Commit Graph

2605 Commits

Author SHA1 Message Date
Rémi Verschelde eea48d9a1d
Merge pull request #60770 from KoBeWi/animetiles
Expose tile_texture property
2022-05-05 08:36:43 +02:00
kobewi 0b5289cadf Expose tile_texture property 2022-05-05 02:22:43 +02:00
Hugo Locurcio aaf8424d7e
Use physical keys for numpad emulation in the 3D editor
This makes numpad emulation work on non-QWERTY keyboard layouts
more reliably.
2022-05-05 01:33:47 +02:00
Rémi Verschelde 7774cbd8f2
Merge pull request #42298 from gvekan/stop-multimeshinstance-populate-reset
Stop reset of MultiMesh properties on populate
2022-05-05 00:35:24 +02:00
Haoyu Qiu 9c82c3581f Handle AssetLib repository config error 2022-05-04 22:19:21 +08:00
FireForge e8d1552af2 Add an inspector preview for BitMap 2022-05-02 09:16:34 +08:00
Hugo Locurcio 2bc036dad5 Add an external link editor icon
This replaces the existing "chainlink" instance icon that was
used for external links. That icon is still used for scene instancing.

The icon was designed by redlamp.

Co-authored-by: Taylor Wright <taylor@redlamp.org>
(cherry picked from commit 5626d026d8)
2022-04-27 12:30:31 +02:00
FireForge 994c0b7ce5 Fix UndoRedo in Gradient editor
(cherry picked from commit a384031326)
2022-04-27 12:26:10 +02:00
Haoyu Qiu d088128b43 Remove duplicate editor settings definitions 2022-04-27 15:26:46 +08:00
Rémi Verschelde 1f7a2328a3
Merge pull request #59338 from fire-forge/raycast2d-editor-3.x
[3.x] Add an editor handle for `RayCast2D.cast_to`
2022-04-27 07:57:00 +02:00
Haoyu Qiu 4e0547afe9 Add option to paste animation as duplicate
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2022-04-14 10:40:39 +08:00
Haoyu Qiu 65aac2cfae Fix popup dialog UI in AnimationTreePlayer editor 2022-04-13 16:49:47 +08:00
Rémi Verschelde 808f315325
Merge pull request #60058 from timothyqiu/select-frames-3.x 2022-04-12 14:43:54 +02:00
Haoyu Qiu 32488b46a6 Improve Select Frames dialog of SpriteFrames editor 2022-04-09 17:30:06 +08:00
Haoyu Qiu f0908df8b9 Disable "Open in Inspector" when there is no animation 2022-04-08 10:20:33 +08:00
Haoyu Qiu f196532de6 Focus filter LineEdit after Theme Type dialog popup 2022-04-07 17:14:53 +08:00
Haoyu Qiu f6251724af Add an explicit way to remove a theme type
Co-Authored-by: Yuri Sizov <yuris@humnom.net>
2022-04-05 11:51:15 +08:00
FireForge e97893ba0e Remove space in MeshLibrary editor button
(cherry picked from commit c0f2825f8b)
2022-03-28 23:50:30 +02:00
Haoyu Qiu 60fe14c595 Add TTR context for pagination button texts
(cherry picked from commit 81c21ebf39)
2022-03-28 23:49:23 +02:00
Haoyu Qiu b1044b9b86 Add property name style toggle to Inspector 2022-03-28 17:10:41 +08:00
Rémi Verschelde ffea68a4e8
Merge pull request #59501 from timothyqiu/tileset-icons-3.x
[3.x] Fix icons for tile bitmask copy & paste buttons
2022-03-25 08:01:16 +01:00
Haoyu Qiu 60511e9fd9 Update default proxy port to 8080 2022-03-25 13:17:02 +08:00
Haoyu Qiu 3b52200e01 Fix icons for tile bitmask copy & paste buttons 2022-03-25 11:11:27 +08:00
Rémi Verschelde 39ad3a02be
Merge pull request #48327 from Blackiris/fix-create-skeleton-physical-bones-3.x 2022-03-21 11:26:56 +01:00
FireForge da18e44803 Add a RayCast2D.cast_to editor handle 2022-03-19 23:23:11 -05:00
Rémi Verschelde cec7fc4ffe
Merge pull request #58479 from ChronicallySerious/use-time-in-vcs
Use Time singleton in VersionControlEditorPlugin
2022-03-18 20:34:56 +01:00
ChronicallySerious 9e978bf989 Use Time singleton in VersionControlEditorPlugin
Instead of displaying the exact string, now Godot uses the Time
singleton to calculate the date string from the UTC Unix timestamp and
also uses Time's timezone offset conversion to string function
2022-03-19 00:50:37 +05:30
FireForge d76c9f8d92 Add a GradientTexture2D editor plugin 2022-03-18 13:18:10 -05:00
Haoyu Qiu 8eb539d5c1 More icon updates on theme change
(cherry picked from commit 0ac6e6acbe)
2022-03-17 14:45:19 +01:00
Rémi Verschelde a6762a30b5
Merge pull request #59138 from timothyqiu/sprite-frames-editor-3.x 2022-03-15 09:11:04 +01:00
Haoyu Qiu 9031d264e4 Improves SpriteFrames editor 2022-03-15 09:12:46 +08:00
Haoyu Qiu 95c672e1b4 Separate 2D grid visibility and grid snap 2022-03-15 08:52:21 +08:00
Hugo Locurcio 5f9c13b980
Improve display of freelook/zoom speed indicator bars in the 3D editor
- Use a different color for freelook and zoom speed bars.
- Use a shadow for the text to make it readable on any background.
2022-03-13 22:59:21 +01:00
Haoyu Qiu f280712215 Fix missing grid lines when TileMap has half offset 2022-03-13 17:20:43 +08:00
Rémi Verschelde 7c49b8e70f
Merge pull request #59009 from timothyqiu/tile-map-grid-3.x
[3.x] Improve TileMap editor grid
2022-03-12 22:06:54 +01:00
Haoyu Qiu 36ec71bcef Hide smart snapping line when guideline dragging ends
(cherry picked from commit b255efba7c)
2022-03-12 15:10:28 +01:00
Markus Sauermann 93447eb1ae Use get_cursor_shape for identifying the cursor shape in AnimationNodeStateMachineEditor
get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.

Fix minor issue with selection order.

(cherry picked from commit 0d96dbcb2a)
2022-03-12 15:10:14 +01:00
Haoyu Qiu 15aab4cde0 Remove unused code in `AnimationPlayerEditor::_update_animation_list_icons()`
(cherry picked from commit 6a1e3380f8)
2022-03-12 14:45:35 +01:00
Haoyu Qiu 86ec09faf5 Improve TileMap editor grid 2022-03-11 10:41:30 +08:00
Rémi Verschelde ae036e823b
Merge pull request #58694 from Calinou/editor-frame-time-color-3.x 2022-03-10 21:11:17 +01:00
Rémi Verschelde b0376ff494
Merge pull request #58851 from timothyqiu/tileset-zoom 2022-03-10 21:06:02 +01:00
Haoyu Qiu 3b04f59354 Fix some Animation panel icons not updating after theme change
(cherry picked from commit 83828c7d1b)
2022-03-10 19:02:01 +01:00
Haoyu Qiu c2297215e3 Fix TextureRegion editor grid color for light themes
(cherry picked from commit af16e099ea)
2022-03-10 19:01:53 +01:00
Haoyu Qiu 2c3646b37b Add missing i18n to various strings
(cherry picked from commit 25d93200c8)
2022-03-10 19:01:52 +01:00
Haoyu Qiu 5514126234 Don't show Lock & Group buttons for nodes hidden by CanvasLayer
(cherry picked from commit fb999ebe22)
2022-03-10 17:18:41 +01:00
Haoyu Qiu 2ccd4fd030 Fix animation resource name after duplication
(cherry picked from commit 8dc12135cd)
2022-03-10 17:18:41 +01:00
Haoyu Qiu 86bcac5a5e Fix text color of TileMap editor info overlay 2022-03-10 19:12:40 +08:00
Haoyu Qiu 84a27308c1 Use ToolSelect icon for TileMap editor select button 2022-03-09 14:33:09 +08:00
Haoyu Qiu cc65147250 Update scroll position when zooming TileSet editor 2022-03-07 13:01:39 +08:00
Hugo Locurcio 2e6a305b8f
Improve display for unsupported debug draw modes in GLES2
- Don't disable the Normal option as it technically can be chosen
  (it's the default).
- Use a text suffix in addition to the tooltip.
2022-03-05 22:03:39 +01:00