Rémi Verschelde
f408e7a387
Merge pull request #74444 from akien-mga/windows-mingw-fix-missing-dwrite-font-weight
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Windows: Workaround missing DWRITE_FONT_WEIGHT value in old MinGW
2023-03-06 10:52:59 +01:00
Rémi Verschelde
90b516e803
Merge pull request #74474 from bruvzg/win_ime_release_mod
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[Windows] Update modifier key status during IME input.
2023-03-06 10:52:27 +01:00
Rémi Verschelde
d35aa6a39b
Merge pull request #74433 from smix8/fix_server_free_error_msg_4.x
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Fix NavigationServer free error print
2023-03-06 10:52:04 +01:00
Rémi Verschelde
19a51467af
Merge pull request #74398 from necrashter/android-vk-height
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Use the new API for virtual keyboard height detection on Android, bugfix for old API
2023-03-06 10:50:14 +01:00
Rémi Verschelde
2a5fc1fe6c
Merge pull request #74306 from dalexeev/gds-var-colon-style
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Fix GDScript code style regarding colon
2023-03-06 10:49:11 +01:00
Rémi Verschelde
a18820a5da
Merge pull request #74287 from hakro/gltf-import-export-unlit-extension
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Set the unlit / unshaded extension when importing / exporting GLTF
2023-03-06 10:48:47 +01:00
Rémi Verschelde
cf1739fcc6
Merge pull request #74193 from Maran23/project-converter-comments
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Project Converter: Do not convert lines that start with a comment
2023-03-06 10:48:23 +01:00
bruvzg
ba995c6ea1
[Windows] Update modifier key status during IME input.
2023-03-06 10:31:23 +02:00
Marius Hanl
8cf7ac3a45
Project Converter: Do not convert lines that start with a comment
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Lines that start with # or // are ignored
2023-03-06 09:12:40 +01:00
Rémi Verschelde
ad9302bafc
Merge pull request #74473 from godotengine/ci-scons-pin-4.4.0
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CI: Pin SCons to 4.4.0, the new 4.5.0 is broken
2023-03-06 08:56:16 +01:00
Rémi Verschelde
85bb561713
CI: Pin SCons to 4.4.0, the new 4.5.0 is broken
2023-03-06 08:42:51 +01:00
Hakim
e14fa5532b
Get the unlit / unshaded extension when importing GLTF and set it when exporting
2023-03-05 22:34:04 +01:00
necrashter
61549edef0
Use the new API for virtual keyboard height detection on Android, bugfix
2023-03-06 00:18:39 +03:00
Rémi Verschelde
b7ecb9584a
Windows: Workaround missing DWRITE_FONT_WEIGHT value in old MinGW
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Fixes #74339 .
2023-03-05 18:18:04 +01:00
Danil Alexeev
ea5fd3d732
Fix GDScript code style regarding colon
2023-03-05 17:03:20 +03:00
smix8
73dc680fc1
Fix NavigationServer free error print
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Fixes error print for NavigationServer free when a RID can not be found.
2023-03-05 14:11:35 +01:00
Rémi Verschelde
5dccc940e7
Merge pull request #74375 from raulsntos/dotnet/ignore-explicit-interface-implementations
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C#: Ignore explicit interface implementations
2023-03-05 13:39:45 +01:00
Rémi Verschelde
9ab52d8773
Merge pull request #74367 from webair/increase-max-touches-ios
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iOS: Increase max simultaneous touches to 32
2023-03-05 13:30:13 +01:00
Rémi Verschelde
22ae1e499d
Merge pull request #74354 from rcorre/3to4-init
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Correct superclass constructors in 3to4.
2023-03-05 13:29:49 +01:00
Rémi Verschelde
b2622218f9
Merge pull request #74330 from aleksrutins/csharp-identifier-validation
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Ensure that C# script names (and therefore class names) are valid identifiers
2023-03-05 13:29:26 +01:00
Rémi Verschelde
fd6910a743
Merge pull request #74320 from bruce965/normal_roughness_texture_error_message
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Error on hint_normal_roughness_texture and hint_depth_texture outside of spatial shader
2023-03-05 13:29:02 +01:00
Rémi Verschelde
6c018860b3
Merge pull request #74315 from clayjohn/GL-canvas-default
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Add proper default texture filter and repeat modes for Canvas shaders in the OpenGL3 renderer
2023-03-05 13:28:38 +01:00
Rémi Verschelde
afc9d381d5
Merge pull request #74312 from raulsntos/dotnet/godot-project-dir-base64
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C#: Encode GodotProjectDir as Base64 to prevent issues with special characters
2023-03-05 13:28:14 +01:00
Rémi Verschelde
3f522f1b50
Merge pull request #74283 from Calinou/doc-shell-open-uri-encode
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Document using `String.uri_encode()` with `OS.shell_open()`
2023-03-05 13:27:09 +01:00
Rémi Verschelde
a01e8be417
Merge pull request #74282 from timothyqiu/news-anchor
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Notify child controls when `BackBufferCopy`'s rect changed
2023-03-05 13:26:45 +01:00
Rémi Verschelde
dd1b158ff3
Merge pull request #74280 from RedworkDE/net-get-singleton-core-name
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C#: Get singleton instances using the Core name
2023-03-05 13:26:21 +01:00
Rémi Verschelde
24d4719ac1
Merge pull request #74258 from KoBeWi/do_not_fricking_reuse_tweens
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Discourage reusing Tweens
2023-03-05 13:25:57 +01:00
Rémi Verschelde
b7c02007fb
Merge pull request #74251 from MarcusElg/positiongroup
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Fix Camera2D position smoothing properties not being grouped
2023-03-05 13:25:33 +01:00
Rémi Verschelde
2832ef434d
Merge pull request #74248 from Chaosus/randfn_fix
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Fix randfn to prevent generating of nan values
2023-03-05 13:24:20 +01:00
Rémi Verschelde
a0134f7fbc
Merge pull request #74147 from vonagam/fix-call-await-check-in-compiler
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GDScript: Fix checking if a call is awaited in compiler
2023-03-05 13:23:27 +01:00
Raul Santos
f949e94991
C#: Encode GodotProjectDir as Base64 to prevent issues with special characters
2023-03-04 23:33:30 +01:00
kobewi
9785b23a0a
Discourage reusing Tweens
2023-03-04 19:51:52 +01:00
Raul Santos
0372bd56b6
C#: Ignore explicit interface implementations
2023-03-04 19:16:48 +01:00
Chris Weber
54bd204377
increased max touches to 32 for ios
2023-03-04 17:24:00 +01:00
Aleks Rutins
ae8752a731
Validate that C# class names are valid identifiers
2023-03-04 10:30:40 -05:00
Ryan Roden-Corrent
53a00abb11
Correct superclass constructors in 3to4.
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Fixes #70542 .
The 3to4 conversion tool was not handling superclass constructors.
We should translate the godot3 syntax:
```gdscript
func _init(a,b,c).(a,b,c):
pass
func _init(a,b,c):
super(a,b,c)
```
Originally, the _init conversion was intended to remove `void` return types from _init functions, as this was disallowed due to #50589 .
As that was resolved by #53366 , I removed that part of the conversion logic. If a void return type is present on a constructor, the converter now leaves it.
Here's a sample diff from my own project:
```diff
@@ -103,10 +105,11 @@ class Real:
class Text:
extends Setting
- var choices: PoolStringArray
- var value: String setget set_value, get_value
+ var choices: PackedStringArray
+ var value: String : get = get_value, set = set_value
- func _init(section: String, key: String, default: String, choice_list: Array).(section, key, default) -> void:
+ func _init(section: String, key: String, default: String, choice_list: Array) -> void:
+ super(section, key, default)
choices = choice_list
func normalize(val):
@@ -129,9 +132,10 @@ class Text:
class Boolean:
extends Setting
- var value: bool setget set_value, get_value
+ var value: bool : get = get_value, set = set_value
- func _init(section: String, key: String, default: bool).(section, key, default) -> void:
+ func _init(section: String, key: String, default: bool) -> void:
+ super(section, key, default)
pass
```
2023-03-04 08:03:24 -05:00
Fabio Iotti
528e0d095e
Error on hint_normal_roughness_texture and hint_depth_texture outside of spatial shader
2023-03-03 21:36:48 +01:00
clayjohn
46b416f3b1
Add proper default texture filter and repeat modes for Canvas shaders in the OpenGL3 renderer
2023-03-03 10:58:57 -08:00
Marcus Elg
a835dfd96d
Fix Camera2D position smoothing properties not being grouped
2023-03-03 19:28:39 +01:00
RedworkDE
16a2a164fe
C#: Get singleton instances using the Core name
2023-03-03 16:30:18 +01:00
Yuri Rubinsky
d11bb866ff
Fix randfn to prevent generating of nan values
2023-03-03 16:43:48 +03:00
Rémi Verschelde
afb8693715
Linux: Don't try to link system embree3 on unsupported archs
2023-03-03 14:02:05 +01:00
Rémi Verschelde
61d2c85511
Merge pull request #74269 from clayjohn/RD-more-timestamps
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Add a few more rendering timestamps
2023-03-03 11:09:27 +01:00
Rémi Verschelde
743c86768a
Merge pull request #74237 from AThousandShips/convert_keycode
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Add keycode project conversion
2023-03-03 11:09:03 +01:00
Rémi Verschelde
2daf664c90
Merge pull request #74235 from and-rad/turbulence-mixup
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Fixed minor typo in turbulence documentation
2023-03-03 11:08:39 +01:00
Rémi Verschelde
c329acafed
Merge pull request #74226 from timothyqiu/privacy-please
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Hide internal settings from the classref
2023-03-03 11:08:16 +01:00
Rémi Verschelde
e005da9717
Merge pull request #74232 from rcorre/3to4-whitespace
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Don't strip whitespace when converting 3to4.
2023-03-03 11:07:52 +01:00
Hugo Locurcio
81ac3c3e71
Document using String.uri_encode()
with OS.shell_open()
2023-03-03 11:07:34 +01:00
Rémi Verschelde
a2d449f22e
Merge pull request #74212 from bruvzg/bmp_def_out
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[Bitmap font] Assume outline size is `1` if it's not set, but channel for outline is defined.
2023-03-03 11:07:28 +01:00
Rémi Verschelde
326c0f324a
Merge pull request #74184 from MewPurPur/fix-number-highlighting-in-wrong-places
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Make GDScript Number highlighting stricter
2023-03-03 11:07:04 +01:00