godot/editor
Przemysław Gołąb (n-pigeon) aad234d5ac Scale editing Gizmo for Spatial Editor
Added support for axis locked scaling with handles, supports both world and local space. Local space recommended for most editing tasks.
Also fixed some small bugs, polished Gizmo looks and cleaned up some dead code.
Happy scaling! :)
2017-09-26 20:39:41 +02:00
..
collada Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
doc DocData: Fix enums for proxy classes 2017-09-16 12:50:07 +02:00
fileserver Fix various assorted warnings 2017-09-08 14:57:48 +02:00
icons Improved New Project and Import project experience 2017-09-23 22:50:37 -05:00
import Correct spelling SEPERATE -> SEPARATE to fix build 2017-09-21 03:29:26 +02:00
plugins Scale editing Gizmo for Spatial Editor 2017-09-26 20:39:41 +02:00
translations Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
animation_editor.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
animation_editor.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
array_property_edit.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
array_property_edit.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
code_editor.cpp Fix missing code editor find and replace missing hover icon. 2017-09-25 23:40:22 -05:00
code_editor.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
connections_dialog.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
connections_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
create_dialog.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
create_dialog.h Fix icons for custom types in the recent & favorites lists in the create dialog. 2017-09-05 14:39:44 +01:00
dependency_editor.cpp Changed the text from "Cancel" to "Done" in the "Fix Dependencies" dialog. 2017-09-09 22:00:57 -05:00
dependency_editor.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
doc_code_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
doc_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
doc_title_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_about.cpp EditorAbout: fix names being selectable 2017-09-04 20:07:33 +07:00
editor_about.h EditorAbout: add donors tab 2017-09-04 00:39:57 +07:00
editor_asset_installer.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
editor_asset_installer.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_audio_buses.cpp Improved audio buses editor 2017-09-25 01:48:57 -05:00
editor_audio_buses.h Improved audio buses editor 2017-09-25 01:48:57 -05:00
editor_autoload_settings.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
editor_autoload_settings.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_data.cpp Fix typo 'begining' to 'beginning' 2017-09-01 22:54:57 +07:00
editor_data.h Fix typo 'begining' to 'beginning' 2017-09-01 22:54:57 +07:00
editor_dir_dialog.cpp Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
editor_dir_dialog.h -Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem 2017-09-03 00:24:36 -03:00
editor_export.cpp Enhance iOS export 2017-09-26 00:18:08 +07:00
editor_export.h Fix x11 exported executables not getting the +x flag 2017-09-17 14:40:58 -03:00
editor_file_dialog.cpp Merge pull request #11256 from djrm/pr_visual_improvements 2017-09-19 23:44:09 +02:00
editor_file_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_file_system.cpp Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
editor_file_system.h Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
editor_fonts.cpp Add font size setting for output panel 2017-09-25 23:43:35 +09:00
editor_fonts.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_help.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
editor_help.h Several fixed to editor doc. 2017-09-14 01:13:37 -05:00
editor_initialize_ssl.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_initialize_ssl.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_log.cpp Merge pull request #11424 from groud/control_node_presets 2017-09-26 00:11:46 +02:00
editor_log.h Fixed some inconsistent styles, plus some cleanup 2017-09-12 13:16:47 -05:00
editor_name_dialog.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_name_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_node.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
editor_node.h Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
editor_path.cpp White Theme 2017-08-30 21:44:48 +02:00
editor_path.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_plugin_settings.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
editor_plugin_settings.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_plugin.cpp Re-Added export plugins with a more interesting API, as well as the ability to do path remapping. 2017-09-14 19:41:14 -03:00
editor_plugin.h Re-Added export plugins with a more interesting API, as well as the ability to do path remapping. 2017-09-14 19:41:14 -03:00
editor_profiler.cpp Fixed a lot of HiDPI metrics. 2017-09-18 14:48:15 -05:00
editor_profiler.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_resource_preview.cpp DocData and type hints fixes 2017-08-29 19:40:21 +02:00
editor_resource_preview.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_native.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_native.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_script.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_script.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run.cpp Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-13 10:07:23 -03:00
editor_run.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_scale.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_scale.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_settings.cpp Removed transparency from spatial editor grid. 2017-09-25 21:45:53 -05:00
editor_settings.h Added the ability to revert to initial value in editor settings. 2017-09-24 22:29:59 -05:00
editor_sub_scene.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_sub_scene.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_themes.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
editor_themes.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
export_template_manager.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
export_template_manager.h Fix files header 2017-09-01 21:07:55 +07:00
file_type_cache.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_type_cache.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
filesystem_dock.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
filesystem_dock.h Added missing file system display toggle button. 2017-09-12 18:30:16 +01:00
groups_editor.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
groups_editor.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
import_dock.cpp Merge pull request #10821 from rtroncoso/fix-import-defaults 2017-09-01 08:14:28 +02:00
import_dock.h fixed update import label in importer dock 2017-08-31 16:58:43 +02:00
multi_node_edit.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
multi_node_edit.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
node_dock.cpp added icon updating to most ui elements 2017-08-30 21:47:09 +02:00
node_dock.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
output_strings.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
output_strings.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pane_drag.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pane_drag.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
progress_dialog.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
progress_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
project_export.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
project_export.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
project_manager.cpp Merge pull request #11424 from groud/control_node_presets 2017-09-26 00:11:46 +02:00
project_manager.h Improved New Project and Import project experience 2017-09-23 22:50:37 -05:00
project_settings_editor.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
project_settings_editor.h Merge pull request #10874 from Noshyaar/pr-action 2017-09-04 23:30:45 +02:00
property_editor.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
property_editor.h Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
property_selector.cpp Many fixes to visual script, changed virtuals override for a proper selector. 2017-09-12 07:58:54 -03:00
property_selector.h Many fixes to visual script, changed virtuals override for a proper selector. 2017-09-12 07:58:54 -03:00
pvrtc_compress.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pvrtc_compress.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
quick_open.cpp Fixed quick open not showing enties with no search text, issue 11277 2017-09-16 13:14:22 +00:00
quick_open.h Improve 'quick open' search time 2017-09-02 16:17:59 +02:00
register_exporters.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
reparent_dialog.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
reparent_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
run_settings_dialog.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
run_settings_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_tree_dock.cpp Fixed a lot of HiDPI metrics. 2017-09-18 14:48:15 -05:00
scene_tree_dock.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_tree_editor.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
scene_tree_editor.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
script_create_dialog.cpp Fix detectin of existing file being a dir in new script creation, closes #9958 2017-09-01 14:25:01 -03:00
script_create_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
script_editor_debugger.cpp Merge pull request #11424 from groud/control_node_presets 2017-09-26 00:11:46 +02:00
script_editor_debugger.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
SCsub Use BoolVariable in target/component/advanced options. 2017-09-25 14:36:02 -04:00
settings_config_dialog.cpp Merge pull request #11424 from groud/control_node_presets 2017-09-26 00:11:46 +02:00
settings_config_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
spatial_editor_gizmos.cpp Box selection for MeshInstances and subscene nodes. 2017-09-20 14:04:18 +01:00
spatial_editor_gizmos.h Box selection for MeshInstances and subscene nodes. 2017-09-20 14:04:18 +01:00