Rémi Verschelde
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e66d519286
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Merge pull request #36613 from akien-mga/tab-container-add-child-fix
Signals: tab_changed now is emitted when it's on scene tree
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2020-02-27 21:52:51 +01:00 |
Mateo Dev .59
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7ea690b94f
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Signals: tab_changed now is emitted when it's on scene tree
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2020-02-27 21:27:52 +01:00 |
Rémi Verschelde
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3a7f1300ee
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Merge pull request #36186 from Calinou/remove-vulkan-debugging-prints
Remove Vulkan debugging prints
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2020-02-27 21:11:24 +01:00 |
Rémi Verschelde
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2d904d2f80
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Merge pull request #36232 from Calinou/add-soft-line-length-guideline
Add a soft line length guideline to the script editor
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2020-02-27 21:10:42 +01:00 |
Rémi Verschelde
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f9d93ee819
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Merge pull request #36288 from Calinou/meshlibrary-allow-non-tools-use
Allow using `MeshLibrary.get_item_preview()` in non-editor builds again
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2020-02-27 21:10:09 +01:00 |
Rémi Verschelde
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eaf909dcf9
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Merge pull request #36490 from Calinou/assetlib-error-version-compatibility
Mention version compatibility when there are no results in the assetlib
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2020-02-27 21:08:39 +01:00 |
Rémi Verschelde
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38c78a9ab6
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Merge pull request #36333 from Calinou/decrease-script-editor-split-width
Decrease the script editor's default split width to 70
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2020-02-27 20:54:23 +01:00 |
Rémi Verschelde
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fec9a76aba
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Merge pull request #36546 from YeldhamDev/inspector_tooltip_no_doubles
Don't show a copy of the property's name in the inspector's tooltip if there's no description
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2020-02-27 20:53:51 +01:00 |
Rémi Verschelde
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eced623c57
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Fix build after merge of #36077
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2020-02-27 20:51:43 +01:00 |
Rémi Verschelde
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5c4878191a
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Merge pull request #36602 from van800/jetbrains_msbuild
Allow using Rider MSBuild on Windows, when Rider is selected as external editor
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2020-02-27 20:46:50 +01:00 |
Rémi Verschelde
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9a203d89a9
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Merge pull request #36598 from van800/rpl
Improve searching for installed Rider editor
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2020-02-27 20:43:04 +01:00 |
Rémi Verschelde
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7530824cc4
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Merge pull request #36077 from pycbouh/repeat-search-in-files
Add a button to quickly repeat last search in files
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2020-02-27 20:19:55 +01:00 |
Rémi Verschelde
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2b3431e2b7
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Merge pull request #36581 from Calinou/doc-improve-add-child-below-node
Improve the `Node.add_child_below_node()` documentation
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2020-02-27 19:44:27 +01:00 |
Hugo Locurcio
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393a3c3122
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Improve the `Node.add_child_below_node()` documentation
This closes https://github.com/godotengine/godot-docs/issues/2730.
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2020-02-27 18:41:18 +01:00 |
Ivan Shakhov
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a9c2ab81cf
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use Rider MSBuild on Windows, when Rider is selected as external editor
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2020-02-27 15:32:35 +01:00 |
Ivan Shakhov
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33af53c1a6
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Support toolbox custom "Tools install location", by reading .settings.json
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2020-02-27 15:22:12 +01:00 |
Rémi Verschelde
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ed0f1940cb
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Merge pull request #36579 from dreamsComeTrue/remove-refbase-reference
Remove friend reference to non-existing class RefBase
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2020-02-27 14:48:01 +01:00 |
Rémi Verschelde
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ac446570d6
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Merge pull request #36545 from nathanwfranke/syntax-highlight-int-types
Fix autocomplete and highlighting for new integer types
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2020-02-27 14:20:10 +01:00 |
Rémi Verschelde
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e0e4610ace
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Merge pull request #36591 from aaronfranke/key-order
Make internal editor key order consistent
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2020-02-27 14:17:29 +01:00 |
Rémi Verschelde
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2ceaa6a096
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Merge pull request #36572 from qarmin/coverage
Added code coverage support to Godot
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2020-02-27 14:13:23 +01:00 |
Rémi Verschelde
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c1abfd437e
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Merge pull request #36568 from AndreaCatania/optimized_rpc_with_bytes
Optimized rpc packet size when only the `PackedByteArray` is sent.
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2020-02-27 14:11:52 +01:00 |
Rémi Verschelde
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d94155e10b
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Merge pull request #36050 from eswartz/line-edit-move-cursor-on-unselect
Use left/right arrow to move cursor when unselecting in LineEdit
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2020-02-27 14:04:19 +01:00 |
Yuri Roubinsky
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e437bcbccf
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Merge pull request #36595 from Chaosus/vs_popup_menu2
Place paste after copy in new popup menu in visual shader
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2020-02-27 14:19:02 +03:00 |
Yuri Roubinsky
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7aaad99afb
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Place paste after copy in new popup menu in visual shader
+ renamed _on_nodes_delete to _delete_nodes
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2020-02-27 13:55:41 +03:00 |
Yuri Roubinsky
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3b9b2c9a01
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Merge pull request #36594 from Chaosus/vs_popup_menu
Added popup menu for some actions in visual shaders
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2020-02-27 13:15:39 +03:00 |
Yuri Roubinsky
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2d548b4d1a
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Added popup menu for some actions in visual shaders
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2020-02-27 12:54:26 +03:00 |
Aaron Franke
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b8a79d7530
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Make internal editor key order consistent
Godot already displays controls in the order Control+Shift+Alt, so the order used with the bitmask flags should be the same.
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2020-02-27 03:32:58 -05:00 |
Rémi Verschelde
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947a6636f7
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Merge pull request #36558 from Chaosus/vs_docs3
Docs for some nodes in visual shader(part 3)
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2020-02-27 08:35:12 +01:00 |
Andrea Catania
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1afd60d8f5
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Optimized rpc packet size when only the `PackedByteArray` is sent.
This work has been kindly sponsored by IMVU.
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2020-02-27 08:19:59 +01:00 |
Yuri Roubinsky
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15e757ec60
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Docs for some nodes in visual shader(part 3)
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2020-02-27 09:12:08 +03:00 |
nathanwfranke
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2dd498df70
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Fix autocomplete and GDScript Highlighting for types
Types include new integer types and others
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2020-02-26 16:13:28 -06:00 |
Rémi Verschelde
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f64342fca9
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Merge pull request #36578 from Calinou/fix-typo-single-convex-sibling
Fix a typo in the "Create Single Convex Collision Sibling" option
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2020-02-26 22:51:09 +01:00 |
Dominik 'dreamsComeTrue' Jasiński
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64cf691d32
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Remove friend reference to non-existing class RefBase
Commit
7ad14e7a3e
removed RefBase class - but still there is hanging reference in....Reference :) class (no pun intended)
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2020-02-26 22:36:40 +01:00 |
Hugo Locurcio
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7348dfb5b7
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Fix a typo in the "Create Single Convex Collision Sibling" option
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2020-02-26 22:25:55 +01:00 |
Rémi Verschelde
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fde1211771
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Merge pull request #33690 from Phischermen/area-enhancement
Bullet: Fix detection of concave shape in Area
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2020-02-26 21:51:37 +01:00 |
Rafał Mikrut
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b2b0210d66
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Added code coverate support to Godot
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2020-02-26 19:43:03 +01:00 |
Rémi Verschelde
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afa773f388
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Merge pull request #36564 from dankan1890/quick_fix
Fixed TextureAtlas import size.
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2020-02-26 19:07:43 +01:00 |
Rémi Verschelde
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fc850b956b
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Merge pull request #36563 from Chaosus/fix_resizer_color
Fix resizer icon color in VisualScripts/Shaders when graph headers is on
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2020-02-26 19:07:34 +01:00 |
Rémi Verschelde
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bd4497db75
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Merge pull request #36562 from AndreaCatania/anim_crash_fix
Fixed editor crash when the animation player has no root assigned.
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2020-02-26 19:07:05 +01:00 |
Rémi Verschelde
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be4a516b77
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Merge pull request #36428 from clayjohn/VULKAN-ref-probe-sky
Properly flip sky when rendering reflection probes
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2020-02-26 18:59:50 +01:00 |
Yuri Roubinsky
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9cfd2ed564
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Fix resizer icon color in VisualScripts/Shaders when graph headers is on
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2020-02-26 17:48:58 +03:00 |
Rémi Verschelde
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216d2ad31c
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Merge pull request #36559 from akien-mga/scons-compiler-version-ints
SCons: Fix get_compiler_version() to return ints
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2020-02-26 15:12:00 +01:00 |
Yuri Roubinsky
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3ef37f05c6
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Merge pull request #36561 from Chaosus/vs_index
Changed float type to int for INDEX visual shader input
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2020-02-26 17:06:47 +03:00 |
Michael Alexsander
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28d3f85e64
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Don't show a copy of the property's name in the inspector's tooltip if there's no description
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2020-02-26 11:03:42 -03:00 |
Andrea Catania
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c9b86d54bf
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Fixed editor crash when the animation player has no root assigned.
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2020-02-26 14:50:22 +01:00 |
Yuri Roubinsky
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1e8108310a
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Changed float type to int for INDEX visual shader input
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2020-02-26 16:39:42 +03:00 |
Maurizio Petrarota
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744c1fafff
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Fixed TextureAtlas import.
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2020-02-26 14:35:57 +01:00 |
Rémi Verschelde
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c7dc5142b5
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SCons: Fix get_compiler_version() to return ints
Otherwise comparisons would fail for compiler versions above 10.
Also simplified code somewhat to avoid using subprocess too much
needlessly.
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2020-02-26 14:23:34 +01:00 |
Rémi Verschelde
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1e57b558f2
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Merge pull request #36536 from Chaosus/vs_int
Add support for integer type in visual shaders
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2020-02-26 10:11:24 +01:00 |
Rémi Verschelde
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3a4c128f07
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Merge pull request #36551 from AndreaCatania/navigation_destruction_flush
Flushes commands just before the navigation server is destroyed
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2020-02-26 10:09:43 +01:00 |