Rémi Verschelde
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dc09be4c57
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Merge pull request #21156 from MednauN/atlas-texture-fix
Fix AtlasTexture with NinePatchRect and TextureProgress
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2018-08-24 15:30:59 +02:00 |
Juan Linietsky
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683c3f2fcf
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Avoid misuse of set_drag_preview() function where it shouldn't be. Closes #20100
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2018-08-24 10:30:11 -03:00 |
Rémi Verschelde
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cd945e28de
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Merge pull request #21272 from paulloz/tilemap-tools-enhancements
tilemap_editor: change move and duplicate tools
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2018-08-24 15:18:06 +02:00 |
Rémi Verschelde
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1ae7a78d8b
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Merge pull request #21364 from akien-mga/shaders-style
Style: Fix code formatting in GLSL shaders
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2018-08-24 15:17:38 +02:00 |
Juan Linietsky
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cf217627c7
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Added a more minimal test to avoid crash in #20677 but I dont think this is the cause
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2018-08-24 10:15:16 -03:00 |
Juan Linietsky
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c6e3394d55
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Fix bug leading to crashes in CSG due to bug in OAHashMap, closes #20403
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2018-08-24 10:02:43 -03:00 |
Rémi Verschelde
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571dab7d1e
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Merge pull request #21356 from akien-mga/drop-shadergraph
Drop old ShaderGraph code, obsoleted by VisualShader
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2018-08-24 15:02:26 +02:00 |
Rémi Verschelde
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cad24adb97
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Merge pull request #21354 from akien-mga/clean-print_line
Make some debug prints verbose-only, remove others
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2018-08-24 15:02:10 +02:00 |
Rémi Verschelde
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52466d57e9
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
Rémi Verschelde
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d442f3d0aa
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Merge pull request #21351 from akien-mga/print_verbose
Add print_verbose to print to stdout only in verbose mode
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2018-08-24 14:58:36 +02:00 |
Rémi Verschelde
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e68b96928b
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Style: Fix code formatting in GLES2 shaders
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2018-08-24 14:50:59 +02:00 |
Rémi Verschelde
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548c262399
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Merge pull request #21359 from dragmz/fix-plot-clear-when-stopped
Fix clear button not clearing plot when stopped
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2018-08-24 13:50:22 +02:00 |
Rémi Verschelde
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1b6d75a599
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Style: Fix code formatting in GLES3 shaders
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2018-08-24 13:42:18 +02:00 |
Juan Linietsky
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0161e95f01
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some checks for node removed, may fix #20863
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2018-08-24 08:29:40 -03:00 |
Marcin Zawiejski
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92a9a8969d
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Fix clear button not clearing plot when stopped
Fixes the profiler Clear button that did not clear the profiler plot if the profiler was stopped.
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2018-08-24 12:41:25 +02:00 |
Thomas Herzog
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f123694b4e
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Merge pull request #21357 from karroffel/gles2-shader-language-f-to-pay-respects
[GLES2] fix wrong shader compiler output
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2018-08-24 12:14:40 +02:00 |
Thomas Herzog
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56bab6509c
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Merge pull request #21318 from karroffel/gles2-shader-fixes
[GLES2] attempt to fix some android problems
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2018-08-24 12:14:20 +02:00 |
Thomas Herzog
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2fa4b50027
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[GLES2] fix wrong shader compiler output
The `f` postfix was working fine on dekstop GL but not on
some mobile drivers.
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2018-08-24 12:10:54 +02:00 |
Thomas Herzog
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d53bb09fea
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Merge pull request #21355 from karroffel/gles2-multimesh-color-fix
[GLES2] fix multimesh byte colors
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2018-08-24 12:06:16 +02:00 |
Paul Joannon
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3f1b977263
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tilemap_editor: change move and duplicate tools
* Move now behaves like a Cut
* Duplicate now behaves like a Copy
* You can continue Pasting after Cut or Copy
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2018-08-24 11:58:01 +02:00 |
Rémi Verschelde
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e22f0515c9
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Drop old ShaderGraph code, obsoleted by VisualShader
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2018-08-24 11:49:08 +02:00 |
Thomas Herzog
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211e0fa4aa
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[GLES2] fix multimesh byte colors
When using float colors, everything works fine, but when using
the byte format, the colors were read incorrectly.
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2018-08-24 11:23:42 +02:00 |
Rémi Verschelde
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de59fe04e7
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Add print_verbose to print to stdout only in verbose mode
Equivalent of the cumbersome:
if (OS::get_singleton()->is_stdout_verbose())
print_line(msg);
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2018-08-24 09:23:20 +02:00 |
Juan Linietsky
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34e58fd831
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Added a function to cache texture opacity at a pixel, and modified editor to use it.
Provides massive speedups to selecting objects, still awaiting for @MarianoGNU to do fixes to the region editor to improve performance.
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2018-08-23 22:11:10 -03:00 |
Rémi Verschelde
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cef310e0ea
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Merge pull request #21336 from eska014/html5-new-presentation
Add responsive HTML5 export page with full-size canvas as new default
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2018-08-24 00:10:46 +02:00 |
Rémi Verschelde
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8ebe5f45a7
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Merge pull request #21332 from dragmz/apk-hint-fix
Fix file hints
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2018-08-23 23:35:58 +02:00 |
Rémi Verschelde
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b2494d3898
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Merge pull request #21325 from karroffel/gles2-texture-flags
[GLES2] fix texture flags not having an effect
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2018-08-23 22:22:33 +02:00 |
Marcin Zawiejski
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3c4c8c40db
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Fix file hints
Fixes file hints so the file dialog actually displays the files with given extension (e.g. *.apk).
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2018-08-23 22:18:59 +02:00 |
Rémi Verschelde
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ab3716bd46
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Revert "Take CanvasLayer transform into account for 2D physics"
This reverts commit 4839e5f6d9 .
Fixes #21289.
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2018-08-23 21:49:24 +02:00 |
Rémi Verschelde
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b90dff787c
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Merge pull request #21330 from eska014/html5-canvas-resize
Facilitate external modification of HTML5 canvas size
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2018-08-23 21:48:27 +02:00 |
Juan Linietsky
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bffaa835fc
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-Fix blend tree rename, closes #20210
-Fixed activity lines in blend tree
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2018-08-23 16:44:10 -03:00 |
Leon Krause
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86d9e67d7a
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Add responsive HTML5 export page with full-size canvas as new default
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2018-08-23 21:28:09 +02:00 |
Juan Linietsky
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adc0188d9f
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Added max() and min() functions to array to return greater or lesser element (or null if data is not of compatible type or empty array). Closes #15697
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2018-08-23 15:32:02 -03:00 |
Rémi Verschelde
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df4dadafb7
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Merge pull request #21328 from marcelofg55/bind_clipcam
Add missing BIND_ENUM_CONSTANT to ClippedCamera
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2018-08-23 19:28:56 +02:00 |
Rémi Verschelde
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524a795d50
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Merge pull request #21326 from volzhs/remove-print-ansm-playback
Remove unnecessary print with AnimationNodeStateMachinePlayback
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2018-08-23 19:28:46 +02:00 |
Marcelo Fernandez
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f344763b58
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Add missing BIND_ENUM_CONSTANT to ClippedCamera
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2018-08-23 13:53:05 -03:00 |
volzhs
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6a0a8bf814
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Remove unnecessary print with AnimationNodeStateMachinePlayback
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2018-08-24 01:29:19 +09:00 |
Juan Linietsky
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a1b594c2fc
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Switched AnimatedTexture to a readers-writers lock, solves a race condition and fixes #20221
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2018-08-23 13:28:36 -03:00 |
Thomas Herzog
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8884b3daad
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[GLES2] fix texture flags not having an effect
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2018-08-23 18:25:55 +02:00 |
Thomas Herzog
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0edb50f629
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Merge pull request #21321 from karroffel/gles2-canvas-modulate
[GLES2] fix CanvasModulate not working
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2018-08-23 18:15:42 +02:00 |
Ignacio Etcheverry
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c760121c10
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Merge pull request #21322 from KellyThomas/aabb-rect2-end
[Mono] AABB - Position, Size, End setters, Rect2 - End setter
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2018-08-23 18:12:47 +02:00 |
Rémi Verschelde
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2c5b409407
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Merge pull request #21316 from AlexHolly/fix-update-2d-view-scene-tree-selection
Fix update 2D view on selections in scene tree
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2018-08-23 18:07:25 +02:00 |
Thomas Herzog
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6fb144792f
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Merge pull request #21320 from karroffel/gles2-transparent-depth-fixes
[GLES2] fix depth for alpha pass
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2018-08-23 17:59:14 +02:00 |
Kelly Thomas
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46207ae7aa
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[Mono] AABB - Position, Size, End setters, Rect2 - End setter
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2018-08-23 23:45:18 +08:00 |
Thomas Herzog
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0f59cc179c
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[GLES2] fix CanvasModulate not working
That's what happens when you forget about your debug
shortcuts.
Fixes #21025
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2018-08-23 17:38:20 +02:00 |
Juan Linietsky
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398c1c1c0c
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Fix transform not being applied properly after toggling remote node, fixes #17671
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2018-08-23 12:29:33 -03:00 |
Thomas Herzog
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5ebc70f288
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[GLES2] fix depth for alpha pass
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2018-08-23 17:25:00 +02:00 |
Juan Linietsky
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634673cf5b
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Fix properly keep scale in RemoteTransform2D, fixes #17692, closes #17690
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2018-08-23 12:14:04 -03:00 |
Thomas Herzog
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d61fc6a97b
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Merge pull request #21317 from karroffel/gles2-canvas-texture-sampler-long-branch-name
[GLES2] fix canvas_item sampler allocation
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2018-08-23 17:11:00 +02:00 |
Thomas Herzog
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a7bedaf935
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[GLES2] attempt to fix some android problems
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2018-08-23 17:08:16 +02:00 |