Fabio Alessandrelli
a5e8a3be5e
New sync keywords in GDScript, NativeScript, Mono
2018-05-26 10:49:33 +02:00
Fabio Alessandrelli
9de4ffde61
Refactor RPCMode enum and checks
2018-05-26 10:43:43 +02:00
Ignacio Etcheverry
a830e633a2
Merge pull request #19074 from cart/optimize-mono-pool-marshal
...
Reduce allocations when converting mono arrays to pool arrays
2018-05-25 11:04:16 +02:00
Rémi Verschelde
17faf11119
Merge pull request #19063 from KellyThomas/c-sharp-feature-parity-vectors
...
mono: Add Slerp method to vector classes, expose Cross method for Vector2
2018-05-25 09:44:03 +02:00
Ignacio Etcheverry
64c903580e
Merge pull request #19149 from neikeq/x
...
Mono: Improve 'script class not found' error
2018-05-24 20:38:18 +02:00
Ignacio Etcheverry
c8945fe7d8
Mono: Improve 'script class not found' error
...
No longer printed when using using placeholder script instances (for non-tool scripts in the editor).
Print different error if the project assembly is not loaded
2018-05-24 20:16:23 +02:00
Max Hilbrunner
aee8d26252
Merge pull request #19131 from YeldhamDev/connection_comment_capitalize
...
Capitalized comments of methods created by the Connect Signal dialog
2018-05-24 01:21:17 +02:00
Michael Alexsander Silva Dias
4e257293d9
Capitalized comments of methods created by the Connect Signal dialog.
2018-05-23 18:11:00 -03:00
George Marques
3cec24baa8
Fix positive operator in GDScript compiler
2018-05-23 17:43:56 -03:00
Kelly Thomas
b335274bcd
mono: add Slerp method to vector classes, expose Cross method for Vector2, and fix unnecessary casts in Basis
2018-05-22 08:27:49 +08:00
Kelly Thomas
c7e98eef67
Fix index out of range error in string.Extension()
2018-05-21 18:48:53 +08:00
Carter Anderson
56262ceafe
Reduce allocations when converting mono arrays to pool arrays
2018-05-20 18:18:06 -07:00
Rémi Verschelde
228b09bafb
Merge pull request #18974 from KellyThomas/c-sharp-feature-parity-basis
...
Mono: Basis constructor for euler parameter
2018-05-18 21:09:57 +02:00
Ignacio Etcheverry
fc90f41f53
Merge pull request #18975 from KellyThomas/c-sharp-feature-parity-color
...
mono: New Color methods: Darkened, Lightened and ToRgba32
2018-05-18 20:09:01 +02:00
Kelly Thomas
16e1b4bacf
mono: Plane, expose Normal, and D
2018-05-17 23:04:20 +08:00
Kelly Thomas
88bd33f451
mono: New Color methods: Darkened, Lightened and ToRgba32
2018-05-17 21:41:19 +08:00
Kelly Thomas
c26d30986a
Mono: Basis constructor for euler parameter
2018-05-17 21:31:14 +08:00
Michele Valente
6c74f3de6d
fixes build error on Linux after its introduction in #18949
...
The function expects now a return value. Returning NULL seems to work in
this case.
2018-05-17 11:34:05 +02:00
Rémi Verschelde
b0649d2718
Merge pull request #18405 from flashyincceo/gdscript-constants-help
...
Fix Ctrl+click on @GDScript constants
2018-05-17 09:36:55 +02:00
Rémi Verschelde
c3510cd981
Merge pull request #18949 from neikeq/alo
...
Mono: Project building fixes
2018-05-17 08:33:54 +02:00
Ignacio Etcheverry
01397a10d9
Mono: Project building fixes
...
- Set (Csc/Vbc/Fsc)ToolExe environment variables to point to the batch files in Mono's bin directory when building with Mono's MSBuild.
- Set Mono's MSBuild as the default build tool on Windows.
- Generate projects with portable DebugType instead of full.
2018-05-17 01:26:23 +02:00
Ignacio Etcheverry
41f79a6f14
Merge pull request #18889 from madadam/async-await-fix
...
Set current SynchronizationContext before the game loop starts
2018-05-16 23:44:55 +02:00
Guilherme Felipe
35024d4e7b
Add missing copyright headers
2018-05-16 14:50:44 -03:00
Juan Linietsky
dfd1331690
Allow editing of some unbound properties when hinted (or no range hinted)
2018-05-16 09:13:41 -03:00
Rémi Verschelde
dfee637ff9
Merge pull request #18897 from volzhs/libwebp-1.0.0
...
Update libwebp to 1.0.0
2018-05-16 02:31:01 +02:00
Juan Linietsky
005b69cf6e
-New inspector.
...
-Changed UI resizing code, gained huge amount of speed.
-Reorganized timer sync to clean up behavior (sorry forgot commit this before)
-
2018-05-15 17:14:31 -03:00
volzhs
6ed8124923
Update libwebp to 1.0.0
2018-05-16 01:00:55 +09:00
Adam Cigánek
f25240cfe6
Set current SynchronizationContext before the game loop starts
...
This fixes the problem that `SynchronizationContext.Current` would be null
during the call to `_EnterTree`, `_Ready` and the first call to `_Process` thus
the task continuations would be scheduled outside the main thread, which is unexpected and might lead to crashes.
With this change, task continuations are scheduled always on the main thread and so async/await can be used without any explicit synchronization, which is what is expected.
Fixes #18849
2018-05-15 15:09:40 +02:00
Juan Linietsky
47d4a011d8
Merge pull request #18545 from vnen/editor-autoload
...
Enable autoload in editor
2018-05-14 17:59:34 -03:00
Leon Krause
b8c35b4078
Fix duplicate definitions with FreeType
2018-05-13 15:20:05 +02:00
Fabio Alessandrelli
f95e4c72df
Expose channels in NetworkedMultiplayerENet
2018-05-12 23:51:58 +02:00
Rémi Verschelde
9af5cab32e
Merge pull request #18802 from bruvzg/fix_x11_arm_build
...
Fix X11 build on ARM Linux
2018-05-12 09:39:51 +02:00
Rémi Verschelde
3d9deda8b3
Sync classref with current source
2018-05-12 09:38:00 +02:00
bruvzg
ce64c2a32e
Fix Linux/X11 build on ARMs.
2018-05-11 17:34:43 +03:00
karroffel
70866bbafd
changed GDNative API json format
2018-05-10 22:03:06 +02:00
Rémi Verschelde
919d802e66
Merge pull request #18183 from Paulb23/gdscript_highlighter_inital_changes
...
GDScript function definition and get_node shortcut syntax highlighting
2018-05-10 01:25:51 +02:00
Marcelo Fernandez
e64bbcc429
Fix some enums missing its bind
2018-05-08 21:14:31 -03:00
Max Hilbrunner
e744d12e56
Merge pull request #18709 from Faless/multiplayer_docs
...
Rename multiplayer_api to multiplayer, add docs
2018-05-09 01:41:01 +02:00
Pedro J. Estébanez
474eda9e30
Fix Variant leak in call_native
2018-05-08 21:27:33 +02:00
Fabio Alessandrelli
dd546dc5b8
Document websocket module, further document enet
2018-05-08 21:15:50 +02:00
Juan Linietsky
b190afe084
Merge pull request #15549 from SaracenOne/bmp
...
BMP module
2018-05-08 10:46:13 -03:00
Rémi Verschelde
de9683b605
Merge pull request #17559 from simedis/joint_motors
...
Implemented interface for bullet linear motors
2018-05-08 10:23:41 +02:00
Juan Linietsky
299d8a80ba
Merge pull request #16106 from poke1024/gdscript-lerp
...
GDScript: generalize lerp
2018-05-07 20:36:31 -03:00
Juan Linietsky
ff1e7cfbf4
Add is_instance_valid() method to GDScript, ending more than a decade of pain.
2018-05-07 17:30:03 -03:00
AndreaCatania
9e57a07fb6
Implemented ragdoll
...
Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
a
Implemented implicit hierarchy.
Improved
Added some physics properties
Added bone offset to preserve COM, partially fixed scaling
work in progress
WIP
wip
Implemented Joint Gizmos
Implemented pin joint joint
Implemented all joints
2018-05-07 21:03:16 +02:00
mhilbrunner
ba4600757a
Enet: Add wait time param to close_connection()
...
Enet: Allow to set client interface/address and port
Enet: More error checks
Fix comment
2018-05-07 01:37:15 +02:00
Kelly thomas
a6bd2c6e72
round / ceil methods for c sharp vectors
2018-05-04 20:17:10 +08:00
Max Hilbrunner
ffb6f8f1ca
Merge pull request #18406 from YeldhamDev/script_templates_period
...
Changed periods in the script templates
2018-05-04 11:20:16 +02:00
Rémi Verschelde
460e551ddf
Merge pull request #16418 from bojidar-bg/15961-gdscript-array-export
...
Allow exporting arrays of resources in GDScript
2018-05-03 21:19:15 +02:00
Juan Linietsky
f056b09f5a
Merge pull request #18589 from karroffel/oahashmap-robinhood
...
updated OAHashMap to use robinhood hashing
2018-05-03 14:47:07 -03:00