volzhs
904b7700fa
Remove convex_decomp in drivers/SCsub
...
follow-up f111d1aaed
2019-12-14 21:41:21 +09:00
Haoyu Qiu
d3851d5452
Show enum class name when not on the same doc page
...
Variant.Type and Variant.Operator are listed on GlobalScope page instead
of Variant. The `Variant` prefix should not be omitted on that page.
2019-12-14 18:46:34 +08:00
Rémi Verschelde
3a9284b562
Merge pull request #34338 from Catchawink/master
...
Fixed an issue with capturing audio from microphones in macOS.
2019-12-14 09:54:12 +01:00
Michael Alexsander
af67e97445
Remove unused theme elements in H/VSlider
2019-12-13 21:17:51 -03:00
Catchawink
5152afa70c
Added microphone and camera usage descriptions to macOS builds.
2019-12-13 19:15:50 -05:00
Rémi Verschelde
3740ec25f7
Merge pull request #34339 from NoFr1ends/fix-bundle-verify-ios
...
Change bundle name rules on iOS to match Apple's requirements
2019-12-14 00:17:13 +01:00
Rémi Verschelde
d23b8719f4
Merge pull request #34340 from akien-mga/drop-box2d-convexdecomp
...
Drop b2d_convexdecomp, no longer necessary.
2019-12-14 00:16:37 +01:00
Jonas Bernemann
41c3c77e80
Change bundle name rules on iOS to match Apple's requirements
...
Changed the bundle identifier verification to match the official
verficiation.
https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleidentifier
This help developers to migrate existing games to godot without
constantly having to change the bundle identifier in the generated
XCode project.
2019-12-14 00:03:30 +01:00
Rémi Verschelde
f111d1aaed
Drop b2d_convexdecomp. no longer necessary.
...
We now use `thirdparty/misc/triangulator.h` for all physics-related
(collision, navigation) triangulation needs.
Follow-up to #34293 .
2019-12-13 23:29:52 +01:00
Rémi Verschelde
f18cb89681
Merge pull request #34293 from jitspoe/collision-polygon-export-fix
...
Fix for collision polygon not working at all on exported builds.
2019-12-13 23:28:22 +01:00
Rémi Verschelde
12ee35737f
Merge pull request #34334 from neikeq/issue-33503
...
Mono/C#: Fix class parser bug with 'where T : struct'
2019-12-13 20:13:28 +01:00
Rémi Verschelde
e65db6a16b
Merge pull request #34333 from vnen/gdscript-assign-op
...
Fix some cases where typed assignment gets invalid
2019-12-13 20:13:12 +01:00
Rémi Verschelde
d14f1947a4
Merge pull request #34327 from timothyqiu/types-doc
...
Makes int and bool types clickable in documentation
2019-12-13 20:13:01 +01:00
Ignacio Etcheverry
f2a2293709
Mono/C#: Fix class parser incorrectly handling nested namespaces
...
It would incorrectly error thinking the nested namespace is being declared inside a struct/class. This was because of an incorrect nesting level being used for classes and structs.
2019-12-13 19:55:32 +01:00
Ignacio Etcheverry
c1ab956dd0
Mono/C#: Fix class parser bug with 'where T : struct'
...
The struct decl parsing was outdated. Make both struct decl and class declparsing share the same code.
2019-12-13 19:50:42 +01:00
Rémi Verschelde
81f513ddc6
Merge pull request #34331 from akien-mga/vhacd-fix-uwp-arm-build
...
vhacd: Patch to fix UWP ARM build
2019-12-13 18:23:15 +01:00
Rémi Verschelde
19252d48ed
vhacd: Patch to fix UWP ARM build
...
This is a very outdated copy of Bullet's btScalar.h,
we're probably only discovering the tip of the bad
cross-platform compatibility of the unmaintained vhacd.
2019-12-13 17:46:51 +01:00
George Marques
cb887324e6
GDScript: Convert values when setting member variables
...
This allows doing: self.x = 1 even if self.x is declared as float.
2019-12-13 12:51:53 -03:00
George Marques
475d7f0e52
GDScript: Fix type conversion in assignment with operation
2019-12-13 12:51:08 -03:00
Rémi Verschelde
37f664b1a5
Merge pull request #34328 from Dancovich/patch-1
...
Clarifying how float(String from) parses partially invalid strings
2019-12-13 15:47:18 +01:00
Danilo Costa Viana
185017b922
Clarifying how float(String from) parses partially invalid strings
...
Update the description of this method to be in line with [code]int int(String from)[/code] in regards to how it deals with a completely invalid parameter and a partially invalid parameter.
2019-12-13 11:34:26 -03:00
Haoyu Qiu
249c2c4615
Makes int and bool clickable in documentation
...
Also adjusted the way to check empty strings.
2019-12-13 21:53:52 +08:00
Rémi Verschelde
cf3a863fa9
Merge pull request #34229 from NoFr1ends/fix-home-indicator-ios
...
Allow to change the home indicator behaviour on iOS
2019-12-13 14:00:14 +01:00
Rémi Verschelde
9432520449
Update AUTHORS and DONORS list
...
New contributors added to AUTHORS:
@allkhor, @Eoin-ONeill-Yokai, @timothyqiu, @madmiraal, @zaksnet
Update sponsors on splash screen.
Thanks to all contributors and donors for making Godot possible!
2019-12-13 13:50:33 +01:00
Jonas Bernemann
4d61118f64
Add project setting to hide home indicator on iOS
...
On iOS devices without a physical home button iOS
shows a home indicator instead. This is often in the
way of the UI or the game.
Added a project setting to disable hidden home indicator.
The default value is to hide the home indicator
2019-12-13 11:00:18 +01:00
Rémi Verschelde
787113d96e
i18n: Sync translation template with current source
2019-12-13 10:41:06 +01:00
Rémi Verschelde
115a45c2c5
i18n: Sync translations with Weblate
2019-12-13 10:41:06 +01:00
Rémi Verschelde
9f68626fb2
doc: Sync classref with current source
...
Also apply clang-format.
2019-12-13 10:41:06 +01:00
Zak
0fd7186971
Fix documentation for yield
...
#33872 PR was misleading as i though inheritance from GDScriptFunctionState was optional.
2019-12-13 11:17:12 +02:00
Rémi Verschelde
d31ff039ed
Merge pull request #34310 from qarmin/shift_operators
...
Don't allow to use too big or too small shift count
2019-12-13 09:47:43 +01:00
Rémi Verschelde
2d69c20d2a
Merge pull request #34287 from Xrayez/tween-trans-ease-default
...
Provide default Tween values for transition and easing types
2019-12-13 09:42:57 +01:00
Rémi Verschelde
ae2c6b638a
Merge pull request #34323 from timothyqiu/i18n
...
Make more editor strings translatable
2019-12-13 09:40:39 +01:00
Rémi Verschelde
fdfe14c583
Merge pull request #34235 from timothyqiu/menu-scroll
...
Fixes long popup menu scroll behavior
2019-12-13 09:31:11 +01:00
Rémi Verschelde
1cd736951a
Merge pull request #34189 from aaronfranke/mesh-aabb
...
Expose Mesh get_aabb
2019-12-13 09:14:16 +01:00
Haoyu Qiu
d151e1eaf9
Make more editor strings translatable
2019-12-13 16:09:29 +08:00
Rémi Verschelde
adb703bc59
Merge pull request #34016 from norton-corbett/hotfix/tileset-editor-point-grabbing
...
Fix TileSet Editor polygon point grabbing
2019-12-13 08:50:21 +01:00
Rémi Verschelde
01f3425594
Merge pull request #34304 from Calinou/improve-editor-shortcuts-search
...
Don't search in unassigned shortcut labels in the editor shortcuts
2019-12-13 08:48:37 +01:00
Rémi Verschelde
d39284a65f
Merge pull request #34295 from aaronfranke/potato-knishes
...
[Mono] Fix string Find methods having reversed case sensitivity
2019-12-13 08:47:26 +01:00
Rémi Verschelde
0da0eec6cc
Merge pull request #34315 from YeldhamDev/editor_theme_optionbutton_arrow
...
Fix OptionButton's arrow margin in editor theme
2019-12-13 00:36:29 +01:00
Rémi Verschelde
ec97535ea3
Merge pull request #34314 from YeldhamDev/button_internal_margin_clip
...
Make Button and co. take internal margins into account when clipping text
2019-12-13 00:30:27 +01:00
Michael Alexsander
5004b8b81e
Fix OptionButton's arrow margin in editor theme
2019-12-12 20:16:48 -03:00
Rémi Verschelde
aab70008d3
Merge pull request #34309 from Muller-Castro/VarDeclFix
...
Fixed HTTPClient.xml:115 and 121 variant declaration
2019-12-12 22:51:58 +01:00
Michael Alexsander
bd7cf87b8e
Make Button and co. take internal margins into account when clipping text
2019-12-12 18:46:04 -03:00
Rémi Verschelde
217714760b
Merge pull request #34306 from Catchawink/master
...
Fixed an issue with recording audio.
2019-12-12 21:57:10 +01:00
Rafał Mikrut
162a64efcd
Don't allow to use too big or too small shift operators
2019-12-12 20:00:26 +01:00
Muller-Castro
f9db01ec50
Fixed HTTPClient.xml:115 and 121 variant declaration
2019-12-12 15:40:17 -03:00
Catchawink
86096313be
Fixed an issue with recording audio.
...
Prior to this fix, AudioEffectRecordInstance::init() was called before recording_active is set to true in AudioEffectRecord::set_recording_active(). This was setting is_recording to false in AudioEffectRecordInstance, because is_recording updates to the value of recording_active in AudioEffectRecordInstance::_io_thread_process(). To fix this issue, AudioEffectRecordInstance::init() is now called after recording_active is set to true.
2019-12-12 10:28:46 -05:00
Hugo Locurcio
75e82417a6
Don't search in unassigned shortcut labels in the editor shortcuts
...
This also fades out shortcut labels for unassigned shortcuts,
which makes for easier visual grepping.
This closes #33299 .
2019-12-12 14:53:46 +01:00
Rémi Verschelde
f065b34e96
Merge pull request #34286 from bojidar-bg/31818-cast-autocomplete
...
Fix GDScript autocompletion with "as" or typed variables
2019-12-12 14:53:38 +01:00
Rémi Verschelde
234fab949a
Merge pull request #34277 from aaronfranke/mono-format
...
Code formatting for the Mono module
2019-12-12 13:54:10 +01:00