Juan Linietsky
16757a80a8
Fix AltGR getting stuck on Windows right alt-tab
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Fixes #28511 .
(cherry picked from commit e01452adb0
)
2023-03-06 13:01:54 +01:00
Rémi Verschelde
8edd526c2c
Merge pull request #73781 from BZ1234567890/issue-73305-b3x
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[3.x] iOS: Implement missing gamepad.buttonOptions, buttonMenu, and buttonHome joy buttons
2023-03-06 12:51:57 +01:00
Rémi Verschelde
d2ac29abe3
Merge pull request #74469 from m4gr3d/configure_snapshot_publish_version_3x
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[3.x] Configure maven central snapshot versions for the Godot Android library
2023-03-06 12:38:49 +01:00
Rémi Verschelde
f9b2429248
Merge pull request #74399 from necrashter/3.x-android-vk-height
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[3.x] Use the new API for virtual keyboard height detection on Android, bugfix for old API
2023-03-06 12:38:27 +01:00
Rémi Verschelde
0cee4a85f5
Merge pull request #74284 from Calinou/doc-shell-open-uri-encode-3.x
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Document using `String.percent_encode()` with `OS.shell_open()` (3.x)
2023-03-06 12:38:04 +01:00
Rémi Verschelde
e8c9b251ef
Merge pull request #74196 from YeldhamDev/accent_backport
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Backport a simpler version of the accent color for check icons
2023-03-06 12:37:41 +01:00
Rémi Verschelde
b810045a12
Merge pull request #74128 from RedworkDE/net-debug-crash-3x
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[3.x] C#: Fix crash when errors occur before language initialization.
2023-03-06 12:37:19 +01:00
Rémi Verschelde
d627f4f80d
Merge pull request #74085 from AThousandShips/tree_set_selected_3_x
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[3.x] Backport Tree::set_selected
2023-03-06 12:36:56 +01:00
Rémi Verschelde
02f3b4328a
Merge pull request #73851 from smix8/add_collision_exception_error_msg_3.x
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[3.x] Add error messages for collision exception functions
2023-03-06 12:36:30 +01:00
Fredia Huya-Kouadio
0e2292f341
Configure maven central snapshot versions for the Godot Android library
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A snapshot version is a version that has not yet been released which allows us to deploy the same transient version incrementally, without requiring projects to upgrade the artifact version they're consuming. Those projects can use the same version to get an updated snapshot version.
2023-03-06 01:29:41 -08:00
Rémi Verschelde
62b6529fed
CI: Pin SCons to 4.4.0, the new 4.5.0 is broken
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(cherry picked from commit 85bb561713
)
2023-03-06 10:10:45 +01:00
necrashter
9bdb585318
Use the new API for virtual keyboard height detection on Android, bugfix
2023-03-06 00:24:09 +03:00
Hugo Locurcio
1a6343729b
Document using `String.percent_encode()` with `OS.shell_open()`
2023-03-03 11:17:21 +01:00
Michael Alexsander
7173565250
Backport a simpler version of the accent color for check icons
2023-03-01 20:35:59 -03:00
RedworkDE
5766134610
[3.x] C#: Fix crash when errors occur before language initialization.
2023-02-28 23:01:24 +01:00
Ninni Pipping
8185fa8e2a
[3.x] Backport Tree::set_selected
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Backport function from godotengine#68448
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-02-27 20:26:15 +01:00
Rémi Verschelde
e90ac4b0e7
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
anvilfolk, Bromeon, Maran23, RedworkDE, snailrhymer, vonagam
Thanks to all contributors and donors for making Godot possible!
(cherry picked from commit 6296b46008
)
2023-02-24 14:52:25 +01:00
smix8
c7a92f68a1
Add error messages for collision exception functions
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Adds error messages to collision exception functions when used with the wrong object/node instead of failing silently.
2023-02-24 00:36:30 +01:00
BZ1234567890
0a85e4db71
iOS: Implement missing gamepad.buttonOptions, buttonMenu, and buttonHome joy buttons
2023-02-22 21:14:54 +01:00
lawnjelly
ca823e16e4
Merge pull request #73629 from lawnjelly/bvh_mutex_fix_3
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[3.x] BVH - fix lockguards for multithread mode
2023-02-20 17:26:14 +00:00
lawnjelly
5639be5f4f
BVH - fix lockguards for multithread mode
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Due to a lack of variable name, the BVH lock guards lifetimes previously did not cover the whole function call.
2023-02-20 15:43:19 +00:00
Rémi Verschelde
0cba0a0032
Merge pull request #73218 from akien-mga/3.x-fix-tileset-collisionshape-resize
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[3.x] TileSet: Fix resizing collision shape when vertex is outside the tilesheet
2023-02-17 12:15:50 +01:00
Rémi Verschelde
89788cdcc2
Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan
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[3.x] Fix hanging if audiostream's pitch_scale is NaN
2023-02-17 12:15:27 +01:00
Rémi Verschelde
8adf26540c
Merge pull request #69200 from tbveralrud/ios-touch-leak-fix-3.x
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iOS: Fix memory leak on touch input [3.x]
2023-02-17 12:15:00 +01:00
Travis Veralrud
28b11a0785
iOS: Fix memory leak on touch input
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Replaces iOS gesture with touch implementation
Fixes #66422
Remove godot_view_gesture_recognizer
It's now unused.
Remove input_devices/pointing/ios/touch_delay
Unused with removal of gesture.
Remove unused methods from interface
Implementation made obsolete in prior commit
Style conformance
2023-02-15 21:38:55 -08:00
Aaron Franke
50b45d6b17
Merge pull request #73251 from aaronfranke/3.x-viewport-doc
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[3.x] Improve the clarity of Viewport's documentation
2023-02-15 16:25:36 -06:00
Aaron Franke
1949b7c652
[3.x] Improve the clarity of Viewport's documentation
2023-02-13 16:23:07 -06:00
DashCell
424bda217c
TileSet: Fix resizing collision shape when vertex is outside the tilesheet
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Fixes #34970 .
2023-02-13 13:20:48 +01:00
Rémi Verschelde
8104416337
Merge pull request #73127 from akien-mga/uwp-google-angle
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UWP: Fix build with Google ANGLE not supporting EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER
2023-02-13 13:09:29 +01:00
Rémi Verschelde
bd177bb1cd
Merge pull request #73126 from akien-mga/uwp-clipboard-fix
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UWP: Fix app crash when `managed_object->update_clipboard()` is called
2023-02-13 13:09:05 +01:00
Rémi Verschelde
b53302891a
Merge pull request #73206 from akien-mga/3.x-rtl-custom_effects-fix-hint
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RichTextLabel: Fix hint string for custom_effects property
2023-02-13 13:08:36 +01:00
Rémi Verschelde
48217503c5
Merge pull request #68576 from Maran23/rich-text-label-bbcode-color-tag-fix
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[3.x] Fix RichTextLabel: BBCode [color] tags are not counting in font char spacing
2023-02-13 13:08:13 +01:00
Rémi Verschelde
91006a4e6b
Merge pull request #73199 from m4gr3d/fix_scene_tree_long_press_rename_conflicts_3x
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[3.x] Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality
2023-02-13 13:07:47 +01:00
Rémi Verschelde
77bac1310c
Merge pull request #72958 from lawnjelly/android_update_vital_only
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Default update_vital_only to true for Android and Web editor
2023-02-13 13:06:58 +01:00
Rémi Verschelde
32b3ef7727
RichTextLabel: Fix hint string for custom_effects property
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Fixes #73190 .
2023-02-13 09:26:32 +01:00
Fredia Huya-Kouadio
6528f984fe
Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality
2023-02-12 21:20:51 -08:00
lawnjelly
fda3acd94d
Merge pull request #73070 from winterpixelgames/bugfix/linebuilder_box_uvs_3.x
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[3.x] Fix Line2D UVs when using BOX end cap mode
2023-02-12 18:35:53 +00:00
Antokolos
eebc983df8
UWP: Fix build with Google ANGLE not supporting EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER
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EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is not present in Google ANGLE,
and Microsoft ANGLE is outdated and not supported anymore.
2023-02-11 22:52:37 +01:00
Antokolos
f5693969f0
UWP: Fix app crash when `managed_object->update_clipboard()` is called
2023-02-11 22:50:32 +01:00
Brian Semrau
70316aab91
Fix Line2D UVs when using BOX end cap mode
2023-02-10 20:45:31 -05:00
lawnjelly
0876a16bde
Default update_vital_only to true for Android and Web editor
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Android devices will typically be powered from battery. This PR defaults the editor on Android to use `update_vital_only` mode, using as little power as possible, in order to conserve battery.
Also shows the update spinner by default, to emphasize that vital updates only is occurring, and allow easy switching out of the mode.
2023-02-09 17:58:18 +00:00
Rémi Verschelde
7722461dc5
Merge pull request #72496 from m4gr3d/implement_file_provider_3x
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[3.x] Implement file provider capabilities
2023-02-01 13:06:55 +01:00
Rémi Verschelde
617f5c5580
Merge pull request #64424 from RandomShaper/safe_input_synth_3.x
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[3.x] Warn users about unsafe usage of `InputEvent`
2023-02-01 13:06:32 +01:00
Rémi Verschelde
44656e8328
Merge pull request #72386 from smix8/navigation_config_warnings_3.x
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Fix navigation related nodes not propagating parent class config warnings
2023-02-01 13:06:06 +01:00
Rémi Verschelde
fb846d3522
Merge pull request #71425 from Calinou/spinbox-add-independent-arrow-step-3.x
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Add independent spinbox arrow step precision
2023-02-01 13:05:43 +01:00
Fredia Huya-Kouadio
b04c9a71f4
Implement file provider capabilities
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The previously used file sharing api was restricted after Android N causing the engine to crash whenever used on devices running Android N or higher.
2023-02-01 01:01:20 -08:00
Fredia Huya-Kouadio
aed400cce2
Merge pull request #71654 from m4gr3d/increase_scroll_bar_size_for_touchscreen_3x
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[3.x] Update the size of the scrollbar for the editor on touchscreen devices
2023-01-31 21:52:03 -08:00
Pedro J. Estébanez
9cd84224bd
Warn users about unsafe usage of InputEvent
2023-01-31 14:41:27 +01:00
smix8
b5213cceac
Fix navigation related nodes not propagating parent class config warnings
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Fixes that navigation related nodes do not propagate config warnings from their parent classes.
2023-01-30 16:26:42 +01:00
Rémi Verschelde
9b0f0a7136
Merge pull request #72110 from m4gr3d/implement_godot_editor_3_kill_process
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[3.x] Provide a delegate implementation for the `killProcess` logic on Android
2023-01-26 13:21:55 +01:00