Sean Heffernan
d846a0aaa3
Change "Return" to "Returns" where necessary in XML documentation
...
In many of the XML files it had been noted that when the documentation
refers to a return value, both "Return" and "Returns" are used. This
has now been fixed to only say "Returns".
Fixes #28867
(cherry picked from commit 426bcc9941
)
2019-07-29 15:12:52 +02:00
Tomasz Chabora
dea5dafea5
Consistently wrap booleans in [code]
...
(cherry picked from commit b0846f60c9
)
2019-07-29 14:54:32 +02:00
Rémi Verschelde
df6a6a2004
doc: Sync classref with current source
2019-07-05 11:34:47 +02:00
Rémi Verschelde
f156b2e1cd
doc: Make all tutorial links track "3.1" in 3.1 branch
...
See discussion in #29104 .
2019-06-01 11:39:37 +02:00
Rémi Verschelde
a485d862f1
doc: Sync classref with current source
2019-04-25 14:00:31 +02:00
Rémi Verschelde
53d73f59eb
doc: Drop unused <demos> tag
...
(cherry picked from commit 6af69f851a
)
2019-04-19 13:10:25 +02:00
Rémi Verschelde
8f5d9b6391
doc: Sync classref with current source
2019-03-07 10:54:42 +01:00
Davide Baldo
b98263013a
Fixed the default value for Input.action_press() from commit 8c45282
2018-11-17 20:45:24 +00:00
Rémi Verschelde
072aaf98e8
doc: Sync classref with current source
2018-11-13 11:06:50 +01:00
Davide Baldo
1b0c7515ff
Allow to specify a custom strength when calling Input.action_press(), this allows virtual axis, mainly for mobile.
2018-11-10 10:25:59 +00:00
Rémi Verschelde
5f8af252e8
doc: Use HTTPS for docs.godotengine.org and point to latest branch
...
Fixes #23509 .
2018-11-05 08:46:27 +01:00
M. Huri
b46ba24e3b
Repaired mistyped of 'its' on several files.
2018-10-25 07:19:21 +07:00
Guilherme Felipe
5016ef6fe0
[Docs] Add doc for Input::get_action_strength
2018-10-05 09:54:00 -03:00
Rémi Verschelde
876456754d
Merge pull request #21421 from YeldhamDev/mult_view_changes
...
Small improvements to the Spatial Editor's multiple viewport mode
2018-10-02 11:22:49 +02:00
aBARICHELLO
6e0de76746
Add Input buttons and axes missing descriptions
2018-10-01 18:57:19 -03:00
Guilherme Felipe
04aef23585
Fix set_custom_mouse_cursor changing to incorrect cursor shape
...
[Docs] Add class ref for Input::set_default_cursor_shape
2018-09-13 15:13:57 -03:00
Carl Scarlett
91aa940b42
added clarification about Input.get_accelerometer only working when project is exported
2018-09-10 17:20:17 +08:00
Guilherme Felipe
e5470cfa70
Fix custom cursor hotspot
...
Cursor hotspot must be inside image on Linux. Adding validation for all
platforms for consistency.
2018-09-03 09:57:07 -03:00
Michael Alexsander Silva Dias
7d13f6ad30
Small improvements to the Spatial Editor's multiple viewport mode
2018-08-25 17:43:27 -03:00
robojumper
98b59cf2a3
Add support for tutorial links to makerst.py
...
Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
Rémi Verschelde
3d9deda8b3
Sync classref with current source
2018-05-12 09:38:00 +02:00
Guilherme Felipe
50a0220d2d
Reset the cursor with Input.set_custom_mouse_cursor(null)
2018-05-10 20:02:12 -03:00
Rémi Verschelde
cb7fe2c793
doc: Sync classref with current source
2018-04-10 10:12:42 +02:00
Pieter-Jan Briers
11aa330a6f
Improve Input.is_action_just_* docs.
...
More clarification.
2018-03-18 13:41:25 +01:00
Max Hilbrunner
22cb4a1cf9
[DOCS] Input
2018-03-13 20:12:10 +01:00
Rémi Verschelde
3fa77b3172
doc: Remove status from hardcoded version string
...
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde
3c7a39b40c
doc: Update version string in header
2018-02-19 10:46:33 +01:00
Rémi Verschelde
d516aab8fa
doc: Sync with current source
...
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Rémi Verschelde
9f479f096c
Fix typos in code and docs with codespell
...
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Rémi Verschelde
e28cdc4654
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
Rémi Verschelde
8d03cafd7c
doc: Sync classref with current source
2018-01-03 13:45:03 +01:00
Guilherme Silva
a392dbdbe3
Add implementation for custom hardware cursor
2017-12-17 13:40:29 -02:00
Rémi Verschelde
7dfba3cda9
doc: Fix enum tags thanks to 2bc6db6
2017-11-24 23:16:30 +01:00
Rémi Verschelde
bc75fae579
doc: Update header version for 3.0-beta
2017-11-24 09:16:52 +01:00
Rémi Verschelde
e7701bb2de
doc: Rename "@Global Scope" to "@GlobalScope"
...
Spaces in filenames are evil.
2017-11-15 20:41:16 +01:00
Rémi Verschelde
967bfb0c4a
doc: Remove revision.module_config from version string
...
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
Olli Markkanen
9876bad05c
[DOCS] Improve docs for is_action_just_pressed and is_action_just_released ( #12081 )
2017-10-14 11:30:41 +02:00
Rémi Verschelde
b1f2c31a36
doc: Sync classref with current source
...
Ensure that s/fixed_process/physics_process/ is handled properly.
[ci skip]
2017-10-11 23:55:04 +02:00
letheed
5ad9be4c24
Rename pos to position in user facing methods and variables
...
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Juan Linietsky
4f929a0fdf
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
...
recognize them.
2017-09-12 17:45:41 -03:00