Commit Graph

3532 Commits

Author SHA1 Message Date
Pedro J. Estébanez
8983b20ccd Avoid interaction issues between resource loading threads 2023-05-10 18:53:41 +02:00
Rémi Verschelde
c9f81045be
Merge pull request #76536 from AThousandShips/bit_poly_size
Fix size error in `BitMap.opaque_to_polygons`
2023-05-08 13:52:46 +02:00
Rémi Verschelde
3e6a731904
Merge pull request #76418 from reduz/method-bind-validated-call
Add ValidatedCall to MethodBind
2023-05-08 13:52:42 +02:00
Rémi Verschelde
e70777260d
Merge pull request #70911 from Chaosus/vs_custom_gdextension_support
Add handling of custom visual shader nodes from GDExtension
2023-05-08 12:20:00 +02:00
Yuri Rubinsky
998b48f722 Add handling of custom visual shader nodes from GDExtension 2023-05-06 08:19:12 +03:00
David Turner
43a7cb093c Explain why an image would be invalid for a texture 2023-05-05 14:33:01 -04:00
Clay John
12e4323f17
Merge pull request #75427 from Chaosus/shader_fix_groups_ordering
Fix shader uniform groups to prevent it sorting in alphabet order
2023-05-05 09:08:37 -07:00
smix8
2dbc5d95eb Fix SurfaceTool::create_from_blend_shape()
Fixes SurfaceTool::create_from_blend_shape().
2023-05-02 08:48:48 +02:00
Juan Linietsky
1c93606e47 Add ValidatedCall to MethodBind
* This should optimize GDScript function calling _enormously_.
* It also should simplify the GDScript VM considerably.

NOTE: GDExtension calling performance has most likely been affected until going via ptrcall is fixed.
2023-04-30 20:01:26 +02:00
Ninni Pipping
249784ed53 Fix size error in BitMap.opaque_to_polygons
Previous estimate of upper limit on size was incorrect
2023-04-28 19:01:02 +02:00
bitsawer
35b06f05a2 Revert "Fix ShaderMaterial uniform type changes"
This reverts commit e55c6bfb7b.
2023-04-28 11:37:29 +03:00
Rémi Verschelde
5cc50c11d5
Merge pull request #76438 from bitsawer/fix_shader_uniform_typing
Fix ShaderMaterial uniform type changes
2023-04-27 23:55:43 +02:00
Rémi Verschelde
cedd3378f5
Merge pull request #69053 from KoBeWi/grabbercentrism
Add center_grabber theme property to Slider
2023-04-27 08:18:37 +02:00
Rémi Verschelde
bbecc8ae0d
Merge pull request #70234 from Rindbee/fix-uid-lost
Fix the uid field of the tscn/res file is lost when the external dependency is updated
2023-04-25 16:16:47 +02:00
bitsawer
e55c6bfb7b Fix ShaderMaterial uniform type changes 2023-04-25 15:01:56 +03:00
Rémi Verschelde
ed62d965eb
Merge pull request #75429 from MewPurPur/Literally-cant-have-a-functioning-level-editor-because-of-this-please-helppp
Fix PackedScenes created with PackedScene.pack() have their exported nodes become null
2023-04-25 09:58:41 +02:00
Silc Renew
fac8a918f9 Expose interpolation methods for 3D track in Animation class 2023-04-25 01:45:14 +09:00
Rémi Verschelde
dfee04ae2a
Merge pull request #74632 from davthedev/tabs-hover
Add theming support for hovered tabs
2023-04-24 16:42:38 +02:00
kobewi
14cb9b5b26 Add center_grabber property to Slider 2023-04-22 17:53:17 +02:00
Rémi Verschelde
77fc22d6e2
Merge pull request #76290 from JohanAR/light_is_directional_spatial
Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders
2023-04-21 15:50:27 +02:00
Johan Aires Rastén
14a8124ffe Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders 2023-04-20 14:33:30 +02:00
David Giardi
9f1e18e64c Add theming support for hovered tabs
Tabs can now be styled differently when hovered by the mouse pointer.
2023-04-19 01:38:09 +02:00
David Giardi
142990d60a Add hovered item style to ItemList 2023-04-18 22:52:39 +02:00
David Giardi
2ef20045b1 Fix blurry borders on antialiased FlatStyleBox
This is a fix of the antialiasing logic of FlatStyleBox.
It is now possible to have smooth rounded corners while keeping
the edges sharp on the pixels.

The antialiasing gradient positioning is ajusted so that the "hard"
border corresponds to the middle of that gradient instead of one end.
Checked against rendering of rounded rectangles in a vector graphics
software.
2023-04-17 20:23:03 +02:00
Yuri Sizov
bd3286eed2
Merge pull request #75999 from clayjohn/Particles-angle-rand
Use angle_rand to calculate base_angle in particles process material
2023-04-14 13:14:34 +02:00
clayjohn
821917ba9f Use angle_rand to calculate base_angle in particles process material 2023-04-13 15:10:47 -07:00
VolTer
6c6c1302f3 Fix PackedScenes created with PackedScene.pack() have their exported nodes become null 2023-04-13 16:16:13 +02:00
Rémi Verschelde
13f2a4c7ae
Merge pull request #75993 from AThousandShips/autohide_theme
Don't apply scale to autohide theme property
2023-04-13 09:55:30 +02:00
clayjohn
9be0a73294 Add EXPOSURE built in to spatial shaders
This allows users to restore light values to pre-pre-exposure amounts
2023-04-12 10:35:13 -07:00
Ninni Pipping
722597aa97 Don't apply scale to autohide theme property 2023-04-12 17:40:40 +02:00
Rémi Verschelde
d4dad2b2f8
Merge pull request #75957 from clayjohn/VS-default-modes
Write out render_mode even when mode is set to default in VisualShaders
2023-04-12 17:01:24 +02:00
kobewi
20261016a7 Fix typed array export
Co-authored-by: Guilherme Sousa <guilherme.sousa1994@gmail.com>
2023-04-12 12:19:17 +02:00
clayjohn
016946b552 Write out render_mode even when mode is set to default in VisualShaders 2023-04-11 18:03:00 -07:00
Rémi Verschelde
fff0ee0fc4
Merge pull request #75822 from YeldhamDev/no_multi_zero
Remove unnecessary zero multiplications
2023-04-11 19:40:40 +02:00
Yuri Sizov
5243f5cece
Merge pull request #72152 from smix8/mcd_settings_4.x
Add Mesh ConvexDecompositionSettings wrapper
2023-04-10 12:52:23 +02:00
Yuri Sizov
8784f95e1f
Merge pull request #75777 from 3deathtoll/patch-1
Make `SyntaxHighlighter::get_text_edit` a const function
2023-04-10 12:49:04 +02:00
Michael Alexsander
f057d755ab Remove unnecessary zero multiplications 2023-04-08 09:31:05 -03:00
smix8
1549aeaef8 Add Mesh ConvexDecompositionSettings wrapper
Adds wrapper MeshConvexDecompositionSettings to control parameters for Mesh ConvexDecomposition operations.
2023-04-07 22:39:25 +02:00
3deathtoll
3841c4a4b4 Make SyntaxHighlighter::get_text_edit a const function 2023-04-07 23:46:50 +05:30
Yuri Sizov
b5f532094e
Merge pull request #56671 from Rgtemze/warn_if_concave
Warn when a concave polygon is assigned to ConvexPolygonShape2D
2023-04-07 14:39:41 +02:00
Haoyu Qiu
498d538578 Add scrollbar offset theme constants to Tree 2023-04-06 15:04:28 +08:00
Yuri Sizov
1522762dc9 Make icons of scripted and custom classes fit the editor UI
Also:
- Add an option to limit the icon size in PopupMenu.
This is similar to how this works in Tree and TreeItem.
- Add the same option to TabBar.
- Add a theme constant for Tree, PopupMenu, Button, and
TabBar to apply this limit on the control level.

Co-authored-by: Daylily-Zeleen <daylily-zeleen@foxmail.com>
2023-03-31 21:39:02 +02:00
bruvzg
efa647bb17
[RTL] Fix fill align and trim with enabled dropcap. 2023-03-30 22:23:39 +03:00
Yuri Rubinsky
8ea4acee49 Fix shader uniform groups to prevent it sorting in alphabet order 2023-03-28 18:36:10 +03:00
Ninni Pipping
3795677f3d Make Gradient resort points on reverse 2023-03-22 19:32:00 +01:00
Yuri Sizov
7ca4ad8647
Merge pull request #75079 from mihe/shape-margin
Update property/documentation of shape margins
2023-03-20 16:30:10 +01:00
bruvzg
09465f3fe6
Remove (or make verbose only) various debug prints. 2023-03-20 08:14:18 +02:00
Mikael Hermansson
ec6694ce3c Open up bounds of Shape3D.margin to support other physics engines 2023-03-18 20:52:13 +01:00
Yuri Sizov
98d95f3a0e
Merge pull request #74149 from bruvzg/get_char
[Font] Implement `get_char_from_glyph_index` function.
2023-03-16 13:07:11 +01:00
Yuri Sizov
bdefdc866b
Merge pull request #74910 from paddy-exe/fix-ndc-depth-gles3
Fix ndc calculation for LinearSceneDepth VS node in GLES3
2023-03-16 12:01:07 +01:00