Rémi Verschelde
0b2dc0f017
Merge pull request #68970 from Chaosus/gds_fix_lambda_signal
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Fix using signals in lambda functions
2022-11-22 10:00:05 +01:00
Yuri Rubinsky
f6c8c140f0
Fix using signals in lambda functions
2022-11-22 11:22:41 +03:00
Rémi Verschelde
c474e2f639
Merge pull request #68987 from adamscott/fix-godot#61386-autoload-scenes-implicit-types
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Fix autoload scenes implicit types
2022-11-22 08:31:36 +01:00
Rémi Verschelde
17b0c862ff
Merge pull request #68972 from adamscott/fix-godot#68971-cached-scene
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Fetch cached scene if it exists in `GDScriptCache::get_packed_scene()`
2022-11-22 08:31:24 +01:00
Rémi Verschelde
28039094b3
Merge pull request #68911 from souplamp/return-value-discarded-error
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Clarify what happens when return value is discarded in GDScript warning text
2022-11-22 08:30:51 +01:00
Adam Scott
eb62d241c0
[godot#61386] Fix autoload scenes implicit types
2022-11-21 23:39:31 -05:00
souplamp
5bdd883dfd
change RETURN_VALUE_DISCARDED GDScript warn text
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changed RETURN_VALUE_DISCARDED GDscript warning text to mention how the return value of a function is discarded; update GDScript parser warning test to include new warning text.
2022-11-21 15:04:04 -06:00
Adam Scott
e86e15571f
[godot#68971] Fetch cached scene if it exists in GDScriptCache
2022-11-21 15:57:45 -05:00
Yuri Rubinsky
4a8276a773
Fix GDScript completion crash
2022-11-21 16:34:03 +03:00
Rémi Verschelde
190226098b
Merge pull request #68929 from adamscott/add-rename-check
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Add `GDScriptCache::move_script` check before executing logic
2022-11-20 23:25:30 +01:00
Rémi Verschelde
15df1ffa9b
Merge pull request #68927 from rune-scape/rune-cache-parse-error
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GDScript: Cache scripts after parse error
2022-11-20 23:25:19 +01:00
Adam Scott
98ceb7ecf5
Add move_script check before executing logic
2022-11-20 15:21:57 -05:00
rune-scape
5ef971da1a
GDScript: Cache scripts after parse error
2022-11-20 13:06:14 -05:00
Rémi Verschelde
f042a4e566
GDScript: Fix setting to disable all warnings
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The boolean was never set with the value from the project settings.
Fixes #64559 .
2022-11-20 18:54:09 +01:00
rune-scape
a6410878db
Fix empty text in editor
2022-11-20 03:17:16 -05:00
Adam Scott
6d7c8533d5
Remove fix leftover that caused cyclic load issues
2022-11-18 23:37:00 -05:00
Rémi Verschelde
5f73d55dfb
Merge pull request #68854 from anvilfolk/highlight-var
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Add error highlighting for duplicate variables/constants
2022-11-18 23:08:11 +01:00
Rémi Verschelde
80b3813b15
Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2
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Fix cyclic references in GDScript 2.0
2022-11-18 23:08:01 +01:00
Adam Scott
5704055d30
Fix cyclic references in GDScript 2.0
2022-11-18 16:41:31 -05:00
ocean (they/them)
ef2aeca5df
Add error highlighting for duplicate variables/constants
2022-11-18 15:20:26 -05:00
ocean (they/them)
13be0ab733
Fix ability to overload "script" variable
2022-11-17 17:21:12 -05:00
Yuri Rubinsky
95a85c9058
Merge pull request #68717 from rune-scape/rune-compiler-regression
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Fixes https://github.com/godotengine/godot/issues/68716
2022-11-16 08:32:00 +03:00
Rune
61df8f4484
GDScript Compiler: regression fix
2022-11-15 22:20:49 -06:00
Rémi Verschelde
2d3197c525
Merge pull request #65372 from Mickeon/fix-treat-warnings-as-errors
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Fix "Treat Warnings as Errors" Project Setting doing nothing
2022-11-15 16:25:25 +01:00
Yuri Rubinsky
e2b60798fe
Merge pull request #68663 from Chaosus/gds_fix_completion
2022-11-15 18:21:20 +03:00
Rémi Verschelde
80dbcfd995
Merge pull request #68657 from Sauermann/fix-redundant-initialization
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Remove redundant non-trivial Variant types initializations
2022-11-14 23:23:54 +01:00
Yuri Rubinsky
65d14679e7
Fix completion popup for the variables created with get_node
call
2022-11-14 23:27:59 +03:00
Markus Sauermann
3b14f0334c
Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
Rémi Verschelde
4d9adfea23
Merge pull request #65712 from Chaosus/gds_fix_completion
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fix https://github.com/godotengine/godot/issues/64477
2022-11-14 17:20:54 +01:00
Rune
bce6f1792e
GDScript compiler subclass bugfixes
2022-11-13 02:29:21 -08:00
Yuri Rubinsky
f11b66b084
Fix named enums to use int64 type
2022-11-08 11:20:28 +03:00
Rémi Verschelde
7eb44fa47d
Merge pull request #68125 from kleonc/range-fix-single-arg-optimized-type-mismatch
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[GDScript] Fix type mismatch in optimized single arg `range`
2022-11-02 14:18:24 +01:00
Rémi Verschelde
b3c2db954f
Merge pull request #68136 from qarmin/projection_not_equal
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Support for checking that Projection is(not) null
2022-11-02 14:17:29 +01:00
Rémi Verschelde
7c0e46f1c1
Merge pull request #68040 from adamscott/fix-property-getter-return-type
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Fix property getter with custom return type
2022-11-02 14:16:37 +01:00
kleonc
c268e3a235
GDScript Fix type mismatch in optimized single arg range
2022-11-02 13:20:47 +01:00
Rafał Mikrut
d7d130295e
Support for checking that Projection is(not) null
2022-11-01 20:49:52 +01:00
Rémi Verschelde
5947f22be9
Merge pull request #67578 from KoBeWi/GEDITOR
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Unify usage of GLOBAL/EDITOR_GET
2022-10-31 13:15:58 +01:00
Rémi Verschelde
1e0edc48b5
Merge pull request #67826 from Chaosus/gds_fix_enum
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Fix enum type to use int64_t instead of int in GDScript
2022-10-31 13:10:28 +01:00
Rémi Verschelde
f4f98c4ecb
Merge pull request #67055 from GuilhermeGSousa/custom-node-export
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Added custom node export
2022-10-31 11:11:07 +01:00
Rémi Verschelde
213ba46672
Merge pull request #68065 from zCubed3/fix_min_max_crash
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`GDScriptAnalyzer` Fix math utilities crashing when invalid args are passed
2022-10-31 10:59:27 +01:00
Rémi Verschelde
b43cc96535
Merge pull request #62695 from Spartan322/relax-constant-asserts
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Allow non-constant string message for assert
2022-10-31 10:44:56 +01:00
zCubed3
b7f0ab13a4
Fix math utility functions crashing when invalid args passed
2022-10-30 15:18:03 -07:00
Adam Scott
26f0afdce2
[godot#68001] Fix property getter with custom return type
2022-10-29 20:38:26 -04:00
Yuri Rubinsky
9e04531938
Fix enum type to use int64_t instead of int in GDScript
2022-10-25 09:06:08 +03:00
Wei Guo
d0edd36f80
Fix built-in script path of GDScript
2022-10-25 03:41:18 +08:00
Max Hilbrunner
13138b307b
Merge pull request #67656 from MewPurPur/instance 🧹
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Fix minor mistakes throughout the documentation
2022-10-21 18:19:32 +02:00
VolTer
05a9637d5d
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00
Max Hilbrunner
cb36006f9e
Merge pull request #67100 from Mickeon/doc-peeves
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Tweak `@GDScript` documentation overall
2022-10-19 21:45:35 +02:00
Micky
a34cf161aa
Tweak @GDScript
documentation overall
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- Made use of [param] more frequently,
- Link to other classes' documentation more often, improve the examples.
- Made the writing style closer to how the rest of the documentation is formatted.
- Ensure these are called "functions", not "methods".
- Add [b]Warning:[/b] where more appropriate than [b]Note:[/b]
Most notably, removed " It must be a static string, so format strings can't be used.", as this behavior is actually a bug.
2022-10-18 22:54:46 +02:00
kobewi
e48c5daddf
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00