clayjohn
831c8cb325
added documentation for SurfaceTool
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(cherry picked from commit 478817abad
)
2017-05-26 18:56:14 +02:00
clayjohn
c5db548d2a
added descriptions for WorldEnvironment node in documentation
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(cherry picked from commit 5fdc7ac88a
)
2017-05-26 18:54:22 +02:00
Pedro J. Estébanez
7b192313b3
Add extended check option to GDFunctionState::is_valid()
2017-05-17 14:47:17 +02:00
Rémi Verschelde
6f489fbb2e
classref: Sync with current source
2017-04-07 22:08:11 +02:00
Pedro J. Estébanez
9f8f8efa67
Add priority to samples in a library
2017-04-06 23:59:49 +02:00
Fabio Alessandrelli
cab9ad7657
Update docs reference for TCP_Server::listen and UDPPacketPeer::listen
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(cherry picked from commit e5e4e7b6a9
)
2017-03-22 21:05:02 +01:00
CrazyGuy108
10119f7b04
List Control::has_point as a virtual method
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According to Issue #8018 , a BIND_VMETHOD macro wasn't present in scene/gui/control.cpp, while it was declared to be a virtual method in scene/gui/control.h.
classes.xml was updated to also list this method in Control.
(cherry picked from commit 9589936d6e
)
2017-03-19 00:42:34 +01:00
Chris Bradfield
c01c5fce59
grammar fixes, it's -> its
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(cherry picked from commit 10176228b2
)
2017-03-18 19:55:34 +01:00
Thaer Razeq
886f150b4a
- Added `tab_selected` signal which has same behavior as `tab_changed`
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lest breaking current API, though, it is noted in the documentation of TabContainer
class, of the upcoming Godot (v3.0+) changes in behavior, that is, `tab_selected` will be
emitted for selecting any tab, while `tab_changed` only if a tab changes.
- Added `get_previous_tab()`. Which returns the previous shown tab. **Note:** In Godot v3.0+, only `tab_changed` can modify previous tab index.
- Add documentation for the added function and signals. Fix a typo too.
2017-03-05 03:26:53 -06:00
Rémi Verschelde
b65e553440
classref: Sync with current source
2017-01-21 14:06:17 +01:00
Bruno Ortiz
4f35fdd1e3
Exposing edit_resource method of EditorNode in the EditorPlugin ( #7355 )
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(cherry picked from commit 7e0d0d0bb9
)
2017-01-12 19:15:30 +01:00
Wilhem Barbier
0b6d4e92b5
Add the 'finished' signal to AnimatedSprite
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(cherry picked from commit f6262fde11
)
2017-01-12 19:15:30 +01:00
Ivan P. Skodje
0701e7c2d8
PopupMenu upgrade: Hide on item selection ( #7306 )
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* Added the option to set hide on item selection. Usable in GDScript and from within the source code when you want to specify popup menus you don't want to close immediately when selecting an item
* Renamed getter from get_ to is_, fixed parent/child behavior, renamed bool variable to match most code and added ADD_PROPERTYNO to save some memory
(cherry picked from commit da950cd0f2
)
2017-01-12 19:15:28 +01:00
Jerome67000
a8bc2f64ad
doc improvement for get_colliding_bodies() methods
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(cherry picked from commit 3cd5c86b1a
)
2017-01-12 19:15:27 +01:00
romeojulietthotel
1a41d3351a
Correct description for the return values from get_status. ( #7137 )
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(cherry picked from commit f8d523b68b
)
2017-01-12 19:15:26 +01:00
Kazuo256
b56c00cc56
Add Array.front() and Array.back()
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(cherry picked from commit bf4fda64fd
)
2017-01-12 19:15:26 +01:00
Emmanuel Leblond
39ce4a49fa
Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd set_global_scale get_global_scale methods.
2017-01-10 17:15:28 +01:00
Rémi Verschelde
40de567297
classref: Sync with current code
2017-01-08 12:36:38 +01:00
Emmanuel Leblond
1e646e2797
Fix codeblock tag in classes.xml for EditorSettings
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(cherry picked from commit 28d7486267
)
2017-01-08 12:35:02 +01:00
Fabio Alessandrelli
e8a6cbc897
Migrate int.IP_TYPE_ constants to IP.TYPE_
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(cherry picked from commit c18c5013f8
)
2017-01-04 00:46:32 +01:00
Fabio Alessandrelli
3f6fe2f3f1
Update docs to IPv6
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(cherry picked from commit 7f42da0330
)
2016-12-11 18:12:46 +01:00
Rémi Verschelde
bf3cf5505e
classref: Sync with current source
2016-11-15 09:14:02 +01:00
ISylvox
0413d85add
vsnc --> vsync
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(cherry picked from commit b5c383fd61
)
2016-11-15 08:34:43 +01:00
DTV96Calibre
bc8dabf3d2
Fixed minor typo
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(cherry picked from commit 37098419c5
)
2016-11-15 08:30:35 +01:00
Rémi Verschelde
a20da0c048
classref: Sync with current sources
2016-10-31 00:15:54 +01:00
rdb
a27aee241c
Add "Never" underline mode to LinkButton
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(cherry picked from commit d517bc908f
)
2016-10-31 00:05:32 +01:00
Karol Walasek
9f9d1eed7b
Added general notes on RayCast[2D] updating behaviour and force_raycast_update()
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(cherry picked from commit 8d57640d37
)
2016-10-31 00:00:34 +01:00
Rémi Verschelde
14e45a55d4
Revert "Tween reset/stop/resume/remove for all object properties at once"
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This reverts commit 6fc894d652
.
It caused a regression, cf. #6863 .
2016-10-18 21:43:46 +02:00
Rémi Verschelde
2287bac8f7
classref: Sync with current source
2016-10-17 21:07:01 +02:00
Karol Walasek
8a8ace8fa0
Fixed Particle2D docs - radians to degrees for some params
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(cherry picked from commit 5687fa4709
)
2016-10-17 20:49:52 +02:00
Rémi Verschelde
c757787fed
classref: Sync with current 2.1 branch
2016-10-09 17:50:09 +02:00
Karol Walasek
b2a58da321
Filled blanks and normalized documentation on RayCast[2D]
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(cherry picked from commit db0a46d7f7
)
2016-10-09 17:25:07 +02:00
Pawel Kowal
6fc894d652
Tween reset/stop/resume/remove for all object properties at once
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(cherry picked from commit acc242fd6a
)
2016-10-09 17:22:16 +02:00
George Marques
1d175be921
Add docs for XMLparser, VideoPlayer and most of Tree
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(cherry picked from commit 7cd64c3c8d
)
2016-10-09 17:18:36 +02:00
George Marques
6a0d47f34c
Add a function to plugin get the main screen parent
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- Fix a bug where the main screen button did not disappear when the plugin
was deactivated.
(cherry picked from commit 98e7c1edba
)
2016-10-09 17:12:15 +02:00
Rémi Verschelde
eed5d878e8
classref: Sync with current source
2016-09-19 09:08:12 +02:00
Andreas Haas
521b5bd90f
Update documentation on joystick vibration.
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Added a note that long vibration durations are not recommended because of hardware limitations.
For example, my ps4 controller can only vibrate for ~3s on linux.
(cherry picked from commit cef70a5f8b
)
2016-09-18 23:22:14 +02:00
Pawel Kowal
2b43d0a028
ScrollContainer expand children bug fix
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(cherry picked from commit 853161a000
)
2016-09-18 23:16:33 +02:00
Paulb23
71dc733ad2
Added ItemList get_v_scroll to docs
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(cherry picked from commit 7d455fca71
)
2016-09-18 23:13:40 +02:00
Gastronok
3b691907e9
Change the documentation to reflect that Directory.list_dir_begin()
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returns true (not false) when a stream could not be initialized. (See, for
example,
https://github.com/godotengine/godot/blob/master/drivers/windows/dir_access_windows.cpp#L76
)
(cherry picked from commit cd82fafd58
)
2016-09-18 23:12:55 +02:00
Paulb23
a1df4f138c
Document itemlist disable tooltip
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(cherry picked from commit 607d602493
)
2016-09-18 23:12:30 +02:00
Rémi Verschelde
68c7da5a35
classref: Sync with current source
2016-09-01 18:56:48 +02:00
George Marques
0657d43960
Better document the BaseButton signals
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(cherry picked from commit 141360ed82
)
2016-09-01 08:44:52 +02:00
Gau o fthe Veldt
fa1f5e55de
Documentation for most of ItemList control.
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The icon stuff is incomplete since I haven't used icons.
(cherry picked from commit f9e931bf12
)
2016-09-01 08:41:18 +02:00
Franklin Sobrinho
71a9efe604
Update Globals and EditorSettings docs
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(cherry picked from commit 038e99e107
)
2016-09-01 08:40:54 +02:00
Franklin Sobrinho
df3d2b25d8
Update EditorPlugin doc
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(cherry picked from commit a27d2e4c29
)
2016-09-01 08:39:58 +02:00
Rémi Verschelde
720305d98e
classref: Sync with current source
2016-08-10 21:28:01 +02:00
MSC
4f8f9a4dbf
Some additions to the OS documentation ( #6037 )
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(cherry picked from commit 7b05b4c83c
)
2016-08-08 18:14:35 +02:00
Hubert Jarosz
d55304c56f
[ci skip] update Raycast documentation
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clarification that set_cast_to needs LOCAL point
and get_collision_point gives GLOBAL point
(cherry picked from commit 1445553fea
)
2016-08-08 18:14:14 +02:00
eska
b80c42ef4e
Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2D
2016-07-30 21:27:58 +02:00