Commit Graph

27641 Commits

Author SHA1 Message Date
skyace65 de9a5b6229
Improve AudioEffectDistortion and AudioEffectFilter documentation
(cherry picked from commit 959f2287f6)
2020-09-14 11:00:49 +02:00
hoontee b626f16212
Fix "Create Trimesh Collision Sibling" transform
(cherry picked from commit 3cbd626328)
2020-09-14 11:00:47 +02:00
Rémi Verschelde df2a907ba6
Merge pull request #42045 from awkwardpolygons/fix-3.2-texarr-importer-options
Fix #42043, mismatched compress options in ResourceImporterLayeredTex…
2020-09-14 10:33:11 +02:00
Adrien e90467ef66 Fix #42043, mismatched compress options in ResourceImporterLayeredTexture 2020-09-14 15:36:46 +08:00
Ignacio Etcheverry cdc9fe154f
C#: Fix csproj not synced on file move/removal from FS dock
When NormalizePath was called with an absolute
path (with drive letter) on Windows, it would
prepend a file path separator to the path, e.g.:
'\C:\Program Files\'.
Apparently this was still accepted as a valid
path by DotNetGlob and it stopped working when
we switched to MSBuildGlob.

(cherry picked from commit 1db0395950)
2020-09-13 12:35:34 +02:00
Rémi Verschelde cd62be1845
Merge pull request #41996 from Rubonnek/disconnect-item-rect-changed-3.2
[3.2] Disconnect item_rect_changed removing a child of GraphEdit
2020-09-12 15:27:03 +02:00
Wilson E. Alvarez 2b7c9d9070
Disconnect item_rect_changed when removing a child of GraphEdit 2020-09-11 17:36:55 -04:00
PouleyKetchoupp 819765130d
Fix RichTextLabel alignment for clickable regions
Fixes #41006 (regression from #39164).

The original alignment fix was limited to PROCESS_DRAW mode, which
caused some discrepancies with PROCESS_POINTER mode.
Now only PROCESS_CACHE is excluded with a condition a few lines above.

(cherry picked from commit b783fa1416)
2020-09-11 11:15:40 +02:00
Martin Capitanio d38eb29f2e
git: Ignore clangd cache folder
(cherry picked from commit 0b34607bb8)
2020-09-10 13:11:04 +02:00
Rémi Verschelde 36fa6369fc
stb_vorbis: Increase max alloc buffer size for big Vorbis comments
The previous max worked OK for audio data, but stb_vorbis recently gained support
for Vorbis comments, which can embed up to 2^32-1 bytes of data (e.g. cover art
encoded as base64).

We use 2^30 as max which should be sufficient for most files.

Fixes #41913.

(cherry picked from commit d16f5a57c1)
2020-09-10 12:04:19 +02:00
Hugo Locurcio 74952764f3
Improve documentation related to Array error handling
This closes https://github.com/godotengine/godot-docs/issues/3834.

(cherry picked from commit 263f620421)
2020-09-10 12:04:07 +02:00
Haz 935edf9323
Fix tilemap tiles on horizontal/vertical flips
(cherry picked from commit 3f5413693c)
2020-09-10 12:03:45 +02:00
Rémi Verschelde 49b3750b36
Merge pull request #41893 from Calinou/doc-batching-gles2-only
Document that batching is only effective when using the GLES2 renderer
2020-09-09 08:16:21 +02:00
Hugo Locurcio 2bc6298bce
Document that batching is only effective when using the GLES2 renderer 2020-09-09 00:58:25 +02:00
Ignacio Etcheverry 8c5ed68847
C#: Use BOM when creating a solution
At least on Windows there seems to be issues if
the solution has no BOM and contains a project
with cyrillic chars.

(cherry picked from commit 1c74fa4242)
2020-09-08 22:02:24 +02:00
Rémi Verschelde 93c15c2e97
Merge pull request #41887 from neikeq/3.2-issue-40001
[3.2] C#: Fix endless reload loop if project has unicode chars
2020-09-08 20:21:40 +02:00
Ignacio Etcheverry e72ee23c43 [3.2] C#: Fix endless reload loop if project has unicode chars
The assembly modified time wasn't picked properly
as the path was treated as latin-1, so the file
watcher was constantly firing the event.
2020-09-08 19:47:47 +02:00
Rémi Verschelde 0eda951512
Update AUTHORS and DONORS list
New contributor added to AUTHORS:
@EricEzaM

Thanks to all contributors and donors for making Godot possible!

(cherry picked from commit 9d209bfc3d)
2020-09-08 17:23:16 +02:00
Marcel Admiraal 3697cc479d
Initialise Basis elements with a default Basis in the declaration.
Ensures a valid Basis is created with all constructors.

(cherry picked from commit 9149fb760c)
2020-09-08 15:04:54 +02:00
Rémi Verschelde 4a9264271d
doc: Sync classref with current source 2020-09-08 14:20:53 +02:00
Rémi Verschelde c5f6d2097b
i18n: Sync translations with Weblate
Add translators comment for the two 'Project Manager' strings,
and fix some of the translations.
2020-09-08 14:05:53 +02:00
Marcel Admiraal f26131fca5
Check if old mouse column is still available.
(cherry picked from commit 79802b31a9)
2020-09-08 13:39:32 +02:00
PouleyKetchoupp 43b49607bb
Fix TURN server example in WebRTC documentation
WebRTC GDNative plugin uses `credential` and not `credentials`.
74f2c78db5/src/WebRTCLibPeerConnection.cpp (L35-L37)

(cherry picked from commit 280496a2c3)
2020-09-08 13:39:18 +02:00
PouleyKetchoupp c21d14fe69
Fix LineEdit not consuming enter events
LineEdit should not return early when processing KEY_ENTER, so it can
consume the event properly.

Regression introduced by mistake while fixing enter events for Android
(PR #40487 - c0b394572f)

(cherry picked from commit 5c63dec36e)
2020-09-08 13:38:58 +02:00
Rémi Verschelde 3f276033c1
Merge pull request #41536 from Chaosus/vs_fix_specular_3.2
[3.2] Fix specular render_mode for visual shaders
2020-09-08 09:46:12 +02:00
Rémi Verschelde 8af31c64de
Merge pull request #41869 from akien-mga/3.2-ok-but-who-wouldnt-want-gdscript
Fix build with GDScript support disabled
2020-09-08 09:29:29 +02:00
Rémi Verschelde 8ae2a84fb6
Fix build with GDScript support disabled
Fixes #41710.
2020-09-08 09:14:25 +02:00
Fabio Alessandrelli 48de626949
Update mbedTLS to version 2.16.8 (+ patch).
(cherry picked from commit a905764e3d)
2020-09-08 08:56:33 +02:00
Hugo Locurcio 77a6766b3e
Clarify the required child node type in the GridContainer documentation
This closes #41822.

(cherry picked from commit 40b5331d79)
2020-09-08 08:56:13 +02:00
Marcel Admiraal 5f1dd48496
Replace calls to gmtime with gmtime_r and localtime with localtime_r.
(cherry picked from commit 4b3aec50c0)
2020-09-08 08:55:26 +02:00
Rémi Verschelde c6ee088431
Merge pull request #41859 from SkyLucilfer/TranslatorComment32
Backport translator comment PR to 3.2
2020-09-07 21:14:06 +02:00
Rémi Verschelde a30d8e231d
Merge pull request #41860 from akien-mga/3.2-scons-fixup-py2
SCons: Fix regression in Python 2 support
2020-09-07 21:12:54 +02:00
SkyJJ 1ba5917da9 Backport translator comment PR to 3.2 2020-09-07 21:03:25 +02:00
Rémi Verschelde 217dbdc9e7
SCons: Fix regression in Python 2 support
Introduced in 7e1312055b by not using
the compat method.

Fixes #41858.
2020-09-07 20:29:21 +02:00
Rémi Verschelde 784e854e58
Merge pull request #41837 from m4gr3d/fix_custom_defines_update_logic
Fix the update logic for user-added custom defines.
2020-09-07 08:29:29 +02:00
Fredia Huya-Kouadio 0af5cded1e Fix the update logic for user-added custom defines.
The previous logic was causing the (unintentional) removal of custom defines automatically added by the engine.
2020-09-06 21:31:09 -07:00
Rémi Verschelde 13e2e487a2
Merge pull request #41800 from alexdlm/fix-csproj-read-3.2
[3.2] Handle csproj "Remove" globs
2020-09-06 08:42:51 +02:00
Alex de la Mare 6474e036ac [3.2] Handle csproj "Remove" globs
MSBuild Item returns empty strings if an attribute isn't set (which
 caused an IndexOutOfRangeException in NormalizePath).

 We were treating Excludes incorrectly, Remove directives provide the
 intended behaviour in the auto-including csproj format.
2020-09-06 12:10:54 +10:00
Rémi Verschelde 41b9e1d7ea i18n: Sync translations with Weblate 2020-09-04 08:53:53 +02:00
Hugo Locurcio c040e8f93a Document missing character behavior when drawing text with fonts
See #40405.

(cherry picked from commit 7735d8d0ce)
2020-09-04 08:50:32 +02:00
Rafał Mikrut 9caa35532a Fixes leak with creating editor settings
(cherry picked from commit 599ccbb7d4)
2020-09-04 08:49:58 +02:00
Marcel Admiraal c6cccdf0c6 Ensure header guards enclose entire header.
(cherry picked from commit f6ad1954f7)
2020-09-04 08:48:35 +02:00
Hugo Locurcio ee97e45a69 Improve the resource loading error message to mention the need to import
This is a common pitfall when setting up projects in a headless
environment.

(cherry picked from commit 58ed3037c0)
2020-09-04 08:48:17 +02:00
Andrii Doroshenko (Xrayez) 6122a504ee Build the engine with custom modules in Visual Studio
First, compile the engine normally with:
```
scons custom_modules="path/to/your/modules" vsproj=yes
```
Then run the Visual Studio project. You can now rebuild the engine if
you need to make changes to custom modules directly within IDE.

(cherry picked from commit 6eb4b89eef)
2020-09-04 08:46:54 +02:00
Ignacio Etcheverry 9699e83e1e Fix parsing of C# files with spaces in the path
(cherry picked from commit 9e8a5e4b5a)
2020-09-04 08:24:17 +02:00
Rémi Verschelde 9efd555c58
Merge pull request #41754 from neikeq/3.2-csharp-hide-build-button-if-no-proj
[3.2] C#: Hide Build button if there's no solution to build
2020-09-04 08:20:06 +02:00
Rémi Verschelde 93eb9b554e
Merge pull request #41752 from neikeq/fix-invalidopexception-csproj-migration
[3.2] Fix InvalidOperationException when migrating from 3.2.1 or older csproj
2020-09-04 08:19:18 +02:00
Rémi Verschelde 1edd6aa404
Merge pull request #41751 from neikeq/3.2-issue-41745
[3.2] C#: Fix Godot failing to find class namespace
2020-09-04 08:16:30 +02:00
Rémi Verschelde fba07e75e6
Merge pull request #41749 from neikeq/3.2-issue-41712
[3.2] Fix 'Parameter "assembly" is null' error
2020-09-04 08:14:16 +02:00
Ignacio Etcheverry 2bb251f628 [3.2] C#: Hide Build button if there's no solution to build
Same as we do with the bottom panel. Mainly to
avoid bothering if the project is not using C#.
2020-09-04 02:18:42 +02:00