Rémi Verschelde
8be838481d
Allow unbundling OpenXR (for Linux distros)
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Copy XrMatrix4x4f_CreateProjectionFov to our OpenXRUtil, instead of relying
on a private header.
(cherry picked from commit 34a07b81ae
)
2023-09-20 22:44:05 +02:00
bruvzg
a4c041b6b6
[macOS] Workaround Xcode 15 linker bug.
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(cherry picked from commit 6da8c7a662
)
2023-09-20 22:44:05 +02:00
Valery Zhuk
94dfa4eaf9
fix build options configuration for Visual Studio projects
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(cherry picked from commit 6158578087
)
2023-09-20 22:44:04 +02:00
Dario
5f7685c831
Carry over the windows_subsystem setting to the generated vsproj if it's not the default.
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Even if you specify the subsystem to be the console one, the vsproj doesn't carry over the setting, which makes working with this mode in the IDE a bit annoying since it'll regenerate the vsproj right afterwards. Since there's only two options and 'gui' is the default, we only carry over the 'console' setting.
(cherry picked from commit cda4b4ebf3
)
2023-09-20 22:44:04 +02:00
Rémi Verschelde
12aeb83043
Web: Fix version check for missing scalbnf LTO workaround
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The check needs to happen after we set `env["CXX"]`.
Follow-up to #81340 .
(cherry picked from commit 50161808c2
)
2023-09-20 22:44:04 +02:00
Rémi Verschelde
6122cf3178
Web: Workaround Emscripten 3.1.42+ LTO regression
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Fixes #80010 .
(cherry picked from commit b064008c07
)
2023-09-20 22:44:04 +02:00
Rémi Verschelde
9fb23c4e56
CI: Bump version for `actions/checkout@v4` and `actions/setup-dotnet@v3`
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(cherry picked from commit de14f1d295
)
2023-09-20 22:44:04 +02:00
ocean (they/them)
cd2e003a05
Build system: add option for MSVC incremental linking.
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(cherry picked from commit bbafe14970
)
2023-09-20 22:44:04 +02:00
bruvzg
d3265cf518
[Windows] Add main executable to the console wrapper dependencies to prevent simultaneous linking.
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(cherry picked from commit f37ace7036
)
2023-09-20 22:44:04 +02:00
Rémi Verschelde
e30ff075ce
CI: Propagated error code when glue generation fails
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This used to be ignored as we ran the X11 version with Vulkan software renderer and xvfb-run, which could crash at the time. Now that we have headless mode, this is not a problem anymore.
(cherry picked from commit 5eb8253fc0
)
2023-09-20 22:44:04 +02:00
Rémi Verschelde
21adf29b8e
SCons: Enable `/WX` on LINKFLAGS for MSVC with `werror=yes`
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(cherry picked from commit 30bdb23f03
)
2023-09-20 22:44:04 +02:00
Rémi Verschelde
cdce948473
Fix GCC -Wmaybe-uninitialized warnings
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(cherry picked from commit efdff9cbc2
)
2023-09-20 22:44:04 +02:00
Rémi Verschelde
32b7664371
SCons: Disable misbehaving MSVC incremental linking
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Fixes #77968 .
(cherry picked from commit bc1aef88ee
)
2023-09-20 22:44:04 +02:00
bruvzg
ee009d26da
Fix API validation script on macOS.
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(cherry picked from commit 231c07d1af
)
2023-09-20 22:44:04 +02:00
Rémi Verschelde
3076f2f9c9
CI: Make extension API compatibility check mandatory
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This means that any PR which breaks the extension API should
handle it properly, that is:
- Add compatibility methods to ensure that existing function hashes work
- Document the changes in the relevant misc/extension_api_validation/ file
(cherry picked from commit a890457693
)
2023-09-20 22:44:04 +02:00
kobewi
ef1d0cda30
Automatically add path to built-in scripts
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(cherry picked from commit ed6ad376c6
)
2023-09-20 22:44:04 +02:00
William Edwards
9332a2b387
Fix dumping of signal API parameters
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(cherry picked from commit 188132884d
)
2023-09-20 22:44:04 +02:00
Dario
f6f2b0897a
Propagate error correctly when max texture size for lightmaps is too small.
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Add error handling for BAKE_ERROR_LIGHTMAP_TOO_SMALL, which was previously ignored. Fixes #81453 .
(cherry picked from commit 7dfb854556
)
2023-09-20 22:44:04 +02:00
jsjtxietian
f2b6eda210
Fix a crash when enable a plugin uses `make_mesh_previews`
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The bug happens when plugin tree is propagating mouse events
(so it is blocked), but EditorProgress's dtor will make main editor
focused and call update_plugins immediately
which will update the blocked tree.
(cherry picked from commit 7e3a762369
)
2023-09-20 22:44:04 +02:00
Danil Alexeev
6d5127d34b
Core: Fix recursion level check for `VariantWriter::write()` with objects
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(cherry picked from commit 5d689ad560
)
2023-09-20 22:44:04 +02:00
bitsawer
3c5f715053
Fix Vulkan crash with many Omni/SpotLights, Decals or ReflectionProbes
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(cherry picked from commit d6f45e4f14
)
2023-09-20 22:44:04 +02:00
A Thousand Ships
4e539028fb
Fix memory access error for `MultiMesh` with GLES3
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Buffer was incorrectly assigned when invalid data was provided
(cherry picked from commit 6cb28e481f
)
2023-09-20 22:44:04 +02:00
HolonProduction
96b8861c9d
Fix crash when hiding subwindow during popup of new subwindow
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(cherry picked from commit e2cea458a3
)
2023-09-20 22:44:04 +02:00
clayjohn
2c9901af36
Remove GPU readback from NoiseTexture3D.get_format
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(cherry picked from commit 60d5571d6c
)
2023-09-20 22:44:04 +02:00
Lyuma
6fa4270d71
Use image index instead of texture index for source_images
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(cherry picked from commit f67b6c158c
)
2023-09-20 22:44:04 +02:00
Ninni Pipping
f54cbe6b76
Prevent crash when accessing `Node` Multiplayer from thread
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(cherry picked from commit 7bd3a3a5e5
)
2023-09-20 22:44:03 +02:00
Hrvoje Varga
8f32e968b8
Fix scene tab close
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(cherry picked from commit 51923fc528
)
2023-09-20 22:44:03 +02:00
Rindbee
5f46bca824
Fix history mismatch
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Set the properties of the resource's proxy instead of setting the resource's
properties directly. (For action "Set ...")
Update the path of the edited scene when saving the scene. (For action "Add
atlas source")
(cherry picked from commit 28db5e7649
)
2023-09-20 22:44:03 +02:00
Fabian Keller
76f61b3960
bugfix for audio stream generators getting killed accidentally by audio server
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(cherry picked from commit 4eac548202
)
2023-09-20 22:44:03 +02:00
Ryan Hitchman
e7978fe277
Fix Curve3D baking up vectors for nontrivial curves.
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The code was modified in 42aa539
to have a different basis vector, but
this line was missed and caused up vectors to invert sometimes.
Fixes #81879
(cherry picked from commit 734b9d2379
)
2023-09-20 22:44:03 +02:00
kleonc
bf15d20e56
Enable transparent background for GUI tooltips
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(cherry picked from commit c66dfd2cfe
)
2023-09-20 22:44:03 +02:00
bitsawer
3920b2db05
Fix empty shader resource loading
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(cherry picked from commit 15eec2450a
)
2023-09-20 22:44:03 +02:00
bitsawer
a606b03fd7
Fix Shader and ShaderInclude resource loading
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(cherry picked from commit 26e3443eef
)
2023-09-20 22:44:03 +02:00
Danil Alexeev
c57d6c9371
Core: Fix recursion level check for array stringification
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(cherry picked from commit bb40bd9aaa
)
2023-09-20 22:44:03 +02:00
Markus Sauermann
dbae37cc50
Fix global transform validity for `Node2D` and `Control`
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Set global transform to invalid when changing transform
(cherry picked from commit 152572ac38
)
2023-09-20 22:44:03 +02:00
A Thousand Ships
d5c246bbd3
Ensure OpenXR classes are declared properly
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Co-authored-by: Bastiaan Olij <mux213@gmail.com>
(cherry picked from commit c23bd8b143
)
2023-09-20 22:44:03 +02:00
Danil Alexeev
18f69e9ee1
GUI: Fix text overlapping icon in `Tree`
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(cherry picked from commit 07d23489f4
)
2023-09-20 22:13:23 +02:00
Danil Alexeev
75db138533
GUI: Fix `Tree` performance regression by using cache
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(cherry picked from commit 5fb975e4a5
)
2023-09-20 18:40:36 +02:00
Fabio Alessandrelli
5eabd5e04a
[Web] Always return -1 as body length in HTTPClientWeb.
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Body length cannot be reliably retrieved from the web.
Reading the "content-length" value will return a meaningless value when
the response is compressed, as reading will return uncompressed chunks
in any case, resulting in a mismatch between the detected body size and
the actual size returned by repeatedly calling read_response_body_chunk.
Additionally, while "content-length" is considered a safe CORS header,
"content-encoding" is not, so using the "content-encoding" to decide if
"content-length" is meaningful is not an option either.
We simply must accept the fact that browsers are awful when it comes to
networking APIs.
(cherry picked from commit f4713d235a
)
2023-09-20 18:40:36 +02:00
Rémi Verschelde
f2c8eea60e
i18n: Sync translations with Weblate
2023-09-08 12:10:22 +02:00
Rémi Verschelde
f2644f0cb0
Merge pull request #81245 from AThousandShips/future_proof_4_1
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[4.1] Future proof links in docs
2023-09-06 18:44:33 +02:00
A Thousand Ships
8e9852fa43
Future proof links in docs
2023-09-02 10:51:58 +02:00
Rémi Verschelde
a43c625d4e
Merge pull request #81202 from YuriSizov/4.1-cherrypicks
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Cherry-picks for the 4.1 branch (future 4.1.2) - 1st batch
2023-09-01 16:28:30 +02:00
Malcolm Nixon
d7f7c92f61
Unbind the framebuffer when updating meshes.
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While the vertex shaders used to update the meshes aren't actually rendering to the framebuffer, they may still refuse to run with some framebuffers bound - such as XR with multiple views.
(cherry picked from commit 679f5bf410
)
2023-08-31 20:19:31 +02:00
LRFLEW
e47abd790a
GLES3: Don't call glTexParameter* for invalid filter and repeat modes
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(cherry picked from commit 3e9173f11a
)
2023-08-31 20:19:31 +02:00
Markus Sauermann
2d607d7c5c
Include Display Server Type in Copy System Info
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Add info about X11 or Wayland to System Information on LinuxBSD.
(cherry picked from commit 1712b78e18
)
2023-08-31 20:19:31 +02:00
MewPurPur
2c154348fc
Make Help.svg not look disabled
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(cherry picked from commit 963a63708e
)
2023-08-31 20:19:31 +02:00
kleonc
053538c125
Fix byte to float color conversion in DisplayServerWindows::screen_get_pixel
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(cherry picked from commit 9d45dd812f
)
2023-08-31 20:19:31 +02:00
kleonc
e34241a809
Fix arg count checks in SceneDebugger
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(cherry picked from commit 95809e58d5
)
2023-08-31 20:19:31 +02:00
Septian
5360058d1c
Fix documentation for consistency
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(cherry picked from commit 377cbaba43
)
2023-08-31 20:19:31 +02:00