Hugo Locurcio
72002a77de
Use 3D editor gizmo helper for FogVolume to allow dragging individual faces
2024-03-09 18:03:01 +01:00
smix8
35dafc9fa8
Split monolithic physics class files
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Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00
Aaron Franke
c399424db9
Move 3D-only resources to their own folder
2024-02-26 05:23:04 -06:00
Arman Elgudzhyan
ec6518d9cd
Custom ("visiblity") AABB support for CPUParticles
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- Improves performance by reducing time spent on AABB generation.
- Also adds an option to generate the AABB manually in the CPUParticles3D dropdown.
2024-02-15 22:37:07 -08:00
kobewi
0e8f90f4c8
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
Yuri Sizov
e18659c69d
Merge pull request #82872 from jsjtxietian/require-editor-restart-when-csg-gizmo-color-changed
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Prompt require editor restart to user when gizmo color changed
2023-12-19 20:32:20 +01:00
Rémi Verschelde
fc6d6b2c00
Merge pull request #82381 from dervus/issue-81916
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Fix grid snapping for box shape gizmos
2023-10-13 22:16:39 +02:00
Vladimir Zapparov
088cf59e7a
Fix grid snapping for box shape gizmos
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"Extruding" box face (i.e. moving it without holding Alt key) will now
always snap new box size exactly to the nearest snap step.
2023-10-13 17:34:59 +02:00
kleonc
db6a8956b2
Make gizmo plugin handle SpriteBase3D instead of Sprite3D
2023-10-06 11:03:44 +02:00
jsjtxietian
b0ccd5c84f
Prompt require editor restart to user when gizmo color changed
2023-10-06 15:02:03 +08:00
Hugo Locurcio
fcbf7011cc
Make 3D editor gizmos and debug shapes ignore fog
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This makes them easier to see in their intended colors in scenes with fog.
2023-09-27 00:54:57 +02:00
Rémi Verschelde
7ca579cb27
Merge pull request #81554 from Calinou/editor-gizmos-add-decal
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Add 3D editor gizmo icons for Decal, LightmapProbe and FogVolume
2023-09-16 21:22:54 +02:00
Hugo Locurcio
5345cf3e75
Add 3D editor gizmo icons for Decal, LightmapProbe and FogVolume
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- Tweak CPUParticles3D editor gizmo icon to use the same outline
color as other gizmo icons. Make the internal icon easier to see
by using an orange color instead of gray.
Co-authored-by: MewPurPur <mew.pur.pur@abv.bg>
2023-09-15 20:44:45 +02:00
Yuri Sizov
df6cd37a69
Merge pull request #81516 from YuriSizov/editor-theme-access-the-success
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Fix accessing editor theme items throughout the UI
2023-09-15 19:48:14 +02:00
Yuri Sizov
8ecc0c4f47
Fix accessing editor theme items throughout the UI
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This also exposes `EditorInterface::get_editor_theme`.
2023-09-15 14:51:01 +02:00
Hugo Locurcio
1024ba0c0d
Show visual-oriented 3D node gizmos only when selected
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Affected nodes:
- DirectionalLight3D, OmniLight3D, SpotLight3D
- ReflectionProbe
- LightmapGI
- VoxelGI
- GPUParticles3D (but not collision/attractor nodes)
- AudioStreamPlayer3D
This reduces visual clutter in the editor with 3D scenes.
2023-09-15 01:59:49 +02:00
kobewi
015953a3d9
Add helper for 3D gizmos and unify box
2023-09-12 18:08:02 +02:00
kobewi
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
A Thousand Ships
1dcb45a79c
Fix gizmo for `BoxShape3D`
2023-08-16 16:49:04 +02:00
Hugo Locurcio
e21388d9f4
Readd a Camera3D icon gizmo to the 3D editor, renew Camera2D/3D icons
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The lack of icon gizmo made it no longer possible to select Camera3D
nodes in the 3D viewport by clicking on them.
A new Camera3D icon gizmo was designed to be direction-neutral.
This avoids the issue that the previous icon gizmo had, since it was
always facing right.
This also adds icons for CameraAttributesPractical and CameraAttributesPhysical.
2023-08-08 16:04:53 +02:00
kobewi
0a9a8c75fa
Improve editing of box collision shapes
2023-08-03 14:09:10 +02:00
smix8
808af8e837
Split Node3DGizmos into dedicated files
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Splits Node3DGizmos into dedicated files.
2023-04-20 20:12:47 +02:00