Commit Graph

4380 Commits

Author SHA1 Message Date
Rémi Verschelde 5b735d000e Merge pull request #66815 from Rindbee/fix-blinking-line-gutter-icon
Fix the flickering of the line gutter icon when saving
2022-10-03 14:52:21 +02:00
Rindbee 72a7d874b4 Fix the flickering of the line gutter icon when saving 2022-10-03 19:19:28 +08:00
Rindbee 67e126bad4 Fix the file newer dialog that keeps popping up
The focus is switching back and forth between the popup dialog and
the editor window, causing an infinite loop.

Fix #65824.
2022-10-03 18:48:58 +08:00
EricEzaM cb6d7fd059 Add searching by event for Editor Settings shortcuts and Project Settings input map.
* Focus into the LineEdit, then perform input to search the list of events by the events assigned.
* New specialised editor-only control for this: EventListenerLineEdit. Line edit is a good candidate for such a control because you can focus it, override it's input handling, and show the event all in one control.
Update InputEventConfigurationDialog to use event listener line edit rather than the separate tabs.
* Cleaner look - no need for tabs.
* Simpler code.
2022-10-03 19:56:34 +10:00
Rémi Verschelde 498844f687 Merge pull request #65276 from aaronfranke/shader
Separate TextShaderEditor and ShaderEditorPlugin into different files
2022-10-03 09:24:51 +02:00
Rémi Verschelde adee79d7b5 Merge pull request #66715 from YeldhamDev/script_hide_port
Remember scripts panel's visibility state
2022-10-03 09:22:58 +02:00
Rémi Verschelde f3e7f275c2 Merge pull request #66668 from Anutrix/allow-open-files
Fixed shader editor not allowing open files when there is no files already open
2022-10-03 09:20:38 +02:00
Rémi Verschelde 88f70dfacd Merge pull request #66656 from magian1127/4.0DelAutotile
TileMap mouse right can delete autotile
2022-10-03 09:19:58 +02:00
kobewi 7247606f64 Remember tile source sort between sessions 2022-10-02 22:41:12 +02:00
Aaron Franke 252963166d
Separate TextShaderEditor and ShaderEditorPlugin into different files 2022-10-02 02:19:38 -05:00
Aaron Franke 38cb2f8afc
Rename ShaderEditor that edits text shaders to TextShaderEditor 2022-10-02 02:18:46 -05:00
Michael Alexsander 3f5086990a Remember scripts panel's visibility state 2022-10-01 14:23:13 -03:00
Anutrix 119e1a2937 Fixed shader editor when no files are currently in shader list 2022-10-01 00:33:13 +05:30
Rémi Verschelde e69b7083d4 Merge pull request #65903 from groud/improve_terrain_painting
Right-click to erase TileSet terrains and bugfixes
2022-09-30 17:44:48 +02:00
Magian 7e30343a5c TileMap mouse right can delete autotile 2022-09-30 21:15:15 +08:00
Rémi Verschelde 166df0896c Fix typos with codespell
Using codespell 2.3-dev from current git.

And fix typo in `methods.py` for `vsproj=yes` option (still won't work
though).
2022-09-30 14:23:36 +02:00
Rémi Verschelde 4c73e8ba1a Merge pull request #66632 from RedMser/script-override-gutter-docs-fix
Fix wrong docs opening in script override gutter
2022-09-30 09:58:30 +02:00
Rémi Verschelde 7a0500d9a3 Merge pull request #66626 from danboo/fix-typo-run-debug-collisons
Fix typos - "collison" -> "collision"
2022-09-30 09:58:25 +02:00
RedMser dc3990fea4 Fix wrong docs opening in script override gutter 2022-09-30 02:11:52 +02:00
danboo eba8be6e45 Fix typo - "collison" -> "collision" 2022-09-29 13:56:26 -08:00
Rémi Verschelde 176da47ffd Merge pull request #66590 from akien-mga/animation-workaround-disable-onion-skinning
Animation editor: Disable onion skinning temporarily due to rendering bug
2022-09-29 15:34:02 +02:00
Rémi Verschelde a593c45f1c Merge pull request #66575 from MewPurPur/indent-dedent-in-scriptedit
Rename Indent Left/Right options in the Script Editor to Indent/Unindent
2022-09-29 15:33:55 +02:00
VolTer ded10214bf Rename Indent Left/Right to Indent/Dedent 2022-09-29 14:42:46 +02:00
Rémi Verschelde 6bbc3cbf04 Animation editor: Disable onion skinning temporarily due to rendering bug
Works around #53870.
2022-09-29 12:23:13 +02:00
Rémi Verschelde 315a71103e Merge pull request #66565 from clayjohn/canvas-lights
Clean up canvas light shader API.
2022-09-29 10:43:42 +02:00
clayjohn 1a0890122f Clean up canvas light shader API.
Expose LIGHT_ENERGY and LIGHT_IS_DIRECTIONAL.
Add LIGHT_DIRECTION
2022-09-28 11:46:58 -07:00
Rémi Verschelde 0e53dd642c Fix MSVC warning C4706: assignment within conditional expression
Part of #66537.
2022-09-28 16:05:07 +02:00
Guilherme Sousa 1ae1a02098 Fix mouse release leaving dock area 2022-09-27 13:35:01 +02:00
Yuri Rubinsky 84f2c68c84
Merge pull request #66440 from Chaosus/shader_completion_defines 2022-09-26 18:18:24 +03:00
Rémi Verschelde 1e14795f75 Merge pull request #66382 from MewPurPur/replace-in-files-forever
Make Replace in Files always visible in Search
2022-09-26 15:51:01 +02:00
Yuri Rubinsky 344aa610e3 Add defines to completion list in shaders 2022-09-26 16:04:19 +03:00
Rémi Verschelde e406badafd Merge pull request #66405 from Rindbee/fix-gd-not-sync-via-lsp
Fix out of sync when the script is edited externally via lsp
2022-09-26 08:20:04 +02:00
kobewi 14435ebcee Split script navigation state and edit state 2022-09-25 23:06:39 +02:00
Rindbee 412e87349a Fix out of sync when the script is edited externally via lsp
Previously, external editing via lsp would modify the modified time of the script,
which caused the internal display of the script to not be refreshed when refocusing
the engine.

Now saving the script externally via lsp will automatically refresh the internal
display.
2022-09-25 23:30:35 +08:00
Rémi Verschelde d456dce8af Merge pull request #65535 from RedMser/script-editor-inheritance-icon
Show override icon in script editor gutter
2022-09-25 17:08:45 +02:00
VolTer 882a226d12 Make Replace in Files always visible in Search 2022-09-25 02:49:53 +02:00
Eric M 16a3cec71e Fix zoom in/out keyboard shortcuts not working since the introduction of EditorZoomWidget. Add KP shortcuts to zoom in/out. 2022-09-24 18:24:59 +10:00
Rémi Verschelde d1a155e3cd Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1
Not sure why I didn't get those before, it may be due to upstream
changes (12.2.1 is a moving target, it's basically 12.3-dev), or simply
rebuilding Godot from scratch with different options.
2022-09-22 11:29:48 +02:00
bruvzg 4351af30c8
[Font Inspector Plugin] Hide "Add Feature" button if supported feature list is empty. 2022-09-22 08:20:40 +03:00
Rémi Verschelde f3373e8311 Merge pull request #66212 from kleonc/script-text-editor-fix-check-if-script-used-within-scene
`ScriptTextEditor` Fix checking if script is attached to any node belonging to scene
2022-09-21 18:55:18 +02:00
kleonc 7f7966e10a Fix checking if script is attached to any node belonging to scene 2022-09-21 15:46:30 +02:00
Rémi Verschelde 53d2a9acdd Merge pull request #63576 from KoBeWi/list_clicker
Simplify script list click logic
2022-09-21 15:38:41 +02:00
Rémi Verschelde 74765691cb Merge pull request #66191 from MewPurPur/fix-dragndrop-crash-when-scene-closed
Fix possible crash when drag and dropping nodes
2022-09-21 13:26:16 +02:00
VolTer bdff928f6d Fix crash with drag and dropping nodes 2022-09-21 03:08:54 +02:00
RedMser a9b394d5bc Show method override icon in script editor gutter
Combines with the connection slot icon when both apply.
Can be clicked to jump to the method declaration (or documentation for
built-in classes).
2022-09-21 01:49:54 +02:00
Rémi Verschelde 658bfb0395 Merge pull request #66159 from MewPurPur/fix-animated-tiles-offset-unit
Remove px unit from animation_separation in TileSet atlas editor
2022-09-20 15:45:41 +02:00
VolTer 6a1d1f1f75 Remove px unit from animation_separation in TileSet atlas editor (as it's tile-based, not pixel-based) 2022-09-20 15:04:26 +02:00
Rémi Verschelde 7da532275b Merge pull request #65541 from clayjohn/renderer-setting
Split rendering driver project setting into renderer_name and rendering_driver
2022-09-20 09:43:59 +02:00
clayjohn 4a1c7de57c Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
Rémi Verschelde aa42b4f0cb Merge pull request #65995 from MinusKube/tileset-size-bug
Fix atlas view drawing roots having zoom applied twice
2022-09-19 15:32:01 +02:00
Yuri Rubinsky 908795301b
Merge pull request #66040 from jeffres/fix-closing-shader-file-with-middle-mouse-click 2022-09-18 22:26:15 +03:00
jeffres b9d9528c45 Close shader under cursor when middle mouse clicking in editor list
Previously middle mouse clicking resulted in the currently selected
file to be closed, which is not the behavior commonly expected.
2022-09-18 13:25:13 +02:00
Tomasz Chabora 882a4f8906 Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
MinusKube 0ff2020bd4 Fix atlas view drawing roots having zoom applied twice 2022-09-17 19:07:56 +02:00
jeffres 1c98f03784 Fix selected shader file not being highlighted in shader editor list 2022-09-17 17:49:51 +02:00
SaracenOne 6a8fbf3d25 Fix animation change callbacks 2022-09-16 14:04:24 -07:00
Gilles Roudière 68ffa9a2a1 Right-click to erase TileSet terrains and bugfixes 2022-09-16 15:22:55 +02:00
clayjohn 969f20656a Free preview sun and environement on editor close.
Previously, they would only be freed if they were in the editor node tree.
2022-09-15 20:45:19 -07:00
Rémi Verschelde 80802d2718 Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
Fix redraw timing in `AnimationBlendTreeEditor`
2022-09-15 20:11:36 +02:00
Rémi Verschelde 50a6905f2d
Merge pull request #65421 from V-Sekai/spriteframes_read_only 2022-09-14 14:42:18 +02:00
Silc Renew cff95e54e0 Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
Rémi Verschelde abdaa6da3d Merge pull request #65621 from KoBeWi/eternal_pattern
Fix broken patterns on TileMap layer change
2022-09-13 10:58:29 +02:00
Rémi Verschelde 2ac8bcdd1a Merge pull request #65632 from YeldhamDev/thin_editors
Shrink shader editor's oversized borders
2022-09-13 10:58:09 +02:00
Rémi Verschelde ed381078a4
Merge pull request #65651 from dzil123/animation_tree_node_rename 2022-09-13 10:42:49 +02:00
Rémi Verschelde f9b4af4ba5
Merge pull request #65708 from akien-mga/vcs-plugin-ssh-key-HOME 2022-09-13 10:35:27 +02:00
Rémi Verschelde 2092858087
Merge pull request #65679 from Calinou/3d-editor-improve-preview-sun-sky-usability 2022-09-13 10:32:47 +02:00
Yuri Rubinsky d2ba60b4b5 Fix category of view_index inputs in the visual shader editor 2022-09-13 10:06:34 +03:00
Rémi Verschelde fc227ea919 VCS plugin: SSH key dialog defaults to HOME
Fixes #65691.
2022-09-12 17:03:20 +02:00
Hugo Locurcio 598b5b19ac
Improve 3D editor preview sun and sky usability
- Use grayscale icons to look better when pressed (with accent color
  modulation).
- Invert state to be more logical (pressed = preview is enabled, not disabled).
2022-09-12 03:58:29 +02:00
dzil123 f9bee90994 Ignore node rename if already exited blend tree 2022-09-11 02:33:59 -07:00
Michael Alexsander c2553f530b Shrink shader editor's oversized borders 2022-09-10 17:58:31 -03:00
bruvzg f6adf07ffa
Fix Ctrl/Cmd+F always processed by the asset library, instead of script editor / help. 2022-09-10 21:40:45 +02:00
Rémi Verschelde b52305351d
Merge pull request #64465 from TokageItLab/bind-after-gui-input
Bind `AfterGUIInput` to GDScript and update document
2022-09-10 20:01:48 +02:00
kobewi aafe72fcec Fix broken patterns on TileMap layer change 2022-09-10 16:45:51 +02:00
Michael Alexsander c4c9e41073 Make `Vector2i` values paired with `EDSCALE` be just `Vector2` 2022-09-08 14:46:32 -03:00
Yuri Rubinsky c50febf5ef
Merge pull request #65468 from Chaosus/vs_fix 2022-09-08 15:00:24 +03:00
Rémi Verschelde 47f889f89d
Merge pull request #65495 from V-Sekai/animation_editor_fixes 2022-09-08 13:56:46 +02:00
Silc Renew 3c7a5fd8ac bind AfterGUIInput 2022-09-08 20:02:48 +09:00
Rémi Verschelde 69233093d7 Merge pull request #65241 from bruvzg/no_keymap_ambiguity
Fix key mapping changes when moving from macOS to other platform.
2022-09-08 09:24:24 +02:00
Rémi Verschelde 7936b3cc4c Merge pull request #60108 from KoBeWi/arise_to_top
Rename raise() to move_to_front()
2022-09-08 09:23:31 +02:00
Rémi Verschelde a51dc70dfb Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 09:20:19 +02:00
Fabio Alessandrelli a95d792420 [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
bruvzg 6f4d233062
Fix key mapping changes when moving from macOS to other platform
Removes separate `Command` key (use `Meta` instead).
Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
2022-09-07 18:45:35 +02:00
smix8 d7f75fab60 Remove / Replace old Navigation Debug Visualization
- removes / replaces leftovers from old navigation debug code
- cleanes SceneTree and ProjectSettings from old navigation debug
2022-09-07 18:30:35 +02:00
Rémi Verschelde f7261e655f Merge pull request #49466 from AnilBK/rotate-previews
Add rotation ability to material editor preview.
2022-09-07 17:54:43 +02:00
Rémi Verschelde 0bd4a421bd Merge pull request #65471 from KoBeWi/s
Fix tile source selection from picking
2022-09-07 17:53:53 +02:00
FireForge dd7ee37c8a Add set_default_margin_all/individual to StyleBox 2022-09-07 16:37:36 +03:00
kobewi 35cae71842 Fix tile source selection from picking 2022-09-07 15:02:49 +02:00
Yuri Rubinsky bf3d981c60 Remove subcategory parameter from `AddOption` in visual shader editor 2022-09-07 15:10:43 +03:00
Micky 08c2aab169 Rename ProgressBar.`percent_visible` to `show_percentage`
`percent_visible` -> `show_percentage`
`set_percent_visible` -> `set_show_percentage`
`is_percent_visible` -> `is_percentage_shown`
2022-09-07 11:58:30 +02:00
SaracenOne dc96b2834e Refactor to use internal foreign resource checking function.
Create unique duplicates of embedded animations when calling
'Make Unique' on AnimationLibrary.
2022-09-07 10:17:22 +01:00
Rémi Verschelde 61644f1dbe Merge pull request #65447 from Faless/net/4.x_ssl_to_tls
[Net] Rename StreamPeerSSL to StreamPeerTLS.
2022-09-07 09:19:46 +02:00
Rémi Verschelde c1150428c6 Merge pull request #65449 from YuriSizov/editor-main-control-screen-container-node
Rename `EditorInterface.get_editor_main_control` to `get_editor_main_screen`
2022-09-07 08:59:37 +02:00
Rémi Verschelde 80dacac90c Merge pull request #65437 from YuriSizov/theme-gui-renames
Improve naming of theme properties throughout GUI code
2022-09-07 08:58:00 +02:00
Fabio Alessandrelli 528e791a5f [Net] Rename StreamPeerSSL to StreamPeerTLS.
SSL has been deprectated almost 10 years ago.
2022-09-07 07:38:50 +02:00
Anilforextra d4ee903004 Enable material editor preview to be rotated. 2022-09-07 11:02:57 +05:45
Yuri Sizov 1459507ed2 Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
kobewi b218727599 Rename raise() to move_to_front() 2022-09-06 22:13:06 +02:00
Yuri Sizov 43f03e2ce6 Improve naming of theme properties throughout GUI code
Rename ItemList's bg -> panel
Rename ItemList's bg_focus -> focus
Rename ProgressBar's bg -> background
Rename ProgressBar's fg -> fill
Rename Tree's bg -> panel
Rename Tree's bg_focus -> focus
Rename ScrollContainer's bg -> panel
Rename FileDialog's *_icon_modulate -> *_icon_color
Rename FileDialog's files_disabled -> file_disabled_color
Rename CheckButton's on/off -> checked/unchecked
Rename check_v_adjust -> check_v_offset
2022-09-06 22:53:17 +03:00
Micky dd26ecdd31 Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
For consistency. Every other exposed `one_shot` is spaced out like this.
2022-09-06 19:00:33 +02:00