cdemirer
28ac4d8b7d
Fix crash with non-constant keys in match statement Dictionary pattern
2022-01-26 04:10:07 +08:00
TechnoPorg
051ef479c9
Allow method binds to take Object subclasses as arguments
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This commit adds a condition to VariantCaster that casts Variants of type OBJECT to any type T, if T is derived from Object.
This change enables a fair bit of code cleanup. First, the Variant implicit cast operators for Node and Control can be removed, which allows for some invalid includes to be removed. Second, helper methods in Tree whose sole purpose was to cast arguments to TreeItem * are no longer necessary.
A few small changes also had to be made to other files, due to the changes cascading down all the includes.
2022-01-25 09:03:36 -07:00
K. S. Ernest (iFire) Lee
b69b526b7c
GDScript cache crashfix.
2022-01-22 17:42:54 -08:00
Rémi Verschelde
e1706be25d
Merge pull request #57052 from KoBeWi/nosort
2022-01-23 00:27:01 +01:00
Rémi Verschelde
b5f524d4c0
Merge pull request #55433 from V-Sekai/prev_operand_nullptr_check
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Check for nullptr expression in parse_precedence function
2022-01-22 20:31:45 +01:00
Rémi Verschelde
182a36db47
Merge pull request #55214 from Scony/fix-gdscript-crash-2
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Fix GDScript parser crash on 'dollar mixed with assignment' expression
2022-01-22 20:30:54 +01:00
kobewi
f056cb8ebc
Don't sort printed Dictionary
2022-01-22 13:45:02 +01:00
Pedro J. Estébanez
7b0ed2aa5e
Rename Variant::is_ref() to is_ref_counted()
2022-01-20 18:46:25 +01:00
Rémi Verschelde
846c14eee9
Merge pull request #56739 from strank/master
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GDScript: Fix parsing default parameter values from function calls
2022-01-17 21:38:01 +01:00
Rémi Verschelde
4cfade6212
Merge pull request #55995 from Xwdit/enum_fix
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Fix enum int comparison
2022-01-17 20:20:16 +01:00
Rémi Verschelde
91909ef801
Merge pull request #55625 from cdemirer/fix-type-guessing-and-gdscript-parser-printing
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Fix `--test gdscript-parser` crash
2022-01-17 20:17:02 +01:00
Rémi Verschelde
12ab19fa26
Merge pull request #55616 from cdemirer/master
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Fix nested ternary-if codegen
2022-01-17 20:16:26 +01:00
Paulb23
fffeecfd68
Improvments for SyntaxHighlighters
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- Fix immedate Funcion in lamba highlight
- Highlight signals as one colour
- Highlight node paths as one colour
- Highlight escape chars in strings
2022-01-15 15:39:55 +00:00
Rémi Verschelde
3efa6644c4
Merge pull request #55541 from KoBeWi/outcognito_scripts
2022-01-14 21:04:13 +01:00
luz paz
858bcd5058
Fix various typos
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Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inh,inout,leapyear,lod,nd,numer,ois,ony,paket,ro,seeked,sinc,switchs,te,uint,varn,vew`
2022-01-13 23:20:01 -05:00
strank
960a26f6c0
GDScript: Fix parsing default parameter values from function calls
2022-01-13 19:28:39 -05:00
Rémi Verschelde
f0382530a7
Merge pull request #56268 from KoBeWi/ 🚗 complete_setters
2022-01-13 12:40:48 +01:00
kobewi
f524ddebd5
Make script type distinguishable by icon
2022-01-13 12:29:05 +01:00
SaracenOne
64d8b3aef2
Assign member type when parsing setters to prevent
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'Compiler bug: unresolved assign' errors
2022-01-11 11:23:17 +00:00
Rémi Verschelde
b3513cffc5
Merge pull request #56326 from NNesh/fix/unknown_default_value_callable
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Extended the _make_arguments_hint function to get default values for function arguments in hint
2022-01-10 21:29:13 +01:00
NNesh
374baff747
Fixed <unknown> text for callable default value for a function arguments hint
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Format switch
Added a case for constant subscripts
Fixed default value hinting for the enum type
Removed is_null checking for value
Added a case for dictionary
2022-01-10 23:22:35 +05:00
Rémi Verschelde
49482966ec
Merge pull request #55715 from nathanfranke/enum-ordered
2022-01-10 17:19:52 +01:00
Rémi Verschelde
1989120d3f
Merge pull request #56194 from cdemirer/fix-operation-result-type-inference
2022-01-10 17:18:32 +01:00
Rémi Verschelde
4acc819f9b
Merge pull request #56232 from V-Sekai/invalid_explicit_variant_assign_fix
2022-01-10 17:12:56 +01:00
Rémi Verschelde
cc7f634066
Merge pull request #56260 from cdemirer/fix-type-mutation-upon-assignment-with-operation
2022-01-10 17:12:34 +01:00
Rémi Verschelde
c8b4fe3b8d
Merge pull request #56287 from cdemirer/fix-member-property-only-getter-cant-be-set
2022-01-10 17:12:06 +01:00
Rémi Verschelde
1fd5954962
Merge pull request #56288 from cdemirer/fix-member-property-getter-dont-update-subscript-chain-root
2022-01-10 17:10:57 +01:00
Rémi Verschelde
8f8c3f4b4c
Merge pull request #56342 from NNesh/fix/class-completion
2022-01-10 17:07:08 +01:00
Rémi Verschelde
b3d208385f
Merge pull request #56409 from cdemirer/fix-unexpected-copying-when-parameter-is-typed
2022-01-10 17:03:47 +01:00
Ger Hean
609964848d
Fix leak when function returning self type
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Leak is caused by cyclic reference
2022-01-10 02:14:48 +08:00
NNesh
1a1ee43e3e
Fixed completion showing for class members
2022-01-08 01:49:18 +05:00
Rémi Verschelde
393a44b275
Merge pull request #55213 from Scony/fix-gdscript-crash
2022-01-06 20:54:03 +01:00
bruvzg
c69e0d16bc
Fix multiple missing UTF-8 decoding.
2022-01-06 14:35:22 +02:00
Yuri Roubinsky
21cfcaa129
Add a GDScript template for `VisualShaderNodeCustom`
2022-01-06 12:06:33 +03:00
Rémi Verschelde
6d4ed65f4c
Merge pull request #56483 from vnen/gdscript-warning-annotation
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Add annotation to ignore warnings
2022-01-05 09:05:56 +01:00
George Marques
fd643c903d
GDScript: Add annotation to ignore warnings
2022-01-04 09:32:43 -03:00
Rémi Verschelde
fe52458154
Update copyright statements to 2022
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Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Rémi Verschelde
98b3ba1842
Merge pull request #53957 from fabriceci/new-template-workflow
2022-01-03 20:40:33 +01:00
cdemirer
3033e0f8a2
Fix gdscript-parser crash
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Fixes gdscript-parser crashing while printing empty identifiers.
2022-01-03 08:47:18 +08:00
fabriceci
9d5b807059
Improve editor template workflow
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Co-Authored-By: jmb462 <jmb462@gmail.com>
2022-01-02 21:52:09 +01:00
luz paz
a124f1effe
Fix various typos
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Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
2022-01-02 01:03:58 -05:00
cdemirer
511e699fee
Fix unexpected Packed Array copying when parameter is typed
2022-01-02 05:43:52 +08:00
cdemirer
bb9469aa65
Fix member properties with getters don't update as subscript chain root
2021-12-28 07:52:44 +08:00
cdemirer
e8305e17ff
Fix member properties with only getters can't be set
2021-12-28 07:51:18 +08:00
kobewi
c055c912fb
Remove autocomplete_setters_and_getters setting
2021-12-27 00:48:32 +01:00
cdemirer
067b4c8c07
Fix type mutation upon compound assignment
2021-12-27 03:32:22 +08:00
SaracenOne
b22c805dbe
Fix 'Compiler bug: unresolved assign' on explicitly annotated variants.
2021-12-25 00:53:57 +00:00
cdemirer
455cc07f90
Fix operation result type inference
2021-12-23 20:45:24 +08:00
Nathan Franke
b5b75cad43
Use OrderedHashMap for enum_values
2021-12-16 21:49:42 -08:00
Xwdit
0430e26e6d
Fix enum int comparison
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Fix enum int comparison
2021-12-16 16:14:14 +01:00
Gilles Roudière
ab8119b5f6
Avoid a crash in the gdscript analyser
2021-12-14 15:54:25 +01:00
Yuri Roubinsky
566895732c
Fix shadowed global identifier warning duplication
2021-12-13 11:54:23 +03:00
Rémi Verschelde
f19a1e28c8
Revert "Fix auto reload scripts on external change"
2021-12-10 22:40:20 +01:00
cdemirer
1cf3f382ba
Fix "Lookup Symbol" on global class members
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"Lookup Symbol" on global class members now does switch to the relevant script.
2021-12-10 19:56:46 +08:00
Rémi Verschelde
bdf8340e59
Merge pull request #43181 from nathanfranke/string-empty
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Replace String comparisons with "", String() to is_empty()
2021-12-10 08:56:31 +01:00
Rémi Verschelde
012b2b5385
Merge pull request #55700 from Razoric480/raz/lsp-extraneous-code
2021-12-09 13:12:49 +01:00
Nathan Franke
49403cbfa0
Replace String comparisons with "", String() to is_empty()
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Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Rémi Verschelde
1a8741aaca
Merge pull request #49473 from cptchuckles/fix-auto-reload-scripts
2021-12-09 10:06:22 +01:00
Francois Belair
ad01201f34
Remove extraneous return to LSP
2021-12-07 12:37:11 -05:00
Rémi Verschelde
be975e5d18
Merge pull request #55624 from Razoric480/raz/cs-lsp-signal
2021-12-06 17:46:25 +01:00
Nathan Franke
de7873c2d8
Auto-Increment Debugger Port
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Note: This PR also changes the port of the GDScript Language Server from 6008 to 6005. This opens enough ports above the debug port (6007) for this change to be useful.
2021-12-04 15:25:13 -06:00
Francois Belair
66f1b4bf66
Prevent LSP adding signal func to non GDScripts
2021-12-04 10:58:05 -05:00
cdemirer
6204d956b8
Fix nested ternary-if codegen ( #55582 )
2021-12-04 10:12:02 +08:00
Raul Santos
c3fb5ff359
Fix typo in `gdscript_parser`
2021-12-03 21:47:27 +01:00
Rémi Verschelde
7da392bcc5
Don't return reference on copy assignment operators
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We prefer to prevent using chained assignment (`T a = b = c = T();`) as this
can lead to confusing code and subtle bugs.
According to https://en.wikipedia.org/wiki/Assignment_operator_(C%2B%2B) , C++
allows any arbitrary return type, so this is standard compliant.
This could be re-assessed if/when we have an actual need for a behavior more
akin to that of the C++ STL, for now this PR simply changes a handful of
cases which were inconsistent with the rest of the codebase (`void` return
type was already the most common case prior to this commit).
2021-11-30 16:26:29 +01:00
SaracenOne
3eec759e87
Check for nullptr expression in parse_precedence function
2021-11-29 11:29:15 +00:00
Yuri Roubinsky
ce48604eb7
Enchance descriptions of @GlobalScope/@GDScript
2021-11-25 14:24:09 +03:00
Lightning_A
e078f970db
Rename `remove()` to `remove_at()` when removing by index
2021-11-23 18:58:57 -07:00
Rémi Verschelde
3ba2d17d2f
Merge pull request #54949 from Chaosus/fix_warning
2021-11-23 15:15:36 +01:00
kobewi
4682f22293
Improve various texts
2021-11-23 12:20:57 +01:00
Pawel Lampe
1a15a3adf6
Fix GDScript parser crash on 'dollar mixed with assignment' expression
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fixes #53696
2021-11-21 21:18:46 +01:00
Pawel Lampe
4a5d98c987
Fix godot crash on null expression, fixes #53862
2021-11-21 20:58:52 +01:00
Rémi Verschelde
6c1bd4d227
Replace Godot docs URL with `$DOCS_URL` in XML class reference
2021-11-15 13:02:21 +01:00
Yuri Roubinsky
3396b25489
Allow using built-in names for variables, push warnings instead
2021-11-13 21:47:24 +03:00
Rémi Verschelde
88c4380737
Modules: Make sure to include modules_enabled.gen.h where needed
2021-11-12 13:42:58 +01:00
kobewi
3b320cd9fe
Show built-in script names in the debugger
2021-11-11 20:47:09 +01:00
bruvzg
74b9892f7a
[GDScript] Check string literals for Unicode direction control characters.
2021-11-11 15:41:59 +02:00
Rémi Verschelde
e8870ddefc
Merge pull request #54676 from Chaosus/gds_restrict_names
2021-11-10 15:20:44 +01:00
Rémi Verschelde
92ae349668
Merge pull request #54358 from Shawak/feature-allow-root-node-paths-without-quote
2021-11-10 15:19:17 +01:00
Maximilian
c7a8e047cc
Allow using $/root node paths
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format
fix shadowing
use match instead of comparison
Update gdscript_parser.cpp
2021-11-09 18:46:28 +01:00
Hugo Locurcio
605784f019
Remove hash symbol in front of opcode error messages in GDScript
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The hash symbol creates spurious issue references on GitHub if
the message is posted outside a code block, which means some issues
have a lot more references than originally intended.
2021-11-09 12:20:16 +01:00
Rémi Verschelde
236fd3305b
Merge pull request #54473 from briansemrau/no-debug-functions-on-thread
2021-11-08 19:37:48 +01:00
Yuri Roubinsky
95f6f3c756
Prevent identifiers from naming as built-in funcs and global classes
2021-11-08 21:35:31 +03:00
Rémi Verschelde
78ed2c05a2
Merge pull request #54118 from Pineapple/dont-ignore-type-mismatch-in-setter-master
2021-11-08 19:26:27 +01:00
Francois Belair
4995a477ff
Fix LSP crash when parsing signal symbols.
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If the number of parameters was less than the number of class members, the LSP would cause godot to crash because it was using the index for class members instead of the index for signal parameters.
Fixes #54720 .
2021-11-07 12:20:25 -05:00
Hugo Locurcio
c012fbc8b2
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
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This is consistent with other constants that include `NO`,
such as `PROPERTY_HINT_COLOR_NO_ALPHA`.
2021-11-03 23:06:17 +01:00
Rémi Verschelde
5efb11926d
Merge pull request #54346 from mhilbrunner/used-what-instead-of-what
2021-11-02 08:48:58 +01:00
Brian Semrau
d3051b2637
GDScript gracefully handle debug functions from separate thread
2021-11-01 12:13:25 -04:00
Aaron Franke
6772ebcea0
Move the docs for constructors and operators out of methods section
2021-10-29 12:34:57 -05:00
Rémi Verschelde
f7d852b532
Merge pull request #54350 from akien-mga/clang-format-dont-align-operands
2021-10-28 17:10:52 +02:00
Rémi Verschelde
6b090e325a
Merge pull request #53526 from KoBeWi/super_print
2021-10-28 15:47:52 +02:00
Rémi Verschelde
3a6be64c12
clang-format: Various fixes to comments alignment from `clang-format` 13
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All reviewed manually and occasionally rewritten to avoid bad auto formatting.
2021-10-28 15:43:36 +02:00
Rémi Verschelde
3b11e33a09
clang-format: Disable alignment of operands, too unreliable
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Sets `AlignOperands` to `DontAlign`.
`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 15:19:35 +02:00
Max Hilbrunner
626ca50676
Improve GDScript indentation error message
2021-10-28 13:01:53 +02:00
reduz
d03b7fbe09
Refactored Node3D rotation modes
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* Made the Basis euler orders indexed via enum.
* Node3D has a new rotation_order property to choose Euler rotation order.
* Node3D has also a rotation_mode property to choose between Euler, Quaternion and Basis
Exposing these modes as well as the order makes Godot a lot friendlier for animators, which can choose the best way to interpolate rotations.
The new *Basis* mode makes the (exposed) transform property obsolete, so it was removed (can still be accessed by code of course).
2021-10-25 14:34:00 -03:00
Bartłomiej T. Listwon
42cce2891f
Don't ignore the type mismatch in setter function
2021-10-22 12:44:33 +02:00
Marcel Admiraal
87a4ba492e
Remove unimplemented methods
2021-10-21 18:44:25 +01:00
Rémi Verschelde
4387f9645b
Merge pull request #52940 from groud/toast_notification
2021-10-19 09:57:13 +02:00
Benjamin Navarro
560d9a4cc0
Fix incorrect debug check for setters
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the check read the return type of the setter, which doesn't exist and
lead to a segmentation fault. Now we check the first function parameter.
Probably a bad copy/paste of the getter case
2021-10-18 09:01:16 +02:00
opl-
ad14b80e2a
Fix name used instead of doc for GDScript signals
2021-10-17 05:54:27 +02:00