Commit Graph

1089 Commits

Author SHA1 Message Date
Paulb23 c844c2d604 Syntax highlighting for numbers 2016-03-21 15:45:38 +00:00
Rémi Verschelde d4321c9f33 Merge pull request #4033 from akien-mga/pr-sample-lib-stop-button
Add stop and delete buttons to sample library (supersedes #3339)
2016-03-20 16:03:57 +01:00
demolitions fb58bafc54 Fixes #3942 - Throws an error when exporting for X11 with no filename 2016-03-18 23:37:31 +01:00
demolitions 4e59d1c51f Fix for #4014, changed to 2 instead of 3 chars to trigger search 2016-03-18 17:07:07 +01:00
Rémi Verschelde 15ba4d34c5 Merge pull request #4077 from sanikoyes/Pr-resourcepreloader-multiple-select
Allow select multiple files in ResourcePreloaderEditor
2016-03-18 14:27:31 +01:00
Paulb23 0fc7be89d3 Option to toggle tab drawing 2016-03-18 12:49:18 +00:00
sanikoyes e13e343c9c Rename path to paths 2016-03-18 18:26:02 +08:00
Rémi Verschelde 63aafb3f48 Merge pull request #4076 from Paulb23/word_highlighting
Highlight all occurrences of selected word
2016-03-17 11:01:18 +01:00
sanikoyes 174b9a5f9e Allow select multiple files in ResourcePreloaderEditor 2016-03-17 12:30:13 +08:00
Paulb23 b0488cacf2 Highlight all occurrences of selected word 2016-03-16 21:20:42 +00:00
Rémi Verschelde 5b67305ebb Merge pull request #4065 from TheHX/issue-4058
Fix editors panels, of the bottom panel, not resizing in some cases
2016-03-16 13:34:42 +01:00
Rémi Verschelde cb065b961c Merge pull request #4006 from TheHX/tilemap-editor
Several improvements for the Tilemap editor
2016-03-15 19:29:39 +01:00
Franklin Sobrinho 4a0f835ece Fix editors panels, of the bottom panel, not resizing in some cases 2016-03-15 15:15:50 -03:00
Franklin Sobrinho 1589157337 Tilemap Editor: Fix some last issues of PR-4006 2016-03-15 14:32:28 -03:00
Rémi Verschelde c1a1adae28 Merge pull request #4051 from AlexHolly/fileeditor-open-any
(editor)filedialog open file and dir MODE_OPEN_ANY
2016-03-15 08:45:01 +01:00
Rémi Verschelde 9e97e9f39d Merge pull request #4057 from TheHX/particles-plugin
Fix file dialog, of Particles2D plugin, showing "Error" icons
2016-03-14 21:14:48 +01:00
Franklin Sobrinho f1c58e4b18 Tilemap Editor: Use ItemList::set_item_icon_region in tile palette 2016-03-14 16:24:17 -03:00
Franklin Sobrinho 8d2a957e36 Fix file dialog, of Particles2D plugin, showing "Error" icons 2016-03-14 16:05:20 -03:00
Rémi Verschelde bb22db5704 Merge pull request #4052 from TheHX/issue-4048
Fix crash when importing sub-scenes
2016-03-14 17:42:42 +01:00
Rémi Verschelde c30bebd1d3 Merge pull request #4017 from Paulb23/set_tab_size
Added configurable tab size in the text editor.
2016-03-14 17:12:15 +01:00
Franklin Sobrinho cb7db2d430 Fix crash when importing sub-scenes 2016-03-14 13:07:35 -03:00
Franklin Sobrinho 05036ed0ad Tilemap Editor: Bucket tool - optimize memory usage, "removed safety limit" 2016-03-14 12:39:58 -03:00
Franklin Sobrinho aba9729ba7 Tilemap Editor: Bucket fill 2016-03-14 12:39:58 -03:00
Franklin Sobrinho 9de53c98a0 Tilemap Editor: Shortcuts for the editor menu, fixed small inconsistencies 2016-03-14 12:39:58 -03:00
Franklin Sobrinho fd06683cb4 Tilemap Editor: Line drawing and erasing 2016-03-14 12:39:58 -03:00
Franklin Sobrinho e2061e0025 Tilemap Editor: Rectangle drawing/erasing and small improvements 2016-03-14 12:39:57 -03:00
Paulb23 9234bd3ff9 Added configuable tab size 2016-03-14 15:13:45 +00:00
Alexander Holland 751c1deef1 (editor)filedialog mode open any 2016-03-14 16:03:18 +01:00
Brandon DeRosier 1f4a214987 Correct spot light size conversion in Blender exporter.
The collada falloff angle is the angle from the center of the spot
light projection, whereas Blender's point light size is the angle from
one side to the opposite, meaning it's twice as much.
2016-03-13 23:55:18 -04:00
Rémi Verschelde d36333b648 Remove redundant buttons
Now the Load button is alone on its line,
we probably need to find it a better place.
2016-03-13 15:28:03 +01:00
Rémi Verschelde 533b9b7342 Add stop and delete buttons to sample library
Based on the work by @rdcklinux in #3339.
The play button becomes a stop button while playing.
A delete button is added in the last column.
2016-03-13 15:28:03 +01:00
Juan Linietsky 8b1dcbfe4d -Made editor support SSL certs by default (embedded them)
-Made asset sharing support https
-Many fixes to HTTPRequest
-Added an asset installer dialog
-Visual cleanups to asset sharing tab
-Fixed some issues in ScrollContainer, hope it does not break things
-Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-12 10:46:38 -03:00
Juan Linietsky d85f06c42d -more progress to asset sharing client, but still disabled by default 2016-03-12 10:46:38 -03:00
Rémi Verschelde ebc581becf Merge pull request #4011 from neikeq/fix_regr_3280
TileSet Export: Avoid invalid error when merge is enabled but file doesn't exist
2016-03-11 07:10:48 +01:00
Ignacio Etcheverry 897b33ce77 TileSet Export: Avoid invalid error when merge is enabled but file does not exist 2016-03-11 01:20:01 +01:00
Hubert Jarosz 7b07bcaf44
fix six possible "divide by zero" 2016-03-09 00:18:23 +01:00
Hubert Jarosz bf7f9244a9 fix two reading uninitialized pointers
fixed in:
tools/editor/project_settings.cpp
scene/gui/graph_edit.cpp
2016-03-09 00:16:56 +01:00
Hubert Jarosz 19ea9ae1e5 fix possible crash in tools/editor/editor_import_export.cpp
da could be NULL, and dereferencing NULL could lead to crash
2016-03-09 00:16:56 +01:00
Hubert Jarosz 96d6a74e25 fix possible crash in tools/editor/spatial_editor_gizmos.cpp
spatial_node and base where uninitialized, which could lead to crash
2016-03-09 00:16:56 +01:00
Hubert Jarosz 4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
Juan Linietsky 9157a13aef Merge pull request #3969 from Paulb23/scroll_past_end_of_file
Enabled scrolling past end of file in text editor.
2016-03-08 15:34:21 -03:00
Juan Linietsky 7e223cc29a Merge pull request #3981 from SaracenOne/shadow_casting_features
Added extra controls to GeometryInstances for controlling how shadows are cast.
2016-03-08 15:33:56 -03:00
RegalMedia 3d9e26bfce Update version in Info.plist
Getting info on Godot.app still shows version 1.0.0.  Would be nice to have this reflect the real version number via the build system.
2016-03-07 20:17:01 -06:00
Saracen 7fecebd8a8 Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only.
Conflicts:
	servers/visual/visual_server_raster.h
2016-03-07 23:14:14 +00:00
Paulb23 f19eea2f2d Enabled scrolling past end of file 2016-03-07 02:32:51 +00:00
Franklin Sobrinho 48524384d6 Fix Project Settings dialog add/delete global variable 2016-03-06 11:22:21 -03:00
Rémi Verschelde 61e63b635c Merge pull request #3927 from TheHX/issue-3645
Added search box in Class List dialog (Script Editor)
2016-03-06 09:46:25 +01:00
Rémi Verschelde 4fb729362b Merge pull request #3932 from TheHX/issue-807
The help page now show the entire object hierarchy
2016-03-06 09:43:14 +01:00
Franklin Sobrinho fdd1209276 The help page now show the entire object hierarchy 2016-03-05 14:44:39 -03:00
Franklin Sobrinho b79e83ad6f Removed "__editor_plugin_screen__" metadata creation 2016-03-05 12:29:16 -03:00
Franklin Sobrinho cc6a6ef08c Added search box in Class List dialog (Script Editor) 2016-03-05 07:59:04 -03:00
Juan Linietsky 5a9b18b665 -Work on addon editor plugin (disabled by default)
-New HTTPRequest node, to make HTTP requests simpler.
2016-03-04 11:10:48 -03:00
Martin Chuckeles 47206b409d Add editor settings for call hint placement
Added settings: text_editor/put_callhint_tooltip_below_current_line
and text_editor/callhint_tooltip_offset
2016-03-04 12:10:15 +01:00
Juan Linietsky 210d332def -wip on addon editor
-fixes instantiable subclasses not working, as reported in #3871
2016-02-29 09:57:38 -03:00
Juan Linietsky 640443be6a Merge pull request #3864 from leezh/editorplugin_extras
Adds EditorPlugin::remove_control_from_bottom_panel()
2016-02-28 23:11:37 -03:00
Ariel Manzur 96b60c281f deleted files added accidentally 2016-02-28 20:39:29 -03:00
Zher Huei Lee d8ac5cff57 Adds EditorPlugin::remove_control_from_bottom_panel()
Also renames `add_control_to_bottom_dock` to
`add_control_to_bottom_panel` so that it would be clear that the
removal functions are different too.
2016-02-28 19:58:17 +00:00
Rémi Verschelde eb5f9ed89b Remove grey capsule on official logo
It had been added by a contributor without prior discussion
with the rest of the team, but the grey capsule did not look
so good. Closes #3848.

Also renamed godot_{icon,logo} to just {icon,logo}.
2016-02-28 16:52:45 +01:00
Juan Linietsky 6fc1c3a4d1 Completed the support for plugins! It is not possible to add plugins.
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00
Ariel Manzur 30d0ca9766 added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings 2016-02-27 12:11:40 -03:00
Juan Linietsky 2a7fdb23b3 First attempt at making a more useful EditorPlugin API. Still undocumented, but feedback welcome! 2016-02-27 00:32:51 -03:00
Ariel Manzur ea751724a2 adds -pm and -project_manager command line options to start project manager
fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
2016-02-25 03:02:09 -03:00
Julian Murgia - StraToN 5d5b7f2120 Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810 2016-02-24 22:07:46 +01:00
volzhs 87243508e9 keep previous rotation when using rotate tool. fixes #3788. 2016-02-22 18:13:27 +09:00
volzhs 6adad5e611 Change "erase" to "remove" in project manager. fixes #3796. 2016-02-22 16:56:33 +09:00
Rémi Verschelde 04bdc9b00a Fix pixelated steam capsules 2016-02-22 01:07:27 +01:00
Ariel Manzur 9c939d389e ._sc_ file is now a ConfigFile for self contained mode
can contain a pre-loaded list of projects to be added to editor_settings.xml
2016-02-21 20:17:08 -03:00
Juan Linietsky 499308e482 -fixed a crash when closing scene with animationplayer open
-removed item checked print, closes #3564
2016-02-21 11:52:11 -03:00
Rémi Verschelde d27b83d4bd Add a script to sort demos alphabetically
By changing their timestamp, which Godot current relies on.
2016-02-21 12:16:36 +01:00
Juan Linietsky 70cdfa681a -Change link to new documentation
-fixed bug in tilemap collision debug
2016-02-20 10:02:14 -03:00
Julian Murgia - StraToN 7191de4670 Added a setting in editor defining scene tabs close button policy. Fixes #3777
global/always_show_close_button_in_scene_tabs
Default = OFF --> Close button only on active tab
ON --> Close button on all tabs
2016-02-20 02:45:04 +01:00
Ariel Manzur c0e7155591 Added "self contained" mode for Steam installation and similar. Editor looks for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory 2016-02-19 04:43:35 -03:00
Ignacio Etcheverry 9c1bde4e4b Keep 'Play custom scene' button unpressed when not running 2016-02-18 13:16:31 +01:00
Rémi Verschelde 77fd9b1c57 Merge pull request #3749 from akien-mga/pr-codeblock
Implement support for [codeblock] tag in help
2016-02-17 23:04:42 +01:00
Rémi Verschelde 01cf698de7 Remove unimplemented SceneAnimationImport plugin from menu
The code structure is still available if someone wanted to implement it.
Issue #3667 will be kept as a reminder for the added todo.
2016-02-17 22:26:26 +01:00
Rémi Verschelde b28fc0a3d8 Merge pull request #3744 from neikeq/issue_3742
Fix "Play custom scene" button and allow to restart
2016-02-17 21:33:18 +01:00
Rémi Verschelde 9e4532d689 Implement support for [codeblock] tag in help
It allows to define a multiline space-indented code block that will be properly parsed by the reST converter for the online docs.
The in-editor help understand the [codeblock] tag as it supposedly understand [code] already (i.e. it just seems to discard it, though the code was supposed to switch it to a monospace font, but that's likely another issue.
2016-02-17 21:17:08 +01:00
Ignacio Etcheverry 8c0accc4ba Added option to restart custom scene 2016-02-17 20:54:19 +01:00
Ignacio Etcheverry d8f06085a2 Fix _quick_run method (Play custom scene) 2016-02-17 19:41:19 +01:00
mrezai c5aab4e401 Experimental Docker image for godot 2016-02-17 10:12:40 +03:30
Rémi Verschelde 7496fd4788 Merge pull request #3689 from nunodonato/numpademulation
* Added numpad emulation in the 3d viewport (fixes #3612)
2016-02-16 07:50:51 +01:00
Rémi Verschelde 99bc7877f9 Merge pull request #3692 from neikeq/issue_3682
Rename input actions by editing its item in the list
2016-02-16 07:43:38 +01:00
Rémi Verschelde 080dfa14a0 Merge pull request #3641 from JoshuaGrams/master
AnimationPlayer frame SpinBox snaps to steps.
2016-02-16 07:41:59 +01:00
Ignacio Etcheverry 5d68149d7d Rename input actions by editing its item in the list 2016-02-13 13:18:40 +01:00
Nuno 67a839c791 * Added numpad emulation (fixes #3612) 2016-02-12 11:51:25 +00:00
Rémi Verschelde 334b3bc9b0 Merge pull request #3669 from Hinsbart/fix_joylabel
fix joystick related label text in project settings
2016-02-11 15:46:06 +01:00
hondres 0065be1bcd fix joystick related label text in project settings 2016-02-11 15:39:41 +01:00
Juan Linietsky e46ffe5c66 -fixed more issues resampling sounds 2016-02-11 11:29:29 -03:00
Rémi Verschelde 285c400288 Merge pull request #3658 from Hinsbart/doc_joyevent
doc: use correct identifiers for InputEventJoystick{Motion, Button}
2016-02-11 07:17:43 +01:00
Juan Linietsky db43e94175 -Made some icon data types smaller so they take up less space
-Fixed sample import plugin, makes samples sound strange in smp when limited hz
2016-02-11 00:01:35 -03:00
hondres 6de2b9d864 doc: use correct identifier for InputEventJoystick{Motion, Button} 2016-02-10 23:37:25 +01:00
Tegu 8714e3b2e2 Fixed a couple of tooltips on the editor 2016-02-10 22:56:24 +02:00
Ariel Manzur 83b03e1c68 export from command line 2016-02-10 03:41:48 -03:00
Josh Grams 5317ca4c62 AnimationPlayer frame SpinBox snaps to steps. 2016-02-09 15:02:57 -05:00
Juan Linietsky 595de75641 -Allow renaming root node of inherited scene 2016-02-09 16:30:50 -03:00
Juan Linietsky f51c26c025 Insert new key helper is back to 2D editor, missed it? 2016-02-09 16:09:58 -03:00
Juan Linietsky 92a3b9fb9f -Property apply limits to V/H Splits in main editor window. Fixes #3567 2016-02-08 13:01:54 -03:00
Juan Linietsky 3cce2d6881 -Avoid crash in property editor due to newly out of focus but still valid property edition, fixes #3601 2016-02-08 11:59:44 -03:00
Rémi Verschelde 6546ee1d63 Merge pull request #3494 from blackwc/exclude_export
add feature to exclude files from export
2016-02-08 07:33:19 +01:00
Ignacio Etcheverry 7594e963e0 Temporary workaround for #78 2016-02-06 00:09:28 +01:00