 59de8f913d
Merge pull request #80976 from Calinou/editor-unsaved-changes-display-last-save-time
Display time of last save in the unsaved changes confirmation editor dialog
2023-08-31 08:54:05 +02:00
Rémi Verschelde aa9f3583e8
Merge pull request #80933 from ChibiDenDen/clear_color_mobile_fix
Fix clear color on mobile renderer
2023-08-31 08:53:41 +02:00
Rémi Verschelde 79e87eee1d
Merge pull request #80354 from RedworkDE/ci-compat-multi
CI: Compare API compatibility against both 4.0 and 4.1
2023-08-31 08:53:11 +02:00
Hugo Locurcio 3ba031602b
Display time of last save in the unsaved changes confirmation editor dialog
When multitasking, this makes it clearer whether closing a window with unsaved
changes is potentially dangerous or not.
2023-08-31 00:47:11 +02:00
RedworkDE b83dff752c CI: Compare API compatibility against both 4.0 and 4.1 2023-08-30 23:33:09 +02:00
Yuri Rubinsky 35802374ac Add coloring for completion of vector components 2023-08-30 21:13:25 +03:00
Raul Santos cde9dc6c3c
C#: Replace usage of deprecated `project_settings_changed` signal
Replace usage of `EditorPlugin::project_settings_changed` signal with `ProjectSettings::settings_changed`.
2023-08-30 19:45:41 +02:00
Yogendra Manawat d7bf05b490 Fix TabContainer's font_hovered_color theme property 2023-08-30 21:25:41 +05:30
Fabio Alessandrelli c1c6911b5c [MP] Improve ReplicationEditor UX
Use an option button for the replication mode making sync and watch (now
"Always" and "On Change") mutually exclusive.
2023-08-30 15:37:42 +02:00
Fabio Alessandrelli 711e96edc4 [MP] Make replication mode an enum + optimizations
REPLICATION_MODE_ALWAYS (sync) and REPLICATION_MODE_ON_CHANGE (watch)
are now mutually exclusive.

Prevent invalid NodePath from being added to the config.

Optimize the replication config loading by composing the lists on
demand.
2023-08-30 15:00:39 +02:00