Commit Graph

499 Commits

Author SHA1 Message Date
Rémi Verschelde fc18d637a8 Fix -Wimplicit-fallthrough warnings from GCC 8
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.

The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.

Fixes #26135.

(cherry picked from commit fc370b3feb)
2019-09-24 09:00:45 +02:00
Tomasz Chabora a758b329d0 Save opened scenes when necessary
(cherry picked from commit 331f922359)
2019-04-20 22:50:16 +02:00
ShyRed dc259b95d8 Add Emission Mask to CPUParticle2D
Add ability to load emission masks to CPUParticle2D.

(cherry picked from commit dcd268e183)
2019-04-03 16:54:33 +02:00
Will Nations 8b1b8181b3 Fix inherited icons for script classes
(cherry picked from commit 2d106eb715)
2019-04-03 16:50:50 +02:00
Michael Alexsander Silva Dias 1f9809032d Make bottom panel only try to hide editors when they're visible
(cherry picked from commit ebabb0ea65)
2019-04-01 11:15:57 +02:00
qarmin ae3047d758 Show in tabs non default class icons
(cherry picked from commit 825a870f06)
2019-04-01 11:11:22 +02:00
George Marques 25f9aee005
Allow class_name scripts to have nested inheritance 2019-03-09 00:47:27 -03:00
Juan Linietsky 6eac688952 Don't hide/show top editor if they did not change, fixes #26644 2019-03-06 12:42:01 -03:00
Juan Linietsky 5f079e2ef9 -Make tileset and meshlibrary edit in a separate inspector, fixes #26671
-Made relationship lines appear based on theme settings, not previous hack
-Fix drawing of relationship lines (was broken)
-Fix double initialization of theme settings
2019-03-06 12:12:42 -03:00
Juan Linietsky 472c94ce3e Remove the "Open Editor" button, it will open automatically. 2019-03-04 16:50:21 -03:00
Juan Linietsky 53bec9deeb Fix and restore text, material and mesh previewers. 2019-03-04 15:53:18 -03:00
Juan Linietsky e653c79ef7 Better warnings when resources can't be saved. Fixes #26531 2019-03-04 11:06:49 -03:00
Juan Linietsky a1e73dcc94 Add support for event accumlation (off by default, on for editor), fixes #26536 2019-03-03 19:53:13 -03:00
Bruno Lourenço ed7534a6aa Fix grid view button icon not showing on filesystem dock. 2019-03-03 15:02:51 +00:00
Paul Trojahn f3d94cc752 Fix misleading modified status of scenes
If a scene is instanced in another scene, any changes to the first
triggers _clear_undo_history in EditorNode::set_current_scene, which
increments the version in UndoRedo::clear_history. This results in a
modified status. Passing false to clear_history fixes this issue.
Fixes #25942
2019-03-01 18:27:37 +01:00
Juan Linietsky 9ca6ffa341 Save resources even if no scene is present, closes #26273 2019-02-27 20:00:40 -03:00
Rémi Verschelde 028303f167
Merge pull request #26373 from groud/fix_layout_loading
Fixes layout loading
2019-02-27 22:39:31 +01:00
Juan Linietsky d8f12c4343 Avoid docks to be overriden while scanning, fixes #26359 2019-02-27 18:14:59 -03:00
Gilles Roudiere 04fb1069cd Fixes layout loading 2019-02-27 21:36:12 +01:00
Juan Linietsky a5370b1b1b -Fix problem of order of import plugins, closes #26340
-Ensure resource previewer does not start until first import is done
2019-02-27 14:11:17 -03:00
Juan Linietsky eb2b9b88a9 Make sure restoring opened scenes happens after scanning is done. 2019-02-27 11:00:32 -03:00
Juan Linietsky caa42667e8 If resources on disk have subresources and they are edited, also save the resource on ctrl-s 2019-02-26 23:48:30 -03:00
Rémi Verschelde 68f675fba2
Merge pull request #26290 from groud/move_setting_to_layout
Move the FileSystem dock layout properties to the per-project layout file
2019-02-26 09:14:41 +01:00
Gilles Roudiere de95493de2 Move the FileSystem dock layout properties to the per-project layout file 2019-02-25 23:39:49 +01:00
Eric Rybicki 747b9ac870 Fix editor crash after disabling plugin that used forward_spatial_gui_input
Fixes #26124.
2019-02-25 17:11:04 +01:00
Juan Linietsky 7f63b0e8cd Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Juan Linietsky 8b231b96e3 Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801 2019-02-21 20:49:42 -03:00
marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues.
Fixes #25316.
2019-02-20 19:44:12 +01:00
Rémi Verschelde 74ef11d404
Merge pull request #26061 from qarmin/fix_res_error
Fix res:// error when dragging file from outside of editor
2019-02-20 17:28:05 +01:00
Michael Alexsander Silva Dias 0de15955ad Add small spacing between top bars in main editor and project manager 2019-02-20 12:08:52 -03:00
qarmin 2f0c4de1f0 Fix res:// error when dragging file to other file 2019-02-19 17:21:05 +01:00
Rémi Verschelde f5f2b5d4af
Merge pull request #25962 from willnationsdev/fix-missing-addon
Auto-cleanup missing addons
2019-02-18 10:09:58 +01:00
Will Nations 2d0fcd5c4a Auto-cleanup missing addons 2019-02-17 22:57:45 -06:00
Michael Alexsander Silva Dias da45f1bf85 Minor cleanup in the Project Manager 2019-02-12 08:25:09 -02:00
Michael Alexsander Silva Dias 3a70020c98 Cleanup editor's top bar of old nodes 2019-02-11 02:18:54 -02:00
QbieShay fe046de216 Root node of a scene is now selected when the scene is opened. 2019-02-08 22:50:39 +01:00
Rémi Verschelde 4cfce99955
Merge pull request #25355 from YeldhamDev/color_picker_changes
Make some small enhancements to the ColorPicker
2019-01-27 18:37:48 +01:00
Juan Linietsky a089061120 Fix pixelized previews, but also instances of breaking ImageTexture cache. Closes #25378. 2019-01-27 13:41:47 -03:00
Michael Alexsander Silva Dias 182f26fe5e Make some small enhancements to the ColorPicker 2019-01-27 12:44:39 -02:00
Juan Linietsky 5bd3f72878 Properly warn about the effects of changing an import type, as well as force editor restart. Fixes #23874 2019-01-25 17:23:56 -03:00
Juan Linietsky 32fa136cc7 Ability to keep images in ImageTexture cached while using editor, fixes #25243 2019-01-25 13:40:23 -03:00
Juan Linietsky e8d31cc765 Perform a cleaner exit for resource preview, fixes #24206 2019-01-17 09:09:39 -03:00
Rémi Verschelde b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Chaosus b26d2ac190 Fix "method not found" error when script is removed from object 2018-12-31 12:09:08 +03:00
Rémi Verschelde ac46862097
Merge pull request #24506 from JFonS/expose_gizmos
Expose the new gizmo plugin system to scripting
2018-12-30 15:42:30 +01:00
JFonS 6b15b4f904 Expose the new gizmo plugin system to scripting 2018-12-21 23:56:39 +01:00
Alexandre LittleWhite Laurent ca90dd302b Change global timestamp behaviour earlier 2018-12-16 23:39:17 +01:00
Rémi Verschelde 9df7ed59fb
Merge pull request #19501 from Zylann/custom_loaders
Added basic support for custom resource savers and loaders
2018-12-16 14:26:56 +01:00
Marc Gilleron 065e2670af Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
Rémi Verschelde bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00