Rémi Verschelde
f83486b430
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@01dce71403 .
2021-04-06 22:39:35 +02:00
Rémi Verschelde
68b28c6cd4
Merge pull request #47678 from madmiraal/fix-47436.1
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Check for empty ConcavePolygonShape2D before checking for intersection
2021-04-06 22:35:49 +02:00
Rémi Verschelde
7fa84d8bd3
Merge pull request #47675 from madmiraal/fix-47436
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Check ConvexPolygonShape2D point count before calcuating moment of inertia
2021-04-06 22:35:01 +02:00
Rémi Verschelde
0d37116aee
Merge pull request #47674 from madmiraal/fix-47437
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Check for the use of an empty shape in Bullet Kinematic collisions
2021-04-06 22:34:17 +02:00
Rémi Verschelde
0485a0d8b2
Merge pull request #47668 from madmiraal/fix-47438
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Ensure ConvexPolygonShape3D support count variable is initialised
2021-04-06 22:30:07 +02:00
Marcel Admiraal
2abfc0518f
Check for empty ConcavePolygonShape2D before checking for intersection
2021-04-06 20:05:10 +01:00
Rémi Verschelde
17e0ad9d5b
Merge pull request #47666 from madmiraal/fix-46137
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Ensure ConvexPolygonShape2D support count variable is initialised
2021-04-06 21:03:00 +02:00
pkowal
f93de6f94f
Clean up profiler
2021-04-06 20:31:41 +02:00
Marcel Admiraal
25593a481a
Check ConvexPolygonShape2D point count before calcuating moment of inertia
2021-04-06 19:15:09 +01:00
Marcel Admiraal
ff9a6c4e39
Check for the use of an empty shape in Bullet Kinematic collisions
2021-04-06 18:40:13 +01:00
Julien Nguyen
43c1c680f0
Fix stack overflow in setter
2021-04-06 19:00:08 +02:00
Kongfa Waroros
6294507acb
Add Various ColorPicker shapes
2021-04-06 22:48:03 +07:00
Marcel Admiraal
6544f8422f
Ensure ConvexPolygonShape3D support count variable is initialised
2021-04-06 16:46:15 +01:00
Marcel Admiraal
0d4d8925b7
Ensure ConvexPolygonShape support count variable is initialised
2021-04-06 16:18:49 +01:00
Andrii Doroshenko (Xrayez)
679d038043
makerst: Fix generation of overridden properties in child classes
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This only affects `Object` classes, not `Variant`.
2021-04-06 17:26:18 +03:00
Rémi Verschelde
55faf1c874
Merge pull request #47651 from Calinou/export-improve-nonexistent-preset-errors
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Improve error messages for missing export presets when using `--export`
2021-04-06 14:37:25 +02:00
Hugo Locurcio
09f38ea215
Improve error messages for missing export presets when using `--export`
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- Display a specific error message if the project doesn't have an
`export_presets.cfg` file.
- Display a list of detected export presets if an invalid export
preset name is supplied.
2021-04-06 14:27:15 +02:00
Rémi Verschelde
2d16ccaaa1
Merge pull request #47654 from vnen/stdout-disable
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Add flag to stop printing to stdout/stderr
2021-04-06 13:34:05 +02:00
Rémi Verschelde
64e8eee3c6
Merge pull request #47660 from Faless/js/4.x_webgl_fallback
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[HTML5] Implement WebGL fallback.
2021-04-06 13:07:51 +02:00
Fabio Alessandrelli
34fd48f68d
[HTML5] Implement WebGL fallback.
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According to project settings and when WebGL2 is not available.
This does nothing in current master, as we have no rendering yet!
2021-04-06 12:57:24 +02:00
George Marques
f8dd7917ec
Add flag to stop printing to stdout/stderr
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This allows the terminal output to be suppressed but still be captured
by print/error handlers.
2021-04-06 07:36:41 -03:00
Rémi Verschelde
45f0b5db28
Merge pull request #47200 from LightningAA/delete-from-project-manager-4.0
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Add the ability to remove project contents from the remove project dialog
2021-04-06 11:30:14 +02:00
Rémi Verschelde
096ef0dc91
Main: Default `--doctool` path to '.' if none given
2021-04-06 10:23:50 +02:00
Rémi Verschelde
12286a1fde
Merge pull request #47655 from BastiaanOlij/fix_reloadable
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Only cleanup meta data if GDNative library is reloadable
2021-04-06 09:45:04 +02:00
Rémi Verschelde
c647e41e60
Merge pull request #47657 from LightningAA/graphedit-zoom-follow-mouse-4.0
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Make `GraphEdit` scrollwheel zoom based on mouse position
2021-04-06 08:46:51 +02:00
Lightning_A
d514949755
Make scrollwheel zoom based on mouse position
2021-04-05 23:00:56 -06:00
Bastiaan Olij
81131bd844
Only cleanup meta data if GDNative library is reloadable and we're about to unload it
2021-04-06 11:55:15 +10:00
Rémi Verschelde
f4b82814f8
Merge pull request #47622 from pycbouh/editor-plugins-expose-scale
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Expose editor scale to the plugin API
2021-04-05 19:00:45 +02:00
Yuri Sizov
ea31af68ba
Expose editor scale to the plugin API
2021-04-05 18:44:01 +03:00
Rémi Verschelde
3d84fa85b4
Update AUTHORS and DONORS list
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New contributor added to AUTHORS:
@gongpha, @jmb462
Thanks to all contributors and donors for making Godot possible!
2021-04-05 17:35:11 +02:00
Julien Nguyen
20f18f1621
Fix infinite loop when guessing argument type from parent class
2021-04-05 16:39:41 +02:00
Rémi Verschelde
4296b135b7
i18n: Sync translations with Weblate
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(cherry picked from commit 5cfdb86660
)
2021-04-05 16:30:22 +02:00
Juan Linietsky
6c6c05adb9
Merge pull request #47291 from BastiaanOlij/move_clustered
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Move clustered renderer functionality
2021-04-05 10:23:14 -03:00
Rémi Verschelde
5b2c4ad91c
Merge pull request #47569 from vnen/gdscript-typed-return
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GDScript: Properly validate return type
2021-04-05 15:16:43 +02:00
Bastiaan Olij
dad40fa2df
Move clustered renderer functionality
2021-04-05 23:11:38 +10:00
Rémi Verschelde
ccdcb29df1
Merge pull request #47645 from akien-mga/animatedsprite2d-no-frames
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Re-allow playing AnimatedSprite2D without frames
2021-04-05 14:58:38 +02:00
Rémi Verschelde
9e8acb3897
Merge pull request #47640 from BastiaanOlij/fix_vulkan_format
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Chose format from supported ones that we support
2021-04-05 14:55:32 +02:00
George Marques
35682d3079
GDScript: Properly validate return type
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When the type cannot be validated at compile time, the runtime must do a
check to ensure type safety is kept, as the code might be assuming the
return type is correct in another place, leading to crashes if the
contract is broken.
2021-04-05 09:52:05 -03:00
Rémi Verschelde
77264e346b
Re-allow playing AnimatedSprite2D without frames
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Fixes #47578 , partial revert of #47064 .
2021-04-05 14:42:21 +02:00
Bastiaan Olij
ceebe4b565
Chose format from supported ones that we support
2021-04-05 22:39:17 +10:00
Rémi Verschelde
b80b072c44
Merge pull request #47642 from akien-mga/clang-tidy-fixes
2021-04-05 14:34:31 +02:00
Rémi Verschelde
d83761ba80
Style: Apply clang-tidy's `readability-braces-around-statements`
2021-04-05 14:09:59 +02:00
Rémi Verschelde
9bbe51dc27
Style: Apply clang-tidy's `modernize-use-nullptr`
2021-04-05 14:05:07 +02:00
Rémi Verschelde
65a2888057
Style: Apply clang-tidy's `modernize-use-default-member-init`
2021-04-05 13:37:27 +02:00
Rémi Verschelde
0f0c0e5933
Style: Apply clang-tidy's `modernize-use-bool-literals`
2021-04-05 13:16:35 +02:00
Rémi Verschelde
33b8f1448e
Merge pull request #47592 from jmb462/fix-VisualScriptFunctionState-connect-to-null-signal-crash
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Fix VisualScriptFunctionState connect to null object crash (Fix #47572 )
2021-04-05 12:15:58 +02:00
Rémi Verschelde
de3b3e1cda
Merge pull request #47633 from Calinou/editor-theme-scrollbar-add-background
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Add a subtle background to editor scrollbars
2021-04-05 12:05:07 +02:00
Rémi Verschelde
460bef1dab
Merge pull request #47597 from Faless/js/4.x_fetch_no_clen
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[HTML5] Disable body_size in fetch.
2021-04-05 11:59:28 +02:00
Rémi Verschelde
e0b24467f7
Merge pull request #47627 from Blackiris/fix-gdscript-var-address
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Fix GDScript variables addresses getting mixed
2021-04-05 11:55:47 +02:00
Rémi Verschelde
aea30827eb
Merge pull request #47638 from RoniPerson/patch-1
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Added missing `:` in gdscript example for `TileMap` class reference.
2021-04-05 11:54:59 +02:00