Commit Graph

257 Commits

Author SHA1 Message Date
Rémi Verschelde
1c916c3d5b
Merge pull request #87546 from dsnopek/openxr-hand-tracking-vendor-extensions
OpenXR: Make it possible to implement vendor extensions to hand tracking from GDExtension
2024-01-31 10:54:55 +01:00
Riteo
7e0f7d3abd Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:

- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.

- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.

- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.

- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.

- The cursor doesn't yet support fractional scaling.

- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).

- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.

This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.

Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2024-01-30 16:44:47 +01:00
David Snopek
3d2cbb216e OpenXR: Make it possible to implement vendor extensions to hand tracking from GDExtension 2024-01-25 10:24:39 -06:00
Bastiaan Olij
82a36cf31b Cleanup of OpenXR module scons config 2024-01-25 23:28:13 +11:00
David Snopek
a8690cbeed Add support for OpenXR local floor extension 2024-01-23 09:19:09 -06:00
Bastiaan Olij
afd1dcf1b1 OpenXR: Add runtime selection dropdown 2024-01-18 15:59:22 +01:00
Yuri Sizov
b6a2c78033 Merge pull request #87286 from akien-mga/fix-preprocessor-if-ENABLED-checks
Fix `#if *_ENABLED` inconsistencies, should check if defined
2024-01-17 18:53:33 +01:00
Yuri Sizov
cf76f3df03 Merge pull request #87240 from Malcolmnixon/bone-update-mode
Add bone update option to OpenXRHand to allow preserving original hand scale
2024-01-17 18:53:15 +01:00
Rémi Verschelde
0a7579b161
Fix #if *_ENABLED inconsistencies, should check if defined
Co-authored-by: Caroline Joy Bell <halotroop2288@proton.me>
2024-01-17 10:30:15 +01:00
Yuri Sizov
95b27fe8c7 Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.

Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.

All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
Malcolm Nixon
c316eee929 Add bone update option to OpenXRHand to allow preserving original hand scale.
This is useful if the hand model is not weighted to support re-scaling to the users hands; or the hand is scaled to non-human sizes.
2024-01-15 23:55:13 -05:00
Rémi Verschelde
4b305cd903
Merge pull request #86982 from BastiaanOlij/openxr_touch_plus
OpenXR: Add Meta touch plus interaction profile
2024-01-11 17:41:26 +01:00
Rémi Verschelde
087a397477
Merge pull request #86301 from KoBeWi/deferred_cleanup
Update deferred calls to use Callables
2024-01-11 17:36:29 +01:00
Bastiaan Olij
f2ef41b853 Add Meta controller extension 2024-01-11 15:29:38 +11:00
Bastiaan Olij
4c806c03df OpenXR: Add support for hand tracking source extension 2024-01-10 16:58:40 +11:00
kobewi
0e8f90f4c8 Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
Rémi Verschelde
c6671d9961
Merge pull request #86906 from Malcolmnixon/avatar-capable-openxrhand
Add ability to drive full-body avatars using OpenXRHand
2024-01-08 14:53:20 +01:00
Malcolm Nixon
5b8b2a4e70 Add ability to drive full-body avatars using OpenXRHand
This PR allows the OpenXRHand to drive:
- OpenXR rigged hand skeletons located under the OpenXRHand node
- Godot Humanoid rigged hand skeletons located under the OpenXRHand node
- OpenXR rigged avatar skeletons located separately in the scene-tree
- Godot Humanoid avatar skeletons located separately in the scene-tree
2024-01-07 12:08:54 -05:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
Yuri Sizov
abe19496ac Merge pull request #85163 from BastiaanOlij/openxr_play_area
OpenXR: Add support for retrieving play area
2023-12-16 17:49:34 +01:00
Bastiaan Olij
69a41b3d39 OpenXR: Add support for retrieving play area 2023-12-11 10:29:03 +11:00
Rémi Verschelde
a311a4b162
Merge pull request #83976 from BastiaanOlij/gles3_msaa_scaler
Add 3D MSAA and scaling support to GLES3
2023-12-07 14:36:42 +01:00
Bastiaan Olij
caddce14dd Add 3D MSAA and scaling support to GLES3 2023-12-05 10:01:00 +11:00
Bastiaan Olij
3af0176e8c Remove unused grip touch action from default OpenXR action map 2023-11-18 20:17:28 +11:00
Rémi Verschelde
ba713c80df
Fix various typos with codespell
Using 2.2.7.dev51+geb4a58fe.
2023-11-11 23:01:24 +01:00
Bastiaan Olij
c512e85082 Fix OpenXR sample count 2023-10-28 17:17:13 +11:00
Rémi Verschelde
f0b6677906
openxr: Sync with upstream 1.0.31, don't build obsolete dispatch table 2023-10-26 10:01:48 +02:00
Rémi Verschelde
2079bbabfd
openxr: Revert to 1.0.28, newer versions crash on Windows/Mingw-GCC
Reverts #82582.
Works around #83674.

Users tested 1.0.29, 1.0.30, and 1.0.31, which all triggered the same issue,
with both mingw-gcc from Fedora 36 and Fedora 39.
2023-10-23 11:10:31 +02:00
Yuri Sizov
cd31407cb3 Clean up some Editor, OpenXR, VideoStream code
- EditorNode has excessive and pointless checks for Input singleton.
- EditorNode initialization order is a bit awkward.
- OpenXR binds a method that doesn't need that (for call deferred).
- VideoStream has a formatting error.
2023-10-20 17:54:39 +02:00
Rémi Verschelde
94810115fe
openxr: Sync with upstream 1.0.30 2023-10-17 15:46:01 +02:00
A Thousand Ships
f18aa00e85 Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-10-08 17:23:33 +02:00
Rémi Verschelde
7f8c3124a8
Merge pull request #82752 from decacis/openxr_swapchain_error
OpenXR - Properly skip frame render when the XR runtime is not yet ready to let us acquire the next image from the swapchain
2023-10-06 12:52:52 +02:00
Rémi Verschelde
373c4b22d3
Fix various typos with codespell
Using 2.2.7.dev5+g2af65969.
2023-10-06 12:52:22 +02:00
Daniel Castellanos
771ec958af Fixing incorrect swapchain release timing
Applied a couple of checks suggested by @dhoverml for when the
XrResult is not XR_SUCCESS but is also not a failure. Also simplified
checks from @BastiaanOlij feedback.
2023-10-05 01:34:51 -06:00
Bastiaan Olij
50693a5420 OpenXR - add access to hand joint validity flags 2023-10-05 13:37:26 +11:00
Bastiaan Olij
c60ef33175 OpenXR Fix small hand tracking issues 2023-10-04 13:18:31 +11:00
Bastiaan Olij
9e56e7a3ce Add support for the OpenXR Eye gaze interaction extension
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2023-10-02 14:02:23 -07:00
Bastiaan Olij
d7d334158a Implement OpenXR Foveated rendering support 2023-09-25 17:12:20 +10:00
bruvzg
1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
Co-authored-by: Riteo <riteo@posteo.net>
2023-09-21 14:21:00 +03:00
Rémi Verschelde
3e233e1f24
Fix various typos with codespell
Using 2.2.6.dev193+g907e5380.
2023-09-18 09:53:39 +02:00
Yuri Sizov
495b89ece9 Merge pull request #81561 from BastiaanOlij/fix_openxr_blend_modes
Fix issue with OpenXR environment blend mode not being applied properly
2023-09-14 15:21:49 +02:00
Yuri Sizov
ded139384e Merge pull request #81536 from BastiaanOlij/fix_openxr_not_running_error_spam
OpenXR: Fix error spam if session hasn't started yet
2023-09-14 15:21:41 +02:00
Bastiaan Olij
3806d964e3 Fix issue with OpenXR environment blend mode not being applied properly 2023-09-13 14:07:23 +10:00
Rémi Verschelde
5c43e4c1ef
Fix various typos with codespell
Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
Bastiaan Olij
b1548e8b19 OpenXR fix error spam if session hasn't started yet 2023-09-11 14:12:34 +10:00
Bastiaan Olij
c5e4f3eb74 OpenXR fix missing add profile for hauwei 2023-09-11 13:44:03 +10:00
Rémi Verschelde
0b9ffdfc02
Merge pull request #81414 from akien-mga/codestyle-get-back-in-das-Auto
Codestyle: Don't use auto where not warranted
2023-09-07 16:33:17 +02:00
Rémi Verschelde
11518665b7
Codestyle: Don't use auto where not warranted
We allow using auto for lambdas or complex macros where a return type
may change based on the parameters. But where the type is clear, we
should be explicit.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-07 16:15:18 +02:00
Bastiaan Olij
58df9bd8a4 Expose OpenXR raw hand tracking data 2023-09-07 22:55:21 +10:00
kobewi
6de34fde27 Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
Bastiaan Olij
3a89bb388d Change to new PICO interaction profiles 2023-08-30 10:25:35 +10:00
A Thousand Ships
c23bd8b143 Ensure OpenXR classes are declared properly
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2023-08-28 09:37:04 +02:00
Rémi Verschelde
8a02cd0883
Merge pull request #80419 from Faolan-Rad/fix-multi_actionsets
Properly load multiple action sets in XR
2023-08-18 09:30:52 +02:00
Rémi Verschelde
3907e53ff6
SCons: Disable C++ exception handling
Upon investigating the extremely slow MSVC build times in #80513, I noticed
that while Godot policy is to never use exceptions, we weren't enforcing it
with compiler flags, and thus still included exception handling code and
stack unwinding.

This is wasteful on multiple aspects:

- Binary size: Around 20% binary size reduction with exceptions disabled
  for both MSVC and GCC binaries.
- Compile time:
  * More than 50% build time reduction with MSVC.
  * 10% to 25% build time reduction with GCC + LTO.
- Performance: Possibly, needs to be benchmarked.

Since users may want to re-enable exceptions in their own thirdparty code
or the libraries they compile with Godot, this behavior can be toggled with
the `disable_exceptions` SCons option, which defaults to true.
2023-08-16 10:23:34 +02:00
Gabor Koncz
61455ff87e Fix casts of XR handles in OpenXRExtensionWrapperExtension
On 32-bit systems, XR handles are defined as uint64_t, so conversion from XR handles to uint64_t requires C-style casts.
2023-08-15 14:55:19 +02:00
Faolan
a60cf6ed6c Properly load multiple action sets in XR 2023-08-09 21:40:16 -04:00
Rémi Verschelde
faaf27f284
Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-07 13:09:47 +02:00
Yuri Sizov
37c3e2e55b Merge pull request #68259 from konczg/openxr_extension_wrapper_gdextension
Add GDExtension support for OpenXR extension wrappers
2023-07-27 15:22:22 +02:00
Gabor Koncz
d600e6eb1b Add GDExtension support for OpenXR extension wrappers
This commit adds the classes OpenXRExtensionWrapperExtension and OpenXRAPIExtension
that can be used in GDExtensions to define OpenXR extension wrappers.
It modifies extension wrapper registration so that they can be registered
before OpenXRAPI instantiation (e.g. in core level initialization of GDExtensions).

Developed by Migeran (https://migeran.com)
2023-07-26 10:27:14 +02:00
Bastiaan Olij
a9c8feeba0 Compile OpenXR into MacOS build 2023-07-19 00:02:47 +10:00
Yuri Sizov
52784188bf
Merge pull request #78817 from BastiaanOlij/fix_startup_issue_hand_tracking
Fix issue with accessing hand tracking without timing info
2023-07-17 09:59:51 +02:00
Yuri Sizov
661c3954a6 Merge pull request #73443 from akien-mga/unbundle-openxr
Allow unbundling OpenXR (for Linux distros)
2023-07-12 17:15:25 +02:00
Rémi Verschelde
81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
Rémi Verschelde
346f1ab86b
Bump version to 4.2-dev
Keep on waitin'
2023-07-05 22:07:03 +02:00
Bastiaan Olij
72bd997fe8 Fix issue with accessing hand tracking without timing info 2023-06-29 10:05:39 +10:00
Rémi Verschelde
fa7f8e34f2
Merge pull request #78135 from BastiaanOlij/fix_openxr_passthrough
Fix OpenXR Passthrough mode
2023-06-23 11:59:16 +02:00
Bastiaan Olij
2bc85f9ac6 Fix incorrect depth buffer option in OpenXR 2023-06-22 19:03:08 +10:00
Rémi Verschelde
34a07b81ae
Allow unbundling OpenXR (for Linux distros)
Copy XrMatrix4x4f_CreateProjectionFov to our OpenXRUtil, instead of relying
on a private header.
2023-06-16 16:25:04 +02:00
Rémi Verschelde
25b2f1780a
Style: Harmonize header includes in modules
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.

Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:

- Local includes
  * Conditional local includes
- Core includes
  * Conditional core includes
- Thirdparty includes
  * Conditional thirdparty includes
2023-06-15 14:35:45 +02:00
Bastiaan Olij
e6e27f8be4 Fix OpenXR Passthrough mode 2023-06-12 21:29:38 +10:00
Rémi Verschelde
00215ec904
Merge pull request #74930 from BastiaanOlij/fix_action_map_entries
Fix incorrect HTC action map entries
2023-05-08 12:20:17 +02:00
Rémi Verschelde
e1075e9c7c
Fix various typos with codespell
Also includes the grammar fix from #76206.

Co-authored-by: Peter Anderson <BWPanda@users.noreply.github.com>
2023-04-26 13:57:09 +02:00
Danil Alexeev
36bedd341a
Fix misuses of error macros 2023-04-18 10:20:48 +03:00
Rémi Verschelde
c5d9470c7c
Merge pull request #75765 from YuriSizov/editor-node-optimize-includes
Improve includes of `EditorNode` (and everything else)
2023-04-11 19:40:24 +02:00
Rémi Verschelde
1eec25acf3
Merge pull request #73558 from Malcolmnixon/render-target-size-multiplier
Added render target size multiplier option
2023-04-11 19:40:02 +02:00
Yuri Sizov
4154039832 Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
Yuri Sizov
e4eac1c734
Merge pull request #74928 from BastiaanOlij/fix_typo_pose_orientation
Fix typo in OpenXR pose orientation check
2023-03-29 16:24:12 +02:00
Yuri Sizov
d20c520d96
Merge pull request #74848 from BastiaanOlij/add_xr_system_info
Add a get_system_info method to XRInterface
2023-03-25 15:07:51 +01:00
Yuri Sizov
dd8841a8ec
Merge pull request #74892 from BastiaanOlij/fix_hw_srgb_conversion
XR: When an sRGB target is used, check hardware sRGB conversion
2023-03-16 11:59:50 +01:00
Bastiaan Olij
a1a52c5ba1 XR: When an sRGB target is used, check hardware sRGB conversion 2023-03-16 17:20:51 +11:00
Yuri Sizov
c981a305a5
Merge pull request #73144 from chutchinson/bug/openxr-init-alert-dialog
Replaced OpenXR operating system alert dialog with a warning log message
2023-03-15 14:07:05 +01:00
Bastiaan Olij
e15358dc67 Fix incorrect HTC action map entries 2023-03-15 14:11:13 +11:00
Bastiaan Olij
cdd9de28a8 Fix typo in OpenXR pose orientation check 2023-03-15 13:40:44 +11:00
Bastiaan Olij
e31c2e4277 Add a get_system_info method to XRInterface 2023-03-15 13:11:48 +11:00
Zac Luzader
d3b26b3261 OpenXR: Enable access to the Valve Index grip force sensing 2023-03-12 07:55:25 -06:00
Haoyu Qiu
03fcac3aa5 Fix various typos in the classref 2023-03-09 14:56:23 +08:00
Rémi Verschelde
1c1524a651
Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
Malcolm Nixon
d91e75b6f7 Added render target size multiplier option.
Fix formatting
2023-02-18 10:58:06 -05:00
Chris Hutchinson
cb8e919243 Replaced operating system alert dialog with a warning log message,
toggled by a project setting.
Fixes #73141
2023-02-13 18:42:43 -05:00
Rémi Verschelde
8ef01ee5df
Merge pull request #72604 from rbessems/rbessems/env_blend_mode
Add XR Environment Blend Mode Support
2023-02-03 06:24:30 +01:00
Ron Bessems
d7d171c45c Add XR Environment Blend Mode Support 2023-02-02 12:18:42 -05:00
Ron Bessems
e78088cc3a Add Magic Leap 2 OpenXR Interaction Profile 2023-02-02 06:45:43 -05:00
Bastiaan Olij
d3ec17e9ae Added methods to OpenXR interface to set which action sets are active 2023-01-31 10:20:19 +11:00
Rémi Verschelde
5b1df48c6c
Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
Rémi Verschelde
822edfdb40
Merge pull request #71708 from dsnopek/openxr-opengl-steamvr-2
Get OpenXR with OpenGL working on SteamVR
2023-01-20 08:50:10 +01:00
David Snopek
481369760b Add depth and color formats to get OpenXR with OpenGL working on SteamVR 2023-01-19 21:22:34 -06:00
Rémi Verschelde
bcb57b42f6
Merge pull request #71450 from BastiaanOlij/fix_openxr_init_failure
Fixes issue where failed start of OpenXR causes issues
2023-01-19 10:08:50 +01:00
kobewi
b58111588a Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
Bastiaan Olij
909ec66ca3 Fixes issue where failed start of OpenXR causes issues 2023-01-15 16:57:42 +11:00
Rémi Verschelde
dd1b3ff089
Merge pull request #71224 from rsjtdrjgfuzkfg/openxr-opengl
OpenXR: Do not use SRGB swapchains with OpenGL
2023-01-12 09:07:46 +01:00