Commit Graph

193 Commits

Author SHA1 Message Date
Rémi Verschelde
ed3eb6b643
Merge pull request #93544 from passivestar/validation-panel-label-alignment
Center the label of EditorValidationPanel
2024-06-24 17:49:07 +02:00
passivestar
4374761f76 Center the label of EditorValidationPanel 2024-06-24 15:22:02 +04:00
Anni Ryynänen
eed6f4fef4
Fix reselecting scene tree node after inspecting a resource
This broke when the `node_selected` connection was removed in #91435.
Here it's returned, but the emit is removed from `_node_removed`. That
preserves the earlier fix while allowing nodes to be reselected.
2024-06-24 13:17:45 +03:00
Rémi Verschelde
d21812f49b
Merge pull request #93223 from passivestar/movie-button-colors
Allow theming movie writer button icon color
2024-06-20 16:18:27 +02:00
A Thousand Ships
fbb879debd
[Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
A Thousand Ships
ca18a06ecb
[Scene] Add SceneStringNames::confirmed 2024-06-19 09:40:54 +02:00
A Thousand Ships
d9e2fc74c7
[Scene] Add SceneStringNames::item_selected 2024-06-19 09:39:05 +02:00
A Thousand Ships
d519715d94
[Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
passivestar
70cdfc4c5e Allow theming movie writer button icon color 2024-06-16 14:00:55 +04:00
passivestar
fccfda2706 Center the label in EditorObjectSelector 2024-06-13 15:50:17 +04:00
Rémi Verschelde
3092b0c6ea
Merge pull request #92648 from stephen-berry/GODOT-92513
Consistently display script icons for nodes in connect dialog's scene tree editor
2024-06-10 16:11:45 +02:00
Rémi Verschelde
553f77674c
Merge pull request #91265 from AeioMuch/fix_drop_reparent
Fix reparenting after hover delay
2024-06-10 16:11:34 +02:00
Stephen Berry
823b48ffa5
Consistently display script icons for nodes in connect dialog's scene tree editor 2024-06-10 16:06:45 +02:00
kit
9a2ffd74d3 Update Add Scene button after TabBar resizes 2024-06-06 14:59:15 -04:00
A Thousand Ships
0f72b15bc2
Fix some incorrect uses of String over StringName
These were accepting `SNAME` assignments
2024-06-03 13:42:31 +02:00
Rémi Verschelde
ef886b0a41
Merge pull request #92426 from RandomShaper/fix_ed_toast_mt
Avoid editor error reporting using resource loader thread's call queues
2024-06-03 11:20:50 +02:00
AeioMuch
829bedcadb Fix reparent when hovering after delay 2024-05-31 14:27:41 +02:00
Rémi Verschelde
9c87e8c7b4
Merge pull request #91953 from AThousandShips/use_normal_sname
Use `CoreStringNames::normal` in more places
2024-05-31 14:16:05 +02:00
Pedro J. Estébanez
f61c63e3a1 Avoid editor error reporting using resource loader thread's call queues 2024-05-31 09:42:37 +02:00
A Thousand Ships
cade5b88d9
Use CoreStringNames::normal in more places 2024-05-30 22:57:54 +02:00
A Thousand Ships
926afccbd8
[Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
A Thousand Ships
755a0efbb6
[Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
Rémi Verschelde
4cd39c56fb
Merge pull request #92283 from KoBeWi/code_simpleton
Automatically use property count in PropertyListHelper
2024-05-30 11:47:58 +02:00
A Thousand Ships
4ed62665a2
Replace .bind(...).call_deferred() with .call_deferred(...) 2024-05-27 13:29:57 +02:00
kobewi
b365a63403 Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
kobewi
d276e8ba0b Fix scene hash not updated when scene is empty 2024-05-22 14:55:39 +02:00
Haoyu Qiu
e5c321448e Create AudioStreamPlayer when dropping AudioStream
- Create AudioStreamPlayer if dropped in between nodes in the Scene dock
- Create AudioStreamPlayer2D if dropped into 2D editor
- Create AudioStreamPlayer3D if dropped into 3D editor
2024-05-19 20:26:04 +08:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
kobewi
413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
aaronp64
245be6f9c1 Move "Add a new scene" button when Scene Tabs settings change
Updating "Display Close Button" setting (interface/scene_tabs/display_close_button) in Editor Settings changes the size of scene tabs, but the add button at the end of the tabs was not being moved until the next update, causing gaps/overlaps between the controls.  Adding call to _scene_tabs_resized() after getting the new settings to update the add button position.

Fixes #91850
2024-05-11 20:13:29 -04:00
Gilles Roudière
7705265477 Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-05-10 10:46:04 +02:00
Rémi Verschelde
e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
Rémi Verschelde
a7c59fe192
Merge pull request #91331 from dsnopek/expose-editor-file-dialog-popup-function
Expose `EditorFileDialog::popup_file_dialog()` to GDScript and GDExtension
2024-05-06 15:15:01 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to List
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
A Thousand Ships
fd8a31b53d
[Editor] Prevent some shortcut errors when generating docs 2024-05-03 17:43:54 +02:00
kit
5fd23730eb Fix editor spin slider RTL and margin 2024-05-02 08:34:46 -04:00
David Snopek
8ce54d4632 Expose EditorFileDialog::popup_file_dialog() to GDScript and GDExtension 2024-04-29 14:49:32 -05:00
A Thousand Ships
31e7ee63f2
Fix unsafe uses of Callable.is_null()
`Callable.is_null()` is not equivalent to `!Callable.is_valid()` and
doesn't guarantee the call is valid.
2024-04-27 16:22:57 +02:00
Rémi Verschelde
2338d9b3bc
Merge pull request #89747 from KoBeWi/icoNOT
Remove stray item icon from tabs menu
2024-04-26 15:13:31 +02:00
Rémi Verschelde
0fe0f1e992
Merge pull request #86605 from KoBeWi/update_all_of_the_tree_not
Don't update tree on deselect
2024-04-26 15:13:21 +02:00
Haoyu Qiu
308fb3a284 Fix error when moving FileSystem dock 2024-04-24 08:36:56 +08:00
Rémi Verschelde
1a89b60549
Merge pull request #90651 from Muller-Castro/folder-color
Fix folder colors not present in editor dir dialog
2024-04-18 12:24:30 +02:00
Rémi Verschelde
ab24edca4f
Merge pull request #90680 from jsjtxietian/skip-.godot
Fix editor's file explorer will show directories that should be skipped
2024-04-17 20:26:24 +02:00
unknown
5ae6382105 Allow closing scene tab preview using Escape 2024-04-16 13:11:24 -07:00
Muller-Castro
c8ef9e6955 Fix folder colors not present in editor dir dialog 2024-04-16 16:21:49 -03:00
kobewi
49e69fabba Add automatic checking for engine updates 2024-04-15 15:08:27 +02:00
jsjtxietian
d06db652ef Fix editor's file explorer will show directories that should be skipped 2024-04-15 11:13:46 +08:00
AeioMuch
0ba1adfaf9 Inspect hovered node while dragging 2024-04-10 17:15:13 +02:00
Rémi Verschelde
6b8daa498e
SceneTreeEditor: Fix crash when TreeItem is removed before callback
Fixes #90235.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-04-05 16:53:33 +02:00
Rémi Verschelde
27dec32699
Merge pull request #89735 from bruvzg/ed_native_fd2
[Native File Dialog] Add support for using native dialogs in the editor.
2024-04-04 14:31:39 +02:00