Rémi Verschelde
186f0dffdf
Merge pull request #12799 from letheed/deprecated
...
Remove deprecated methods
2017-11-10 09:15:04 +01:00
letheed
ab2647a0d0
Remove deprecated rotation methods
2017-11-10 09:09:30 +01:00
Przemysław Gołąb (n-pigeon)
f1c2a18e57
Cleanups in Spatial Transform Gizmo
...
Fixed translation i local space - changed a bit how it was implemented.
Fixed bug with rotations when object is scaled.
Added safety check preventing scaling to 0 in local space.
All Gizmoz display numerical output message on the bottom of the viewport.
Unified code a bit, so it will be easier to maintain.
2017-11-10 08:22:11 +01:00
Rémi Verschelde
2e89dd19b1
Merge pull request #12794 from djrm/pr_visual_improvements
...
Fixed project manager and dialog fonts.
2017-11-10 08:01:32 +01:00
Rémi Verschelde
eef1e3bb98
Merge pull request #12470 from djrm/pr_fix_editor_settings
...
Fixed editor settings disappearing.
2017-11-10 07:45:24 +01:00
William McKIE
1fc787e6ac
Fix misaligned zoom icon in Texture Region Editor plugin
...
The zoom icon was aligned on top compared to the others zoom buttons
from the HBox container.
Closes #12668 .
2017-11-10 07:31:36 +01:00
Daniel J. Ramirez
31147ea3ed
Expose some editor singletons as virtual
2017-11-09 22:25:10 -06:00
Daniel J. Ramirez
c57fc8ee7d
Fixed editor settings disappearing.
...
Some items that are no longer defined may disappear, but thats expected i guess.
2017-11-09 22:10:48 -06:00
Daniel J. Ramirez
12251a3a15
Fix theme with custom font.
2017-11-09 20:45:18 -06:00
Juan Linietsky
192a4d7de5
Reworked how servers preallocate RIDs, should fix #10970
2017-11-09 23:35:34 -03:00
Daniel J. Ramirez
01512efbe6
Removed show type icons option
2017-11-09 19:45:21 -06:00
Daniel J. Ramirez
e524cc7135
Fixed project manager and dialog fonts.
2017-11-09 19:38:48 -06:00
Rémi Verschelde
0de6cba7e7
Merge pull request #12779 from karroffel/gdnative-api-struct-refactor
...
[GDNative] refactored API struct into core and extensions
2017-11-09 23:40:54 +01:00
Rémi Verschelde
ed57f0a0d4
Remove get_default_video_mode definition on OSX/iOS
...
It had been missed in d09160a8b6
and broke compilation
for those platforms.
Took the opportunity to run clang-format on the code base to fix some corner cases
that went through our static tests/were overlooked recently.
2017-11-09 23:36:08 +01:00
Daniel J. Ramirez
1b7f99d9e5
Several improvements to GridMap.
...
Fixed crash when undoing.
More ergonomic shortcuts.
Fixed freelook navigation.
2017-11-09 16:18:48 -06:00
Juan Linietsky
9e6f9742f4
adjust min stop to horizontal velocity
2017-11-09 17:58:32 -03:00
Juan Linietsky
0416ca2fd2
Add slope min stop velocity on 3D physics body, closes #10981
2017-11-09 17:32:50 -03:00
Juan Linietsky
50a9bd4e23
Merge pull request #12713 from AndreaCatania/master
...
Rewritten kinematic system
2017-11-09 16:08:58 -03:00
Rémi Verschelde
881defa209
Merge pull request #12784 from hpvb/fix-12401
...
Make sure we don't leak when an opcode is followed by itself
2017-11-09 19:23:28 +01:00
Rémi Verschelde
c179db29d9
Merge pull request #12787 from vnen/uwp-vs2017
...
UWP: Update to build with Windows SDK 10.16229.0
2017-11-09 19:21:37 +01:00
George Marques
a3387a9e22
UWP: Update to build with Windows SDK 10.16229.0
...
- Update the OpenSSL shim to work with the new SDK
- Change the ARM platform detection to work with VS2017
2017-11-09 16:06:44 -02:00
Caleb Richardson
a607e6125e
Fix crash when converting empty scene to TileSet
...
Closes #12708 .
Cherry-picked from #12732 .
2017-11-09 18:39:29 +01:00
Karroffel
983404e0ce
[GDNative] refactored API struct into core and extensions
2017-11-09 18:39:28 +01:00
Hein-Pieter van Braam
38ae49e574
Make sure we don't leak when an opcode is followed by itself
...
When compiling with GCC it is now possible for an opcode followed by
itself to never leave the scope it is currently in. This leads to a
situation where the dtor of a scope local variable isn't called which in
turn can lead to a memory leak.
By moving the goto outside of the scope of each opcode we guarantee that
all dtors have been called before the next opcode gets dispatched.
this fixes #12401
2017-11-09 17:57:43 +01:00
Juan Linietsky
5cb1d064bc
fixes to initialization order
2017-11-09 13:56:13 -03:00
Rémi Verschelde
2507818f05
Merge pull request #12782 from rraallvv/unified_headers_fix
...
add missing distutils.version.LooseVersion import
2017-11-09 17:17:35 +01:00
Juan Linietsky
d09160a8b6
Make video mode initialization more intuitive, fixes #12022
2017-11-09 13:02:26 -03:00
Rhody Lugo
7957bbf558
add missing distutils.version.LooseVersion import
2017-11-09 11:58:29 -04:00
Rémi Verschelde
e4effb4d53
Merge pull request #12746 from rraallvv/unified_headers_fix
...
unified headers fix (master)
2017-11-09 16:39:10 +01:00
Rémi Verschelde
d7add01f2c
Merge pull request #12778 from Chaosus/enableassetstore
...
Enable asset store for Godot 3.0
2017-11-09 16:37:46 +01:00
Chaosus
423f299530
Enable asset store for godot 3.0
2017-11-09 18:32:40 +03:00
Rémi Verschelde
c7cd89c29f
Merge pull request #12780 from karroffel/dictionary-crash
...
fix dictionary constant access crash
2017-11-09 16:30:07 +01:00
Karroffel
e25b6bf8da
fix dictionary constant access crash
2017-11-09 16:27:27 +01:00
Rhody Lugo
7664a0feac
unified headers fix
2017-11-09 09:46:43 -04:00
Rémi Verschelde
05fc741bdb
Merge pull request #12757 from MateusMP/bugfix/11695
...
Fixing bad index used in Space2DSW (Fixes #11695 )
2017-11-09 11:33:14 +01:00
Rémi Verschelde
5f805de6cb
Merge pull request #12751 from bojidar-bg/11851-invalid-returns-count
...
Fix "Invalid outputs" error when calling a void method from visual script
2017-11-09 09:55:50 +01:00
Rémi Verschelde
355c8fd968
Merge pull request #12752 from bojidar-bg/10972-recusion-completion
...
Fix crash when guessing type of variable declared to itself
2017-11-09 09:55:02 +01:00
Rémi Verschelde
7e0e415d46
Merge pull request #12755 from Zylann/fix_tilemap_undo
...
Fix tilemap undo/redo
2017-11-09 09:48:14 +01:00
Chris Bradfield
b87a7df186
Merge pull request #12733 from NathanWarden/document_object
...
[DOCS] Object
2017-11-08 19:37:12 -08:00
Nathan Warden
09a1d01b74
[DOCS] Object
2017-11-08 22:18:07 -05:00
MateusMP
b37e277303
Fixing bad index used in Space2DSW
...
Fix wrong col_obj access using wrong index variable.
Related with issue #11695
2017-11-08 20:38:49 -02:00
Marc Gilleron
0b7ae364ea
Fix tilemap undo/redo
2017-11-08 22:26:19 +01:00
Bojidar Marinov
b7fd065f5c
Fix crash when guessing type of variable declared to itself
...
Fixes #10972
2017-11-08 22:17:08 +02:00
Bojidar Marinov
4045bc1059
Fix "Invalid outputs" error when calling a void method from visual script
...
Fixes #11851
2017-11-08 21:34:05 +02:00
Rémi Verschelde
5fb359d8b1
Merge pull request #12706 from MillionOstrich/particle-random-velocity
...
Fix randomisation of initial particle velocity
2017-11-08 16:24:18 +01:00
Rémi Verschelde
b5e8cd3c70
Merge pull request #12718 from GodotExplorer/export-editor-theme
...
Create new theme from the current editor
2017-11-08 16:21:02 +01:00
Rémi Verschelde
77345916c5
Merge pull request #12725 from karroffel/gdnative-api-fixes
...
[GDNative] even more API fixes
2017-11-08 16:19:05 +01:00
Rémi Verschelde
2cdfef562e
Merge pull request #12744 from AndreaCatania/patch-1
...
Compile Android with STL enabled by default
2017-11-08 13:25:29 +01:00
AndreaCatania
e44408f653
Compile Android with STL enabled by default
2017-11-08 12:51:35 +01:00
Rémi Verschelde
7b26b3b67f
Merge pull request #12731 from mhilbrunner/issue-12584
...
Ignore files not ending with '.xml' when building doc header
2017-11-08 11:12:53 +01:00