JFonS
99a097aff2
Fix editor only lights
2018-10-24 16:47:32 +02:00
Rémi Verschelde
fe0db6c479
Merge pull request #22975 from CakHuri/shape-typo
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Fixed a typo, sahpe to shape.
2018-10-13 11:00:09 +02:00
M. Huri
32ec2e3b2c
Fixed a typo, sahpe to shape.
2018-10-13 13:20:45 +07:00
Rémi Verschelde
43c28681ad
Merge pull request #22939 from merumelu/tileset-add-texture-fix
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TileSetEditor: Don't crash when adding invalid files
2018-10-12 12:09:54 +02:00
Thomas Herzog
5804efc637
Merge pull request #22929 from Windfisch/oa_hashmap_test
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Fix bug and add testcase for OAHashMap losing keys
2018-10-12 08:42:19 +02:00
Rémi Verschelde
451e5fd051
Merge pull request #22915 from fire/visuals-shader-colour-constant-22906
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Fix for Visual Shader Editor #22906 : Cannot change color on Color Con…
2018-10-11 17:59:35 +02:00
Rémi Verschelde
ebdb374d80
Merge pull request #22844 from samgreen/fix_gui_dragging_spam
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Fix spam when dragging in the editor
2018-10-11 17:48:19 +02:00
Rémi Verschelde
8b56ea3138
Merge pull request #22800 from QbieShay/depth_write
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Added the ability to write to gl_FragDepth.
2018-10-11 17:31:50 +02:00
Rémi Verschelde
5c402e75bc
Merge pull request #22864 from milkowski/master
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Fix build with Android NDK r18
2018-10-11 17:23:36 +02:00
Rémi Verschelde
e4b1284210
Merge pull request #22931 from groud/fix_resource_name_inspector
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Fixes resources name not showing in the inspector
2018-10-11 17:21:58 +02:00
merumelu
27596f6031
TileSetEditor: Don't crash when adding invalid files
2018-10-11 17:15:01 +02:00
Florian Jung
0353182e7b
Fix bug with OAHashMap corruption on insertion
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When an item has been inserted into an already-occupied slot, and
the original inhabitant of that slot was moved on, it was wrongly
moved with the inserted-item's key/value instead of its own.
This closes #22928 .
2018-10-11 12:53:32 +02:00
groud
f236507689
Fixes resources name not showing in the inspector
2018-10-11 11:23:48 +02:00
Florian Jung
15d3c96afd
Add testcase whether OAHashMap loses keys
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This demonstrates issue #22928 .
2018-10-11 09:57:35 +02:00
K. S. Ernest (iFire) Lee
6097a5af14
Fix for Visual Shader Editor #22906 : Cannot change color on Color Constant
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Revert line from 5f2f108908
2018-10-10 13:20:57 -07:00
Rémi Verschelde
4c1a5d9cfe
Merge pull request #22866 from Calinou/improve-find-in-files
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Improve the editor's Find in Files function
2018-10-09 17:43:33 +02:00
Rémi Verschelde
745ae39837
Merge pull request #22871 from marcelofg55/surr31_enum
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Add missing BIND_ENUM for SPEAKER_SURROUND_31
2018-10-09 15:59:37 +02:00
Max Hilbrunner
47e27e73d1
Merge pull request #22872 from clayjohn/SurfaceTool-Doc
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[DOC] Update and expand SurfaceTool doc
2018-10-09 15:46:30 +02:00
Rémi Verschelde
c730957c42
Revert "Added a check in sort_custom thats test wether the given method exists."
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This reverts commit 6415454581
.
That patch was correct but Object::has_method is not a reliable way to check
if we can use the given method, as it doesn't support inner classes (#22838 ).
2018-10-09 09:53:17 +02:00
clayjohn
84e82a387f
update and expand surfacetool doc
2018-10-08 21:34:36 -07:00
Marcelo Fernandez
8816c7d8a2
Add missing BIND_ENUM for SPEAKER_SURROUND_31
2018-10-08 21:33:51 -03:00
Hugo Locurcio
f7848f234f
Improve the editor's Find in Files function
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- Disable Whole Words and Match Case by default
- Hide the Cancel button once the search is completed
- Pad line numbers to the right for more readable search results
2018-10-09 00:00:51 +02:00
Ignacio Etcheverry
e6cfaa18ca
Merge pull request #22865 from neikeq/issue-22854
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Check if directory exists before trying to delete it
2018-10-08 23:33:25 +02:00
Ignacio Etcheverry
3a9b23bcc2
Check if directory exists before trying to delete it
2018-10-08 23:03:58 +02:00
Wojciech Milkowski
3598165c4d
Fix build with Android NDK r18
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As a bonus there is no need to use undocumented Gradle API any more.
2018-10-08 22:35:18 +02:00
Sam Green
24a339245f
Swap condition to prevent spam in editor.
2018-10-08 11:05:20 -07:00
Rémi Verschelde
0063ba9207
Merge pull request #22841 from J08nY/fix/collision-object-macro
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Fix multi-statement macro call not being covered.
2018-10-08 13:30:25 +02:00
J08nY
56005772cd
Fix multi-statement macro call not being covered.
2018-10-08 12:31:28 +02:00
Juan Linietsky
328679fddd
Ensure CPU particles do not process if not visible
2018-10-08 00:55:43 -03:00
Juan Linietsky
14494dddd0
Fixes to CPU particles for performance and avoiding NaNs.
2018-10-08 00:55:43 -03:00
Rémi Verschelde
b17e71b6e5
Merge pull request #22808 from KellyThomas/vector-one
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Add ONE constants to Vector2 and Vector3
2018-10-07 18:57:27 +02:00
Rémi Verschelde
cebbb2a325
Merge pull request #22827 from qonnop/optimize-interpolation
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Optimize interpolation algorithms
2018-10-07 18:56:26 +02:00
Rémi Verschelde
3b6c5f7379
Merge pull request #22831 from exts/bugfix/simplifypath
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Fixes #22828 - res://user had incorrect substr value
2018-10-07 18:53:52 +02:00
Max Hilbrunner
b04b83bdce
Merge pull request #22830 from Faless/fix_joypad_tree_crash
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Fix crash in Tree when moving using Joypad
2018-10-07 18:41:35 +02:00
exts
18b6f5a6c9
fixes #22828 - res://user had incorrect substr value
2018-10-07 09:49:48 -05:00
Rémi Verschelde
604810f611
Merge pull request #22771 from guilhermefelipecgs/fix_inspector_preview
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Fix inspector preview
2018-10-07 16:31:57 +02:00
Fabio Alessandrelli
e355a8fc4c
Fix crash in Tree when moving using Joypad
2018-10-07 16:22:04 +02:00
Juan Linietsky
e0871b0f52
Baker fixes
2018-10-07 11:18:44 -03:00
Kelly Thomas
b150ceb62c
Update class documentation xml
2018-10-07 21:57:26 +08:00
qonnop
50fae2b1a7
Optimize interpolation algorithms
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Interpolation in the form of va + (vb - va) * c is faster and prevents floating point issues for int/string
Followup to https://github.com/godotengine/godot/pull/22786
2018-10-07 15:43:51 +02:00
Guilherme Felipe
a9ec69663f
Fix inspector preview
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Remove script preview to inspector dock
2018-10-07 10:41:56 -03:00
Kelly Thomas
215db9ff71
add ONE constants to Vector2 and Vector3
2018-10-07 21:33:18 +08:00
Rémi Verschelde
5676632a3b
Merge pull request #22788 from Faless/warnings_fix
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Some warnings fix
2018-10-07 15:23:38 +02:00
Fabio Alessandrelli
d65afb2c74
Fix LWSClient connect_to_host string termination.
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Coming from strncpy might get you a non-NULL terminated buffer.
The solution, if you accept trunction, is to give one less byte to
strncpy and manually set the last char in the buffer to '\0'.
If the source string is shorter, than the buffer is padded with '\0'
automatically.
2018-10-07 14:50:14 +02:00
Fabio Alessandrelli
f8020bc976
Check getcwd return in X11 platform main.
2018-10-07 14:50:14 +02:00
Fabio Alessandrelli
67177586d3
Fix potentially unininitialized pointer write.
2018-10-07 14:50:14 +02:00
Fabio Alessandrelli
12124d2d44
Safer getcwd in DirAccess
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Fix [-Wunused-result]
2018-10-07 14:50:14 +02:00
Fabio Alessandrelli
5393e7310d
Avoid possible overflow in OS_Unix readlink
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Also fix [-Wunused-result]
2018-10-07 12:56:07 +02:00
Fabio Alessandrelli
83acd5f17e
One less local variable in marshalls
2018-10-07 12:56:07 +02:00
Rémi Verschelde
cff89fc4e4
Merge pull request #22678 from Dragoncraft89/set_pause
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Add Behaviour of SceneTree pausing to the doc
2018-10-07 11:44:07 +02:00