Yuri Sizov
512182f147
Add theme contexts to various parts of the editor
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This change defines additional theme contexts for editor
branches to prevent theme leaking between the default
theme, the project theme, and the editor theme.
- Both editor window and EditorNode define an editor-specific
context with the editor theme and the default theme.
- The 2D viewport defines a project-specific context with
the project theme and the default theme.
- Theme editor preview tabs define the default-only context
with the default theme.
Additionally, the default theme context now only includes
the project theme for running projects (both export and debug).
This prevents the project theme from leaking into the editor.
This commit also does a little clean up on the theming aspects
of the EditorNode.
2023-09-06 19:40:43 +02:00
Yuri Sizov
58126e479c
Introduce the concept of global theme contexts
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This commit adds the default theme context, which replaces
the need to manually check the project and the default theme
all the time; simplifies related code.
It also adds framework for custom theme contexts, to be used
by the editor. Custom contexts can be attached to any node,
and not necessarily a GUI/Window node. Contexts do no break
theme inheritance and only define which global themes a node
uses as a fallback.
Contexts propagate NOTIFICATION_THEME_CHANGED when one of their
global themes changes. This ensures that global themes act just
like themes assigned to individual nodes and can be previewed
live in the editor.
2023-09-06 19:40:43 +02:00
Yuri Sizov
16957fd35b
Merge pull request #81286 from lemilonkh/unshaded-materials-ignore-fog
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Implement render mode `fog_disabled` and BaseMaterial3D setting Disable Fog
2023-09-06 14:49:16 +02:00
Yuri Sizov
6f87ab7244
Merge pull request #81268 from timothyqiu/icon-scale-changes
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Fix ItemList not updating when icon scale changes
2023-09-06 14:49:13 +02:00
Yuri Sizov
3c63dce3cd
Merge pull request #80573 from KoBeWi/2k_lines_of_changes_created_at_2AM
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Add EditorStringNames singleton
2023-09-06 14:49:02 +02:00
Milan Gruner
45a33cc749
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
2023-09-05 18:15:02 +02:00
Yuri Sizov
36cc4754f5
Merge pull request #81305 from YuriSizov/theme-fix-tests-shadowing
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Fix ThemeDB initialization in tests
2023-09-05 15:14:27 +02:00
Yuri Sizov
3604b46bda
Merge pull request #81300 from bitsawer/fix_empty_shader_handling
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Fix empty shader resource loading
2023-09-05 15:14:24 +02:00
Yuri Sizov
cfdc016038
Merge pull request #81296 from AThousandShips/blend_fix
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Fix incorrect cast when animating `int`
2023-09-05 15:14:21 +02:00
Yuri Sizov
c9bf824124
Merge pull request #79166 from bruvzg/ts_dict_chk
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[TextServer] Remove excessive Dictionary checks.
2023-09-05 15:14:14 +02:00
Yuri Sizov
4328ffcc79
Fix ThemeDB initialization in tests
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Also fixes class name shadowing in Viewport/Window tests.
2023-09-04 18:07:16 +02:00
bitsawer
15eec2450a
Fix empty shader resource loading
2023-09-04 14:59:59 +03:00
A Thousand Ships
035cf5e210
Fix incorrect cast when animating int
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Type was cast to `int` rather than `int64_t`
Also corrects `real_t` to `double`
2023-09-04 11:58:29 +02:00
Rémi Verschelde
f05c7f6d68
Merge pull request #81239 from Malcolmnixon/xr-tracking-signals
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Add XR tracking state-change signals
2023-09-04 09:08:59 +02:00
Rémi Verschelde
92da5a7654
Merge pull request #79792 from Miguel0312/SceneTreeTooltips
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Correctly display tooltips for buttons in Tree when they overlap cell content
2023-09-04 09:07:24 +02:00
bruvzg
31a8a9b2e1
[TextServer] Remove excessive Dictionary checks.
2023-09-04 09:47:55 +03:00
kobewi
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
Malcolm Nixon
22de1b31b5
Added XR tracking-state change signals
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Add "pose_lost_tracking" signal to XRPositionalTracker.
Add "tracking_changed" signal to XRNode3D.
2023-09-03 12:17:16 -04:00
Haoyu Qiu
1bf4c12c0a
Fix ItemList not update when icon scale changes
2023-09-03 19:10:24 +08:00
Rémi Verschelde
80bfca20c6
Merge pull request #81198 from KoBeWi/MissingRID
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Add placeholder RID to GradientTexture1D
2023-09-01 16:03:22 +02:00
Rémi Verschelde
39b1d860c3
Merge pull request #75382 from AThousandShips/duplicate_bind
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Ensure binds are duplicated with `Node` signals
2023-09-01 16:00:05 +02:00
kobewi
02857570d3
Add placeholder RID to GradientTexture1D
2023-08-31 15:53:32 +02:00
Rémi Verschelde
ae7bab8c37
Merge pull request #81040 from Ymanawat/control-theme-80989
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Fix setting TabContainer's `font_hovered_color` theme property
2023-08-31 08:54:29 +02:00
Yogendra Manawat
d7bf05b490
Fix TabContainer's font_hovered_color theme property
2023-08-30 21:25:41 +05:30
Chia-Hsiang Cheng
749db00227
Draw separators before selected style boxes
2023-08-30 16:32:58 +08:00
Rémi Verschelde
f7c48cf803
Merge pull request #81128 from KoBeWi/devourer_of_input_meets_destroyer_of_focus
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Unfocus LineEdit when pressing Escape
2023-08-30 08:47:26 +02:00
Rémi Verschelde
fc0b3f7021
Merge pull request #80320 from Sauermann/fix-remove-invalidation-function
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Remove `CanvasItem::_invalidate_global_transform`
2023-08-30 08:45:27 +02:00
Rémi Verschelde
8edc0b43b9
Merge pull request #78634 from Sauermann/fix-notification-order
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Fix `Object::notification` order
2023-08-30 08:44:36 +02:00
Markus Sauermann
7f317ef1bf
Remove CanvasItem::_invalidate_global_transform
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The only use of that function can be replaced by `_notify_transform`,
which makes the `propagate_call` unnecessary.
As far as I can tell, the `data.blocked`-checks of `propagate_call`
are not needed in this case, because `_invalidate_global_transform`
causes no user-noticeable changes.
2023-08-30 00:29:42 +02:00
Markus Sauermann
c4705a590b
Fix Object::notification order
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Previously the `p_reversed` parameter didn't influence the order
in a correct way.
Also script overridden _notification functions were not called in
the correct order.
To fix this some `notification` functions had to add a `p_reversed`
parameter.
This made it necessary to adjust cpp-bindings.
Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-08-30 00:15:55 +02:00
kobewi
9f9210e60c
Fix consistency of GradientTexture changes
2023-08-29 20:28:39 +02:00
A Thousand Ships
9cf13cedfd
Ensure binds are duplicated with Node
signals
2023-08-29 16:52:38 +02:00
kobewi
e21c30ec11
Unfocus LineEdit when pressing Escape
2023-08-29 14:53:49 +02:00
kobewi
598d9972c8
Prevent errors if Tween callback's object is freed
2023-08-29 14:50:53 +02:00
Rémi Verschelde
b272d7ed58
Merge pull request #81067 from bitsawer/fix_voxelgi_exposure
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Fix VoxelGI CameraAttributes exposure normalization handling
2023-08-29 12:46:20 +02:00
Rémi Verschelde
541674d106
Merge pull request #81076 from Jordyfel/spinbox
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Only allow finite numbers in `Range.value`.
2023-08-28 20:38:22 +02:00
Rémi Verschelde
ba1089689a
Merge pull request #80954 from bruvzg/sp_per_font
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[Text Server] Store extra spacing of individual font variations.
2023-08-28 20:37:58 +02:00
Rémi Verschelde
9229ea121c
Merge pull request #77986 from KoBeWi/outside_the_texture,_only_death_awaits
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Cleanup tiles outside the texture
2023-08-28 20:37:04 +02:00
Jordyfel
78304282f0
Only allow finite numbers in Range.value.
2023-08-28 17:03:17 +03:00
kobewi
52d41cc555
Add option to cleanup tiles outside the texture
2023-08-28 15:15:45 +02:00
Rémi Verschelde
8df1d90336
Merge pull request #81065 from YuriSizov/themable-chairs
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Move default theme files to `scene/theme`
2023-08-28 15:05:04 +02:00
Rémi Verschelde
8b8b6d1e87
Merge pull request #81006 from KurtBliss/Chance-of-crash-when-Control-overrides-mouse-input-on-Area2D-#79371
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Fix possible crash when Control overrides mouse input on Area2D
2023-08-28 15:04:41 +02:00
Rémi Verschelde
bcbe1fd5e0
Merge pull request #80754 from KoBeWi/TileSetImprovementsCollectionSource
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Improve scene tiles workflow
2023-08-28 15:03:26 +02:00
Rémi Verschelde
1c9e45f5dd
Merge pull request #80705 from bitsawer/add_shader_load_error_checks
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Fix Shader and ShaderInclude resource loading
2023-08-28 15:03:02 +02:00
bitsawer
c73e1f0d22
Fix VoxelGI CameraAttributes exposure normalization handling
2023-08-28 13:25:34 +03:00
Rémi Verschelde
713bfaf5ea
Merge pull request #81064 from bruvzg/rtl_char_count_line_edge
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[RTL] Fix character line index for non-visual characters and characters on the line edge.
2023-08-28 12:12:22 +02:00
Rémi Verschelde
072ba70424
Merge pull request #81012 from Jordyfel/center-window
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Implement center window function.
2023-08-28 12:07:27 +02:00
Rémi Verschelde
2f82687334
Merge pull request #80984 from MarcusElg/particleoffsetstutter
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Fix GPUParticle2D offset stutter
2023-08-28 12:05:52 +02:00
Rémi Verschelde
2967084fe3
Merge pull request #80490 from YuriSizov/editor-scene-tabs-unchained
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Extract editor scene tabs into their own component
2023-08-28 12:04:41 +02:00
Rémi Verschelde
33a3e12fe1
Merge pull request #80435 from YuriSizov/region-editor-quality-pass
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Fix multiple usability issues in the texture region editor
2023-08-28 12:04:18 +02:00