smix8
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c9b152bd0c
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Change NavigationMesh to also parse collision shapes by default
Changes NavigationMesh parse geometry types to include collision shapes as well by default.
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2024-08-01 14:41:49 +02:00 |
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Will Thompson
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4fb07d4608
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Font: Fix typo in get_supported_variation_list example
FontVariation.set_base_font is a function, not a property. The property
is FontVariation.base_font.
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2024-07-31 23:16:30 +02:00 |
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Rémi Verschelde
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6cd2876c98
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i18n: Sync translations with Weblate
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2024-07-31 17:56:37 +02:00 |
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bruvzg
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1dfcbccfe6
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[macOS] Fix is_process_running and kill for bundled apps.
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2024-07-31 16:54:53 +02:00 |
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Rémi Verschelde
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6d46399bc9
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Merge pull request #94879 from KoBeWi/color_conjuring_tricks
Document alternatives to some static Color methods
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2024-07-29 15:17:40 +02:00 |
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Rémi Verschelde
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9a8f18b9bf
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Merge pull request #94796 from kus04e4ek/backfall
Windows: Fall back to D3D12 if Vulkan is not supported and vice versa
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2024-07-29 15:17:26 +02:00 |
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Rémi Verschelde
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c2bf146fb6
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Merge pull request #94842 from edassis/master
Fix typo in Array's `sort()` method description
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2024-07-28 17:47:02 +02:00 |
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Rémi Verschelde
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53ab23f7d7
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Merge pull request #94821 from kitbdev/fix-textedit-scroll-suffix
Fix `TextEdit` scroll properties editor hint suffix
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2024-07-28 17:46:48 +02:00 |
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Rémi Verschelde
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1322fd3a87
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Merge pull request #94745 from anniryynanen/shortcut-input-too
Update documentation for places to receive InputEventShortcut
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2024-07-28 17:46:35 +02:00 |
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kobewi
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7cc0df6b46
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Document alternatives to some static Color methods
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2024-07-28 17:30:02 +02:00 |
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Eduardo Assis
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5ada090d74
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Fix typo in Array's sort() method description
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2024-07-27 16:13:42 -03:00 |
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Kusok
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d30c1e6a8f
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Fall back to D3D12 if Vulkan is not supported and vice versa
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2024-07-27 16:17:20 +08:00 |
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kit
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36677798f1
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Fix TextEdit scroll properties editor hint suffix
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2024-07-26 18:18:29 -04:00 |
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Anni Ryynänen
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a56391be99
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Update documentation for places to receive InputEventShortcut
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2024-07-26 16:56:27 +03:00 |
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Thad Guidry
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1ea55ae075
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Add link to notification docs in SceneTree docs
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2024-07-26 13:26:26 +02:00 |
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Hugo Locurcio
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905e060777
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Document update spinner never displaying with --debug-canvas-item-redraw
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2024-07-24 18:09:08 +02:00 |
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Mikael Hermansson
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a559a1c6d8
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Bind PhysicsServer*D::body_set_state_sync_callback
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2024-07-23 13:30:44 +02:00 |
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Rémi Verschelde
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b94b405d4b
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i18n: Sync translations with Weblate
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2024-07-22 16:38:48 +02:00 |
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Rémi Verschelde
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c0fae769f8
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Merge pull request #94161 from bruvzg/ndlg_notes
[Docs] Add some notes about native file dialog limitations.
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2024-07-22 15:41:05 +02:00 |
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bruvzg
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684f69a422
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[Docs] Add some notes about native file dialog limitations.
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2024-07-22 15:56:54 +03:00 |
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bruvzg
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93ccf8e9e4
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[RTL] Fix text size rounding with MSDF fonts.
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2024-07-22 07:48:29 +03:00 |
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Rémi Verschelde
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e3b852559f
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Merge pull request #94547 from clayjohn/DOCS-shadow_mesh
Add note to `shadow_mesh` docs to warn about improper usage
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2024-07-20 16:07:43 +02:00 |
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clayjohn
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cacb9d139e
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Add note to shadow_mesh docs to warn about improper usage
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2024-07-19 13:26:51 -07:00 |
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krdluzni
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5626851f40
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clarify animation queuing documentation
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2024-07-19 12:36:25 -04:00 |
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Rémi Verschelde
|
50eee00180
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Merge pull request #94093 from Yahkub-R/94056-fix
Fix instanced .blend/GLTF scenes lose all children after update until .tscn is reopened
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2024-07-19 17:31:39 +02:00 |
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Yahkub-R
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66822a8948
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Fix instanced .blend/GLTF scenes lose all children after update until .tscn is reopened
Co-Authored-By: Tomek <kobewi4e@gmail.com>
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Hilderin <81109165+Hilderin@users.noreply.github.com>
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2024-07-19 08:51:23 -04:00 |
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Rémi Verschelde
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566adc6025
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Merge pull request #94527 from HolonProduction/who-needs-source-code
Add note about `Script.has_source_code` and GDScript binary tokenization
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2024-07-19 14:37:06 +02:00 |
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Rémi Verschelde
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47e99d55b3
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Merge pull request #94388 from BastiaanOlij/expose_more_methods_scene_buffers_rd
Expose more state in RenderSceneBuffersRD
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2024-07-19 11:10:46 +02:00 |
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HolonProduction
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f06504ca0b
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Add note about Script.has_source_code and GDScript binary tokenization
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2024-07-19 10:38:55 +02:00 |
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Rémi Verschelde
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1e81a946cc
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Merge pull request #94412 from dsnopek/xr-always-render
Always render when XR is enabled, even if no OS windows can draw
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2024-07-18 15:38:14 +02:00 |
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kobewi
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10da06a32c
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Fix empty region in AtlasTexture
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2024-07-18 15:31:59 +02:00 |
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Rémi Verschelde
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43902f43d5
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Merge pull request #94237 from BlueCube3310/lightmap-atlas-loop-fix-always
Lightmapper: Prevent infinite loop while blitting lightmaps into an atlas
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2024-07-18 10:45:33 +02:00 |
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Rémi Verschelde
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5ace3fb6d0
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Merge pull request #94329 from KoBeWi/sceneles
Some improvements to TileSetScenesCollectionSource docs
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2024-07-17 15:44:57 +02:00 |
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Rémi Verschelde
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28b7efb438
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Merge pull request #94325 from KoBeWi/y'all_got_any_more_of_them_pixels
Clarify `clipboard_get_image()`
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2024-07-17 15:44:54 +02:00 |
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David Snopek
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7a5a8597eb
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Always render when XR is enabled, even if no OS windows can draw
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2024-07-17 08:19:21 -05:00 |
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Rémi Verschelde
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6827779587
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Merge pull request #94433 from markdibarry/parallax-tutorial-link
Add tutorial link to Parallax2D doc
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2024-07-17 11:44:38 +02:00 |
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Rémi Verschelde
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7e5522e798
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Merge pull request #94393 from BlueCube3310/docs-eac-range-fix
Fix texture compression descriptions in RenderingDevice docs
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2024-07-17 11:44:16 +02:00 |
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Rémi Verschelde
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b70f96fa39
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Merge pull request #94389 from RTTEXFile/patch-1
Fix typo in AABB docs
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2024-07-17 11:44:12 +02:00 |
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Rémi Verschelde
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44cb48eaae
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Merge pull request #94331 from KoBeWi/parent_is_visible_but_what_even_is_a_parent
Clarify `is_visible_in_tree()` in CanvasItem
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2024-07-17 11:44:05 +02:00 |
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Rémi Verschelde
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ac215012d6
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Merge pull request #94291 from TokageItLab/readdskel
Re-add `Skeleton3D::animate_physical_bones` property
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2024-07-17 11:43:51 +02:00 |
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Rémi Verschelde
|
37d0b5d2ad
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Merge pull request #94155 from mickeyordog/patch-1
Fix unclear `PROPERTY_USAGE_STORAGE`/`EDITOR` description
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2024-07-17 11:43:22 +02:00 |
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Rémi Verschelde
|
5257ba1a31
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Merge pull request #94142 from AdriaandeJongh/resources-duplicate-doc-update
Clarify that `Resource.duplicate(true)` doesn't duplicate subresources inside `Array` or `Dictionary` properties
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2024-07-17 11:43:19 +02:00 |
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Rémi Verschelde
|
496fd12b17
|
Merge pull request #94052 from m4gr3d/clean_input_dispatch_settings
Cleanup Android input on render thread settings
|
2024-07-17 11:42:52 +02:00 |
|
Liam Sherwin
|
160ac00bdb
|
Update Node docs to change iOS to Android for NOTIFICATION_WM_GO_BACK_REQUEST
|
2024-07-17 11:41:58 +02:00 |
|
Mickey Ordog
|
6651a511c8
|
Fix unclear PROPERTY_USAGE_STORAGE /EDITOR description
|
2024-07-17 11:30:13 +02:00 |
|
Mark DiBarry
|
1a1d0d6cc6
|
Add tutorial link to Parallax2D doc
|
2024-07-16 08:25:29 -04:00 |
|
BlueCube3310
|
a20960bce4
|
Fix texture compression descriptions in RenderingDevice docs
|
2024-07-15 15:19:02 +02:00 |
|
Bastiaan Olij
|
9442eb8194
|
Expose more state in RenderSceneBuffersRD
|
2024-07-15 22:04:10 +10:00 |
|
RTTEXFile
|
d696a3c8a6
|
Fix typo in AABB docs
A single letter
|
2024-07-15 14:35:12 +03:00 |
|
kobewi
|
1ec176d6cc
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Some improvements to TileSetScenesCollectionSource docs
|
2024-07-14 20:04:49 +02:00 |
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