Commit Graph

35502 Commits

Author SHA1 Message Date
Rémi Verschelde
f030b0c83d
Merge pull request #49953 from Calinou/reflectionprobe-tweak-default-extents
Increase the default ReflectionProbe extents to Vector3(10, 10, 10)
2021-06-28 13:30:02 +02:00
Rémi Verschelde
dae636cef5
Merge pull request #49823 from BastiaanOlij/move_render_sky
Move render_sky logic from effects into our sky object
2021-06-28 13:06:48 +02:00
Rémi Verschelde
20ca6c159a
Merge pull request #49949 from Calinou/standardmaterial3d-fix-triplanar-binormal
Fix flipped binormal in StandardMaterial3D triplanar mapping
2021-06-28 12:53:03 +02:00
Rémi Verschelde
02a830d684
Merge pull request #49945 from timothyqiu/adjust-bcs
Fix Image.adjust_bcs crash when image format is invalid
2021-06-28 12:50:11 +02:00
K. S. Ernest (iFire) Lee
d67c5afa95 Make curve interpolate crash less. 2021-06-27 22:07:50 -07:00
Rémi Verschelde
a738ddb9a4
Merge pull request #35536 from shroudedcode/keep-screen-on-linux
Make "Keep screen on" work on Linux
2021-06-27 19:33:23 +02:00
Hugo Locurcio
f28b55b551
Increase the default ReflectionProbe extents to Vector3(10, 10, 10)
On top of having a more realistic size out of the box, this matches
the default VoxelGI extents for better usability.
2021-06-27 16:46:03 +02:00
Hugo Locurcio
9a4c76ea12
Fix flipped binormal in StandardMaterial3D triplanar mapping
This made normal maps on triplanar materials use an inverted Y direction
compared to non-triplanar materials.
2021-06-27 16:28:57 +02:00
Haoyu Qiu
0b7ffd4f68 Fix Image.adjust_bcs crash when image format is invalid 2021-06-27 20:52:42 +08:00
Bastiaan Olij
a9604b425f Move render_sky logic from effects into our sky object, and some minor cleanup 2021-06-26 18:46:47 +10:00
Rémi Verschelde
92f7504637
Merge pull request #49891 from Calinou/3d-editor-add-grid-toggle-shortcut
Use Ctrl + G to toggle the 3D editor grid visibility by default
2021-06-26 08:46:33 +02:00
Nick H
ea94aeac48
Amend Label.clip_text() Method Description
This update fixes an inconsistencies in the documentation about the `clip_text()` method.
2021-06-25 23:33:00 -04:00
Rémi Verschelde
56dafe9164
Merge pull request #49744 from reduz/implement-native-extensions
Implement native extension system
2021-06-25 23:29:30 +02:00
reduz
b1d15c51bc Implement native extension system
* Deprecates GDNative in favor of a simpler, lower level interface.
* New extension system allows registering core engine classes.
* Simple header interface in gdnative_interace.h
2021-06-25 17:32:45 -03:00
Gilles Roudière
b2dddc3c82 Allow disabling scrolling in Tree 2021-06-25 21:19:46 +02:00
Fabio Alessandrelli
c12fca57f4 [HTML5] Add option to focus canvas on start.
Enabled by default.
2021-06-25 19:07:17 +02:00
Rémi Verschelde
c8444c3ee0
Merge pull request #49908 from KoBeWi/📎🔫
Remove clips_input() method and use clip_content
2021-06-25 16:53:00 +02:00
Rémi Verschelde
258cee7600
Merge pull request #49906 from EricEzaM/fix-richtextlabel-array-export
Fix RichTextLabel custom_effects export to be properly filtered in the Editor
2021-06-25 16:27:40 +02:00
kobewi
452e10ba7b Remove clips_input() method and use clip_content 2021-06-25 15:46:37 +02:00
Rémi Verschelde
e4430771db
Merge pull request #49885 from reduz/implement-render-pass-support
Implement Framebuffer Subpass support
2021-06-25 15:00:01 +02:00
Eric M
cfbdaa2eb7 Fix RichTextLabel custom_effects export to be properly filtered in the Editor 2021-06-25 22:58:46 +10:00
Fabio Alessandrelli
fdccc0b219
Merge pull request #49889 from timothyqiu/url-path
Strip query string when parsing HTTP request line for path
2021-06-24 23:52:53 +02:00
reduz
bde6f5eed1 Implement Framebuffer Subpass support
* Required for better optimizing mobile platforms
* Will be used by the Vulkan mobile renderer.
2021-06-24 15:59:15 -03:00
Hugo Locurcio
2cc053c64b
Use Ctrl + G to toggle the 3D editor grid visibility by default
The 2D editor grid toggle shortcut has been changed to use
`KEY_MASK_CMD` for consistency. This means it will now use Cmd
on macOS instead of Ctrl.
2021-06-24 20:01:47 +02:00
Rémi Verschelde
a01ea509f5
Merge pull request #49826 from groud/fix_mesh_transform
Keep the drawing transform when drawing meshing in CanvasItem
2021-06-24 19:38:56 +02:00
K. S. Ernest (iFire) Lee
d8f284532a
Merge pull request #49854 from kleonc/visual_script_editor-fix-position-when-zooming-master
VisualScriptEditor Fix in graph position calculation (do not skip zoom)
2021-06-24 10:38:20 -07:00
Rémi Verschelde
a7a923412c
Merge pull request #49872 from m4gr3d/update_config_versions 2021-06-24 19:37:13 +02:00
Rémi Verschelde
40d571a3a2
Merge pull request #49886 from KoBeWi/small_step_for_tweens
Correct the description of Tween.custom_step
2021-06-24 19:24:18 +02:00
Rémi Verschelde
cb8f045de8
Merge pull request #49650 from KoBeWi/FindReplaceCrash
Fix crash with FindReplaceBar
2021-06-24 19:21:01 +02:00
Haoyu Qiu
91477cd4a9 Strip query string when parsing HTTP request line for path 2021-06-25 00:20:28 +08:00
ne0fhyk
d1a9363c4c Update config versions and deprecate the use of the jcenter maven repo. 2021-06-24 08:58:56 -07:00
Rémi Verschelde
f6336de946
Merge pull request #49876 from Calinou/tweak-script-export-text
Tweak script export text in the export dialog to be more explicit
2021-06-24 17:52:49 +02:00
kobewi
678827bebc Correct the description of Tween.custom_step 2021-06-24 16:01:12 +02:00
kobewi
35a38717e2 Fix crash with FindReplaceBar 2021-06-24 15:38:29 +02:00
Hugo Locurcio
4df24861fe
Tweak script export text in the export dialog to be more explicit 2021-06-24 10:00:48 +02:00
Rémi Verschelde
8ccadfabf2
Merge pull request #49874 from groud/fix_polygon2D_rendering_black
Fix polygon 2D rendering black
2021-06-24 09:48:25 +02:00
Rémi Verschelde
f1bcc641dd
Merge pull request #49583 from timothyqiu/texture-crash
Fix crash when freeing GradientTexture and NoiseTexture
2021-06-24 09:40:42 +02:00
Gilles Roudière
f8c03151be Fix polygon 2D rendering black 2021-06-24 09:26:51 +02:00
kleonc
921e6efe0d VisualScriptEditor Fix in graph position calculation (do not skip zoom) 2021-06-23 22:01:15 +02:00
Rémi Verschelde
9ace46a7d2
Merge pull request #49864 from Calinou/cylindermesh-allow-zero-radius
Allow a top and bottom radius equal to 0 in CylinderMesh
2021-06-23 19:58:18 +02:00
Hugo Locurcio
b4ed84ba2b
Allow a top and bottom radius equal to 0 in CylinderMesh
The CylinderMesh generation code handles this special case and
avoids generating the top and bottom faces if their radius is equal
to 0. This improves performance by reducing the number of vertices
to draw.

If both values are set to 0, nothing will be visible but the mesh
generation will still succeed.

This also improves the CylinderMesh class documentation.
2021-06-23 18:50:10 +02:00
Rémi Verschelde
3cb153f746
Merge pull request #49863 from groud/fix_mesh2d_modulation
Fixes Mesh2D drawn without modulation
2021-06-23 18:14:59 +02:00
Gilles Roudière
ccbf31685d Fixes Mesh2D drawn without modulation 2021-06-23 17:38:31 +02:00
Rémi Verschelde
d00632b6a2
Merge pull request #49860 from pulawskig/master
Fixing mono build after instance() -> instanciate() name change
2021-06-23 17:10:07 +02:00
Grzegorz Puławski
fa82727f5b Fixing mono build after instance() -> instanciate() name change 2021-06-23 16:07:23 +02:00
Rémi Verschelde
52984a3915
Merge pull request #49857 from Calinou/occluder-generation-improve-error-message
Improve error message when there are no meshes to bake for 3D occlusion
2021-06-23 15:52:17 +02:00
Hugo Locurcio
30fcf3045a
Improve error message when there are no meshes to bake for 3D occlusion 2021-06-23 15:32:48 +02:00
Rémi Verschelde
e55be041d8
Merge pull request #49833 from m4gr3d/add_support_for_custom_debug_keystore_master
Add support for custom debug keystore
2021-06-23 15:28:25 +02:00
Rémi Verschelde
49df7c0bc1
Merge pull request #49853 from AndreaCatania/AndreaCatania-patch-4
Remove early return from gizmo intersect_ray
2021-06-23 15:22:05 +02:00
Rémi Verschelde
c866d4f6d4
Merge pull request #49831 from m44615/fix_49412
VisualScript: Fix mislabeled logic operators #49412
2021-06-23 15:17:25 +02:00