Pedro J. Estébanez
d6d1c55505
Fix pre-Lollipop (21) Android debug
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Namely, automatically pick debug over Wi-Fi for devices with an older release and debug over USB otherwise.
A message is printed both in editor output window and console (uppercase here) to let the user know about what mechanism is being used and why.
Fixes #10458 .
2017-08-30 20:35:42 +02:00
Pedro J. Estébanez
8d49cdcfeb
Fix parsing of Android API level
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And renaming the `Device.release` field to `api_level` for correctness.
2017-08-30 20:12:35 +02:00
Rémi Verschelde
891f6c9b63
Merge pull request #10530 from RandomShaper/remove-old-android-setting-2.1
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Sanitize Android debug (2.1)
2017-08-29 00:10:31 +02:00
Rémi Verschelde
9d598833d2
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
Wilson E. Alvarez
48b85347c6
Free memory when Main::setup returns an error
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(cherry picked from commit bd257153dc
)
2017-08-27 13:02:15 +02:00
Fabio Alessandrelli
cc9d701658
Allow building fat binaries with osxcross
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(cherry picked from commit d7f08ead4e
)
2017-08-27 13:00:24 +02:00
Rémi Verschelde
5bcfe43a14
Workaround missing WM_TOUCH on mingw-w64 < 4.0
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Upstream bug report: https://sourceforge.net/p/mingw-w64/bugs/460/
(cherry picked from commit 2ed87f33cf
)
2017-08-27 12:36:55 +02:00
Rémi Verschelde
a6805f37d3
Buildsystem: Prevent building X11/server with GCC 6+
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This is due to a Godot bug which is now fixed in the master branch, but would require
too much work for a short-lived branch such as 2.1. Building release binaries with GCC 6+
will trigger segfaults due to UB when dereferencing pointers with Object::cast_to.
In theory this check should also be made for Windows cross-compilation with MinGW,
but I am more concerned about Linux distros shipping broken binaries than adventurous
cross-compilers hitting a wall.
2017-08-27 11:11:35 +02:00
George Marques
40a778a709
WinRT: Remove unneeded include
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Fix #10642
2017-08-25 19:52:20 -03:00
Pedro J. Estébanez
e42d62ae73
Fix Android remote debug not hitting breakpoints
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A change in `Main`'s API is needed. Please read the comment in the diff for an explanation.
2017-08-22 17:25:28 +02:00
Pedro J. Estébanez
723e8482c0
Make Android debug over USB the only option
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'Remote debug over ADB' is removed as that will be always the case.
Closes #10458 .
2017-08-22 17:10:59 +02:00
Marcelo Fernandez
e3394fc437
Fix y axis for set_window_position on OS X
2017-08-21 15:36:55 -03:00
Marcelo Fernandez
e0a243385b
Fixed issues with borderless windows on Windows
2017-08-20 12:22:14 -03:00
Vasiliy Makarov
d37d9aea8e
fix build for osx
2017-08-19 10:47:15 +03:00
Marcelo Fernandez
647c4ae5bf
Add closest_power_of_2 func and implement mix_rate/latency on OS X
2017-08-18 12:10:21 -03:00
Marcelo Fernandez
830d7c1af1
Fix get_screen_* funcs returning old values after resolution changes on Windows
2017-08-16 13:13:31 -03:00
Marcelo Fernandez
fe37afa8df
Implemented borderless window functions on OS X
2017-08-14 09:53:05 -03:00
bruvzg
8edc3991fd
Duplicate error messages to macOS logging system
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(cherry picked from commit 68bf243461
)
2017-08-13 20:29:46 +02:00
bruvzg
5b76a456da
Fix warp_mouse_pos on macOS
2017-08-05 00:00:05 +03:00
Rémi Verschelde
e87b6d4c63
Merge pull request #9978 from ISylvox/update-gradle-android-for-2.1
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[2.1] Update Gradle-Android buildtool
2017-08-04 09:45:21 +02:00
Rémi Verschelde
bba0be7967
Merge pull request #9885 from bruvzg/2.1-win-num-enter-fix
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Fix Numpad Enter key on Windows (2.1)
2017-07-31 22:59:32 +02:00
Rémi Verschelde
c2fd0e65f7
Merge pull request #9986 from marcelofg55/2.1
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Fix get_screen_* funcs returning old values after resolution changes on OS X
2017-07-31 14:03:15 +02:00
Rémi Verschelde
3a8550675f
X11: Do not force require system OpenSSL to build
2017-07-31 00:14:04 +02:00
Rémi Verschelde
c1f54e1a45
Style: Apply clang-format on all files
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Thus fixing some invalid changes that had still made it to the 2.1 branch.
2017-07-30 23:00:25 +02:00
Marcelo Fernandez
6eedfe4ecb
Fix get_screen_* funcs returning old values after resolution changes on OS X
2017-07-30 16:58:00 -03:00
bruvzg
ad034962f1
Change display scale when moving the window from monitor to monitor
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(cherry picked from commit d18922a56e
)
2017-07-30 21:42:17 +02:00
Rémi Verschelde
437cac9f55
Make MinGW test less verbose on non-Bash shells
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The &> construct seems to be Bash-specific.
Supersedes #9755 .
(cherry picked from commit 9f768cb519
)
2017-07-30 21:36:36 +02:00
Pedro J. Estébanez
7459c43750
Remove ANDROID define
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Fixes GDNative build error on Android.
It's also discouraged by Google to rely on it. In case someone needs to check, use ``__ANDROID__`` instead, provided by the very same compiler.
(cherry picked from commit 6ea233434a
)
2017-07-30 21:34:59 +02:00
Marcelo Fernandez
4af2afe5b4
Fix fullscreen on X11 for non-resizable windows
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(cherry picked from commit 11dbca419c
)
2017-07-30 21:09:31 +02:00
ISylvox
f7e4190b19
update gradle-android buildtool for 2.1
2017-07-30 12:08:36 +07:00
Marcelo Fernandez
a6129f0a21
Fix mutex initialisation in OS X Audio Driver
2017-07-28 16:17:46 -03:00
George Marques
ea545859bd
Merge pull request #9902 from brenttaylor/msvc-build-tools-fix
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Support MSVC (2015) build tools
2017-07-28 10:40:54 -03:00
Rémi Verschelde
0838a1c420
Merge pull request #9922 from RandomShaper/fix-android-debug-2.1
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Fix Android debug/run (2.1)
2017-07-28 11:15:45 +02:00
Rémi Verschelde
93e06fa1a8
Merge pull request #9812 from bruvzg/2.1
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Add macOS main menu (2.1)
2017-07-28 11:05:22 +02:00
Rémi Verschelde
45566c61e3
Merge pull request #9836 from bruvzg/2.1-resize-fix
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Improved macOS window resizing behaviour (2.1)
2017-07-28 11:02:21 +02:00
Pedro J. Estébanez
aea12b56bc
Fix Android debug/run
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Same as _master_'s 0ae3336a329b1fd14b66bb26707c2461b66e5aa8; namely:
- Prefix all __adb__ commands with device specification to avoid errors when multiple devices connected.
- Include Android release in device data collection.
- Force system user:.
- Ability to enable/disable.
- Apply only if OS release >= 17 (when multiuser was introduced.
- Fix argument passing.
- Rename local variable `port` to `dbg_port` to better match its partner `fs_port`.
- Fix typo in error message.
But adds:
- Get the debug port from the editor settings, where it lives now.
Fixes #8581 .
2017-07-27 18:11:23 +02:00
Brent Taylor
90f853f710
Support MSVC (2015) build tools
2017-07-26 21:45:11 -07:00
bruvzg
673211a692
Fix Numpad Enter key on Windows
2017-07-26 21:39:02 +03:00
bruvzg
c121f8d561
Fix Numpad Enter key on macOS
2017-07-26 16:46:44 +03:00
bruvzg
5c7ba482d0
Improved macOS window resizing behaviour.
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Add redraw call to resize callback.
2017-07-25 12:11:39 +03:00
Jia Wang
5a5b6dcde0
Workaround to allow pasting unicode characters from X selection.
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Fixes #2491 .
Fixes #9787 .
2017-07-25 07:27:27 +08:00
bruvzg
9ea472e810
Fix is_window_fullscreen() and set_window_fullscreen() behaviour after window has entered/left full-screen mode via green zoom button.
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Fix get/set_current_screen & set_window_maximized.
2017-07-24 22:23:25 +03:00
bruvzg
0cd14e5bac
Add macOS main menu
2017-07-24 14:32:07 +03:00
Marcelo Fernandez
077b455b93
Updated OS X audio driver with improvements from 3.0
2017-07-23 13:40:38 -03:00
Marcelo Fernandez
da7b181a39
Fix Right-Click (Ctrl-Click) on OS X
2017-07-22 16:35:07 -03:00
BastiaanOlij
88236c7418
Fix typo in plist export
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(cherry picked from commit e735963182
)
2017-07-14 22:04:09 +02:00
George Marques
55a3e078fa
WinRT: Fix problem with Cert Kit validation
2017-07-12 01:33:42 -03:00
George Marques
92ac3869d3
WinRT: Fix exporting problems
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- Replace spaces with %20, since appx don't like it.
- Use .zip extension for custom package templates.
2017-06-26 14:51:21 -03:00
Poommetee Ketson
4a0dc529ce
BuildSystem: generated files have .gen.ext
2017-06-25 20:31:56 +07:00
George Marques
0a9d482482
WinRT: Add Gamepad vibration support
2017-06-24 13:31:36 -03:00
George Marques
fbb4107ec7
WinRT: Fix Gamepad input
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Fix #9216
2017-06-24 12:22:58 -03:00
ageazrael
fc27e46af4
Used in the macOS HiDPI options window is too small
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(cherry picked from commit 109ad227d3
)
2017-06-17 16:03:13 -07:00
Andreas Haas
c0747b22c3
X11: Turn warning about not finding cursor theme into verbose output.
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Failing to get the cursor theme should not cause any issues since we're then using the default one anyway.
So I removed the warning and made it a verbose-only print instead, as people tend to mistake it for a real error..
(pretty much like `iCCP: known incorrect sRGB profile` :P)
(cherry picked from commit d6333066fc
)
2017-06-17 11:55:05 +02:00
Rémi Verschelde
c4a0679776
Merge pull request #8948 from RandomShaper/improve-mobile-builds-2.1
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Improve/harmonize mobile builds (2.1)
2017-06-17 11:51:17 +02:00
George Marques
7174d706aa
Fix MouseWheel position on Windows
2017-06-15 13:18:58 -03:00
George Marques
b2f8a365f2
Fix cherry-picking issues caused by code updates
2017-06-07 12:59:42 -03:00
George Marques
477c770181
Change winrt build to be less dependent on ANGLE
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Now it does not try to build if the solution is not found. This way it's
possible to provide a minimal package with includes and libs and make it
build correctly.
Also remove messages from detect.py since it is ran for every platform
target.
2017-06-07 12:50:38 -03:00
George Marques
21c4bff64c
Add Windows Universal export to editor
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- Use OPENSSL_ENABLED definition to the whole source to detect it
anywhere.
- Add WinRT/UWP template files with manifest and default images.
2017-06-07 11:36:00 -03:00
George Marques
e01fdd8a86
Remove embedded ANGLE headers
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There's now a dependency on external ANGLE code, those are not needed
anymore.
2017-06-07 11:36:00 -03:00
George Marques
48a06f730f
Implement missing WinRT functions
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- Fix buildsystem for WinRT/UWP platform.
- Add audio driver and joystick mapping for WinRT.
- Enable thread class for WinRT.
- Refactor MSVC compiler architecture detection to methods.py, so it can
be used by Windows and WinRT.
2017-06-07 11:36:00 -03:00
Pedro J. Estébanez
499ef55cbc
Improve/harmonize mobile builds
2017-05-27 23:26:47 +02:00
Rémi Verschelde
1b99d75d7e
Merge pull request #8934 from volzhs/get-locale
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Make OS.get_locale() returns same value
2017-05-27 11:27:14 +02:00
Rémi Verschelde
441196a52c
Merge pull request #8940 from RandomShaper/ccflags-iphone-2.1
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Allow custom CCFLAGS for iPhone builds (2.1)
2017-05-27 00:48:59 +02:00
sanikoyes
b8ae40de72
Fixed audio can not resume if it is interrupted cause by an incoming phone call
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(cherry picked from commit 7d374b5974
)
2017-05-27 00:42:59 +02:00
Rémi Verschelde
d432ad1e17
Improve documentation of thirdparty code snippets
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(cherry picked from commit c8aea60324
)
2017-05-26 23:53:14 +02:00
Pedro J. Estébanez
f6c50a6289
Allow custom CCFLAGS for iPhone builds
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and disable exceptions by default
2017-05-26 22:35:09 +02:00
volzhs
a495feae3e
Make OS.get_locale() returns same value
2017-05-27 03:42:28 +09:00
Ramesh Ravone
22c174bb71
Android: avoiding duplicates in build.gradle
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(cherry picked from commit f8309f86c2
)
2017-05-26 18:08:59 +02:00
Ramesh Ravone
9028a75452
Android: Support to change minSdkVersion ( #8313 )
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(cherry picked from commit 93b417fe17
)
2017-05-26 18:08:26 +02:00
Rémi Verschelde
99f65fcb4f
Merge pull request #8922 from volzhs/fix-android-build
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Fix android build regression by 69c4c4a
2017-05-26 16:00:50 +02:00
volzhs
c6ebb6a40c
Fix android build regression by 69c4c4a
2017-05-26 20:42:36 +09:00
Rémi Verschelde
29c7118f32
Merge pull request #8913 from RandomShaper/ios-alert-2.1
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Implement OS.alert() for iOS (2.1)
2017-05-26 07:56:24 +02:00
Pedro J. Estébanez
b870ff6940
Implement OS.alert() for iOS
2017-05-25 17:30:36 +02:00
volzhs
d4ef6216d3
Fix android payment logical error
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getting sku detail runs only if mod != 0 which means querying 20*n will not get sku details.
referenced from https://github.com/googlesamples/android-play-billing/blob/master/TrivialDrive/app/src/main/java/com/example/android/trivialdrivesample/util/IabHelper.java#L1029-L1062
2017-05-19 12:11:59 +09:00
Pedro J. Estébanez
deda04faff
Upgrade Android build tools to the latest
2017-05-16 00:54:54 +02:00
Rémi Verschelde
aa046a85dc
Merge pull request #8740 from pixelpicosean/scrollingWithFactor
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Implemented scrolling factor for precision trackpads for 2.1
2017-05-15 07:57:05 +02:00
Sean Bohan
ee670f3724
Implemented scrolling factor for smooth trackpad scrolling
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Working platforms platform: OSX, Windows.
Support for almost all ui elements, including project list.
Ported from 304a1f5b5a
(#7864 ).
Fixes #492 and #3913 .
2017-05-15 06:44:00 +08:00
Fabio Alessandrelli
aa167fa04b
Rename debug/debug_port to network/debug_port.
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Expose it in editor settings.
2017-05-12 20:01:53 +02:00
Fabio Alessandrelli
e9a7eeaf9c
Fix UDP wait() not returning after first received packet
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(cherry picked from commit 5c6715a291
)
2017-05-12 20:01:53 +02:00
Fabio Alessandrelli
bd26eacc59
Allow non blocking UDP put_packet in C++.
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- Add blocking mode option to PacketPeerUDP.
- put_packet returns ERR_UNAVAILABLE when operation would block.
- ENet module uses non-blocking UDP.
(cherry picked from commit 5f681d0b0f
)
2017-05-12 20:01:53 +02:00
Rémi Verschelde
05d83a62c6
Merge pull request #8695 from BastiaanOlij/mfi_support_2.1
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iPhone MFI gamepad support
2017-05-12 18:16:41 +02:00
Rémi Verschelde
353ed88a54
Merge pull request #8724 from volzhs/android-jni
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Fix compile error when use "android_add_jni_dir"
2017-05-12 08:24:32 +02:00
Rémi Verschelde
229c277585
Merge pull request #8722 from volzhs/fix-android
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Fix possible memory leak for Android and update gradle
2017-05-12 08:24:09 +02:00
volzhs
69c4c4a20c
Fix compile error when use "android_add_jni_dir"
2017-05-12 15:07:41 +09:00
volzhs
c7d3aac505
Update to latest gradle
2017-05-12 14:38:23 +09:00
volzhs
a6c74136b5
Fix possible memory leak for Android
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/godot_dev/platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloaderService.java:575: Error: The WIFI_SERVICE must be looked up on the Application context or memory will leak on devices < Android N. Try changing to .getApplicationContext() [WifiManagerLeak]
mWifiManager = (WifiManager) getSystemService(Context.WIFI_SERVICE);
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Explanation for issues of type "WifiManagerLeak":
On versions prior to Android N (24), initializing the WifiManager via
Context#getSystemService can cause a memory leak if the context is not the
application context. Change context.getSystemService(...) to
context.getApplicationContext().getSystemService(...).
1 errors, 0 warnings
2017-05-12 14:38:15 +09:00
BastiaanOlij
de9efc2fdf
iPhone MFI gamepad support
2017-05-09 08:57:17 +10:00
Rémi Verschelde
e3cf067845
X11: Abort build if using OpenSSL 1.1.0+
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Workaround until #8624 is fixed.
(cherry picked from commit 2976801012
)
2017-05-06 19:01:33 +02:00
volzhs
7919ce782b
Fix error or download again if use obb for Android
2017-04-26 03:43:38 +09:00
Rémi Verschelde
ef351971d8
Drop EXEC PATHP?? super verbose info message
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It seems to give nightmares to Windows users.
(cherry picked from commit dd55950b62
)
2017-04-20 01:55:54 +02:00
Rémi Verschelde
a27876d5ac
Style: Apply clang-format (3.9.1) to Obj-C++ files
2017-04-09 14:03:52 +02:00
Rémi Verschelde
4b561e3e04
Merge pull request #8311 from BastiaanOlij/format_mm_2.1
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Spaces to tabs and layout adjustments on .mm files
2017-04-08 16:49:51 +02:00
Rémi Verschelde
7f32db5ac9
Revert "8145 - Mouse Position is unknown until first mouse event on X11 & Win"
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This reverts commit e5d63aaece
.
Same reasoning as #8291 .
2017-04-08 11:28:25 +02:00
BastiaanOlij
33ea9fc4a7
Spaces to tabs and layout adjustments on .mm files
2017-04-08 09:47:13 +10:00
Rémi Verschelde
2491754de7
Style: Fix some badly formatted files
2017-04-08 01:42:41 +02:00
Rémi Verschelde
e9b045d9e5
Add "Godot Engine contributors" copyright line
2017-04-08 00:45:24 +02:00
Rémi Verschelde
f71da5c8c5
Merge pull request #8273 from RandomShaper/fix-android-x86-2.1
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Fix crash on Android-x86 (2.1)
2017-04-05 22:27:58 +02:00
Pedro J. Estébanez
212fca0c50
Fix crash on Android-x86
2017-04-05 22:16:04 +02:00
Sergey Pusnei
e5d63aaece
8145 - Mouse Position is unknown until first mouse event on X11 & Win
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- X11 update input->pos on EnterNotify
- X11 & Win call first-time events processing before main initialization
(cherry picked from commit c79e998d1f
)
2017-04-05 08:08:08 +02:00
Ramesh Ravone
1c17e5b38d
Update build.gradle.template
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Updating project repository,
added jcenter() since Android Studio uses it by default.
https://www.jfrog.com/knowledge-base/why-should-i-use-jcenter-over-maven-central/
(cherry picked from commit 77c81a21d8
)
2017-04-05 08:07:01 +02:00