PrzemysÅaw GoÅÄ
b (n-pigeon)
aad234d5ac
Scale editing Gizmo for Spatial Editor
...
Added support for axis locked scaling with handles, supports both world and local space. Local space recommended for most editing tasks.
Also fixed some small bugs, polished Gizmo looks and cleaned up some dead code.
Happy scaling! :)
2017-09-26 20:39:41 +02:00
Rémi Verschelde
da03791e45
Merge pull request #11598 from djrm/pr_fix_code_editor_close
...
Fix missing code editor find and replace missing hover icon.
[ci skip]
2017-09-26 08:03:41 +02:00
Rémi Verschelde
777f26fe29
Merge pull request #11597 from djrm/pr_interface_colors
...
Removed most of the custom colors from the interface.
2017-09-26 08:03:00 +02:00
Daniel J. Ramirez
541c4bfd6e
Fix missing code editor find and replace missing hover icon.
2017-09-25 23:40:22 -05:00
Daniel J. Ramirez
e2861a3b7c
Removed transparency from spatial editor grid.
2017-09-25 21:45:53 -05:00
Daniel J. Ramirez
b622c92fad
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
Rémi Verschelde
f577efd47e
Merge pull request #11424 from groud/control_node_presets
...
Implements set_margins_preset(...)
2017-09-26 00:11:46 +02:00
Rémi Verschelde
1aabf4c166
Merge pull request #11542 from marcelofg55/bucket_limit
...
Bucket fill will now incrementally process the queue on preview mode
2017-09-25 23:12:12 +02:00
Rémi Verschelde
2526456807
Merge pull request #11564 from djrm/pr_editor_settings_undo
...
Added the ability to revert to initial value in editor settings.
2017-09-25 23:02:50 +02:00
Rémi Verschelde
78aa7b382a
Merge pull request #11567 from QuLogic/scons-var-types
...
Add types to scons command-line options
2017-09-25 22:44:05 +02:00
Rémi Verschelde
5195935156
Merge pull request #11569 from djrm/pr_audio_buses_fixes
...
Improved audio buses editor
2017-09-25 22:33:56 +02:00
Rémi Verschelde
8fe8e730a0
Merge pull request #11576 from volzhs/output-console
...
Add font size setting for output panel
2017-09-25 22:26:25 +02:00
Rémi Verschelde
dae02a9041
Merge pull request #11580 from endragor/ios-export
...
Enhance iOS export
2017-09-25 22:23:49 +02:00
Elliott Sales de Andrade
ffab67b8da
Use BoolVariable in target/component/advanced options.
2017-09-25 14:36:02 -04:00
Ruslan Mustakov
f5b3b24c22
Enhance iOS export
...
- The export process now builds complete .ipa on macOS, instead of just
creating XCode project.
- The project includes Capabilities games usually require: Game Center,
Push Notifications, In-App Purchase.
- Icons and launch screens can be specified in export preset.
2017-09-26 00:18:08 +07:00
Poommetee Ketson
dcc759fbbc
2DEditor: fix duplicated 'id_pressed' connection
2017-09-25 23:15:54 +07:00
volzhs
79e506ff52
Add font size setting for output panel
2017-09-25 23:43:35 +09:00
Rémi Verschelde
af053ecf4d
Merge pull request #11570 from djrm/pr_fix_tooltip
...
Fixed tooltip font color
2017-09-25 09:47:20 +02:00
Daniel J. Ramirez
ee9f8ec1d6
Fixed tooltip font color
2017-09-25 02:23:41 -05:00
Daniel J. Ramirez
0f5f916bf0
Improved audio buses editor
2017-09-25 01:48:57 -05:00
Rémi Verschelde
14b4ad931f
Merge pull request #10796 from djrm/pr_better_project_creation
...
Improved New Project and Import project experience
2017-09-25 07:36:32 +02:00
Daniel J. Ramirez
5676c42ae0
Added the ability to revert to initial value in editor settings.
2017-09-24 22:29:59 -05:00
Marcelo Fernandez
6f1ac101b8
Bucket fill will now incrementally process the queue on preview mode
2017-09-24 10:35:55 -03:00
Daniel J. Ramirez
de3018703f
Improved New Project and Import project experience
2017-09-23 22:50:37 -05:00
Marcelo Fernandez
3571087843
Fix possible infinite loop with bucket fill tool
2017-09-23 23:30:00 -03:00
Juan Linietsky
d3ea92257d
-Fixed redraw always on 3D viewprot bug
...
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
2017-09-23 17:28:28 -03:00
Marc Gilleron
b7bc339011
Allow to set a custom DynamicFont in editor settings
2017-09-23 16:17:44 +02:00
Daniel J. Ramirez
f0f9ebf43c
Updated key icons
...
[ciskip]
2017-09-22 23:35:24 -05:00
Daniel J. Ramirez
56edf1f9c6
Use an arrow instead of 3 dots in trees
2017-09-22 18:16:58 -05:00
Juan Linietsky
3237e05c36
Ability to convert from SpatialMaterial to ShaderMaterial
2017-09-22 09:20:52 -03:00
Gilles Roudiere
05bb8e0c10
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
Rémi Verschelde
779426d2df
Merge pull request #11477 from djrm/pr_visuals
...
Improved a lot of icons, and some style fixes
2017-09-22 09:28:10 +02:00
Rémi Verschelde
b8d7dd22e8
Merge pull request #11487 from groud/viewport_base_clip
...
Fixes the rulers text drawn outside the viewport_base
[ci skip]
2017-09-22 09:20:52 +02:00
Rémi Verschelde
a0d843910f
Merge pull request #11486 from kubecz3k/freelook-calibration
...
freelook_base_speed calibration
[ci skip]
2017-09-22 09:20:26 +02:00
Gilles Roudiere
56a80625e5
Fixes the rulers text drawn outside the viewport_base
2017-09-22 09:18:04 +02:00
Unknown
9b50155009
freelook_base_speed calibration
...
freelook_base_speed changed from 0.5 to 0.1
Also precision changed from 0.1 to 0.01 so it's possible to set values lower than 0.1
2017-09-22 09:09:23 +02:00
Daniel J. Ramirez
29d3ecf29a
Improved a lot of icons, and some style fixes
2017-09-21 15:55:07 -05:00
Gilles Roudiere
e2145bc960
Fix godot spraying errors about a null check
2017-09-21 21:59:38 +02:00
Unknown
267c942121
rotation orbit modifier defaults to none
2017-09-21 17:45:42 +02:00
Rémi Verschelde
82f13288dd
Merge pull request #11453 from djrm/pr_visuals
...
Visual tweaks.
2017-09-21 10:51:06 +02:00
Rémi Verschelde
2f82da7f72
Merge pull request #11222 from toger5/spatial_scrolling
...
Spatial scrolling update + better default inertia values
2017-09-21 10:35:25 +02:00
Rémi Verschelde
34c4c8046c
Merge pull request #11221 from toger5/editor_spacing
...
added editor spacing
2017-09-21 10:25:40 +02:00
Rémi Verschelde
5c76e638ab
Merge pull request #11187 from SaracenOne/subscene_box_selection
...
Box selection for MeshInstances and subscene nodes.
2017-09-21 10:24:40 +02:00
Rémi Verschelde
601564e9a9
Merge pull request #11446 from marcelofg55/ciep_null_checks
...
Add missing NULL checks on CanvasItemEditor
[ci skip]
2017-09-21 10:02:20 +02:00
Leon Krause
0899b5029c
Correct spelling SEPERATE -> SEPARATE to fix build
2017-09-21 03:29:26 +02:00
Daniel J. Ramirez
00755ff2c0
Visual tweaks.
...
Updated icons
Updated some color
2017-09-20 19:29:52 -05:00
Juan Linietsky
423ca9bcaf
Fix import order, so scenes are imported after textures.
...
Also fix bugs when meshes are always generated.
2017-09-20 21:04:20 -03:00
Marcelo Fernandez
1a8b324545
Add missing NULL checks on CanvasItemEditor
2017-09-20 16:28:16 -03:00
SaracenOne
3cecd0c6dc
Box selection for MeshInstances and subscene nodes.
2017-09-20 14:04:18 +01:00
letheed
5ad9be4c24
Rename pos to position in user facing methods and variables
...
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
2017-09-20 13:11:10 +02:00