Commit Graph

40286 Commits

Author SHA1 Message Date
skyace65 155aaffa21 Fix "flip faces" description 2021-12-27 21:29:18 -05:00
nikitalita f34ea3873e FIX GLTF Document mesh primitive conversions 2021-12-27 17:36:58 -08:00
cdemirer bb9469aa65 Fix member properties with getters don't update as subscript chain root 2021-12-28 07:52:44 +08:00
cdemirer e8305e17ff Fix member properties with only getters can't be set 2021-12-28 07:51:18 +08:00
Hugo Locurcio eb6ba0e1c6
Document new behavior of shader `DEPTH_TEXTURE` in the Vulkan renderer 2021-12-27 21:34:24 +01:00
GanidhuAbey 133486bfba fixed depth of field bug with msaa 2021-12-26 23:13:47 -08:00
skyace65 32b4edbe4e State that get static memory usage only works in debug 2021-12-26 15:19:14 -05:00
cdemirer 067b4c8c07 Fix type mutation upon compound assignment 2021-12-27 03:32:22 +08:00
Yuri Roubinsky 8367cb9fef Fix size of the default property popup after opening a Color property 2021-12-26 22:10:33 +03:00
PucklaMotzer09 be2d59fa0a Unfocus Control on NOTIFICATION_EXIT_TREE 2021-12-26 17:53:07 +01:00
kobewi cff0a1a896 Make Import Dock more obvious to use
Co-authored-by: Jairo Honorio <registrofx@gmail.com>
2021-12-25 16:31:36 +01:00
SaracenOne b22c805dbe Fix 'Compiler bug: unresolved assign' on explicitly annotated variants. 2021-12-25 00:53:57 +00:00
kobewi f97ab4a0e4 Fix get_v_scroll() desctiption in ItemList 2021-12-24 21:10:34 +01:00
Silc 'Tokage' Renew 61759da5b3 Fix some gizmo behavior to make more consistent 2021-12-25 03:24:04 +09:00
Hugo Locurcio 753754548a
Rename Variant Packed*Array constants for consistency
All arrays are now prefixed with `PACKED_` to distinguish them from
GDScript's generic typed arrays.

`RAW_ARRAY` is now `PACKED_BYTE_ARRAY` (RawArray was the name of
PackedByteArray back in Godot 2.x).
2021-12-24 18:44:08 +01:00
William Deurwaarder 68a5dad226 GPULightmapper: react on sky ambient properties
The panorama texture creation, used by GPULightmapper, has been adjusted to
also take the sky ambient properties into account.
2021-12-24 15:47:42 +01:00
Rémi Verschelde 28174d531b
Merge pull request #56210 from 1ace/vk-engine-version
drivers/vulkan: limit pEngineName to only the engine name, without its version
2021-12-24 11:29:06 +01:00
Haoyu Qiu 3ec5a5fb5c Alpha channel indicates opacity, not transparency 2021-12-24 16:52:15 +08:00
laws65 c559bef1c7 Prevent crashes on exported project relating to Skin resource 2021-12-24 17:32:51 +10:30
Eric Engestrom 83333f7e15 drivers/vulkan: limit pEngineName to only the engine name, without its version
It's supposed to be something stable that can be used to identify the engine
(using an equality check), so having the version number in there defeats
the purpose.

While at it, there is no need to prefix it with a second `"GodotEngine"`, nor
to copy the static C string into a C++ string to then extract a C string
from it :)
2021-12-24 01:24:22 +00:00
William Deurwaarder 246fbd5442 GPULightmapper: cube to panorama copy function flip y based on flag
Cube to panorama copy function unconditionally flipped y, while other copy functions flipped y base on FLAG_FLIP_Y. Condition is added.
2021-12-24 00:47:42 +01:00
kobewi a7a41a3431 Fix TabContainer not setting layout immediately 2021-12-23 23:47:27 +01:00
Rémi Verschelde 9d02cfa6b4
Merge pull request #56202 from 1ace/vk-engine-version
drivers/vulkan: set the engineVersion to Godot's version
2021-12-23 21:39:14 +01:00
Eric Engestrom 961bf6e30f drivers/vulkan: set the engineVersion to Godot's version 2021-12-23 18:10:22 +00:00
Yuri Roubinsky 108b6a2000 Allow pass varyings as out param to the function, when it's possible 2021-12-23 18:03:19 +03:00
Kodi 51db86d789 add missing emit_changed() to set update mode function 2021-12-23 07:53:36 -05:00
cdemirer 455cc07f90 Fix operation result type inference 2021-12-23 20:45:24 +08:00
Ignacio Roldán Etcheverry 54d89f2274
Merge pull request #56183 from raulsntos/fix-56180
Fix `KeyValuePairAt` memory leak
2021-12-23 13:36:04 +01:00
Yuri Roubinsky 8e5008dfbd Fix default texture of unassigned sampler with hint_normal 2021-12-23 11:15:46 +03:00
skyace65 f10cc3d7f6 Add a link to the notifications tutorial page in the object class reference 2021-12-22 21:37:54 -05:00
Raul Santos 1fdfc379b6 Fix `KeyValuePairAt` memory leak 2021-12-23 03:15:57 +01:00
Rémi Verschelde 1906b59675
Merge pull request #55636 from bruvzg/vis_char_modes
Add different "visible characters" behavior modes.
2021-12-23 00:43:33 +01:00
Hugo Locurcio bf339842a5
Expose RenderingServer GI half resolution setter method
This is required for projects to be able to change the
GI half-resolution setting at run-time.
2021-12-22 19:38:48 +01:00
Rémi Verschelde 650b77340d
Merge pull request #56165 from timothyqiu/escape-fix 2021-12-22 18:46:47 +01:00
Haoyu Qiu a07e2b71fc Fix `make_rst.py` missing escape in front of some links 2021-12-23 00:50:40 +08:00
Rémi Verschelde 0f6a6ca5be
Merge pull request #56131 from Chaosus/shader_refactor_render_modes 2021-12-22 13:29:03 +01:00
Rémi Verschelde 656f81eec7
Merge pull request #55793 from aaronfranke/ios64 2021-12-22 12:10:14 +01:00
Aaron Franke cd6ac96bbb
Remove build system code for 32-bit iOS 2021-12-22 00:44:19 -08:00
LlamaLad7 b5407f802f Editor: Resolve being able to move control nodes in containers using arrow keys
Fixes #55260
2021-12-21 21:41:05 +00:00
Yuri Roubinsky e8a457ba89 Refactor render_mode in shaders, forbid declaring duplicates 2021-12-21 22:20:09 +03:00
ne0fhyk 1345e66935 Fix Android Studio builds. 2021-12-21 07:41:12 -08:00
Rémi Verschelde 489f11ee0c
Merge pull request #56043 from Zylann/mesh_old_conversion_message 2021-12-21 15:23:57 +01:00
Marc Gilleron 830b54a03b Added resource path to message about old mesh format conversion 2021-12-21 14:39:40 +01:00
Rémi Verschelde d3d6208ec8
Merge pull request #56127 from akien-mga/doc-makerst-lang-headings 2021-12-21 14:39:02 +01:00
Rémi Verschelde b98785309f
i18n: Add `--lang` option to `make_rst.py` to write translated headings
Add a few missing headings to the translation templates.
2021-12-21 13:47:11 +01:00
Rémi Verschelde d7f6993357
i18n: Sync classref translations with 3.x branch (3.5-beta)
This is the new base branch for the classref translations to prepare them
for the 3.5 release.

This means that the 3.4 class ref translations will likely no longer get
updates, as we can't easily maintain two slightly different branches on
Weblate.

(cherry picked from commit aac4e36149)
2021-12-21 12:50:20 +01:00
Rémi Verschelde 20fd60e37d
i18n: Sync classref translations with Weblate
(cherry picked from commit eb4816ee13)
2021-12-21 12:50:14 +01:00
Rémi Verschelde 7695ad5858
i18n: Remove line numbers from classref PO files
It's useful context for translators but it generates very spammy diffs whenever
a line is added or removed, changing the comments for hundreds or thousands of
msgids needlessly.

We still have the file names so it's relatively easy to search in file to find
the location of the source string.

(cherry picked from commit dbfe36728e)
2021-12-21 12:50:07 +01:00
Rémi Verschelde 3c1d3912b6
i18n: Sync editor translations with Weblate
(cherry picked from commit 0fe94ee6e5)
2021-12-21 12:50:05 +01:00
Rémi Verschelde c972948c21
Merge pull request #55761 from KoBeWi/alt_hack 2021-12-21 11:35:14 +01:00