Commit Graph

3602 Commits

Author SHA1 Message Date
Hugo Locurcio d359e159da
Document the valid input range for `acos()` and `atan()` 2021-03-15 17:25:22 +01:00
Aitor Cereceto 1e820b3d9d [46188] fix: get unix from datetime when empty dict 2021-03-12 09:27:21 +01:00
Gilles Roudière ba1344408f Implement Navigation layers 2021-03-10 11:23:06 +01:00
Gilles Roudière a9dc53d152 Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
Rémi Verschelde 469ac1e415 doc: Sync classref with current source 2021-03-10 10:54:21 +01:00
Rémi Verschelde 83b1acdc60
Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization
Relaxes node name sanitization in gltf documents.
2021-03-09 14:54:33 +01:00
Rémi Verschelde 18bb36707f
Merge pull request #46110 from gongpha/colorbar-in-colorpicker
Add color interpolation bar on each channel in ColorPicker
2021-03-09 14:43:26 +01:00
Rémi Verschelde ab585be885
Merge pull request #46801 from Faless/js/4.x_allow_hidpi
[HTML5] Respect allow_hidpi option during setup
2021-03-09 10:56:05 +01:00
Rémi Verschelde cecc930e78
Merge pull request #46784 from Bhu1-V/doc-update
Documentation : Added Additional Description to PhysicsServer2D->area_create()
2021-03-09 09:58:26 +01:00
Kongfa Waroros d295d53b4a Add interpolation bar on each channel in ColorPicker 2021-03-09 14:58:19 +07:00
Bhuvan Vemula e3fed7bde8 Added Additional Description for PhysicsServer2D->area_create() method. 2021-03-09 09:03:10 +05:30
Fabio Alessandrelli f34c7982c5 [HTML5] Respect allow_hidpi option during setup
The option was forced to `true` before, unlike on other platforms.
2021-03-08 23:37:53 +01:00
Rémi Verschelde 85cb3c044d
Merge pull request #44324 from Calinou/doc-basematerial3d-height-no-triplanar
Document that BaseMaterial3D doesn't support height mapping + triplanar
2021-03-08 19:41:11 +01:00
Rémi Verschelde afd0df7921
Merge pull request #46386 from KoBeWi/projekt_settingz
Clarify ProjectSettings.save for exported projects
2021-03-07 10:17:59 +01:00
kobewi 156c402f2b Allow to save override.cfg with ProjectSettings 2021-03-07 01:21:44 +01:00
Rémi Verschelde aaeb07d50f
Merge pull request #43929 from HaSa1002/docs-lang-6
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 22:36:05 +01:00
HaSa1002 bae843a1c9
Docs: Port Code Examples to C# (R, S, T, U)
* RenderingServer
 * RichTextEffect
 * SceneTree
 * SceneTreeTimer
 * ScriptCreateDialog
 * SpinBox
 * Sprite2D
 * StreamPeer
 * String
 * SurfaceTool
 * TextEdit
 * TileMap
 * Tree
 * Tween
 * UDPServer
 * UndoRedo

Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2021-03-05 18:57:28 +01:00
Rémi Verschelde 4de0768cdb
Merge pull request #46663 from Calinou/doc-margincontainer-theme-constant
Use safer `add_theme_constant_override()` in MarginContainer code sample
2021-03-05 15:11:56 +01:00
Hugo Locurcio af513344ce
Use safer `add_theme_constant_override()` in MarginContainer code sample
Control has magic setters to set custom theme items, but using the
dedicated Control methods is less prone to typos so it should be favored.
2021-03-04 17:17:40 +01:00
jmb462 068300c7c9 Adding Raycast3D custom debug shape thickness and color 2021-03-04 11:17:26 +01:00
Hugo Locurcio a5b5ac47b8
Remove trivial examples in the ItemList class documentation
See https://github.com/godotengine/godot-docs/issues/4712.
2021-03-03 22:58:45 +01:00
Rémi Verschelde 5895cd4c4f
Merge pull request #36202 from YeldhamDev/sprite_region_hide
Hide extra options from various nodes if they're not enabled
2021-03-02 14:15:25 +01:00
Michael Alexsander 70304f8633 Hide extra options from various nodes if they're not enabled 2021-03-02 09:25:09 -03:00
kleonc 39a4ec50ea Fix examples in Callable docs 2021-03-02 02:34:53 +01:00
Rémi Verschelde bd42a6c51e
Merge pull request #42007 from HaSa1002/callable-docs
Document missing Callable methods
2021-03-01 13:20:07 +01:00
HaSa1002 54ff2da476
Document missing Callable methods
* Callable.hash()
 * Callable.is_custom()
 * Callable.is_null()
 * Callable.is_standard()
 * Callable.bind()
 * Callable.unbind()
 * Callable::operator==
 * Callable::operator!=

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-03-01 12:49:21 +01:00
Rémi Verschelde 5b58482b41
Merge pull request #46508 from rcorre/pathbake
Clarify Curve.get_closest_point uses baked points.
2021-03-01 09:37:16 +01:00
Rémi Verschelde a637cd8016
Merge pull request #46534 from asmaloney/doc-styleboxflat-grammar
Fix some grammar in StyleBoxFlat class docs
2021-03-01 09:35:22 +01:00
Andy Maloney 89e7e61773 Fix some grammar in StyleBoxFlat class docs 2021-02-28 20:09:10 -05:00
Mateo Kuruk Miccino 89283b7b53 Logger: Cache 'flush_stdout_on_print' to improve performance, and works before ProjectSettings starts.
ProjectSetting: Now 'application/run/flush_stdout_on_print' requires a restart of the Editor to take effect
2021-02-28 19:36:10 -03:00
Ryan Roden-Corrent ef5042a70f
Clarify Curve.get_closest_point uses baked points.
Based on the doc, I wasn't sure if get_closest_point would return the
closest baked point or the closest "source" point. It seems to use
baked:
8faecd6a47/scene/resources/curve.cpp (L809)
2021-02-28 07:18:34 -05:00
Rémi Verschelde 75d03f1fbd
Merge pull request #46446 from Faless/js/4.x_jsdoc
[HTML5] Document Engine and EngineConfig (jsdoc).
2021-02-26 15:31:44 +01:00
Fabio Alessandrelli 472482013e [HTML5] Add jsdoc2rst tool.
A template for `jsdoc` that generat the HTML5 public classref.

The script can be run via `npm run docs` to print to stdout.

You can dry run via `npm run docs -- --d dry-run` or write to file via
`npm run docs -- -d /path/to/file.rst`

Also update Makefile in `doc/` and add dry run test to CI.
2021-02-26 11:33:59 +01:00
Haoyu Qiu 31243e377f Fixes typo in Array::bsearch_custom doc 2021-02-26 18:01:08 +08:00
Emmanuel Leblond 60d2c1fd47
Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>) should be used instead 2021-02-25 18:34:50 +01:00
Rémi Verschelde f01e95eb55
Merge pull request #46416 from nekomatata/draw-collision-outline-option
Added option in project settings to draw Shape2D outlines
2021-02-25 17:15:22 +01:00
PouleyKetchoupp c4b116cff7 Added option in project settings to draw Shape2D outlines
Disabling collision outlines can be useful for performance when the game
is running and many collision shapes are displayed.
2021-02-25 07:52:50 -07:00
Hugo Locurcio 355803db1b
Improve the `OS.get_environment()`/`OS.set_environment()` documentation 2021-02-25 15:38:51 +01:00
Bastiaan Olij 4c8f5b998f Expose set_environment to GDScript 2021-02-25 23:36:14 +11:00
Rémi Verschelde 305683f83b
Merge pull request #46360 from nmrkr/drag-preview-crash-after-free
Fix crash during drag if user queue_free'd the drag preview
2021-02-24 22:43:53 +01:00
Delf Neumärker eaa04c1a22
Fix crash during drag if user freed the drag preview 2021-02-24 20:59:17 +01:00
abaire 61cc1c8624 Relaxes Node naming constraints in glTF documents to match the Editor. 2021-02-24 08:22:27 -08:00
Rémi Verschelde a527c6856b
Merge pull request #46045 from bruvzg/text_server_bmp_create
[TextServer] Restores bitmap font dynamic construction functions.
2021-02-24 12:55:36 +01:00
Aaron Franke 548de64742
Use a more specific type for Area2D/3D body signals 2021-02-24 00:05:54 -05:00
Rémi Verschelde cb29e6c49c
Merge pull request #45994 from Jummit/expose-edit-selected
Expose edit_selected in Tree
2021-02-22 16:29:03 +01:00
Jummit 13fb24cb6f expose edit_selected in Tree 2021-02-22 15:50:21 +01:00
Rémi Verschelde 8107cbd66e
Merge pull request #45934 from angad-k/fix-smoothstep-function-documentation
fix minor issue in smooth step function's documentation
2021-02-22 12:38:47 +01:00
Rémi Verschelde 40191a748b
Merge pull request #46253 from asmaloney/docs-theme
[docs] Clarification on theme's get_stylebox
2021-02-22 10:35:35 +01:00
Hugo Locurcio 159581739a
Document theming a SpinBox's background
This closes #46248.
2021-02-21 19:32:11 +01:00
Hugo Locurcio f6087d3f2b
Document that Button doesn't interpret touch input (= no multitouch)
TouchScreenButton should be used for gameplay actions instead.
2021-02-21 00:30:21 +01:00