Jonathan Nicholl
15d057c521
Add `is_zero_approx` methods to `Vector2`, `3`, and `4`
2022-09-02 00:29:50 -04:00
Rémi Verschelde
4cca7bd977
Merge pull request #65212 from Faless/net/4.x_simplify_ext_bindings
2022-09-01 23:51:35 +02:00
Rémi Verschelde
005aac2dbe
Merge pull request #65187 from JohanAR/vector_to_size
2022-09-01 23:50:59 +02:00
Rémi Verschelde
af2e6aabaa
Merge pull request #65206 from aaronfranke/fix-projection-decode
2022-09-01 23:48:29 +02:00
Rémi Verschelde
181019cea5
Merge pull request #65135 from reduz/export-customization-plugins
2022-09-01 23:43:39 +02:00
Rémi Verschelde
3f5d5a6370
Merge pull request #64180 from aaronfranke/project-features-tools-only
2022-09-01 22:58:24 +02:00
Rémi Verschelde
10bd79cc6a
Merge pull request #64714 from Chaosus/string_remove_erase
2022-09-01 22:57:22 +02:00
Johan Aires Rastén
b7e2d45233
Replace Vector2(i) with Size2(i) for methods returning a size
2022-09-01 20:04:17 +02:00
Fabio Alessandrelli
fbbd3950c8
Simplify network GDExtension bindings using EXBIND macros.
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Simplify StreamPeer, PacketPeer, MultiplayerPeer extension.
Simplify and update WebRTC*Extension with newly supported types.
2022-09-01 19:10:22 +02:00
Rémi Verschelde
f02134a8c0
Merge pull request #55617 from madmiraal/fix-55384
2022-09-01 18:20:01 +02:00
Aaron Franke
0eb420679c
Fix a minor bug in the Projection binary decode logic
2022-09-01 11:07:01 -05:00
Rémi Verschelde
41156a1e83
Merge pull request #63968 from KoBeWi/finding_stuff_in_a_dictionary
2022-09-01 17:38:39 +02:00
Juan Linietsky
ef17c4668a
Add support for scene/resource customization in export plugins
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EditorExportPlugin adds a set of callbacks to allow customizing scenes, resources or subresources in all files exported:
* Can take scene files, resource files and subresources in all of them.
* Uses a cache for the converted files if nothing changes, so this work only happens if a file is modified.
* Uses hashing to differentiate export configuration caches.
* Removed the previous conversion code to binary, as this one uses existing stuff.
This API is useful in several scenarios:
* Needed by the "server" export platform to get rid of textures, meshes, audio, etc.
* Needed by text to binary converters.
* Needed by eventual optimizations such as shader precompiling on export, mesh merging and optimization, etc.
This is a draft, feedback is very welcome.
2022-09-01 11:16:00 +02:00
Rémi Verschelde
0c221f0284
Merge pull request #65124 from zhehangd/fix_basis
2022-09-01 09:36:11 +02:00
Rémi Verschelde
8812f0c896
Merge pull request #64444 from timothyqiu/action-completion
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Fix action name completion for `Input`
2022-09-01 08:20:20 +02:00
Zhehang Ding
69fe6336f1
Basis constructor: row vectors -> column vectors
2022-08-31 21:20:25 -07:00
Rémi Verschelde
10aec9057c
Merge pull request #63411 from Calinou/improve-null-object-dictionary-print
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Improve null and object printing to avoid confusion with arrays
2022-08-31 17:37:08 +02:00
Hugo Locurcio
291d3aaabe
Improve null and object printing to avoid confusion with arrays
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- Use different syntax for object printing to avoid confusion with arrays.
- Print null as `<null>` to avoid confusion with a string `"null"`.
- Display `<empty>` in editor resource pickers to avoid confusion
with array-based properties.
2022-08-31 15:31:49 +02:00
Silc Renew
c139d9ef7d
Discontinued spherical_interpolate_with in Transform3D
2022-08-31 16:35:38 +09:00
Rémi Verschelde
c80ea41e3b
Merge pull request #65095 from m4gr3d/update_get_current_dir_main
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Additional fixes to the Android `get_current_dir()` implementation.
2022-08-31 09:00:53 +02:00
Fredia Huya-Kouadio
f916dff26d
Additional fixes to the Android `get_current_dir()` implementation.
2022-08-30 10:04:12 -07:00
Yuri Rubinsky
4d7c1b92e9
Implement `AStarGrid2D` class with jump-point pathfinding
2022-08-30 17:29:23 +03:00
Marcel Admiraal
0046d320bb
Fix Geometry3D::get_closest_points_between_segments() returns NaN
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Also fix:
- Geometry3D::get_closest_distance_between_segments() returning
incorrect values.
- Test for Geometry3D::get_closest_distance_between_segments() testing for
an incorrect value.
2022-08-30 12:13:11 +01:00
Danil Alexeev
d4555ef5fb
Add `String.to_{camel,pascal,snake}_case` methods
2022-08-30 12:36:24 +03:00
Aaron Franke
10a56981dc
Rename String `plus_file` to `path_join`
2022-08-29 19:38:13 -05:00
Rémi Verschelde
c7e4c802ff
Merge pull request #65031 from akien-mga/os-drop-obsolete-resource-debugging
2022-08-29 15:04:17 +02:00
Rémi Verschelde
eb56d1d1eb
Drop obsolete resource usage debug methods from OS class
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These methods exist since the dawn of (open source) Godot and have hardly
been updated over time, so they barely work and I'm fairly sure nobody is
using them. (See #46505 for details.)
While some of the functionality they aimed to provide might be useful for
optimization work and introspection, this should likely be redesigned from
scratch with a cleaner and more modern interface (e.g. exposed via the
Performance singleton, or ResourceLoader, and a better API overall).
2022-08-29 12:57:37 +02:00
Fabio Alessandrelli
d20b32186f
[Web] Rename JavaScript platform to Web.
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Also rename export name from "HTML5" to "Web".
2022-08-29 11:52:00 +02:00
Aaron Franke
0a87bd7b54
Only compile project features logic in editor builds
2022-08-27 21:02:35 -05:00
bruvzg
8dab4a2aa3
[Windows] Improve build environment detection, add support for Windows on ARM.
2022-08-27 16:10:53 +03:00
Silc Renew
931fb4dc11
Add linear/cubic angle interpolation to Animation interpolation type
2022-08-27 07:58:22 +09:00
Rémi Verschelde
f9f2446972
Merge pull request #64367 from Mickeon/rename-var-to-str
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Rename `str2var` to `str_to_var` and similar
2022-08-26 23:04:06 +02:00
Rémi Verschelde
ee461b7295
Merge pull request #64925 from RandomShaper/ps_res_path
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Determine `ProjectSettings`' resource path early
2022-08-26 23:02:51 +02:00
Pedro J. Estébanez
e08a2be436
Determine ProjectSettings' resource path early
2022-08-26 15:01:52 +02:00
Micky
59e11934d8
Rename `str2var` to `str_to_var` and similar
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Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too.
- `var2str` -> `var_to_str`
- `str2var` -> `str_to_var`
- `bytes2var` -> `bytes_to_var`
- `bytes2var_with_objects` -> `bytes_to_var_with_objects`
- `var2bytes` -> `var_to_bytes`
- `var2bytes_with_objects` -> `var_to_bytes_with_objects`
- `linear2db` -> `linear_to_db`
- `db2linear` -> `db_to_linear`
- `deg2rad` -> `deg_to_rad`
- `rad2deg` -> `rad_to_deg`
- `dict2inst` -> `dict_to_inst`
- `inst2dict` -> `inst_to_dict`
2022-08-26 14:58:22 +02:00
bruvzg
d91cb1d5d5
[macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization.
2022-08-26 14:23:31 +03:00
Rémi Verschelde
ce78d280b3
Merge pull request #58530 from Calinou/os-remove-dump-memory-to-file
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Remove unimplemented `OS.dump_memory_to_file()` method
2022-08-25 20:55:30 +02:00
Rémi Verschelde
0cf0e96038
Merge pull request #64776 from YuriSizov/import-images-moar-flags
2022-08-25 16:51:26 +02:00
Rémi Verschelde
9d0b3d7aaa
Merge pull request #64844 from RandomShaper/fa_access_type
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Add `FileAccess::get_access_type()`
2022-08-25 00:24:28 +02:00
Rémi Verschelde
d0a2a4c981
Merge pull request #64531 from madmiraal/fix-63972-2
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Fix axis mapped to DPad buttons not releasing opposite button
2022-08-24 20:10:29 +02:00
Pedro J. Estébanez
8c6b2fbb90
Add FileAccess::get_access_type()
2022-08-24 20:06:34 +02:00
Rémi Verschelde
2961651444
Merge pull request #64691 from TokageItLab/Quaternion-editor
2022-08-24 18:36:54 +02:00
Rémi Verschelde
4698dc67b5
Merge pull request #64082 from KoBeWi/array3k
2022-08-24 16:05:59 +02:00
Silc Renew
673c649adb
Implement Quaternion Editor
2022-08-24 22:04:49 +09:00
kobewi
f7f4873ed0
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
derammo
672fa94fb8
fix arg naming in ResourceFormatLoader extension
2022-08-24 06:49:03 -04:00
Yuri Rubinsky
0626ce50cf
Merge pull request #64794 from Chaosus/projection_constructor
2022-08-24 11:19:41 +03:00
Rémi Verschelde
91e5f48ea7
Merge pull request #64009 from KoBeWi/arrayy_lmao
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Replace Array return types with TypedArray (part 2)
2022-08-24 08:18:56 +02:00
Yuri Rubinsky
e97ece55aa
Add constructor accepting four Vector4's to `Projection`
2022-08-24 08:30:40 +03:00
Rémi Verschelde
08d8f884cd
Merge pull request #63728 from MarcusElg/%v
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Add %v for formatting vectors
2022-08-24 00:42:47 +02:00