Danil Alexeev
7dd801c580
GDScript: Fix STANDALONE_EXPRESSION
warning for preload()
2024-05-17 10:33:01 +03:00
Rémi Verschelde
ce00392fc3
Merge pull request #91974 from bruvzg/ts_notes
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[TextServer] Add notes about high level text/font classes and getting active server instance.
2024-05-15 13:51:38 +02:00
Rémi Verschelde
693a13a849
Merge pull request #91601 from lander-vr/lightmap_seams_fix
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LightmapGI: Fix lightleaks caused by insufficient padding and add denoiser range property for LightmapGI
2024-05-15 13:51:35 +02:00
Rémi Verschelde
e63b5ba9e4
Merge pull request #91416 from Calinou/d3d12-sdk-update-install-script
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Update dependencies in D3D12 SDK installer script
2024-05-15 13:51:31 +02:00
bruvzg
cfb9639fc3
[TextServer] Add notes about high level text/font classes and getting active server instance.
2024-05-15 13:58:42 +03:00
landervr
e7bd1b0673
Add denoiser range property for LightmapGI
2024-05-15 08:26:04 +02:00
David Peck
d6715b4cde
Fix hashing context example
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Example now works for any file size instead of just multiples of CHUNK_SIZE
Example also uses correct method for looping over file data
2024-05-14 19:22:50 +12:00
bruvzg
151788f7e8
[Editor] Add editor setting to control "disable_embedded_bitmaps" property of the editor fonts.
2024-05-14 09:26:22 +03:00
Yaohua Xiong
ed3d311687
Add antialias support for CanvasItem draw primitives
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including
- rect, circle; both filled and unfilled.
- polyline, multiline
2024-05-13 19:03:31 +08:00
Hendrik Brucker
62776842df
[VisualShader] Add reroute node and improve port drawing
2024-05-13 03:26:01 +02:00
Rémi Verschelde
3a5593a721
Merge pull request #91761 from DarkiStar/crypto
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[Doc] Update Crypto example
2024-05-10 09:56:09 +02:00
Rémi Verschelde
c469ab0104
Merge pull request #91507 from lyuma/expose_process_modification
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Allow users to override `SkeletonModifier3D._process_modification`
2024-05-10 09:55:44 +02:00
Rémi Verschelde
19219f7716
Merge pull request #91348 from basicer/patch-1
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Update CryptoKey documentation to mention ECC.
2024-05-10 09:55:40 +02:00
Lyuma
1ccf0c2947
Allow users to override SkeletonModifier3D._process_modification
2024-05-09 19:48:56 -07:00
Carsten
e119e48d4d
[Doc] Update Crypto example
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- Removed redundant new() initializations
- removed _ready and node
- improved readability
2024-05-09 14:36:28 +02:00
Rob Blanckaert
ba07ae83b5
Update CryptoKey documentation to mention ECC.
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The documentation makes it seem like CryptoKey can only hold an RSA key. This is compounded by the fact that Cypto only has a function generate an RSA based key. Godot however is perfectly happy loading and using ECC based keys.
2024-05-08 20:14:04 -07:00
kit
a53c8e8d70
Fix TextEdit minimap tab drawing and click check
2024-05-08 11:43:44 -04:00
Rémi Verschelde
1d101329c9
Merge pull request #91611 from AThousandShips/string_containsn
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[Core] Add case-insensitive `String::containsn`
2024-05-08 14:35:41 +02:00
Rémi Verschelde
2c8a1f0c77
Merge pull request #91544 from MewPurPur/add-translation-server-note
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Add notes in Object documentation about TranslationServer methods
2024-05-08 14:35:33 +02:00
Rémi Verschelde
0fcd30180f
Merge pull request #91039 from timothyqiu/dock-icons
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Allow setting editor dock tabs to icon only
2024-05-08 14:35:29 +02:00
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive String::containsn
2024-05-08 12:48:01 +02:00
Rémi Verschelde
7d03b1de0b
Style: Trim trailing whitespace and ensure newline at EOF
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Found by apply the file_format checks again via #91597 .
2024-05-08 10:12:46 +02:00
Rémi Verschelde
4c30718102
Merge pull request #91615 from Frozenfire92/remap-doc-nan-note
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Add docs note about remap returning undefined when istart == istop
2024-05-08 09:54:20 +02:00
Blue Willow
b6c0d07dc8
Document AudioEffectSpectrumAnalyzerInstance, clarify relationship with AudioEffectSpectrumAnalyzer
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Fully document AudioEffectSpectrumAnalyzerInstance, including the weird
return value of its sole method, and add a link to it in
AudioEffectSpectrumAnalyzer to make it easier to figure out how to use.
2024-05-08 00:17:59 -07:00
Joel Kuntz
26feefa91c
Add notes for remap's return when istart and istop are the same
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Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
Co-Authored-By: kleonc <9283098+kleonc@users.noreply.github.com>
2024-05-07 19:37:29 -03:00
Rémi Verschelde
039aa28a60
Merge pull request #89574 from Riteo/scale-your-expectations-with-this-one
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Wayland: Workaround API limitation in screen/UI scale logic
2024-05-07 21:52:44 +02:00
Riteo
1bb8199342
Wayland: Workaround API limitation in screen/UI scale logic
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Mainly, this fixes auto UI scaling with _single-monitor_ fractional
setups (see the comment in `display_server_wayland.cpp` for more info).
This is the result of a bunch of current limitations, mainly the fact
that the UI scale is static (it's probed at startup) and the fact that
Wayland exposes fractional scales only at the window-level, by design.
The `screen_get_scale` special case should help in 99% of cases, while
the auto UI scale part will unfortunately only help with single-screen
situations, as multi-screen fractional scaling requires dynamic UI
scale changing.
2024-05-07 19:50:48 +02:00
Hugo Locurcio
47ac22486d
Update dependencies in D3D12 SDK installer script
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- Add colored console output.
2024-05-07 19:10:58 +02:00
Rémi Verschelde
594498e718
Merge pull request #90966 from Calinou/debug-draw-use-runtime-colors
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Use same colors for editor and running project for collision/path debug
2024-05-07 16:49:31 +02:00
Rémi Verschelde
37464c7d6e
Merge pull request #91658 from Flynsarmy/skele3d-returns
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Add missing bone name return information
2024-05-07 13:49:06 +02:00
Flyn San
75dd33f834
Add missing bone name return information
2024-05-07 21:25:57 +10:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
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Using 2.2.7.dev217+g10c2abcf.
Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
Rémi Verschelde
965bae735e
Merge pull request #72323 from Koyper/flow_container_center_wrap_options
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Add FlowContainer wrap options for center alignment.
2024-05-07 09:04:34 +02:00
Rémi Verschelde
e9c980d857
Merge pull request #91596 from TheKiromen/improve-body-create-documentation
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Update `body_create` description in PhysicsServer2D/3D
2024-05-06 22:33:38 +02:00
Dominik Kruczek
343c2fc6b9
Update body_create description in PhysicsServer2D/3D
2024-05-06 18:30:20 +02:00
Rémi Verschelde
608096e55e
Merge pull request #91581 from TheKiromen/improve-physics-server-documentation
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Update `area_create` description in `PhysicsServer2D/3D` to clear up possible confusions
2024-05-06 15:15:32 +02:00
Rémi Verschelde
ca64891acb
Merge pull request #91571 from pgh1686/master
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Update ResourceLoader docs to clarify behavior when no file is found during load call
2024-05-06 15:15:23 +02:00
Rémi Verschelde
a7c59fe192
Merge pull request #91331 from dsnopek/expose-editor-file-dialog-popup-function
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Expose `EditorFileDialog::popup_file_dialog()` to GDScript and GDExtension
2024-05-06 15:15:01 +02:00
pgh1686
62526ed1a5
Update ResourceLoader.xml to clarify behaviour when no file is found
2024-05-05 21:39:01 -04:00
Dominik Kruczek
2b5e0d98d2
Update area_create description in PhysicsServer2D/3D to clear up possible confusions
2024-05-05 19:38:21 +02:00
A Thousand Ships
aff2e47bff
[C#] Unexpose GodotSharp
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This class seems to have been exposed accidentally, and breaks
documentation on non-mono builds, requiring hacks
2024-05-04 14:09:42 +02:00
Rémi Verschelde
a2fc5e2d78
Merge pull request #89894 from BastiaanOlij/improve_foveated_rendering
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Improvements to VRS/Foveated rendering
2024-05-04 11:52:15 +02:00
Rémi Verschelde
471ddf4327
Merge pull request #87231 from Calinou/geometryinstance3d-transparency-warn-mobile-compatibility
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Show warning for GeometryInstance3D transparency in Mobile/Compatibility
2024-05-04 11:52:06 +02:00
MewPurPur
409202d574
Add notes in Object about TranslationServer methods
2024-05-04 02:58:12 +03:00
Rémi Verschelde
03e6fbb010
Merge pull request #85474 from fire/packedvector4array
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Add `PackedVector4Array` Variant type
2024-05-03 12:25:26 +02:00
ajreckof
cba9606611
Add colored margin in Inspector for arrays and dictionaries.
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Apply suggestions from code review
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Tomek <kobewi4e@gmail.com>
2024-05-03 10:56:23 +02:00
Rémi Verschelde
c968374caa
Merge pull request #91012 from TheSofox/editor-log-line-limit
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Add line limit to Output Log in Editor
2024-05-03 10:31:42 +02:00
Bastiaan Olij
9042ddf19f
Improvements to VRS/Foveated rendering
2024-05-03 17:20:30 +10:00
Aiden Storey
b4c1634b52
Implement trim_final_newlines functionality
2024-05-02 22:57:34 -04:00
Rémi Verschelde
34b5e8f55c
Merge pull request #91481 from TokageItLab/auto-capture-option
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Add argument options to AnimationPlayer for auto capture
2024-05-03 01:21:43 +02:00
Rémi Verschelde
25fe3d4b46
Merge pull request #81639 from MJacred/is_letter
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Add `is_valid_letter()` to `TextServer`
2024-05-03 01:21:34 +02:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
Silc Lizard (Tokage) Renew
6fd8b25d38
Add argument options to AnimationPlayer for auto capture
2024-05-03 07:06:37 +09:00
MJacred
717513a62d
Add is_valid_letter() to TextServer
2024-05-02 21:32:20 +02:00
Radiant
789c6ebdfd
Implement amplitude
to Input.vibrate_handheld
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: m4gr3d <m4gr3d@users.noreply.github.com>
2024-05-02 19:09:42 +03:00
Rémi Verschelde
1bee81242e
Merge pull request #91423 from RadiantUwU/wutdahailboi
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Fix outdated `AudioEffectSpectrumAnalyzer` documentation
2024-05-02 17:31:43 +02:00
Rémi Verschelde
8f2ff22bf5
Merge pull request #90742 from KoBeWi/PR_from_the_future
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Change update checker version source
2024-05-02 17:31:25 +02:00
Rémi Verschelde
e249df4f5e
Merge pull request #89275 from bruvzg/status_rect
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[StatusIndicator] Add method to get indicator icon screen rect.
2024-05-02 17:31:18 +02:00
kobewi
6e9dc0ee27
Change update checker version source
2024-05-02 15:32:24 +02:00
Radiant
3a85285048
Fix outdated documentation on AudioEffectSpectrumAnalyzer
2024-05-02 16:22:35 +03:00
Sofox
b823724e00
Add line limit to Editor Output Log
2024-05-02 13:28:59 +01:00
Rémi Verschelde
06d105e268
Merge pull request #91437 from TokageItLab/auto-capture
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Add `auto_capture` option to AnimationPlayer
2024-05-02 14:01:25 +02:00
Rémi Verschelde
6ad0a1ffef
Merge pull request #91098 from bruvzg/rtl_fast_delete
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[RTL] Add extra argument to `remove_paragraph` to skip cache invalidation and a method for manual cache invalidation.
2024-05-02 14:01:21 +02:00
bruvzg
e5205e589f
[StatusIndicator] Add method to get indicator icon screen rect.
2024-05-02 14:39:33 +03:00
bruvzg
360d365b33
[RTL] Adds extra argument to remove_paragraph
to skip cache invalidation and a method for manual cache invalidation.
2024-05-02 14:03:21 +03:00
A Thousand Ships
0f5e0d1637
Expose Vector*
component-wise and scalar min/max
to scripting
2024-05-02 13:02:40 +02:00
Silc Lizard (Tokage) Renew
36abb55dd2
Add auto_capture option to AnimationPlayer
2024-05-02 19:57:36 +09:00
Rémi Verschelde
a0b0b19043
Merge pull request #91446 from HexagonNico/rect-doc-fix
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Fix incorrect example in the documentation for the `expand` method in `Rect2`
2024-05-02 12:46:49 +02:00
Rémi Verschelde
a6a7325e3a
Merge pull request #91127 from CrayolaEater/hinge-joint-cleanup
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Deprecate unused parameter `angular_limit/softness` in `HingeJoint3D`
2024-05-02 12:46:36 +02:00
Rémi Verschelde
9cb3a16a8e
Merge pull request #91014 from DeeJayLSP/qoa-wav-playback
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Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-02 12:46:32 +02:00
Rémi Verschelde
0b6c29f2d2
Merge pull request #89114 from AThousandShips/vec_elem_scalar
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-02 12:46:22 +02:00
Rémi Verschelde
bbb86672fe
Merge pull request #84472 from xiongyaohua/canvas_item_draw_circle_non_filled
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Extend `CanvasItem::draw_circle()`, making it also draw unfilled circle.
2024-05-02 12:46:14 +02:00
Nico
0854476ef1
Fix incorrect example in the documentation for the expand method in Rect2
2024-05-02 12:06:22 +02:00
Bastiaan Olij
527c30c594
Add support for OpenXR hand interaction extension
2024-05-02 19:15:02 +10:00
Bogdan Inculet
24bdd0b9c1
Deprecate unused paramater angular_limit/softness
in HingeJoint3D
2024-05-02 10:50:58 +02:00
Yaohua Xiong
1f2aa17d14
Extend CanvasItem::draw_circle()
with filled, width, and antialiased options
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Make it possible to draw unfilled circle, like draw_rect(). Antialising is only implemented for unfilled version.
2024-05-02 10:42:24 +02:00
A Thousand Ships
308dbb8c63
[Core] Add scalar versions of Vector*
min/max/clamp/snap(ped)
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Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
DeeJayLSP
b9cbf2c96f
Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-01 19:05:14 -03:00
Rémi Verschelde
f91db3dc58
Merge pull request #91399 from QbieShay/qbe/fix-pmul-name
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Revert premul alpha to spell without the T
2024-05-01 23:47:46 +02:00
QbieShay
e41064388e
reverted naming to premul alpha (no T)
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Initially 3d had premulT alpha as a keyword.
Since Canvas item uses mixed premul and premult as keywords,
3D is changed as well to keep consistency with 2D.
Unfortunately this keeps inconsistency with the internal ENUM.
2024-05-01 22:24:49 +02:00
Rémi Verschelde
aa79d17305
Merge pull request #91415 from aaronp64/packedscene_docs
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Minor `PackedScene` documentation improvements
2024-05-01 20:32:37 +02:00
Rémi Verschelde
7401ea3c55
Merge pull request #91393 from skyace65/LowProc
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Remove text saying low processor mode only works on desktop
2024-05-01 20:32:22 +02:00
aaronp64
1fc9f10b2d
Minor PackedScene documentation improvements
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- Updated _bundled description to refer to "names" key instead of "rnames"
- Added description for pack method
2024-05-01 11:13:01 -04:00
Rémi Verschelde
4e30bc71f5
Merge pull request #91376 from clayjohn/DOCS-reflect-vec3
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Update the description and parameter name for Vector3 reflect to correct how the plane is constructed
2024-05-01 09:55:27 +02:00
Rémi Verschelde
9ff72fa137
Merge pull request #91330 from Goldenlion5648/cell-rotation-docs
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Document 0, 90, 180, and 270 degree TileMap cell rotations
2024-05-01 09:55:12 +02:00
Rémi Verschelde
a30fbc55c7
Merge pull request #91313 from fkeyzuwu/patch-1
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Update Variant documentation comment about `class_name`
2024-05-01 09:55:09 +02:00
Rémi Verschelde
70247adf25
Merge pull request #89734 from BastiaanOlij/openxr_reorder_wait_frame
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OpenXR: Change timing of xrWaitFrame and fix XR multithreading issues
2024-05-01 09:54:51 +02:00
Rémi Verschelde
85062e37ef
Merge pull request #89588 from bruvzg/status_ind_menu_direct
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[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-05-01 09:54:44 +02:00
Bastiaan Olij
cbab7dc049
OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR
2024-05-01 14:24:41 +10:00
skyace65
a47bf2a3c8
Remove text saying low processor mode only works on desktop
2024-04-30 22:46:05 -04:00
QbieShay
41a2b0e83e
Added premult alpha blending to 3D (spatial) shaders.
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Co-authored-by: jitspoe <jitspoe@yahoo.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2024-05-01 00:53:29 +02:00
clayjohn
4d580b15be
Update the description and parameter name for Vector3 reflect to correct how the plane is constructed
2024-04-30 13:50:39 -07:00
fkeyz
62829b543e
Update Variant documentation comment about class_name
2024-04-30 21:21:22 +03:00
Rémi Verschelde
4455747356
Merge pull request #91321 from Chaosus/doc_string_reverse
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Add a note for `String::reverse` to warn about its implementation
2024-04-30 17:03:48 +02:00
Rémi Verschelde
3d03d73135
Merge pull request #91293 from timothyqiu/look-at-2d
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Make it clear `Node2D.look_at()` aligns the +X axis
2024-04-30 17:03:34 +02:00
Rémi Verschelde
e19b808a7a
Merge pull request #86978 from kitbdev/multicaret-overhaul
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Overhaul multicaret editing and selection in TextEdit
2024-04-30 17:03:04 +02:00
Goldenlion5648
d2ea303560
document 0, 90, 180, and 270 degree TileMap cell rotations
2024-04-30 09:16:54 -04:00
Yuri Rubinsky
d0af8901aa
Add a note for String::reverse
to warn about its implementation
2024-04-30 12:33:28 +03:00
Haoyu Qiu
1e20612940
Allow setting editor dock tabs to icon only
2024-04-30 09:34:14 +08:00
David Snopek
8ce54d4632
Expose EditorFileDialog::popup_file_dialog()
to GDScript and GDExtension
2024-04-29 14:49:32 -05:00
Koyper
e3efd51592
Add FlowContainer wrap options for center alignment.
2024-04-29 08:26:45 -05:00
Rémi Verschelde
32070144af
Merge pull request #91100 from bruvzg/x_finks
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Add symlink API support for Windows, expose symlink methods.
2024-04-29 13:00:37 +02:00
Haoyu Qiu
bd519bfbce
Make it clear Node2D.look_at() aligns the +X axis
2024-04-29 08:12:26 +08:00
bruvzg
fc948e87f6
Add symlink API support for Windows, expose symlink methods.
2024-04-28 19:59:34 +03:00
brennen
9a28cfe717
doc fix typo that flipped the description of
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window_set_max_size and window_set_min_size
2024-04-27 16:39:25 -05:00
kit
773a473807
Overhaul multiple caret editing in TextEdit.
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Use a multicaret edit to delay merging overlapping carets until the end.
2024-04-26 14:26:10 -04:00
kit
154f727c7a
Overhaul TextEdit selection.
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The caret is now a part of the selection.
2024-04-26 14:24:10 -04:00
Rémi Verschelde
bd598d5657
Merge pull request #85678 from KoBeWi/editor_walktime
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Add separate feature tags for editor runtime
2024-04-26 15:13:16 +02:00
Rémi Verschelde
34a12871d0
Merge pull request #85515 from KoBeWi/is_node_part_of_edited_scene_and_being_edited()
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Expose `Node.is_part_of_edited_scene()`
2024-04-26 15:13:13 +02:00
Rémi Verschelde
7cb52a676f
Merge pull request #63515 from KoBeWi/script_jumper
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Store line change in script navigation history
2024-04-26 15:12:47 +02:00
kobewi
3ebb5b84a0
Add separate feature tags for editor runtime
2024-04-26 14:44:38 +02:00
kobewi
0b877a9962
Expose is_part_of_edited_scene()
2024-04-26 11:49:38 +02:00
Rémi Verschelde
f55b81be1e
Merge pull request #91193 from timothyqiu/tab-icon-size
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Allow setting max icon width per tab for TabContainer
2024-04-26 11:09:05 +02:00
Rémi Verschelde
9bb448fd9b
Merge pull request #91189 from emanvidmaker/patch-1
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Docs: Fix FileAccess example conflicting with global scope `load`
2024-04-26 11:08:59 +02:00
Rémi Verschelde
0d589abcbd
Merge pull request #91130 from Malcolmnixon/xrhandtracker-dotnet-name-collision
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Remove the Hand enum from XRHandTracker
2024-04-26 11:08:44 +02:00
Alex-Mayo
91c10a238b
Clarify docs for ParticleProcessMaterial emission_box_extents
2024-04-26 10:50:41 +02:00
Haoyu Qiu
779426b2fa
Allow setting icon max width for TabContainer
2024-04-26 08:27:27 +08:00
Malcolm Nixon
e00e5c0386
Remove the Hand enum from XRHandTracker to fix name-collision with the hand property of the base class.
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Co-Authored-By: David Snopek <191561+dsnopek@users.noreply.github.com>
2024-04-25 19:38:57 -04:00
Emanuel Acosta Gonzalez (emanvidmaker)
40651eb642
FileAccess.xml had conflicting function names in its example code
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In the example code the declared load() function conflicts with global scope load(). so if you copy pasted it in godot 4.2.2 you would get a "Too few arguments for "load()" call. Expected at least 1 but received 0." error since it doesn't override global scope load().
2024-04-25 18:51:37 -04:00
kobewi
3a1246c198
Store line change in script navigation history
2024-04-25 23:22:47 +02:00
Rémi Verschelde
04d708d675
Merge pull request #91129 from timothyqiu/gdscripty
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Fix syntax error in `camera_attributes_set_exposure` documentation
2024-04-25 12:11:25 +02:00
Haoyu Qiu
84d01347df
Fix syntax error in camera_attributes_set_exposure documentation
2024-04-25 16:01:13 +08:00
Haoyu Qiu
4f4e8589df
Fix Tree minimum size calculation
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- Take scroll bar space and column title buttons into account
- Fix first column min size sometimes missing one level of indent
- Fix cell min size ignoring text overrun behavior and item inner margin
- Update min size when `hide_root` or `column_title_visible` changes
Wrong description of `item_inner_margin_*` constants is also fixed
2024-04-25 16:00:45 +08:00
kobewi
d04d58d387
Clarify transform inheritance of CanvasItem nodes
2024-04-24 16:31:07 +02:00
Rémi Verschelde
17d9c52ad9
Merge pull request #90894 from lyuma/animation_step_30
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Set animation step from importers. Increase default step from 10 to 30FPS
2024-04-24 09:59:21 +02:00
Rémi Verschelde
bb9457d725
Merge pull request #89247 from 4d49/tab-tooltip
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Add text tooltip for TabBar & TabContainer
2024-04-23 19:10:44 +02:00
Rémi Verschelde
b39afcda38
Merge pull request #84926 from jsjtxietian/update-worker-thread-doc
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Update WorkerThreadPool doc to mention every task should be waited so that any allocated resources can be cleaned up.
2024-04-23 19:10:39 +02:00
Mansur Isaev
b37ddfc606
Add tab tooltip text
2024-04-23 08:28:48 +04:00
Rémi Verschelde
b7bc667fe1
Merge pull request #90985 from Fulanko/fix-class-docs-os_get_cmdline_args
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Fix incorrect C# in `OS.get_cmdline_args` docs
2024-04-22 22:18:37 +02:00
Rémi Verschelde
2980a6b295
Merge pull request #90916 from Naros/expose-classdb-class-get-property-default-value
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Expose `ClassDB::class_get_property_default_value` method
2024-04-22 22:18:26 +02:00
fulanko
1f32b22937
Fix incorrect c# in OS.get_cmdline_args
2024-04-22 19:16:31 +02:00
bruvzg
a116801ec7
Improve TextEdit/LineEdit word selection.
2024-04-22 14:02:07 +03:00
Rémi Verschelde
e7dc4b4b6b
Merge pull request #90962 from TokageItLab/2or3
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Correct AnimationNode documentation where it mentions multiple inputs
2024-04-22 12:53:43 +02:00
Rémi Verschelde
bfca90acb7
Merge pull request #90935 from smix8/navdata_append
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Add NavigationMeshSourceGeometryData append functions
2024-04-22 12:53:32 +02:00
Rémi Verschelde
7599be9437
Merge pull request #90907 from KoBeWi/null_tile_exception
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Don't store TileMapLayer data if empty
2024-04-22 12:53:21 +02:00
Rémi Verschelde
ab57e8d5a3
Merge pull request #90834 from lyuma/surfacetool_create_from_arrays
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Expose `create_from_arrays` in SurfaceTool and cleanup some naming
2024-04-22 12:53:05 +02:00
Rémi Verschelde
bffaa98b13
Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
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Rework XR Trackers to have a common ancestor
2024-04-22 12:52:07 +02:00
Rémi Verschelde
504d01b61e
Merge pull request #90403 from bruvzg/file_resize
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[FileAccess] Implement `resize` method.
2024-04-22 12:51:55 +02:00
Rémi Verschelde
0b89b8b64c
Merge pull request #90368 from Naros/expose-classdb-is-enum-bitfield
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Expose `ClassDB::is_enum_bitfield` as `ClassDB::is_class_enum_bitfield`
2024-04-22 12:51:51 +02:00
Rémi Verschelde
79557e7d0b
Merge pull request #76725 from smix8/meshbake_blendshapemix_4.x
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Add option to bake a mesh from blend shape mix
2024-04-22 12:51:29 +02:00
smix8
2594c57361
Add NavigationMeshSourceGeometryData append functions
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Adds append functions to NavigationMeshSourceGeometryData.
2024-04-21 04:57:05 +02:00
Hugo Locurcio
b1a2394b3b
Use same colors for editor and running project for collision/path debug
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This harmonizes the appearance of collision shapes and paths between
the editor and running project, in both 2D and 3D.
This means that in 3D, paths are now green and shapes are now cyan
instead of light blue.
2024-04-21 00:58:08 +02:00
Silc Lizard (Tokage) Renew
1f02426b2f
Correct AnimationNode document where it mentions multiple inputs
2024-04-21 05:16:13 +09:00
Lyuma
a99756a07f
Expose create_from_arrays in SurfaceTool and cleanup some naming
2024-04-19 18:45:06 -07:00
Chris Cranford
fdf31011a5
Expose ClassDB::class_get_property_default_value method
2024-04-19 13:51:28 -04:00
Chris Cranford
c936ee54ee
Expose ClassDB::is_enum_bitfield
as ClassDB::is_class_enum_bitfield
2024-04-19 12:46:36 -04:00
kobewi
c7b6cf9f6d
Don't store TileMapLayer data if empty
2024-04-19 18:05:48 +02:00
Rémi Verschelde
fba6803486
Merge pull request #90876 from smix8/source_geometry_callback
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Add navigation mesh source geometry parsers and callbacks
2024-04-19 16:28:30 +02:00
Rémi Verschelde
00c847a629
Merge pull request #90862 from RadiantUwU/change_stuff
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Remove experimental flag from `remove_user_signal()`.
2024-04-19 16:28:18 +02:00
Rémi Verschelde
1bd6fe81ea
Merge pull request #89538 from CrayolaEater/feature/custom-aabb-gizmos
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Add Gizmo to display 3D custom AABB
2024-04-19 16:27:16 +02:00
smix8
58593d1bb7
Add navigation source geometry parser callbacks
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Adds navigation source geometry parser callbacks so that externals can hook their own geometry into the navigation mesh baking process.
2024-04-19 12:10:57 +02:00
Lyuma
bb9674c1b1
Set animation step from importers. Increase default step from 10 to 30 FPS.
2024-04-19 03:02:20 -07:00
Malcolm Nixon
823ae7b3fa
Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
2024-04-18 20:04:01 -04:00
Bogdan Inculet
8caa1b8783
Add Gizmo to display 3D custom AABB
2024-04-19 02:31:30 +03:00
Radiant
75bca7d112
Remove experimental flag.
2024-04-18 19:37:05 +03:00
Rémi Verschelde
2d884ba70c
Merge pull request #90797 from Geometror/vsnode-comment-compat
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[Compatibility] Add stub for VisualShaderNodeComment
2024-04-18 12:24:50 +02:00
Rémi Verschelde
be9b298317
Merge pull request #90780 from lyuma/skeletonik3d_compat
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Add SkeletonIK3D `get`/`set_interpolation` compat from #87888
2024-04-18 12:24:44 +02:00
Rémi Verschelde
866f2c56f7
Merge pull request #90674 from RadiantUwU/change_stuff
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Implement `Object.remove_user_signal(signal: StringName)`
2024-04-18 12:24:34 +02:00
Rémi Verschelde
1a89b60549
Merge pull request #90651 from Muller-Castro/folder-color
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Fix folder colors not present in editor dir dialog
2024-04-18 12:24:30 +02:00
Lyuma
cb7ef2b8de
Add SkeletonIK3D get/set_interpolation compat from #87888
2024-04-18 01:49:12 -07:00
Radiant
e263b11cdd
Implement remove_user_signal()
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Co-authored-by: Timothe Bonhoure <tbonhoure@ymail.Com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-04-18 11:22:59 +03:00
Hendrik Brucker
735c45dc8e
[Compatibility] Add stub for VisualShaderNodeComment
2024-04-18 02:39:29 +02:00
Hugo Locurcio
1e8526659c
Add minimum width/height to dialog buttons
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This makes buttons with short texts such as "OK" or "Close"
easier to click, especially on a touchscreen.
This is exposed to projects via `buttons_min_width` and `buttons_min_height`
theme items in AcceptDialog (and therefore ConfirmationDialog and FileDialog),
with the default values being 0 to preserve compatibility with existing projects.
2024-04-17 23:48:05 +02:00
Rémi Verschelde
ec2e394d04
Merge pull request #90766 from AThousandShips/file_doc
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[Doc] Clarify behavior of `FileAccess.get_line`
2024-04-17 10:59:17 +02:00
Rémi Verschelde
82b36cccc7
Merge pull request #90756 from vnen/gdscript-warning-enum-without-default
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GDScript: Warn when enum variable has no default
2024-04-17 10:59:07 +02:00
Rémi Verschelde
ce0744866d
Merge pull request #90747 from smix8/remove_constrain_avoidance
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Remove experimental `constrain_avoidance` from `NavigationRegion2D`
2024-04-17 10:58:55 +02:00
Rémi Verschelde
84457f66bb
Merge pull request #90189 from Naros/expose-goto-help
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Expose `goto_help` for GDExtension on `ScriptEditor`
2024-04-17 10:58:32 +02:00
Chris Cranford
d8f1287bcf
Expose goto_help
for GDExtension on ScriptEditor
2024-04-16 19:32:33 -04:00
Muller-Castro
c8ef9e6955
Fix folder colors not present in editor dir dialog
2024-04-16 16:21:49 -03:00
A Thousand Ships
b804193f08
[Doc] Clarify behavior of FileAccess.get_line
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Specifies that the line excludes any newline or carriage return
characters.
2024-04-16 19:22:40 +02:00
smix8
df66a55ef3
Remove experimental constrain_avoidance from NavigationRegion2D
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Removes experimental constrain_avoidance feature from NavigationRegion2D.
2024-04-16 18:02:53 +02:00
George Marques
f9048fcd7d
GDScript: Warn when enum variable has no default
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The default will always be set to `0`, so if it's not a valid value in
the enum, the warning is shown.
2024-04-16 11:46:59 -03:00
Rémi Verschelde
dc8e82b00a
Merge pull request #90730 from timothyqiu/root-auto-translate
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Add project setting for root node auto translate mode
2024-04-16 13:31:00 +02:00
Rémi Verschelde
8901e8776a
Merge pull request #90587 from clayjohn/reversez-shader-warn
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Warn users when assigning `VERTEX` directly to `POSITION` due to compatibility breakage from Reverse Z changes
2024-04-16 13:30:47 +02:00
Rémi Verschelde
7210d6cb43
Merge pull request #90358 from KoBeWi/finding_errors_in_other_apps
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Add `OS.get_process_exit_code()` method
2024-04-16 13:30:41 +02:00
kobewi
dce4a3e4c2
Add get_process_exit_code() method
2024-04-16 12:46:15 +02:00
Haoyu Qiu
8d1cb7e74c
Add project setting for root node auto translate mode
2024-04-16 11:02:04 +08:00
Hugo Locurcio
ed540964ee
Add an editor setting to import resources while unfocused
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This can be used to speed up iteration by starting the import process
earlier when saving files in the project folder. This also allows getting
visual feedback on changes without having to click the editor window,
which is useful with multi-monitor setups.
The downside is that this increases idle CPU usage and may steal CPU
time from other applications when importing resources, so this is
disabled by default.
2024-04-15 19:40:04 +02:00
kobewi
49e69fabba
Add automatic checking for engine updates
2024-04-15 15:08:27 +02:00
Rémi Verschelde
a44b0b6dc1
Merge pull request #90685 from timothyqiu/auto-translate-legacy
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Don't store deprecated `auto_translate` property
2024-04-15 10:00:38 +02:00
Rémi Verschelde
673e770a8d
Merge pull request #90575 from TokageItLab/boneattachment-performance
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Remove `bone_pose_updated` signal and replace it with the `skeleton_updated` signal
2024-04-15 10:00:26 +02:00
Haoyu Qiu
48f1e5b561
Don't store deprecated auto-translate property
2024-04-15 14:23:24 +08:00
Rémi Verschelde
41fc152232
Merge pull request #90633 from YeldhamDev/the_popup_is_not_wearing_any_panels
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Remove `Popup`'s unused "panel" style
2024-04-14 14:39:15 +02:00
Michael Alexsander
7c75355541
Remove Popup
's unused "panel" style
2024-04-13 15:18:12 -03:00
A Thousand Ships
d8cd7b2f9f
[Doc] Fix incorrect reference to input_pickable
2024-04-13 15:44:14 +02:00
Silc Lizard (Tokage) Renew
78a5ef4158
replace bone_pose_updated to skeleton_updated signal
2024-04-13 05:48:42 +09:00
clayjohn
2f83b400a8
Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes
2024-04-12 10:38:35 -07:00
bruvzg
88b3e68f93
[FileAccess] Implement resize
method.
2024-04-12 19:20:49 +03:00
Rémi Verschelde
c6942cc3f2
Merge pull request #90521 from KoBeWi/size_combinations
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Improve `custom_minimum_size` description
2024-04-12 11:16:53 +02:00
Rémi Verschelde
fcca9b330d
Merge pull request #90434 from smix8/path_simplify
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Add navigation path simplification
2024-04-12 11:16:47 +02:00
Amirtha Krishnan
85fb4439e3
doc: Clarify where printraw()
output can be seen in the OS terminal
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-04-12 10:52:18 +02:00
smix8
1c134f4a3d
Add navigation path simplification
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Adds navigation path simplification for NavigationServer and NavigationAgent.
2024-04-11 12:32:21 +02:00
kobewi
ece38cbe14
Improve custom_minimum_size description
2024-04-11 11:34:43 +02:00
smix8
5d6e8d7dff
Add option to bake a mesh from blend shape mix
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Adds option to bake a mesh from blend shape mix.
2024-04-10 23:35:28 +02:00
Rémi Verschelde
83b916bb00
Fix a doc and a test issue not caught by CI
2024-04-10 18:49:02 +02:00
Rémi Verschelde
fa1164343b
Merge pull request #90460 from Gamepro5/master
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Surface normals are not the same thing as collision normals for `move_and_slide()`
2024-04-10 14:22:40 +02:00
Rémi Verschelde
9c5e968bbc
Merge pull request #90432 from Rindbee/correctly-replace-scene-root-when-must_reload
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Correctly replace scene root when `must_reload` in `EditorData::check_and_update_scene()`
2024-04-10 14:22:29 +02:00
Rémi Verschelde
d899558bbc
Merge pull request #90407 from Calinou/doc-softbody3d-wind
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Document Area3D wind properties only affecting SoftBody3D
2024-04-10 14:22:12 +02:00
Rémi Verschelde
d68e04d0f5
Merge pull request #90389 from Krigu/update_documentation_for_camera_server_ios
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Doc: Add hint for required ios camera plugin in CameraServer documentation
2024-04-10 14:22:08 +02:00
Rémi Verschelde
4b82e90f86
Merge pull request #90056 from lyuma/get_skin_reference
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Expose `MeshInstance3D.get_skin_reference` and add docs
2024-04-10 14:22:04 +02:00