Rémi Verschelde
eab105310b
Merge pull request #19257 from volzhs/edit-visual-script
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Open internal visual script editor while use external editor is on
2018-07-26 10:36:01 +02:00
Rémi Verschelde
4c5f0844e1
Merge pull request #19758 from kyledayton/feature/spatial-viewport-lock-rotation
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Add lock rotation feature to spatial editor viewport
2018-07-26 08:31:20 +02:00
Kyle Dayton
46ec1deba5
Add lock rotation feature to spatial editor viewport
2018-07-25 21:37:04 -05:00
Hein-Pieter van Braam
0e29f7974b
Reduce unnecessary COW on Vector by make writing explicit
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This commit makes operator[] on Vector const and adds a write proxy to it. From
now on writes to Vectors need to happen through the .write proxy. So for
instance:
Vector<int> vec;
vec.push_back(10);
std::cout << vec[0] << std::endl;
vec.write[0] = 20;
Failing to use the .write proxy will cause a compilation error.
In addition COWable datatypes can now embed a CowData pointer to their data.
This means that String, CharString, and VMap no longer use or derive from
Vector.
_ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug
builds. This is a lot faster for Vector in the editor and while running tests.
The reason why this difference used to exist is because force-inlined methods
used to give a bad debugging experience. After extensive testing with modern
compilers this is no longer the case.
2018-07-26 00:54:16 +02:00
Paulb23
6696b16685
Fix crash on doc right click, issue 20429
2018-07-25 19:24:06 +01:00
volzhs
6bdec4ffb6
Open internal visual script editor while use external editor is on
2018-07-25 11:59:31 +09:00
Max Hilbrunner
b92c432313
Merge pull request #19225 from Paulb23/open_all_files_in_script_editor
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Open all files in script editor
2018-07-24 21:52:11 +02:00
Marcelo Fernandez
ff95bbc6c4
Fixed Bucket Fill tool
2018-07-24 13:11:38 -03:00
Max Hilbrunner
81fd48eb1e
Tilemap editor: Fix crash introduced in #17582
2018-07-24 17:42:24 +02:00
Rémi Verschelde
a2f9ce2569
Merge pull request #20328 from ordigdug/fix-grid-missing-lines
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Fix grid missing lines. Fixes : #20246
2018-07-24 14:49:53 +02:00
Wilson E. Alvarez
a22e746bc3
Removed unnecessary assignments
2018-07-24 09:51:03 +02:00
Juan Linietsky
dc976cac57
Merge pull request #12678 from AndreaCatania/soft
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Soft body
2018-07-23 16:04:32 -03:00
AndreaCatania
17ebbfb56d
Implemented Soft body
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- Soft Body Physics node
- Soft Body Rendering
- Soft body Editor
- Soft body importer
2018-07-23 20:50:23 +02:00
Juan Linietsky
ec85fd554b
Fix issues with CPUParticles and related conversion from Particles. Closes #20126
2018-07-23 12:28:50 -03:00
Paulb23
8ff747171f
Allow opening and editing of any utf_8 file in script editor
2018-07-22 11:55:56 +01:00
Paulb23
765d6752bb
Refactored text manipulation into CodeTexteditor
2018-07-22 11:48:59 +01:00
ordigdug
7ab7bda48e
Fix grid missing lines #20246
2018-07-22 05:00:51 -04:00
George Marques
03746da73f
Add editor highlight for type-safe lines
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The line number is hightlighted to indicate that the line contains only
type-safe code.
2018-07-20 21:55:18 -03:00
Nufflee
228bd21e26
Fix #20171 .
2018-07-20 22:25:18 +02:00
Rémi Verschelde
afb554afdf
Merge pull request #20185 from volzhs/audio-preview
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Add audio preview to Inspector dock
2018-07-18 10:38:30 +02:00
Max Hilbrunner
c5690240b4
Merge pull request #18535 from sketchyfun/new_mirror_path_handles
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Added curve in/out (tangent) handle mirroring
2018-07-17 16:16:08 +02:00
volzhs
dd2f39da53
Add audio stream preview to Inspector dock
2018-07-17 22:11:35 +09:00
Rémi Verschelde
95d99cb2ac
Merge pull request #20176 from Chaosus/vs_namefixes
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Several name fixes for visual shaders
2018-07-17 13:54:22 +02:00
Thomas Herzog
72430b041e
Merge pull request #20169 from Chaosus/rightclick_vs
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Visual shaders - make "Add node" menu showed by right click
2018-07-16 15:46:18 +02:00
Thomas Herzog
a21aeec4b9
Merge pull request #20167 from Chaosus/fix_vshader_bug
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Fix display scale bug in visual shaders
2018-07-16 15:40:41 +02:00
Juan Linietsky
a3f1ee5c57
Global class names (and GDScript support for it)
2018-07-15 19:29:00 -03:00
Chaosus
3af81427a1
Several name fixes for visual shader
2018-07-15 17:28:06 +03:00
Chaosus
f8417ac682
Visual shaders - make "Add node" menu showed by right click
2018-07-15 10:33:11 +03:00
Chaosus
c88da2fce5
Fix display scale bug in visual shaders
2018-07-15 08:55:41 +03:00
Juan Linietsky
f6ce73f724
Visual Shaders are back.
2018-07-14 18:16:18 -03:00
Juan Linietsky
ea47359408
Add option to convert Particles to CPUParticles
2018-07-07 09:04:22 -03:00
Juan Linietsky
7dcaabaf19
Support for CPU based particles, which aids compatibility with OpenGL ES 2.0
2018-07-06 20:21:42 -03:00
Max Hilbrunner
9f82368d40
Merge pull request #19475 from YeldhamDev/animplayer_cosmetic
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Minor changes to the AnimationPlayer editor
2018-07-05 04:25:04 +02:00
Max Hilbrunner
c488a74e0c
Merge pull request #19498 from guilhermefelipecgs/fix_regression
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Fix "find and replace" initializing with wrong size
2018-07-05 04:23:18 +02:00
Max Hilbrunner
858d0b6887
Merge pull request #19941 from guilhermefelipecgs/fix_animation_key
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Fix animation key icon not show on inspector
2018-07-04 15:18:43 +02:00
Rémi Verschelde
db546732cf
Merge pull request #19824 from JFonS/fix_orthogonal_select
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Fix selection in 3D orthogonal view
2018-07-04 15:06:46 +02:00
Guilherme Felipe
63d1b35c59
Fix animaiton key icon not show on inspector
2018-07-03 17:26:31 -03:00
Max Hilbrunner
27b20e7670
Merge pull request #19881 from khairul169/popupmenu_animedit
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Fix error msg when selecting popupmenu if there is no animation selected
2018-07-03 18:44:48 +02:00
Max Hilbrunner
dce4bf96cc
Merge pull request #17582 from Ovnuniarchos/TMapEditorMultiSel
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Tile randomizer for tilemap editor.
2018-07-03 18:30:02 +02:00
Max Hilbrunner
b21c1f64cd
Merge pull request #18634 from groud/fix_control_child_of_node2d
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Fixes the bad calculation of margin & anchors when child of Node2D
2018-07-03 18:06:15 +02:00
Max Hilbrunner
165f3c31a5
Merge pull request #19166 from Grula/issue-18779
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Changed "Syntax Menu" into radio Menu
2018-07-03 17:39:17 +02:00
Max Hilbrunner
deb005c966
Merge pull request #19156 from volzhs/fix-remove-split
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Fix unable to remove split on Polygon 2D editor after restarting editor
2018-07-03 17:37:01 +02:00
Max Hilbrunner
0705eb904a
Merge pull request #19251 from YeldhamDev/script_templates_changes
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Small changes to the comments in the script templates
2018-07-03 16:48:03 +02:00
Max Hilbrunner
74369229de
Merge pull request #19634 from guilhermefelipecgs/fix_shortcut_conflict
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Remove shortcut conflict
2018-07-03 15:47:48 +02:00
Juan Linietsky
896e250f2b
-Fix in animationplayback, sound would be cut on loop
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-Fix on scene importer, keeping changes to animation tracks was not working
2018-07-01 17:45:19 -03:00
Ovnuniarchos
d9d78786dc
Tile randomizer for tilemap editor.
2018-07-01 20:50:56 +02:00
khairul169
0a67aa5ce4
Fix error msg when selecting popupmenu if there is no animation
2018-07-01 15:38:42 +07:00
Michael Alexsander Silva Dias
02181292b8
Minor changes to the AnimationPlayer editor.
2018-06-30 00:12:05 -03:00
JFonS
e245efaead
Fix selection in 3D orthogonal view
2018-06-28 14:59:39 +02:00
Juan Linietsky
eeab3502d5
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00