Commit Graph

44086 Commits

Author SHA1 Message Date
Danil Alexeev
1ca227af1d
Fix saving section-less keys in ConfigFile 2022-06-07 18:05:49 +03:00
kobewi
c519a667ad Remove image property of ImageTexture 2022-06-07 16:30:54 +02:00
Rémi Verschelde
e24e4935ff
Merge pull request #61751 from KoBeWi/🐱👤 2022-06-07 16:02:16 +02:00
RechieKho
ea9aaab293 Define zoom shortcut before using it 2022-06-07 21:27:38 +08:00
Rémi Verschelde
3f8d86b076
Merge pull request #50349 from Calinou/array-add-some-every
Add `any()` and `all()` methods to Array
2022-06-07 15:15:22 +02:00
K. S. Ernest (iFire) Lee
1b776a6e7a Allow picking similar colours using OKHSL. 2022-06-07 05:53:27 -07:00
Rémi Verschelde
70757ad7df
Merge pull request #61726 from YeldhamDev/always_clear
Take into account the clear icon's size even when not visible in `LineEdit`s
2022-06-07 14:16:13 +02:00
kobewi
83014f8901 Add GLOBAL_DEF_INTERNAL to hide specific settings 2022-06-07 14:14:03 +02:00
Rémi Verschelde
7f5c10b588
Merge pull request #61737 from LightningAA/fix-frac-typo
Fix typo "Frac" instead of "Fract"
2022-06-07 14:10:56 +02:00
jfons
ba832d83b2 Initial TAA implementation
Initial TAA support based on the implementation in Spartan Engine.

Motion vectors are correctly generated for camera and mesh movement, but there is no support for other things like particles or skeleton deformations.
2022-06-07 13:14:44 +02:00
Rémi Verschelde
36bd26dc75
Merge pull request #61767 from KoBeWi/tiling_speedrun
Add shortcuts to GenericTilePolygonEditor
2022-06-07 11:36:57 +02:00
bruvzg
6e4cdad3ac
[TextServer] Adds support for TrueType / OpenType collection files (*.TTC, *.OTC). 2022-06-07 11:35:59 +03:00
Rémi Verschelde
54d43efbd8
Merge pull request #61651 from Haydoggo/path-editor-handle-swap
Fix end handles being reversed in Path3DGizmo
2022-06-07 07:52:32 +02:00
kobewi
cf2287a2b4 Add shortcuts to GenericTilePolygonEditor 2022-06-07 02:03:04 +02:00
Rémi Verschelde
83421cd06f
Merge pull request #59883 from KoBeWi/merge_this 2022-06-06 23:38:29 +02:00
Rémi Verschelde
8fb004efbc
Merge pull request #61763 from bruvzg/rtl_predelete 2022-06-06 23:10:47 +02:00
bruvzg
fc77f983cb
[RTL] Stop processing thread before deleting scroll bar. 2022-06-06 23:46:22 +03:00
Rémi Verschelde
3f0ce75738
Merge pull request #61732 from aaronfranke/arch-os-feature 2022-06-06 17:43:06 +02:00
Rémi Verschelde
7272ccb53e
Merge pull request #61753 from timothyqiu/own-world 2022-06-06 17:18:24 +02:00
Aaron Franke
357af68e03
Improve architectures in OS::has_feature and make them work on MSVC 2022-06-06 10:11:00 -05:00
Haoyu Qiu
83d931ad3c Fix Viewport.own_world_3d documentation
Also fixed the naming of the setter's parameter and made an `if` block
straightforward.
2022-06-06 21:34:40 +08:00
smix8
cfdfd304f1 Add NavigationRegion costs for pathfinding
Add NavigationRegion costs for pathfinding.
2022-06-06 15:25:06 +02:00
Rémi Verschelde
4d2ecde3e2
Merge pull request #61746 from bruvzg/gde_hash 2022-06-06 13:30:18 +02:00
bruvzg
b3bbf3db47
[GDExtension] Expose Variant, NodePath and StringName hash functions. 2022-06-06 12:19:56 +03:00
Rémi Verschelde
52952edafc
Merge pull request #61724 from iwek7/fixing_rich_text_label
Fix richTextLabel scroll showing
2022-06-06 10:39:39 +02:00
Aaron Record
14df02b21f Fix typo "Frac" instead of "Fract" 2022-06-05 19:20:32 -06:00
kobewi
79c7d5b2ab Fix Debugger tab not updating when clearing errors 2022-06-06 01:27:09 +02:00
Rémi Verschelde
3dac7ff876
Merge pull request #61707 from KoBeWi/GradientTextureXD
Increase maximum size of gradient textures
2022-06-05 20:59:13 +02:00
Rémi Verschelde
dc26b00d3b
Merge pull request #61700 from Rindbee/fix-strange-behavior-with-list-close-tag
Fix strange behavior with list close tags and empty list tags
2022-06-05 20:55:53 +02:00
Rémi Verschelde
e8de154d2d
Merge pull request #61725 from KoBeWi/one_line_that_changed_the_world
Enable nearest filtering in shrunk 3D viewport
2022-06-05 20:55:06 +02:00
iwek
c179ba665a Fix richTextLabel scroll showing 2022-06-05 20:33:17 +02:00
Michael Alexsander
71c8fb26e0 Take into account the clear icon's size even when not visible in LineEdits 2022-06-05 15:13:19 -03:00
kobewi
6ac85ccc3d Enable nearest filtering in shrunk 3D viewport 2022-06-05 18:24:05 +02:00
kobewi
855a1ff61f Increase maximum size of gradient textures 2022-06-05 18:20:26 +02:00
Yuri Rubinsky
3279fc7747
Merge pull request #61719 from againey/fix-inverted-wheel-zoom-canvas-editor 2022-06-05 18:41:40 +03:00
Andy Gainey
9172ab37bf Fix inverted mouse wheel zoom in CanvasItemEditor #61716
Bug introduced in bb07c6a7d0 while fixing symmetry of zooming in and out.
2022-06-05 16:29:59 +02:00
Rémi Verschelde
25908c17c9
Merge pull request #61696 from guilhermefelipecgs/fix_menus
Removes start/end states from menus
2022-06-05 13:59:31 +02:00
Rémi Verschelde
4b8609ded9
Merge pull request #61690 from againey/zoom-fix-for-canvas-item-editor
Fix zoom in callback for CanvasItemEditor to use correct numeric sign
2022-06-05 13:50:35 +02:00
Rémi Verschelde
0df0a07ab8
Merge pull request #61335 from nathanfranke/configuration-typo
rename 'configuration' to 'replication_config' in MultiplayerSynchronizer
2022-06-05 06:16:38 +02:00
Nathan Franke
8d66896a47
rename 'configuration' to 'replication_config' in MultiplayerSynchronizer 2022-06-04 18:30:31 -05:00
Rémi Verschelde
eaffb88558
Merge pull request #61678 from KoBeWi/🌲💥
Fix crash with empty scenes
2022-06-05 01:28:56 +02:00
Rémi Verschelde
2426a67e70
Merge pull request #61695 from winston-yallow/fix-congiguration-typo
Typo: Change "congiruation" into "configuration" for MultiplayerSynchronizer
2022-06-04 23:57:49 +02:00
Guilherme Felipe de C. G. da Silva
e363fdeed9 Removes start/end states from menus 2022-06-04 15:13:07 -03:00
Rindbee
a14f7c4027 Fix strange behavior with list close tags and empty list tags
Fix the first two points in #61621.

Support for two  writing ways: compact or loose. The loose one is designed for easy editing in the editor.
For this, the first blank line (if exists) right after the list tags (`[ol]`, `[/ol]`, `[ul]`, and `[/ul]`)
will be ignored.

Make sure the empty list contains at least one item, that is, an empty list is ultimately a list with one item.
As a reminder here is a list.
2022-06-05 01:33:09 +08:00
Winston Yallow
2a2c931664 typo: change congiruation into configuration 2022-06-04 18:49:23 +02:00
Andy Gainey
bb07c6a7d0 Fix zoom in callback for CanvasItemEditor to use correct numeric sign 2022-06-04 18:14:19 +02:00
Rémi Verschelde
ecde7ce834
Merge pull request #61669 from fire-forge/input
Make Input `mouse_mode` and `use_accumulated_input` properties
2022-06-04 15:52:34 +02:00
Rémi Verschelde
7a5eba16d8
Merge pull request #61679 from fire-forge/tilemap-grid
Update viewport when toggling TileMap grid
2022-06-04 15:45:43 +02:00
smix8
df9919ec33 Add warnings when NavigationMesh bake settings result in precision loss
Add warnings when NavigationMesh bake settings result in precision loss.
2022-06-04 11:31:52 +02:00
Hayden Leete
f6123e00e7 fix end handles being reversed in Path3DGizmo 2022-06-04 10:58:52 +12:00