Juan Linietsky
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0c9a2244d7
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make animation work again in P3d demo, fixes #3151
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2016-01-10 17:59:24 -03:00 |
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Juan Linietsky
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f6798d9d73
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-Made tile parameter work, fixes #3167
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2016-01-10 17:45:41 -03:00 |
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Juan Linietsky
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cb9dfd5d28
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avoid crash with empty concavepolygonshape, fixes #3169
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2016-01-10 17:25:20 -03:00 |
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Juan Linietsky
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eb7901c8b8
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-Project settings can properly add/remove properties again, fixes #3177
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2016-01-10 17:08:02 -03:00 |
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Juan Linietsky
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027072728e
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restored quit to project list keybinding, but kept change for OSX, closes #3185
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2016-01-10 15:57:24 -03:00 |
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Juan Linietsky
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1aaf507ffb
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change intersect_ray function to discriminate pickable objects, fixes #3203
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2016-01-10 15:54:57 -03:00 |
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Juan Linietsky
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729ab84a49
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wrong extensions shown when saving resources fixed
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2016-01-10 15:38:47 -03:00 |
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Juan Linietsky
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52e53d4513
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-Added a new mode, WRITE_READ to File, to recover compatibility with old projects but also achieve desired functionality. Closes #3272
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2016-01-10 15:15:04 -03:00 |
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Juan Linietsky
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4fdab4f555
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added a new function to escape properly json, fixes #3282
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2016-01-10 15:01:06 -03:00 |
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Juan Linietsky
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0b472764e4
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forgot initialization of path in filesystem dock, fixes #3295
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2016-01-10 14:38:45 -03:00 |
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eska
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56e65f9e29
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Enable ALSA driver in non-linux X11 when available
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2016-01-10 17:52:15 +01:00 |
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Franklin Sobrinho
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56bc005643
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Fix script highlighting for classes that begin with "_"
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2016-01-10 12:20:04 -03:00 |
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Juan Linietsky
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cc34e0dee9
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Make sure variant parser actually writes floats when float property is requested, closes #3301
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2016-01-10 11:51:05 -03:00 |
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MarianoGNU
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21b5e9eef4
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Allow to paste resources in inspector when text_hint indicates multiple types
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2016-01-10 11:33:45 -03:00 |
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MarianoGNU
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3169b66d15
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fix: TouchScreenButton should stop propagating action when button is removed from scene
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2016-01-10 10:36:43 -03:00 |
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Juan Linietsky
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6c8cf30697
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-fix stray file left open when parsing configuration, closes #3299
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2016-01-10 10:00:58 -03:00 |
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Juan Linietsky
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f5a3c1ccde
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make sure file is closed if something fails
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2016-01-10 09:59:14 -03:00 |
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Juan Linietsky
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3a3ce982b0
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removed this fix, which brought more problems than solutions
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2016-01-10 00:26:35 -03:00 |
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Juan Linietsky
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c9852501a4
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Fix bug related to EOF in Android FileAccess
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2016-01-09 20:50:45 -03:00 |
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Alexander Holland
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151e9600aa
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comment some print_lines
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2016-01-09 23:53:34 +01:00 |
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Ariel Manzur
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d199ed344d
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removed prints
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2016-01-09 19:51:05 -03:00 |
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Rémi Verschelde
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662ed9ca8d
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Merge pull request #3293 from eska014/fix-fbsd-pthread
Fix build (pthread renaming) on Open/FreeBSD
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2016-01-09 16:18:55 +01:00 |
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eska
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a6c1a5c6d0
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Fix pthread renaming in Open/FreeBSD
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2016-01-09 15:56:31 +01:00 |
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Rémi Verschelde
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9e143a52ba
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Merge pull request #3291 from mrezai/fix-gradle-repositories
Fix maven repositories bug
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2016-01-09 15:32:42 +01:00 |
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mrezai
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50cbe736de
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Fix maven repositories bug
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2016-01-09 16:51:22 +03:30 |
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Rémi Verschelde
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dbdce7d6f5
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Merge pull request #3289 from TheHX/pr-warnings
Fix some error messages
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2016-01-09 12:50:20 +01:00 |
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Franklin Sobrinho
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7fa233cd89
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Fix some error messages
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2016-01-09 08:35:57 -03:00 |
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Juan Linietsky
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292e8bf0ab
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fix issues related to StringArray parsing
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2016-01-08 21:09:13 -03:00 |
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Juan Linietsky
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176afb2feb
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-Use simpler methods for parsing simple tags, fixes #3274
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2016-01-08 19:03:17 -03:00 |
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Ariel Manzur
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e291294c79
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fixes debug_release build
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2016-01-08 17:55:52 -03:00 |
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Juan Linietsky
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6a29edf048
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removed unnecesary comma in gradle template
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2016-01-08 17:55:13 -03:00 |
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Juan Linietsky
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225a1b26f4
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Merge branch 'master' of https://github.com/godotengine/godot
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2016-01-08 17:53:51 -03:00 |
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Juan Linietsky
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40ba22631b
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Renamed godot domain from com.android.godot (which was incorrect) to org.godotengine.godot
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2016-01-08 17:53:00 -03:00 |
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Rémi Verschelde
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515567d491
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Merge pull request #3282 from TheHX/pr-script-debugger
Fix debugger close button and script editor "Show Debugger"
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2016-01-08 20:50:41 +01:00 |
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Franklin Sobrinho
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514eed4072
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Fix debugger close button and script editor "Show Debugger"
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2016-01-08 16:43:50 -03:00 |
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Rémi Verschelde
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e3d4a851b7
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Merge pull request #3280 from neikeq/issue_3227
Fix TileSet not refreshed after exporting without merge
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2016-01-08 18:04:36 +01:00 |
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Ignacio Etcheverry
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b4602567cf
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Fix TileSet not refreshed after exporting without merge
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2016-01-08 17:54:13 +01:00 |
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Rémi Verschelde
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3ad263eafe
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Merge pull request #3279 from neikeq/issue_3259
Fix TextEdit caret being drawn when outside the visible region
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2016-01-08 17:42:02 +01:00 |
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Juan Linietsky
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401622cc22
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-Removed ANT build system for Android, as it was deprecated by Google
-Added new Gradle build system, as it is the required build system
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2016-01-08 13:36:44 -03:00 |
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Ignacio Etcheverry
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02d1ef8ca6
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Fix TextEdit caret drawn when outside the visible region
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2016-01-08 17:33:42 +01:00 |
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Rémi Verschelde
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405cfb6da2
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Merge pull request #3278 from neikeq/issue_305
Close scene menu option asks for confirmation only if there are unsaved changes
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2016-01-08 17:03:58 +01:00 |
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Ignacio Etcheverry
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43b292de1e
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Scene->Close scene: ask confirmation only when unsaved changes
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2016-01-08 16:53:47 +01:00 |
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Rémi Verschelde
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516ebbadb9
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Merge pull request #3277 from d3v0x/3221_range-minus-zero-fix
do not return zero with minus-sign within range value, fixes #3221
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2016-01-08 16:07:39 +01:00 |
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Richard Nespithal
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b123bc4a2a
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do not return zero with minus-sign within range value, fixes #3221
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2016-01-08 15:57:03 +01:00 |
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Franklin Sobrinho
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7fa3bd4e78
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Quick open now can open multiple scenes and scripts
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2016-01-08 08:27:34 -03:00 |
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Rémi Verschelde
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ecbc6574fe
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Use better icon by @MarianoGnu
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2016-01-08 07:33:26 +01:00 |
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hondres
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c632c13c66
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Add some joystick functions to input. Enables manipulation of mappings at runtime
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2016-01-08 00:40:41 +01:00 |
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Rémi Verschelde
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79c1392d17
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Merge pull request #3269 from neikeq/numpad_arrows
TextEdit/LineEdit: Handle numpad when NumLock is disabled
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2016-01-07 23:11:05 +01:00 |
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Ignacio Etcheverry
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6541f6418e
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TextEdit/LineEdit: Handle numpad PageUp, PageDown, Home and End
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2016-01-07 22:59:23 +01:00 |
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Ignacio Etcheverry
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a825cfd932
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TextEdit/LineEdit: Handle numpad arrows if NumLock is disabled
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2016-01-07 21:51:47 +01:00 |
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