Ariel Manzur
f619b05751
added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings
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(cherry picked from commit 30d0ca9766
)
2016-02-29 09:00:35 +01:00
Juan Linietsky
aa94ff6dae
fix transform localization event in mouse motion
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(cherry picked from commit 08e0e64a19
)
2016-02-29 09:00:14 +01:00
Krzysztof Jankowski
ee5c250b63
OUYA gamepad mappings fix
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Fix gamepad mappings for OUYA revision 4
2016-02-27 15:28:34 +01:00
Ariel Manzur
e4d367e7a1
theora on server build
2016-02-27 15:28:22 +01:00
Ariel Manzur
45a0bbe56e
adds -pm and -project_manager command line options to start project manager
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fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
2016-02-27 15:27:33 +01:00
Julian Murgia - StraToN
d86b12a397
Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810
2016-02-27 15:27:25 +01:00
hinsbart
f0ba9c7e78
x11: fix joysticks not recognizing some buttons
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dpad on x360 pads with kernel < 4.3 is working now
2016-02-27 15:27:15 +01:00
David
61f17fb1bb
applied some typo fixes. see godotengine/godot-docs#18
2016-02-27 15:27:10 +01:00
Dana Olson
a43af20f31
added more Android gamepad mappings
2016-02-27 15:26:59 +01:00
est31
7ba92ae9eb
Fix typo in error
2016-02-27 15:26:27 +01:00
est31
b05c27a27f
Fix allocation bug if compiled with modern clang or gcc
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* Add overflow checked intrinsic abstractions that check on overflow.
* Use them for memory allocation code.
* Use size_t type for memory allocation code to support full platform dependent width.
Fixes #3756 .
2016-02-27 15:26:18 +01:00
Dana Olson
e30cbc3b36
added a couple more Linux mappings, tweaked Ouya Linux mapping
2016-02-27 15:25:51 +01:00
reduz
9e2b9f8cb1
bump to stable, congratulations everyone
2016-02-22 21:44:58 -03:00
Juan Linietsky
dd9154cbfb
Merge pull request #3795 from eska014/fix-dep-resolver-windows
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Fix "missing dependency resolver" in Windows
2016-02-22 21:27:03 -03:00
Rémi Verschelde
cbe006b4b1
Merge pull request #3804 from JoshuaGrams/class-docs
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doc (NodePath): Rewrite description and all methods.
2016-02-23 00:02:25 +01:00
Josh Grams
d2ac38679d
doc (NodePath): Rewrite description and all methods.
2016-02-22 17:59:18 -05:00
Juan Linietsky
1756d2ddb1
Update README.md
2016-02-22 07:42:10 -03:00
Rémi Verschelde
75d888c10e
Merge pull request #3799 from volzhs/rotation_reset
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keep previous rotation when using rotate tool. fixes #3788 .
2016-02-22 10:16:36 +01:00
volzhs
87243508e9
keep previous rotation when using rotate tool. fixes #3788 .
2016-02-22 18:13:27 +09:00
Rémi Verschelde
c29e6ff05e
Merge pull request #3797 from volzhs/change-erase-to-remove
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Change "erase" to "remove" in project manager. fixes #3796 .
2016-02-22 09:00:04 +01:00
volzhs
6adad5e611
Change "erase" to "remove" in project manager. fixes #3796 .
2016-02-22 16:56:33 +09:00
Rémi Verschelde
04bdc9b00a
Fix pixelated steam capsules
2016-02-22 01:07:27 +01:00
Ariel Manzur
9c939d389e
._sc_ file is now a ConfigFile for self contained mode
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can contain a pre-loaded list of projects to be added to editor_settings.xml
2016-02-21 20:17:08 -03:00
eska
104e008b56
Fix missing dependency resolver in Windows
2016-02-21 22:51:19 +01:00
Juan Linietsky
499308e482
-fixed a crash when closing scene with animationplayer open
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-removed item checked print, closes #3564
2016-02-21 11:52:11 -03:00
Juan Linietsky
b91b89cf60
Add support for placeholders in tscn, which was missing. Closes #3652
2016-02-21 11:18:31 -03:00
Rémi Verschelde
d27b83d4bd
Add a script to sort demos alphabetically
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By changing their timestamp, which Godot current relies on.
2016-02-21 12:16:36 +01:00
Rémi Verschelde
0d6daec11f
Merge pull request #3790 from JoshuaGrams/class-docs
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docs: RigidBody2D._integrate_forces: Explain in more detail.
2016-02-21 10:29:49 +01:00
Josh Grams
47a2213580
docs: RigidBody2D._integrate_forces: Explain in more detail.
2016-02-20 21:18:24 -05:00
Juan Linietsky
c04a9ff751
-Fixed bug with event player crashing, closes #3687
2016-02-20 21:00:08 -03:00
Rémi Verschelde
1d04d55ac0
Fix license markdown formatting
2016-02-20 15:57:38 +01:00
Juan Linietsky
70cdfa681a
-Change link to new documentation
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-fixed bug in tilemap collision debug
2016-02-20 10:02:14 -03:00
Rémi Verschelde
c795ceca20
Merge pull request #3783 from StraToN/tabs_closebut_editor_setting
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Added a setting in editor defining scene tabs close button policy. Fixes #3777
2016-02-20 10:19:17 +01:00
Julian Murgia - StraToN
7191de4670
Added a setting in editor defining scene tabs close button policy. Fixes #3777
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global/always_show_close_button_in_scene_tabs
Default = OFF --> Close button only on active tab
ON --> Close button on all tabs
2016-02-20 02:45:04 +01:00
Rémi Verschelde
11c241abd7
Merge pull request #3782 from AlexHolly/doc-http-header
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update doc on HTTPClient headers case-sensitivity
2016-02-20 01:27:38 +01:00
Alexander Holland
d809987827
update doc on HTTPClient headers case-sensitivity
2016-02-20 00:37:43 +01:00
Ariel Manzur
cc7cca55b0
adds original http headers to response_headers
2016-02-19 17:13:29 -03:00
Ariel Manzur
5e36ae3bb6
adds original http header to response_headers
2016-02-19 17:13:29 -03:00
Rémi Verschelde
0dce4f7eb2
Remove broken [image] usage in classref
2016-02-19 18:39:16 +01:00
Ariel Manzur
3ac0267daa
better array alignment
2016-02-19 07:01:57 -03:00
Ariel Manzur
0846ab6a5f
fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs testing
2016-02-19 05:40:24 -03:00
Ariel Manzur
c0e7155591
Added "self contained" mode for Steam installation and similar. Editor looks for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory
2016-02-19 04:43:35 -03:00
punto-
336f69b214
Merge pull request #3770 from kurikaesu/Native-Video-Player-enhancements
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Reject any native video player calls on iOS that point to files withi…
2016-02-19 02:32:41 -03:00
Aren Villanueva
7b25641813
Reject any native video player calls on iOS that point to files within .pck archives.
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Fix the paths for both res:// and user:// specified video files.
2016-02-19 16:05:49 +11:00
Rémi Verschelde
6a25a647b7
Remove some extraneous newlines
2016-02-19 00:03:49 +01:00
Rémi Verschelde
81476e7405
Make issue template more eye-friendly
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Notably by changing the h3 headings for bold text
2016-02-19 00:01:57 +01:00
Juan Linietsky
8777ea7fe4
Update ISSUE_TEMPLATE
2016-02-18 19:47:44 -03:00
Juan Linietsky
c738a58f2e
Update ISSUE_TEMPLATE
2016-02-18 19:46:32 -03:00
Juan Linietsky
93b857bf88
Create ISSUE_TEMPLATE
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added an ISSUE_TEMPLATE
2016-02-18 19:44:56 -03:00
Rémi Verschelde
f88d7a0df7
Merge pull request #3761 from neikeq/ehem_3747
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Keep 'Play custom scene' button unpressed when not running
2016-02-18 13:22:15 +01:00