clayjohn
a5399ab5af
Reduce the number of samplers used by the scene shaders
...
The hard limit for Apple devices is 16 samplers per stage. So we need to ensure we use less than that
2023-12-15 17:13:44 -07:00
Yuri Sizov
f8a2a91936
Merge pull request #86171 from YuriSizov/editor-what-colors-what-sounds
...
Fix various issues with the folder color lookup
2023-12-14 21:22:46 +01:00
Yuri Sizov
c3579769d8
Merge pull request #86164 from KoBeWi/stop_select_faking
...
Properly select the newly duplicated file
2023-12-14 21:22:42 +01:00
Yuri Sizov
a5529f759c
Merge pull request #86129 from TheSofox/color-picker-memory
...
Remember last `color_mode` and `picker_shape` in `ColorPicker`s in the editor
2023-12-14 21:22:39 +01:00
Yuri Sizov
302e41c264
Merge pull request #82561 from ershn/fix_navigation_agents_is_target_reached_behavior
...
Make `target_desired_distance` affect the navigation of `NavigationAgent2D/3D`
2023-12-14 21:22:35 +01:00
Yuri Sizov
58e68590a3
Merge pull request #81220 from BlueCube3310/dds-formats-extended
...
Support loading more DDS formats
2023-12-14 21:22:29 +01:00
Yuri Sizov
efa8c46fab
Fix various issues with the folder color lookup
2023-12-14 20:43:46 +01:00
Sofox
7979412c75
Remember last 'color_mode' and 'picker_shape' in 'ColorPicker's in the editor
2023-12-14 18:57:57 +00:00
kobewi
0ae1241304
Properly select the newly duplicated file
2023-12-14 19:49:11 +01:00
Yuri Sizov
a6c0c90058
Merge pull request #86066 from Wiltof/tilemapPaint
...
Reset TileMap editor `drag_type` when the toolbar mode is not selected
2023-12-14 17:38:57 +01:00
Yuri Sizov
f79f2ef801
Merge pull request #86065 from bruvzg/non_vis_no_draw
...
[TextServer] Do not draw non-visual characters.
2023-12-14 17:38:53 +01:00
Yuri Sizov
9d280f8b1c
Merge pull request #85879 from berrybus/deselect-audio-effects
...
Fix permanently selected audio bus effects
2023-12-14 17:38:49 +01:00
Yuri Sizov
4269a57b0c
Merge pull request #85387 from jsjtxietian/fix-forward-plus-crash
...
Use render method from OS instead of project settings in compositor RD
2023-12-14 17:38:43 +01:00
Yuri Sizov
a3024d0395
Merge pull request #85362 from Flavelius/params_copy_paste
...
Make copy & paste params skip `resource_path`
2023-12-14 17:38:38 +01:00
Yuri Sizov
203c8c31d3
Merge pull request #85071 from Rubonnek/remove-unnecessary-assignments
...
Remove unnecessary assignments
2023-12-14 17:38:34 +01:00
Yuri Sizov
8f33b4e83a
Merge pull request #84882 from Invertex/select-instance-asset
...
Add "Show In FileSystem" to the Scene hierarchy right-click
2023-12-14 17:38:30 +01:00
Yuri Sizov
6faa5c6dc4
Merge pull request #84837 from synalice/issue-83366-colored-folders
...
Fix folder color not showing up in file dialogs
2023-12-14 17:38:24 +01:00
Yuri Sizov
daddb2b469
Merge pull request #84754 from aXu-AP/sprite2dplugin-rect
...
Add region rect and frames support to Sprite2DPlugin converter
2023-12-14 17:38:19 +01:00
Yuri Sizov
4cf6325aa1
Merge pull request #84660 from groud/better_tileset_polygons
...
Move tile transforms handling cache to TileData
2023-12-14 17:38:14 +01:00
Yuri Sizov
19f4dfbdfb
Merge pull request #83957 from kitbdev/scene-tab-reuse
...
Only update `EditorSceneTabs` tabs when necessary
2023-12-14 17:38:09 +01:00
Yuri Sizov
c978f6bb3d
Merge pull request #82980 from Repiteo/c#-godotsharp-nullable-structs
...
[C#] Enable nullability for variant structs
2023-12-14 17:38:05 +01:00
Yuri Sizov
16d1d85a56
Merge pull request #78206 from alula/node-count-in-group
...
Add SceneTree.get_node_count_in_group()
2023-12-14 17:38:00 +01:00
Yuri Sizov
5c99558d16
Merge pull request #76591 from HolonProduction/complete-tween
...
Autocomplete properties in `tween_property`
2023-12-14 17:37:53 +01:00
BlueCube3310
c278cc3946
Add support for loading more DDS formats
2023-12-14 15:18:35 +01:00
wilto938
5a3de5bc30
Reset TileMap editor drag_type
by using the _stop_dragging() function when the toolbar mode is not selected
2023-12-14 11:58:36 +01:00
jsjtxietian
453c2246b6
Use render method from OS in compositor RD; Update related UI
2023-12-14 11:38:46 +08:00
Nancy Zhang
cf39cc985b
Fix unable to deselect audio effects
2023-12-13 12:37:21 -05:00
Gilles Roudière
18fe0bd025
Move tile transforms handling cache to TileData
2023-12-13 17:44:59 +01:00
Wilson E. Alvarez
80fb8db31f
Remove unnecessary assignments
...
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 -05:00
Invertex
59787683a9
Added "Show In FileSystem" right-click option to Scene hierarchy nodes.
...
-Implemented shared function for focusing FileSystem tab and highlighting the node path.
-Created right-click option that shows up in the Scene-Hierarchy on Nodes that have a file-system source path.
-Created custom icon for this right-click option
-Implemented the shared function and icon for other places that already had this features (Open Node tab, Inspector Resource)
Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
2023-12-13 07:43:39 -08:00
Rémi Verschelde
aa5b6ed13e
Merge pull request #86111 from HolonProduction/get-node-fixup
...
Fix regression when autocompleting subscript on get node
2023-12-13 12:21:05 +01:00
Rémi Verschelde
7635530e11
Merge pull request #86046 from bs-mwoerner/linear_animation_typemix
...
Fix linear interpolation not working with mixed (int/float) keyframes
2023-12-13 12:20:38 +01:00
HolonProduction
5f72254d4d
Fix regression when autocompleting subscript on get node
2023-12-13 10:54:40 +01:00
Rémi Verschelde
bbf64a5cea
Merge pull request #86107 from bruvzg/d3d12_copy
...
[D3D12] Add missing DLL architecture paths for the 32-bit builds.
2023-12-13 10:34:24 +01:00
Rémi Verschelde
45b97ca4e1
Merge pull request #86087 from rburing/fix_gdextension_operator_doc_dump
...
Fix operator documentation in GDExtension API dump with docs
2023-12-13 10:34:00 +01:00
Rémi Verschelde
d3414d80bf
Merge pull request #86081 from KoTeYkA23/bindings-for-emulated-input-events
...
Add bindings for setting and getting emulation mouse from touch and touch from mouse in input
2023-12-13 10:33:36 +01:00
Rémi Verschelde
28220a3405
Merge pull request #86071 from Calinou/doc-time-scale-audioserver
...
Document `AudioServer.playback_speed_scale` in `Engine.time_scale`
2023-12-13 10:33:12 +01:00
Rémi Verschelde
2d5ceaab3e
Merge pull request #86028 from jsjtxietian/prevent-crash-when-notify-change-empty-tree
...
Prevent crash when calling `set_text()` on a removed TreeItem
2023-12-13 10:32:48 +01:00
Rémi Verschelde
5088cd8ab7
Merge pull request #86018 from BastiaanOlij/fix_gles_stereo_sky
...
Fix radiance for sky in GLES stereo rendering
2023-12-13 10:32:23 +01:00
Rémi Verschelde
edf64243bf
Merge pull request #85996 from nikitalita/fix-next_ogg_packet
...
Fix `OggPacketSequencePlayback::next_ogg_packet()` never returning false
2023-12-13 10:31:58 +01:00
Rémi Verschelde
2966db7d76
Merge pull request #84440 from Calinou/scons-android-add-generate-apk-option
...
Add `generate_apk=yes` to generate an APK after building
2023-12-13 10:31:32 +01:00
Rémi Verschelde
481d04669f
Merge pull request #83329 from detomon/fix-creating-and-updating-plugin-with-dot-in-folder-name
...
Fix creating and updating plugin with dot in folder name
2023-12-13 10:31:04 +01:00
bruvzg
b2bb0d396b
[D3D12] Add missing DLL architecture paths for the 32-bit builds.
2023-12-13 11:26:12 +02:00
CaTaTo
075a54bbcf
Add bindings for setting and getting emulation mouse from touch and touch from mouse in input
2023-12-13 08:07:36 +03:00
Hugo Locurcio
18152ac3a1
Add generate_apk=yes
to generate an APK after building
...
This is useful to speed up iteration when working on the engine
(or editor).
This can be combined with a script that calls `adb` to deploy the APK
on a device (coupled with Godot's `--export-*` for projects)
to further speed up iteration.
2023-12-13 00:27:57 +01:00
Michael Wörner
12ce2e33b2
Restored the ability for linear interpolation to work on a mix of integer and float keyframes.
2023-12-13 00:24:46 +01:00
Rémi Verschelde
41365c6c8b
Merge pull request #70315 from RandomShaper/d3d12_mesa
...
Direct3D 12 Rendering Driver (Mesa NIR approach)
2023-12-12 21:58:57 +01:00
Pedro J. Estébanez
2f47c57385
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
Ricardo Buring
82afe58aca
Fix operator documentation in GDExtension API dump with docs
...
The type of the right operand is now taken into account.
2023-12-12 18:55:31 +01:00
Hugo Locurcio
ce2a7f3253
Document AudioServer.playback_speed_scale
in Engine.time_scale
...
This also documents `physics_ticks_per_second` not being automatically
adjusted, which can be important when speeding up simulation.
2023-12-12 13:13:05 +01:00