Commit Graph

51330 Commits

Author SHA1 Message Date
Rémi Verschelde
cb8aeca1ca
Merge pull request #72046 from MewPurPur/buttons-inspector-clutter-reduction
Add groups to Button and BaseButton to reduce inspector clutter
2023-01-26 01:05:56 +01:00
Rémi Verschelde
944b44243d
Merge pull request #72008 from vonagam/fix-property-access-unsafe-mark
GDScript: Fix marking of line with unsafe property access as unsafe
2023-01-26 01:04:57 +01:00
kobewi
24134710dd Connection dialog tweaks 2023-01-26 00:35:59 +01:00
Hugo Locurcio
91e2d699b4
Silence warp_mouse() warning in favor of documentation
This warning was spammed in the Android editor when using the
navigation joysticks in the 3D viewport when the finger slid over
the viewport's edges.
2023-01-25 23:44:32 +01:00
bitsawer
8c25bcdb84 Fix range loop iteration regressions 2023-01-26 00:14:39 +02:00
Yuri Sizov
10d22a4b35
Merge pull request #72067 from dsnopek/webxr-tutorial-godot-4
Update WebXR tutorial link to point at the Godot 4 version
2023-01-25 23:31:33 +03:00
clayjohn
5f94b378ab Validate another case of using DATA_FORMAT_A2B10G10R10_UNORM_PACK32 texture with storage flag 2023-01-25 11:31:53 -08:00
VolTer
a5479d3030 Usability improvements to the Zoom Widget 2023-01-25 20:21:51 +01:00
David Snopek
055045af18 Update WebXR tutorial link to point at the Godot 4 version 2023-01-25 13:20:53 -06:00
Henrique Coura
28d8cad02e RenderForwardMobile - add dependency tracker info on geometry create 2023-01-25 15:25:49 -03:00
Raul Santos
256632a07e
C#: Skip documentation syntax in MustBeVariant analyzer 2023-01-25 17:29:08 +01:00
Raul Santos
0a0c730805
C#: Annotate API with MustBeVariant
- Add MustBeVariant attribute to generic parameters that are used in a Variant context
2023-01-25 17:28:59 +01:00
Raul Santos
fc72604bef
C#: Implement disposable pattern and seal GodotSynchronizationContext class and related
- `GodotSynchronizationContext`
  - Implements `IDisposable` to dispose of the disposable field `_queue`.
  - Makes the class sealed.
- `GodotTaskScheduler`
  - Implements `IDisposable` to dispose of the disposable property `Context`.
  - Makes the class sealed.
- `Dispatcher`
  - Dispose of previous `GodotTaskScheduler` instances before creating a new one.
2023-01-25 17:04:41 +01:00
Adam Scott
37248d7c87 Add @GlobalScope is_same(a, b) and Variant::identity_compare() 2023-01-25 10:46:21 -05:00
Danil Alexeev
b004f8180e
GDScript: Allow constant expressions in annotations 2023-01-25 18:43:56 +03:00
Gilles Roudière
156c4cbcb8 Make TileMap toolbar a FlowContainer 2023-01-25 16:27:28 +01:00
George Marques
e93266b9ff
Merge pull request #71120 from jordigcs/ternary
Closes https://github.com/godotengine/godot/issues/71065
2023-01-25 12:23:11 -03:00
Yuri Rubinsky
a6eb6b6b55 Fix array of token names in the shader parser 2023-01-25 18:18:07 +03:00
VolTer
7d14c44025 Add more sections to Button and BaseButton 2023-01-25 15:39:02 +01:00
SaracenOne
f424a748ff Fix crash when switching to a different node from AnimationTree 2023-01-25 14:36:19 +00:00
Rémi Verschelde
41e5f5b093
Merge pull request #71349 from vonagam/disallow-infer-on-weak
GDScript: Disallow type inference with untyped initializer
2023-01-25 14:42:20 +01:00
Rémi Verschelde
18e32ec998
Merge pull request #72037 from bruvzg/google_ime
[Windows] Fix candidate window position with some third party IME engines.
2023-01-25 14:41:52 +01:00
Rémi Verschelde
7c72e308a2
Merge pull request #72032 from bruvzg/remove_super
Remove unused SUPER_L/R constants.
2023-01-25 14:41:28 +01:00
Rémi Verschelde
8cebd0a2ce
Merge pull request #71983 from vmedea/push-customfx
Expose RichTextLabel::push_customfx to GDScript
2023-01-25 14:41:01 +01:00
bruvzg
c1c6ce9001 [Windows] Fix candidate window position with some third party IME engines. 2023-01-25 15:29:08 +02:00
bruvzg
6def1dfdd5
Remove unused SUPER_L/R constants. 2023-01-25 14:22:28 +02:00
Rémi Verschelde
6369196b96
Merge pull request #71284 from SaracenOne/state_machine_editor_extra_info
Transition progress display in Animation State Machine Editor
2023-01-25 12:18:31 +01:00
Rémi Verschelde
cb6dea8513
Merge pull request #65419 from SaracenOne/tileset_read_only
Add read-only mode to tileset editor
2023-01-25 12:18:08 +01:00
Rémi Verschelde
67961d8ebf
Merge pull request #72029 from bruvzg/x11_keycode
[X11] Fix incorrect keycodes from non-QWERTY layouts.
2023-01-25 12:17:41 +01:00
bruvzg
1bb7e357a0
[X11] Fix incorrect keycodes from non-QWERTY layouts. 2023-01-25 13:04:02 +02:00
Rémi Verschelde
f247f8340b
Merge pull request #72025 from bruvzg/x11_ime_focus_bg
[X11] Make IME focus window input only.
2023-01-25 12:00:27 +01:00
Rémi Verschelde
15264ce5d9
Merge pull request #72019 from bruvzg/ci_pkgs
[CI] Remove packages that are no longer necessary.
2023-01-25 12:00:03 +01:00
Rémi Verschelde
5f335a7879
Merge pull request #72020 from vmedea/tile-editor-thread-fix
Fix: use the right tile_set in TilesEditorPlugin::_thread
2023-01-25 11:59:39 +01:00
Rémi Verschelde
fc400d1562
Merge pull request #71685 from groud/gesture_into_viewpanner
Add gesture to ViewPanner and simplify a bit its API
2023-01-25 11:59:11 +01:00
bruvzg
5ebb60e0cf
[X11] Make IME focus window input only. 2023-01-25 12:31:42 +02:00
SaracenOne
02a82c9531 Add indicator for state machine transition fade progress and position of state transitioning from. 2023-01-25 10:17:55 +00:00
SaracenOne
f5d1cf57bd Add read-only mode to tileset editor. 2023-01-25 09:50:54 +00:00
mara
655b32187f Fix: use the right tile_set in TilesEditorPlugin::_thread
Instead of using the class member, use the item's tile set, as is
the intent.

This fixes an almost immediate crash in the editor for me.
2023-01-25 10:00:25 +01:00
bruvzg
8cb7bd5230
[CI] Remove packages that are no longer necessary. 2023-01-25 10:55:34 +02:00
Rémi Verschelde
4368191a9f
Merge pull request #72018 from bruvzg/x11_ime_loop
[X11] Prevent IME activation from entering infinite loop.
2023-01-25 09:44:50 +01:00
bruvzg
b713cfdccd
[X11] Prevent IME activation from entering infinite loop. 2023-01-25 10:21:27 +02:00
Rémi Verschelde
3f4b635077
Merge pull request #72017 from bruvzg/win_touc_no_reset
[Windows] Fix ToUnicodeEx resetting some dead key states.
2023-01-25 09:20:50 +01:00
Rémi Verschelde
5743c17001
Merge pull request #71904 from Chaosus/vs_custom_nodes
Add handling of script creation/deletion for custom visual shader nodes
2023-01-25 09:20:26 +01:00
Rémi Verschelde
1f98ed6016
Merge pull request #72011 from SaracenOne/inherited_scene_fix
Fix path for unsaved inherited scenes
2023-01-25 09:20:01 +01:00
Rémi Verschelde
f710516bab
Merge pull request #72004 from Riteo/xkb-really-common
Move xkbcommon dynamic loading code into generic linuxbsd folder
2023-01-25 09:19:37 +01:00
Rémi Verschelde
dc8253824b
Merge pull request #72000 from iiMidknightii/Camera3D-No-Size-Limit
Changed Camera3D Ortho Size Limit
2023-01-25 09:19:12 +01:00
Rémi Verschelde
893310fbd1
Merge pull request #71948 from dsnopek/webxr-godot4-world-scale
Correctly apply world_scale in WebXR (Godot 4)
2023-01-25 09:18:48 +01:00
Rémi Verschelde
b9bf12e99a
Merge pull request #71142 from aaronfranke/never-duplicate-script
Add `PROPERTY_USAGE_NEVER_DUPLICATE` flag and use for script
2023-01-25 09:18:18 +01:00
Rémi Verschelde
0218b1cf6b
Merge pull request #71982 from Sauermann/fix-heightmap-docu
Fix documentation about depth and width of Height map
2023-01-25 09:17:54 +01:00
Rémi Verschelde
5b77a0deba
Merge pull request #66313 from KoBeWi/connecting_methodically
Add method picker to signal connect dialog
2023-01-25 09:17:27 +01:00