Commit Graph

63148 Commits

Author SHA1 Message Date
Lyuma cb7ef2b8de Add SkeletonIK3D get/set_interpolation compat from #87888 2024-04-18 01:49:12 -07:00
Rémi Verschelde 3b1806182a
Merge pull request #90814 from Repiteo/scons/env_base-to-env
SCons: Convert `env_base` to `env`
2024-04-17 20:26:53 +02:00
Rémi Verschelde 54ba8d6882
Merge pull request #90810 from Arnklit/particles_processing_ring_shape_emission_axis_fix
Fix shader crash on zero vector and negative x vector in particles processing
2024-04-17 20:26:50 +02:00
Rémi Verschelde 26d8ae0849
Merge pull request #90809 from RandomShaper/fixup_wtp_yield
WorkerThreadPool: Polish yielding (fix corner case, remove misleading warning)
2024-04-17 20:26:46 +02:00
Rémi Verschelde 75e772c528
Merge pull request #90807 from KoBeWi/creating_this_thing_is_strictly_prohibited_in_13_states
Disable Create button for abstract classes
2024-04-17 20:26:43 +02:00
Rémi Verschelde 8834f84383
Merge pull request #90804 from akien-mga/disable-NavigationServer3D-async-bake-test
Tests: Disable NavigationServer3D async bake test with race condition
2024-04-17 20:26:40 +02:00
Rémi Verschelde 61c967b3ab
Merge pull request #90800 from ydeltastar/fix-raycast3d-debug-draw
Fix `RayCast3D`'s debug draw transform not updating
2024-04-17 20:26:37 +02:00
Rémi Verschelde acd3d2497f
Merge pull request #90791 from timothyqiu/see-you-again
Fix potential infinite loop when using global menu
2024-04-17 20:26:34 +02:00
Rémi Verschelde 8293aac75c
Merge pull request #90787 from Chaosus/vs_fix_port_bug
Fix incorrect behavior at expanding an output port in visual shader node
2024-04-17 20:26:31 +02:00
Rémi Verschelde 5a502a6001
Merge pull request #90784 from KoBeWi/progressive_progress
Don't show scene group progress for 1 scene
2024-04-17 20:26:27 +02:00
Rémi Verschelde ab24edca4f
Merge pull request #90680 from jsjtxietian/skip-.godot
Fix editor's file explorer will show directories that should be skipped
2024-04-17 20:26:24 +02:00
Rémi Verschelde c50e80b481
Merge pull request #90653 from ajreckof/Fix-going-forward-backward-in-editor-selection-history-
Fix going forward backward in editor selection history.
2024-04-17 20:26:20 +02:00
Rémi Verschelde 578fc2e81c
Merge pull request #88384 from oxi-dev0/fix-unshaded-debug
Fix unshaded debug draw mode for LightmapGI
2024-04-17 20:26:16 +02:00
Thaddeus Crews 41fee42c40
SCons: Convert `env_base` to `env` 2024-04-17 12:26:20 -05:00
kobewi c9407931b8 Disable Create button for abstract classes 2024-04-17 18:48:36 +02:00
Kasper Frandsen f8d08a8376 fix: avoid shader crash on null vector and negative x vector 2024-04-17 17:33:30 +01:00
Pedro J. Estébanez 9653bcaa43 WorkerThreadPool: Polish yielding (fix corner case, remove misleading warning) 2024-04-17 18:32:14 +02:00
Rémi Verschelde 9b28cbebfa
Tests: Disable NavigationServer3D async bake test with race condition 2024-04-17 17:30:54 +02:00
yds 4077129f9d Fix RayCast3D's debug draw transform not updating 2024-04-17 11:21:53 -03:00
Haoyu Qiu 43ed8d4768 Fix potential infinite loop when using global menu 2024-04-17 20:11:57 +08:00
Yuri Rubinsky ac77219d2b Fix incorrect behavior at expanding an output port in visual shader node 2024-04-17 13:36:40 +03:00
Oxi 1815871b90 Fixed unshaded mode lightmaps 2024-04-17 10:38:54 +01:00
kobewi 5883300b92 Don't show scene group progress for 1 scene 2024-04-17 11:23:54 +02:00
Rémi Verschelde 4b7776e31b
Merge pull request #90783 from bruvzg/mac_fd_no_filter
[macOS] Fix native file dialog with empty filter list.
2024-04-17 10:59:22 +02:00
Rémi Verschelde 2d262029bf
Merge pull request #90781 from programneer/engine-update-editor
Only define `ENGINE_UPDATE_CHECK_ENABLED` in editor builds
2024-04-17 10:59:20 +02:00
Rémi Verschelde ec2e394d04
Merge pull request #90766 from AThousandShips/file_doc
[Doc] Clarify behavior of `FileAccess.get_line`
2024-04-17 10:59:17 +02:00
Rémi Verschelde 093d06480a
Merge pull request #90763 from Calinou/worldboundaryshape-increase-size
Increase size of WorldBoundaryShape to be much larger
2024-04-17 10:59:13 +02:00
Rémi Verschelde 36bdab4ddd
Merge pull request #90759 from dsnopek/openxr-hand-revert
Revert `OpenXRHand` to its pre-`SkeletonModifier3D` state
2024-04-17 10:59:10 +02:00
Rémi Verschelde 82b36cccc7
Merge pull request #90756 from vnen/gdscript-warning-enum-without-default
GDScript: Warn when enum variable has no default
2024-04-17 10:59:07 +02:00
Rémi Verschelde 01eb81ba48
Merge pull request #90752 from groud/fix_tilemap_y_sort
Fix TileMap enabling Y-sort on child nodes
2024-04-17 10:59:04 +02:00
Rémi Verschelde 56dfed4efd
Merge pull request #90751 from dalexeev/core-marshalls-fix-objects-as-id-in-typed-arrays
Core: Fix binary serialization of objects in typed arrays
2024-04-17 10:59:01 +02:00
Rémi Verschelde ce13f0c033
Merge pull request #90749 from kleonc/y-sort-branch-root-transform-fix
Fix rendering transform of Y-sorted branch-root
2024-04-17 10:58:58 +02:00
Rémi Verschelde ce0744866d
Merge pull request #90747 from smix8/remove_constrain_avoidance
Remove experimental `constrain_avoidance` from `NavigationRegion2D`
2024-04-17 10:58:55 +02:00
Rémi Verschelde dc6802587e
Merge pull request #90720 from tbreese3/master
Allow closing scene tab preview using Escape
2024-04-17 10:58:52 +02:00
Rémi Verschelde 0473f291a7
Merge pull request #90709 from kleonc/tile-set-editor-atlas-with-separation-rect-drawing
Fix selection rect drawing in `TileSet` editor when create/remove tiles with separation
2024-04-17 10:58:49 +02:00
Rémi Verschelde fad6897af0
Merge pull request #90639 from YeldhamDev/stay_open_please
Fix submenus erroneously closing on some occasions
2024-04-17 10:58:46 +02:00
Rémi Verschelde 544ecc123a
Merge pull request #90616 from Rindbee/update-undo-redo-allowed-after-switching-scene-tab
Update undo redo allowed after switching scene tab
2024-04-17 10:58:42 +02:00
Rémi Verschelde 517d7cfd52
Merge pull request #90566 from Rindbee/make-the-load-scene-open-in-current-scene-tab-if-it-is-empty
Make the loading scene open in the current scene tab if the current scene is empty
2024-04-17 10:58:39 +02:00
Rémi Verschelde dffa8b1712
Merge pull request #90446 from aaronp64/theme_override_tooltips
Fix `theme_override` tooltip caching
2024-04-17 10:58:36 +02:00
Rémi Verschelde 84457f66bb
Merge pull request #90189 from Naros/expose-goto-help
Expose `goto_help` for GDExtension on `ScriptEditor`
2024-04-17 10:58:32 +02:00
Rémi Verschelde 3cbded7bbb
Merge pull request #89760 from AThousandShips/no_3d_fix_3
Fix some build errors with `disable_3d=yes`
2024-04-17 10:58:28 +02:00
bruvzg e667dc2d59
[macOS] Fix native file dialog with empty filter list. 2024-04-17 11:12:14 +03:00
Programneer 2980593995 Only define ENGINE_UPDATE_CHECK_ENABLED in editor builds 2024-04-17 10:00:48 +02:00
Chris Cranford d8f1287bcf Expose `goto_help` for GDExtension on `ScriptEditor` 2024-04-16 19:32:33 -04:00
unknown 5ae6382105 Allow closing scene tab preview using Escape 2024-04-16 13:11:24 -07:00
A Thousand Ships b804193f08
[Doc] Clarify behavior of `FileAccess.get_line`
Specifies that the line excludes any newline or carriage return
characters.
2024-04-16 19:22:40 +02:00
Hugo Locurcio 74aeab5385
Increase size of WorldBoundaryShape to be much larger
The size was previously 20,000 pixels or units, which could be easily
reached in many projects. It is now 2,000,000,000,000,000 pixels or units,
which is larger than the supported coordinate space with a single-precision
build, and still very large in a double precision build.
2024-04-16 18:26:46 +02:00
smix8 df66a55ef3 Remove experimental constrain_avoidance from NavigationRegion2D
Removes experimental constrain_avoidance feature from NavigationRegion2D.
2024-04-16 18:02:53 +02:00
David Snopek dfca388d75 Revert `OpenXRHand` to its pre-`SkeletonModifier3D` state 2024-04-16 10:36:43 -05:00
风青山 b5157e0686
Make the loading scene open in the current scene tab if the current scene is empty 2024-04-16 23:04:25 +08:00