ZuBsPaCe
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c69afe4948
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Fixes following Visual Studio 2013 compile error on windows:
audio_stream_opus.h(57) : error C2864: 'AudioStreamPlaybackOpus::osrate' : a static data member with an in-class initializer must have non-volatile const integral type
See: http://stackoverflow.com/questions/2454019/why-arent-static-const-floats-allowed
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2015-10-03 00:38:43 +02:00 |
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Juan Linietsky
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5ddbef1351
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Merge pull request #2563 from vnen/opus-support
Add support for Opus audio format
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2015-10-02 14:31:29 -03:00 |
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George Marques
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6e87314d83
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Add support for Opus audio format
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2015-10-02 14:25:38 -03:00 |
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Juan Linietsky
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2c45ee5e1c
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Merge pull request #2562 from romulox-x/clear_fix
removed extra viewport clear
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2015-10-01 17:33:45 -03:00 |
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romulox_x
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187c000ab5
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removed unnecessary clear, which prevented root viewport from working right when told not to clear
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2015-10-01 13:30:10 -07:00 |
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Juan Linietsky
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e055247b17
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-Added ability to use cubic interpolation on image resize (little more quality on non-po2 resizing)
-Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar
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2015-10-01 16:25:36 -03:00 |
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punto-
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0840303a9c
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Merge pull request #2548 from romulox-x/iCloud
Initial iCloud implementation
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2015-09-28 17:20:16 +02:00 |
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Juan Linietsky
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8154dff3d0
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Merge pull request #2528 from MarianoGnu/sprite-edit
SpriteRegionEditor
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2015-09-28 09:32:42 -03:00 |
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MarianoGNU
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3e6aaec193
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Add SpriteRegionEditor and update Polygon2DUVEditor
Both with snap and grid support
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2015-09-28 00:06:06 -03:00 |
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steve
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b4daeda48b
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improved iCloud build option description
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2015-09-27 17:21:32 -07:00 |
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steve
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1fe5cc8e1d
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Initial iCloud implementation, supporting key value pairs
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2015-09-27 16:54:20 -07:00 |
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Juan Linietsky
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f141df95a6
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Merge pull request #2546 from akien-mga/windows-stderr
Hide stderr when trying to detect mingw binaries on posix
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2015-09-27 11:41:44 -03:00 |
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Rémi Verschelde
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be51861310
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Hide stderr when trying to detect mingw binaries on posix
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2015-09-27 16:31:19 +02:00 |
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Juan Linietsky
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afbb0ca8d7
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Merge pull request #2543 from akien-mga/documentation-update
Documentation update: Sample{,Library,Player,Player2D}
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2015-09-26 19:15:54 -03:00 |
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Rémi Verschelde
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7c1a79089a
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Update documentation for all Sample* classes
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2015-09-26 23:58:12 +02:00 |
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Rémi Verschelde
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2caf1548a5
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Fix return type of get_reverb_room
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2015-09-26 23:58:11 +02:00 |
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Juan Linietsky
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9e54b5c62b
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Merge pull request #2538 from akien-mga/polyphony
Small renaming and bug fixing in SamplePlayer
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2015-09-26 18:31:23 -03:00 |
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Rémi Verschelde
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092f84642c
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Rename voice_set_volume argument to p_volume to avoid confusion
This argument is indeed expected to be a volume on a linear scale (not dB),
typically from 0.0 to 1.0, though it can go higher than 1.0.
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2015-09-26 22:43:34 +02:00 |
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Rémi Verschelde
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3d7740ba17
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Fix default/filter/* parsing in _get
Closes #2542. The actual flaw was identified by @reduz.
Also fix a typo.
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2015-09-26 21:06:12 +02:00 |
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Rémi Verschelde
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1e147c4945
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Fix some copy-paste mistakes in linear/db volume functions
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2015-09-26 21:06:12 +02:00 |
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Rémi Verschelde
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3bf24eeb6b
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Rename _voice_count to _polyphony in SamplePlayer to be consistent with SamplePlayer2D
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2015-09-26 21:06:12 +02:00 |
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Juan Linietsky
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d5579b1506
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Merge pull request #2458 from TheHX/text_edit_hscroll
Fix HScrollBar of TextEdit
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2015-09-26 08:49:47 -03:00 |
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Juan Linietsky
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10e7871091
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Merge pull request #2533 from eska014/fix-visibility-notification-propagation
Fix propagation of `NOTIFICATION_VISIBILITY_CHANGED`
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2015-09-26 00:59:19 -03:00 |
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Juan Linietsky
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6f0df4e80c
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Merge pull request #2534 from eska014/unpress-hidden-buttons
Fix BaseButtons remaining pressed when hiding while pressed down
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2015-09-26 00:53:38 -03:00 |
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eska
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6ee2a84e8a
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Clarify BaseButton::is_pressed() documentation
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2015-09-26 05:48:51 +02:00 |
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eska
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ce2faae2c5
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Fix BaseButtons remaining pressed when hiding them while pressing them down
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2015-09-26 03:06:42 +02:00 |
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eska
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b9bb2ab9c0
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Fix propagation of NOTIFICATION_VISIBILITY_CHANGED
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2015-09-26 02:23:19 +02:00 |
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Juan Linietsky
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875eb7fe51
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Merge pull request #2532 from akien-mga/documentation-update
Documentation update: TileSet and Timer
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2015-09-25 15:56:26 -03:00 |
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Rémi Verschelde
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4abc7f5740
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Update documentation for TileSet and Timer
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2015-09-25 20:45:00 +02:00 |
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Rémi Verschelde
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c69ea708fa
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Sync classes reference template with current code base
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2015-09-25 17:54:24 +02:00 |
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Juan Linietsky
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52eebdc001
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Merge pull request #2449 from leezh/label-valign-fix
reworked Label class
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2015-09-25 11:29:49 -03:00 |
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Juan Linietsky
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447c319f2c
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Merge pull request #2502 from vnen/fix-itemlist-typo
Fix ItemList typo in binding
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2015-09-25 11:27:50 -03:00 |
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Juan Linietsky
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9962518ffd
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-09-24 18:07:13 -03:00 |
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Juan Linietsky
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82a3304458
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Added ability to set custom mouse cursors. Not hardware accelerated yet.
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2015-09-24 18:06:15 -03:00 |
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Juan Linietsky
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f6957eb154
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Merge pull request #2514 from akien-mga/reference-edition
Document TileMap class
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2015-09-24 18:05:10 -03:00 |
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Juan Linietsky
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06d21dfafa
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Merge pull request #2523 from leezh/boxcontainer-align
added alignment to BoxContainer
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2015-09-24 10:16:31 -03:00 |
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Zher Huei Lee
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c38808b5b1
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added alignment to BoxContainer
Allows aligning contents of VBoxContainer and HBoxcontainer without
having to insert expanding spacers.
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2015-09-24 14:07:53 +01:00 |
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Rémi Verschelde
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d55274b5b0
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Document TileMap class
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2015-09-23 23:05:47 +02:00 |
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Juan Linietsky
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20a1c765db
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Merge pull request #2512 from bojidar-bg/patch-2
Flip < and > in String::xml_escape.
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2015-09-23 15:43:37 -03:00 |
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Bojidar Marinov
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ca11b2fa4b
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Fix _xml_unescape, as suggested by @reduz
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2015-09-23 21:40:24 +03:00 |
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Bojidar Marinov
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a7f0846a6b
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Flip < and > in String::xml_escape. Close #2511
Before > referred to < and < to >, which is incorrect...
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2015-09-23 21:33:31 +03:00 |
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Juan Linietsky
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eea52d44c7
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Merge pull request #2504 from vnen/fix-collisionshape-add-bug
Check if shape is valid before referencing it
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2015-09-23 12:46:15 -03:00 |
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Juan Linietsky
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52ad0b0b2a
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Merge pull request #2509 from bojidar-bg/reference-update
Update descriptions for Vector2 and Vector2Array
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2015-09-23 11:50:34 -03:00 |
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Juan Linietsky
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a3ed71806d
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Merge pull request #2508 from bojidar-bg/patch-1
Fix a bug with doctool
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2015-09-23 11:43:03 -03:00 |
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Bojidar Marinov
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f41ed99df2
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Update descriptions for Vector2 and Vector2Array
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2015-09-23 17:41:02 +03:00 |
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Bojidar Marinov
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6adb5ed440
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Regenerate docs
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2015-09-23 17:34:07 +03:00 |
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Bojidar Marinov
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38a5e023af
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Fix a bug with doctool (" >")
Please test, this was made from GitHub GUI, so couldn't test it myself.
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2015-09-23 17:16:39 +03:00 |
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George Marques
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5ff0b69dae
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Move the shape test to a little sooner
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2015-09-22 21:30:37 -03:00 |
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George Marques
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e68f04b9d0
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Check if shape is valid before referencing it
See the comment from @MartiniMoe at #2366.
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2015-09-22 20:27:48 -03:00 |
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Juan Linietsky
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4fef36825e
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Merge pull request #2503 from eska014/master
Add missing `return` so Visual Studio compiles again
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2015-09-22 09:38:46 -03:00 |
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