Commit Graph

15191 Commits

Author SHA1 Message Date
bruvzg eddc9cea11
[NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. 2024-07-08 11:20:28 +03:00
Rémi Verschelde 42e5b3ac2d
Merge pull request #94044 from adamscott/fix-web-sample-playback-finished-signal
Fix Web samples finished missing signal
2024-07-07 21:59:00 +02:00
Rémi Verschelde 307b4e3091
Merge pull request #94039 from rburing/fix_physics_tickcounter
Fix physics tick counter
2024-07-07 21:58:55 +02:00
Rémi Verschelde aec5c85acb
Merge pull request #94036 from rburing/fti_fix_pause
Physics Interpolation: Fix behaviour on pause
2024-07-07 21:58:51 +02:00
Adam Scott a38f30fbd5 Fix Web samples finished missing signal 2024-07-07 14:47:54 -04:00
Ricardo Buring 23521635d2 Fix physics tick counter
The counter is now incremented at the start of a physics tick rather than at the end.

Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-07-07 19:04:05 +02:00
Ricardo Buring ceadbaa299 Fixed Timestep Interpolation: Fix behaviour on pause
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-07-07 16:48:17 +02:00
Mark DiBarry b83359518f Remove unused assignment in Parallax2D 2024-07-07 10:44:13 -04:00
Rémi Verschelde 92880e113a
Merge pull request #93999 from Geometror/fix-slot-change-redraw
Fix connections not updated after GraphNode slot update
2024-07-07 12:38:50 +02:00
Hendrik Brucker 104c77cd86 Fix connections not updated after GraphNode slot update 2024-07-06 14:33:34 +02:00
Silc Lizard (Tokage) Renew 59667f8ea2 Fix property type of Sprite3D `frame_coords` to Vector2i from Vector2 2024-07-06 05:36:45 +09:00
Rémi Verschelde b97110cd30
Merge pull request #93908 from Geometror/ge-resized-fix
Fix `Control` nodes emitting unnecessary `resized` signals
2024-07-05 16:38:10 +02:00
Rémi Verschelde f1749c691f
Merge pull request #93968 from bruvzg/font_prev_update
[Editor] Update font preview directly instead of invalidating property list.
2024-07-05 15:07:50 +02:00
Rémi Verschelde 1704af01b1
Merge pull request #93959 from kitbdev/fix-drop-on-selection
Fix dropping on selection in script editor
2024-07-05 15:07:44 +02:00
bruvzg 847aadee02
[Editor] Update font preview directly instead of invalidating property list. 2024-07-05 12:48:39 +03:00
kit fc16465d17 Fix dropping on selection in script editor 2024-07-04 19:42:38 -04:00
Hendrik Brucker 1c47fd7089 Fix Control nodes emitting unnecessary resized signals 2024-07-05 01:41:21 +02:00
Rémi Verschelde 5c84398c15
Merge pull request #93903 from Geometror/vs-fix-frame-edscale
Fix some VisualShader features for high DPI displays/custom UI scales
2024-07-04 23:27:03 +02:00
Hendrik Brucker b871794591 Fix `GraphFrame` autoshrink with high DPI displays/custom UI scales 2024-07-04 19:08:06 +02:00
Rémi Verschelde 4d984b6369
Merge pull request #93930 from Arnklit/short-animation-length-bezier-handle-fix
Clamp bezier handle length to half the length of animation
2024-07-04 17:12:22 +02:00
Rémi Verschelde af55caff36
Merge pull request #93723 from KoBeWi/bandaid.tscn
Speed up scene group scanning for text scenes
2024-07-04 17:12:06 +02:00
Kasper Frandsen 7c6f32ddbf Clamp bezier handle length to half the length of animation 2024-07-04 13:41:12 +01:00
Rémi Verschelde 640d8151ff
Merge pull request #93876 from JacobMillner/fix-blend-times-sorting
Fix AnimationPlayer `blend_times` sorting
2024-07-04 11:32:07 +02:00
bruvzg 41df3caad3
[Button] Use align_to_largest_stylebox for min. size calculation. 2024-07-04 09:40:55 +03:00
Jacob Millner 825cb3e6c5 fix the sorting of blend_times in animation player
Modify BlendKey's sort to use  AlphaCompare in order to create a deterministic sort

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-07-03 10:01:32 -04:00
kleonc 88b29539f7 Fix AtlasTexture::draw_rect flipping for non-zero margin 2024-07-01 21:22:25 +02:00
Rémi Verschelde a05237f5d0
Merge pull request #93785 from TokageItLab/fix-bezier-init
Fix Bezier track init value on caching without RESET animation
2024-07-01 10:07:37 +02:00
Silc Lizard (Tokage) Renew e8c2edefd1 Fix Bezier track init value on caching 2024-07-01 01:20:43 +09:00
kobewi b83c64faac Speed up scene group scanning for text scenes 2024-06-29 21:30:38 +02:00
Rémi Verschelde 4ab8fb8093
Merge pull request #93747 from KoBeWi/layer_of_bugs
Fix some TileMapLayer editing problems
2024-06-29 19:54:30 +02:00
kobewi 92b0375785 Fix some TileMapLayer editing problems 2024-06-29 18:18:54 +02:00
Mark DiBarry 6b17d51425 Add alternative pixel rounding 2024-06-29 10:33:39 -04:00
Rémi Verschelde d71c85ce5f
Merge pull request #92016 from KoBeWi/pick_layers_like_a_boss
Allow selecting TileMapLayers by clicking them
2024-06-28 15:55:10 +02:00
Rémi Verschelde a365cf59c8
Merge pull request #93635 from Chaosus/shader_fix_vec4_uniform
Use `PackedVector4Array` instead of float array for vec4 array uniform
2024-06-28 14:42:57 +02:00
Yuri Rubinsky 72c7e51905 Use `PackedVector4Array` instead of float array for vec4 array uniform 2024-06-28 13:34:43 +03:00
Rémi Verschelde 17a0a080e7
Merge pull request #93672 from KoBeWi/duplicarray
Fix duplicating nodes with Array properties
2024-06-28 11:35:14 +02:00
Rémi Verschelde a647789c5b
Merge pull request #93656 from vgezer/fixmissingsep
Add missing punctuation to the default TextEdit word separators
2024-06-28 11:35:11 +02:00
Rémi Verschelde 11db60e9c5
Merge pull request #93482 from TokageItLab/reset-attachment
Reset when disabling override pose in BoneAttachment3D
2024-06-28 11:34:55 +02:00
kobewi bef2e62c88 Fix duplicating nodes with Array properties 2024-06-27 19:17:50 +02:00
Volkan Gezer 76b2e5b2c8 add missing punctuation to the default list 2024-06-27 17:51:21 +02:00
Silc Lizard (Tokage) Renew c57a8114d4 Reset when disabling override pose in BoneAttachment3D 2024-06-28 00:48:26 +09:00
Rémi Verschelde 3f4bcfeef1
Merge pull request #93607 from kitbdev/fix-text-edit-move-lines
CodeEdit: Fix move lines up/down viewport and selection issues
2024-06-27 17:08:23 +02:00
Rémi Verschelde 0364443d12
Merge pull request #93346 from RandomShaper/gds_cyc_alt
GDScript: Enhance handling of cyclic dependencies
2024-06-26 18:15:16 +02:00
Pedro J. Estébanez c1391489e3 GDScript: Enhance handling of cyclic dependencies 2024-06-26 17:44:32 +02:00
Robocraft999 dc6e664fda Fix AnimationSprite2D/3D::play using wrong end_frame
On playing a different animation to the current backwards will start the new animation on the last animations last frame not the new ones
2024-06-26 13:50:44 +02:00
Rémi Verschelde 1f94de2612
Merge pull request #93504 from TokageItLab/fix-physical-bone-raycast
Rework migration of `animate_physical_bones` for compatibility
2024-06-26 11:08:35 +02:00
Rémi Verschelde 5ca01c4847
Merge pull request #93490 from bruvzg/vp_subw_os
Fix subwindow titlebar redraw on oversampling change.
2024-06-26 11:08:24 +02:00
kit a7da814c6b CodeEdit Fix move lines up/down viewport and selection issues 2024-06-25 15:31:20 -04:00
Silc Lizard (Tokage) Renew 793f3832e5 Rework migration of animate_physical_bones to compatibility 2024-06-25 18:54:59 +09:00
Rémi Verschelde 9de37ab680
Merge pull request #93505 from TokageItLab/disable-cache-when-adding-animation
Make AnimationTrackCaches invalid when animation is added
2024-06-25 10:01:54 +02:00