Commit Graph

1562 Commits

Author SHA1 Message Date
Timo Schwarzer
ca80ebe9f6
Fix AnimationPlayer editor length and step synchronization 2019-05-06 21:39:24 +02:00
Tomasz Chabora
0bfcf8bc2f Add bookmarks for easier code navigation 2019-05-05 18:57:53 +02:00
Rémi Verschelde
84401e8cdf
Merge pull request #28629 from YeldhamDev/findfiles_always_available
Make "Find in Files" always available in the script editor
2019-05-03 23:00:45 +02:00
Chaosus
8a8b7af638 Fix collapse visual shader tree 2019-05-03 11:10:08 +03:00
Chaosus
e57d761f9b Fix build visual_shader_editor_plugin 2019-05-03 08:50:00 +03:00
Michael Alexsander Silva Dias
52651509f0 Make "Find in Files" always available in the script editor 2019-05-02 20:07:06 -03:00
Chaosus
62b7132947 Fix input entries when switching to new visual shader 2019-05-02 10:00:08 +03:00
Chaosus
3c159ea379 Added missed inputs for other modes in visual shaders 2019-05-01 17:04:39 +03:00
Rémi Verschelde
ae41e35191
Merge pull request #27676 from qarmin/small_fixes_2
Small fixes to static analyzer bugs
2019-05-01 08:19:04 +02:00
Rémi Verschelde
36d4f86ed9
Merge pull request #27707 from Calinou/tweak-message-wording
Improve wording of various messages and make casing more consistent
2019-04-30 11:10:36 +02:00
Rémi Verschelde
ac0369e9ff
Merge pull request #27845 from samdze/master
Make TileMap overridable "set_cell" function called on undo/redo
2019-04-30 10:55:53 +02:00
Rémi Verschelde
5313ce232d
Merge pull request #27870 from mawenzy/pr_gotoline
Bind goto_line function for Script Editor
2019-04-30 10:53:23 +02:00
Rémi Verschelde
d647f7ce71
Merge pull request #28491 from guilhermefelipecgs/ux_tile_map
[TileMapEditor] Improve tool picking usability
2019-04-30 10:09:05 +02:00
Rémi Verschelde
7018de8425
Merge pull request #28016 from YeldhamDev/spritesheet_dialog_improvements
Small improvements to the new Sprite Sheet dialog
2019-04-29 18:40:59 +02:00
Rémi Verschelde
23147ae2c3
Merge pull request #28101 from MunWolf/debugger_cursor
Added a marker in text_edit that tells which row is executing.
2019-04-29 18:38:38 +02:00
Guilherme Felipe
99958c99da [TileMapEditor] Improve tool picking usability
When KEY_CONTROL is released, go back to the last tool.

Also add a tooltip for paint button with shortcuts for line draw and
rectangle paint.
2019-04-29 12:38:33 -03:00
Rémi Verschelde
85c27f9c90
Merge pull request #28452 from Sintinium/undoredo-lock
Undo support for locking and grouping for both 2D and 3D
2019-04-29 16:23:28 +02:00
Rémi Verschelde
18e88c8563
Merge pull request #18992 from aaronfranke/mono-equal-approx
[Core] [Mono] Improve and use approximate equality methods
2019-04-29 10:16:46 +02:00
Samuele Zolfanelli
e2dd0c101e Make TileMap overridable "set_cell" function called on undo/redo 2019-04-27 17:20:32 +02:00
Sintinium
d1fa546dc9 Undo support for locking and grouping for both 2D and 3D 2019-04-26 18:16:59 -05:00
Chaosus
7a9735eef4 Fix uniform title color in visual shaders(regression) 2019-04-26 10:53:40 +03:00
Rémi Verschelde
77f576e2a1
Merge pull request #28418 from guilhermefelipecgs/fix_scroll
Fix scroll for texture_region and polygon_2d editor
2019-04-25 22:58:03 +02:00
Rémi Verschelde
ae8f8530af
Merge pull request #28417 from guilhermefelipecgs/more_switch_on_hover
Set switch_on_hover to true for the remaining menus
2019-04-25 22:57:07 +02:00
Aaron Franke
b659e1eb2b
Use approximate equallity methods in many places 2019-04-25 13:20:29 -04:00
Rémi Verschelde
cce2e4b07c
Merge pull request #22301 from YeldhamDev/button_popup_highlight
Enable toggle behaviour for buttons that trigger popups
2019-04-25 17:47:23 +02:00
Guilherme Felipe
f662f1505e Fix scroll for texture_region and polygon_2d editor 2019-04-25 10:51:27 -03:00
Guilherme Felipe
32b9b3159a Set switch_on_hover to true for the remaining menus 2019-04-25 10:27:33 -03:00
Rémi Verschelde
42194e2f09
Merge pull request #28354 from gdupr/gui_improvements_in_asset_editor
GUI improvements in the asset library editor.
2019-04-25 13:34:12 +02:00
Rémi Verschelde
5fe971145c
Merge pull request #28347 from homer666/tilemap-hide-menu
Hide "TileMap" menu properly in CanvasItem view
2019-04-25 13:32:04 +02:00
Rémi Verschelde
cfc6ae8920
Merge pull request #28336 from guilhermefelipecgs/fix_play_pos
[StateMachine] Fix play position
2019-04-25 13:28:58 +02:00
Rémi Verschelde
7dc7cbea0a
Merge pull request #28410 from guilhermefelipecgs/fix_typo
[Tilemap] Fix typo
2019-04-25 12:17:53 +02:00
Rémi Verschelde
c26f0c9bbd
Merge pull request #28377 from YeldhamDev/connection_info_script_changes
Make small changes to the new connection info on script feature
2019-04-25 10:41:27 +02:00
Yuri Roubinsky
9f3899b20a
Merge pull request #28411 from Chaosus/fix_vs_crash
Fix crash regression in visual shader
2019-04-25 07:48:59 +03:00
Chaosus
446f8a2cc2 Fix crash regression in visual shader 2019-04-25 07:46:18 +03:00
Guilherme Felipe
6fb19bebbb [Tilemap] Fix typo 2019-04-24 21:30:50 -03:00
Michael Alexsander Silva Dias
11bac340d0
Merge pull request #28363 from YeldhamDev/themeeditor_namepopup_size_fix
Fix "Name" popup's size in theme editor
2019-04-24 17:22:18 -03:00
Chaosus
3a3df84d3b Fix connection lines glitch in visual shaders 2019-04-24 12:47:54 +03:00
Yuri Roubinsky
93e7eb0ddb
Merge pull request #28375 from Chaosus/fix_vs_loopback
Disallow loopback connection in visual shaders
2019-04-24 09:41:06 +03:00
Chaosus
21ca9f6c7c Disallow loopback connection in visual scripts and visual shaders 2019-04-24 09:14:45 +03:00
Michael Alexsander Silva Dias
4bca3236d1 Make small changes to the new connection info on script feature 2019-04-24 03:13:25 -03:00
Chaosus
9ac770be45 Removes preview from existing transform nodes in visual shader 2019-04-24 08:08:29 +03:00
Michael Alexsander Silva Dias
dac9a5ba96 Fix "Name" popup's size in theme editor 2019-04-23 20:21:31 -03:00
Rémi Verschelde
80f91c9d36
Merge pull request #28351 from Paulb23/fix_state_crash
Fix crash when restoring script editor state
2019-04-23 23:23:32 +02:00
Rémi Verschelde
0453e6eddc
Merge pull request #28348 from Chaosus/fix_vs_transform_preview
Removed incorrect "Transform" preview from visual shaders
2019-04-23 23:19:31 +02:00
Rikhardur Bjarni Einarsson
9bfa63496a Added a marker in text_edit that tells which row is executing. 2019-04-23 21:51:01 +01:00
gdupr
b89d8bb56c Separated description from the preview content and centered the playbutton for video thumbnails in the Asset Library Editor 2019-04-23 21:53:15 +02:00
Paulb23
2fedd2559c Fix crash when restoring script editor state 2019-04-23 20:52:30 +01:00
Chaosus
be11b6f04d Removed incorrect "Transform" preview from visual shaders 2019-04-23 21:52:06 +03:00
homer666
1aaab30a2b Hide "Tilemap" menu properly in CanvasItem view 2019-04-24 04:31:53 +10:00
Chaosus
eb53c0fb32 Enlarge Vector3 constant node in visual shaders 2019-04-23 21:21:17 +03:00
Guilherme Felipe
0fcbf4da8f [StateMachine] Fix play position
Continuation of 771fbd282a
2019-04-23 14:59:16 -03:00
Hein-Pieter van Braam
2ea75764c0
Merge pull request #24796 from guilhermefelipecgs/fix_play_pos_sm
Show play position of sub state machine
2019-04-23 06:32:07 +03:00
Hein-Pieter van Braam
696d9d20cf
Merge pull request #25510 from groud/tilemap_editor_enhancement
Move some tilemap options to the toolbar
2019-04-23 06:26:46 +03:00
Hein-Pieter van Braam
c794107988
Merge pull request #25744 from YeldhamDev/enhanced_theme_preview
Enhance theme preview
2019-04-23 06:23:00 +03:00
Hein-Pieter van Braam
a112eb599f
Merge pull request #28064 from DarknessCatt/issue-27077
Moving Polygon2D vertices along axis
2019-04-23 05:55:57 +03:00
Mariano Javier Suligoy
1bbe95b452
Merge pull request #28178 from dankan1890/tileset_editor_add_1
Tileset-Editor: Added alternative tool for drawing a rectangular shape.
2019-04-22 14:08:50 -03:00
Rémi Verschelde
a342131eba
Merge pull request #27673 from qarmin/small_fixes
Small fixes, mostly duplicated code
2019-04-22 12:00:34 +02:00
Rémi Verschelde
22457b907e
Merge pull request #28234 from Paulb23/connection_info_on_script
Display connection information in the script editor
2019-04-22 11:52:13 +02:00
Hugo Locurcio
0fc0641e7d
Fix rotation offset/snap fields being cut off in Configure Snap dialog 2019-04-22 00:51:48 +02:00
Hugo Locurcio
35a0162167
Improve wording of various messages and make casing more consistent
This also adds the number of selected projects to the confirmation
dialog that appears before removing projects.
2019-04-21 14:37:14 +02:00
Rémi Verschelde
e292cc0a0a
Merge pull request #28028 from homer666/visual-shader-editor-member-dialog-fixes
Misc. improvements to visual shader's "Add Node" dialog
2019-04-21 13:48:51 +02:00
Rémi Verschelde
78eb25a4a8
Merge pull request #27860 from Calinou/improve-3d-snapping
Make 3D snapping finer when holding Shift
2019-04-21 13:12:10 +02:00
Rémi Verschelde
71bbe6eb01
Merge pull request #27979 from Paulb23/remember_script_state
Restore script editor state between sessions
2019-04-21 13:01:43 +02:00
Rémi Verschelde
7879968136
Merge pull request #28026 from Dentoid/insert_keyframe_fix
Fix for "Insert Keyframe" shortcut doing nothing
2019-04-21 12:58:24 +02:00
Rémi Verschelde
e003324a1e
Merge pull request #28245 from guilhermefelipecgs/open_menu
Small ux improvement
2019-04-21 12:50:45 +02:00
Rémi Verschelde
db3dd67d47
Merge pull request #28130 from JFonS/add_3d_grouping
Add grouping to 3D editor
2019-04-21 09:30:15 +02:00
Michael Alexsander Silva Dias
aa7d10b2bc Small improvements to the new Sprite Sheet dialog 2019-04-21 00:32:45 -03:00
dankan1890
12a01a33aa Tileset-Editor: Added alternative tool for drawing a rectangular shape. 2019-04-21 02:51:49 +02:00
Guilherme Felipe
d835738045 Small ux improvement 2019-04-20 17:43:23 -03:00
Paulb23
a6562cd004 Display connection information in the script editor 2019-04-20 13:13:54 +01:00
Rémi Verschelde
c1444ebeaf Fix typo in SpriteFrameEditor preview draw
As spotted by @DennisWG.
2019-04-20 09:08:07 +02:00
JFonS
42043a22e8 Add grouping to 3D editor 2019-04-17 18:24:28 +02:00
Matheus Lima Cunha
0110a88547 Move vertex along a single axis while editing and holding shift 2019-04-16 20:26:22 -03:00
mawenzy
d87021de93 Bind goto_line function for Script Editor #9153
- added doc for ScriptEditor:goto_line
2019-04-16 17:32:10 +02:00
Rémi Verschelde
6420768887
Merge pull request #28073 from lupoDharkael/early-validation
Validate scripts when they are loaded in the text editor
2019-04-16 10:10:57 +02:00
homer666
557122fdda Misc improvements to visual shader Add Node dialog 2019-04-16 15:40:54 +10:00
lupoDharkael
f137166251 Validate scripts when they are loaded in the text editor 2019-04-16 02:14:58 +02:00
James Buck
ae646261e3 Fix setting of PopupMenu item IDs in editor 2019-04-15 14:36:42 -05:00
Michael Alexsander Silva Dias
55c7590763
Merge pull request #27944 from YeldhamDev/tile_name_position_fix
Fix position of tile names in TileSet editor when zooming in/out
2019-04-15 15:35:48 -03:00
Yuri Roubinsky
f213055e11
Merge pull request #28005 from Chaosus/vs_delete
Restored possibilty to delete multiple nodes in visual shaders via Delete key
2019-04-15 07:31:17 +03:00
Juan Linietsky
296c74072c Implement autokeying in Animation editor. 2019-04-15 00:49:03 -03:00
Anders Stenberg
645c656571 Proper passing of the "transform_key_request"
signal from SpatialEditorViewport to InspectorDock
2019-04-14 22:27:59 +02:00
Juan Linietsky
4203266923 Add support for FPS snap in Animation Editor. 2019-04-14 16:43:38 -03:00
Chaosus
24faddc211 Added possibilty to delete multiple nodes in visual shaders via Delete key 2019-04-14 09:49:51 +03:00
Juan Linietsky
3f76d2c2f3 Ability to create sprite frames in AnimatedSprite from sprite sheet. 2019-04-13 22:15:31 -03:00
Chaosus
87f87839a6 Added conditional nodes to visual shaders 2019-04-13 18:17:20 +03:00
Paulb23
6ea253aa77 Restore script editor state between sessions 2019-04-13 13:07:12 +01:00
Michael Alexsander Silva Dias
d2a7624687 Fix position of tile names in TileSet editor when zooming in/out
Fixes #27713.
2019-04-11 19:03:03 -03:00
Juan Linietsky
5823b5d77d Bundled VHACD library for convex decomposition.
Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10 17:47:28 -03:00
Rémi Verschelde
07b76c0376
Merge pull request #27170 from timoschwarzer/allow-whitespaces-in-warning-ignore-comments
Allow whitespaces in warning-ignore comments
2019-04-10 18:16:10 +02:00
Hugo Locurcio
156faf535c
Make 3D snapping finer when holding Shift
This also changes the default rotation and scale snapping increments
to better make use of fine snapping possibilities.
2019-04-09 17:57:19 +02:00
Rémi Verschelde
c8994b56f9 Style: Apply new changes from clang-format 8.0
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Rémi Verschelde
38104bb89d Fix TTR string for class reference tooltip
Fixes #27852.
2019-04-09 16:06:39 +02:00
Rémi Verschelde
def6655964
Merge pull request #27553 from ShyRed/sprite2polygon
Add Sprite to CollisionPolygon2D and LightOccluder2D converter
2019-04-09 12:14:58 +02:00
qarmin
856a8226a5 Small fixes, mostly dupicated code 2019-04-08 11:03:37 +02:00
Rémi Verschelde
853af06f5a
Merge pull request #27770 from KoBeWi/moving_pan_v2
Allow panning while moving a node
2019-04-08 10:07:24 +02:00
Rémi Verschelde
de33c37196
Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags
Added ignore flag / wildcard bit to tileset autotile
2019-04-08 10:04:30 +02:00
Guilherme Felipe
ccbf57611b [AnimationNodeBlendTreeEditor] Usability improvements
- Add possibility to exclude multiple (selected) nodes.
- Add context menu (Right click) to add nodes.
2019-04-07 23:28:23 -03:00
Magnus Specht
a3af9d5714 + Added ignore flags to autotile bitmask
+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl
2019-04-08 00:41:05 +02:00
Tomasz Chabora
7abd0a3976 Allow panning while moving a node 2019-04-07 16:43:21 +02:00