..
collada
Fix import order, so scenes are imported after textures.
2017-09-20 21:04:20 -03:00
doc
DocData: Fix enums for proxy classes
2017-09-16 12:50:07 +02:00
fileserver
Fix various assorted warnings
2017-09-08 14:57:48 +02:00
icons
Improved New Project and Import project experience
2017-09-23 22:50:37 -05:00
import
Correct spelling SEPERATE -> SEPARATE to fix build
2017-09-21 03:29:26 +02:00
plugins
Scale editing Gizmo for Spatial Editor
2017-09-26 20:39:41 +02:00
translations
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
animation_editor.cpp
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
animation_editor.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
array_property_edit.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
array_property_edit.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
code_editor.cpp
Fix missing code editor find and replace missing hover icon.
2017-09-25 23:40:22 -05:00
code_editor.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
connections_dialog.cpp
Dead code tells no tales
2017-08-27 22:13:45 +02:00
connections_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
create_dialog.cpp
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
create_dialog.h
Fix icons for custom types in the recent & favorites lists in the create dialog.
2017-09-05 14:39:44 +01:00
dependency_editor.cpp
Changed the text from "Cancel" to "Done" in the "Fix Dependencies" dialog.
2017-09-09 22:00:57 -05:00
dependency_editor.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
doc_code_font.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
doc_font.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
doc_title_font.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_about.cpp
EditorAbout: fix names being selectable
2017-09-04 20:07:33 +07:00
editor_about.h
EditorAbout: add donors tab
2017-09-04 00:39:57 +07:00
editor_asset_installer.cpp
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
editor_asset_installer.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_audio_buses.cpp
Improved audio buses editor
2017-09-25 01:48:57 -05:00
editor_audio_buses.h
Improved audio buses editor
2017-09-25 01:48:57 -05:00
editor_autoload_settings.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
editor_autoload_settings.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_data.cpp
Fix typo 'begining' to 'beginning'
2017-09-01 22:54:57 +07:00
editor_data.h
Fix typo 'begining' to 'beginning'
2017-09-01 22:54:57 +07:00
editor_dir_dialog.cpp
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-14 13:49:15 -04:00
editor_dir_dialog.h
-Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem
2017-09-03 00:24:36 -03:00
editor_export.cpp
Enhance iOS export
2017-09-26 00:18:08 +07:00
editor_export.h
Fix x11 exported executables not getting the +x flag
2017-09-17 14:40:58 -03:00
editor_file_dialog.cpp
Merge pull request #11256 from djrm/pr_visual_improvements
2017-09-19 23:44:09 +02:00
editor_file_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_file_system.cpp
Fix import order, so scenes are imported after textures.
2017-09-20 21:04:20 -03:00
editor_file_system.h
Fix import order, so scenes are imported after textures.
2017-09-20 21:04:20 -03:00
editor_fonts.cpp
Add font size setting for output panel
2017-09-25 23:43:35 +09:00
editor_fonts.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_help.cpp
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
editor_help.h
Several fixed to editor doc.
2017-09-14 01:13:37 -05:00
editor_initialize_ssl.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_initialize_ssl.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_log.cpp
Merge pull request #11424 from groud/control_node_presets
2017-09-26 00:11:46 +02:00
editor_log.h
Fixed some inconsistent styles, plus some cleanup
2017-09-12 13:16:47 -05:00
editor_name_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_name_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_node.cpp
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
editor_node.h
Ability to convert from SpatialMaterial to ShaderMaterial
2017-09-22 09:20:52 -03:00
editor_path.cpp
White Theme
2017-08-30 21:44:48 +02:00
editor_path.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_plugin_settings.cpp
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
editor_plugin_settings.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_plugin.cpp
Re-Added export plugins with a more interesting API, as well as the ability to do path remapping.
2017-09-14 19:41:14 -03:00
editor_plugin.h
Re-Added export plugins with a more interesting API, as well as the ability to do path remapping.
2017-09-14 19:41:14 -03:00
editor_profiler.cpp
Fixed a lot of HiDPI metrics.
2017-09-18 14:48:15 -05:00
editor_profiler.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_resource_preview.cpp
DocData and type hints fixes
2017-08-29 19:40:21 +02:00
editor_resource_preview.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_run_native.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_run_native.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_run_script.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_run_script.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_run.cpp
Added a crash handler to dump the backtrace on Windows, Linux and OS X
2017-09-13 10:07:23 -03:00
editor_run.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_scale.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_scale.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_settings.cpp
Removed transparency from spatial editor grid.
2017-09-25 21:45:53 -05:00
editor_settings.h
Added the ability to revert to initial value in editor settings.
2017-09-24 22:29:59 -05:00
editor_sub_scene.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_sub_scene.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_themes.cpp
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
editor_themes.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
export_template_manager.cpp
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
export_template_manager.h
Fix files header
2017-09-01 21:07:55 +07:00
file_type_cache.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
file_type_cache.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
filesystem_dock.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
filesystem_dock.h
Added missing file system display toggle button.
2017-09-12 18:30:16 +01:00
groups_editor.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
groups_editor.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
import_dock.cpp
Merge pull request #10821 from rtroncoso/fix-import-defaults
2017-09-01 08:14:28 +02:00
import_dock.h
fixed update import label in importer dock
2017-08-31 16:58:43 +02:00
multi_node_edit.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
multi_node_edit.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
node_dock.cpp
added icon updating to most ui elements
2017-08-30 21:47:09 +02:00
node_dock.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
output_strings.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
output_strings.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
pane_drag.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
pane_drag.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
progress_dialog.cpp
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
progress_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
project_export.cpp
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
project_export.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
project_manager.cpp
Merge pull request #11424 from groud/control_node_presets
2017-09-26 00:11:46 +02:00
project_manager.h
Improved New Project and Import project experience
2017-09-23 22:50:37 -05:00
project_settings_editor.cpp
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
project_settings_editor.h
Merge pull request #10874 from Noshyaar/pr-action
2017-09-04 23:30:45 +02:00
property_editor.cpp
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
property_editor.h
Ability to convert from SpatialMaterial to ShaderMaterial
2017-09-22 09:20:52 -03:00
property_selector.cpp
Many fixes to visual script, changed virtuals override for a proper selector.
2017-09-12 07:58:54 -03:00
property_selector.h
Many fixes to visual script, changed virtuals override for a proper selector.
2017-09-12 07:58:54 -03:00
pvrtc_compress.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
pvrtc_compress.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
quick_open.cpp
Fixed quick open not showing enties with no search text, issue 11277
2017-09-16 13:14:22 +00:00
quick_open.h
Improve 'quick open' search time
2017-09-02 16:17:59 +02:00
register_exporters.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
reparent_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
reparent_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
run_settings_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
run_settings_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_tree_dock.cpp
Fixed a lot of HiDPI metrics.
2017-09-18 14:48:15 -05:00
scene_tree_dock.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_tree_editor.cpp
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
scene_tree_editor.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
script_create_dialog.cpp
Fix detectin of existing file being a dir in new script creation, closes #9958
2017-09-01 14:25:01 -03:00
script_create_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
script_editor_debugger.cpp
Merge pull request #11424 from groud/control_node_presets
2017-09-26 00:11:46 +02:00
script_editor_debugger.h
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-14 13:49:15 -04:00
SCsub
Use BoolVariable in target/component/advanced options.
2017-09-25 14:36:02 -04:00
settings_config_dialog.cpp
Merge pull request #11424 from groud/control_node_presets
2017-09-26 00:11:46 +02:00
settings_config_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
spatial_editor_gizmos.cpp
Box selection for MeshInstances and subscene nodes.
2017-09-20 14:04:18 +01:00
spatial_editor_gizmos.h
Box selection for MeshInstances and subscene nodes.
2017-09-20 14:04:18 +01:00