Commit Graph

10697 Commits

Author SHA1 Message Date
William McKIE
fd01e7d89e Replace Del icon by Remove icon
It would seem there are editors that still used the old del icon
inherited from 2.X instead of the fresh remove icon from 3.X
resulting to be replaced to an "Error" textual icon.
2017-11-10 21:57:39 +01:00
Juan Linietsky
19b1ff0fc5 Disabled filter clip by default and made it optional, fixes #12368, likely others too 2017-11-10 09:22:25 -03:00
Thomas Herzog
fb60662cd9
Merge pull request #12807 from karroffel/gdnative-api-struct-refactor
[GDNative] renamed nativearvr to arvr in api.json
2017-11-10 13:09:06 +01:00
Karroffel
6d6208c63d [GDNative] renamed nativearvr to arvr in api.json 2017-11-10 13:08:19 +01:00
Thomas Herzog
f04665f881
Merge pull request #12803 from karroffel/gdnative-api-struct-refactor
[GDNative] better API struct versioning
2017-11-10 13:03:16 +01:00
Karroffel
79285b084d [GDNative] rename nativearvr extension to arvr 2017-11-10 12:36:50 +01:00
Juan Linietsky
4deac219b0 Remove node from list before calling queries, fixes #10886 2017-11-10 08:32:02 -03:00
Karroffel
7ae2de8997 [GDNative] better API struct versioning 2017-11-10 12:08:09 +01:00
Rémi Verschelde
fd4921375a
Merge pull request #12802 from ptodorov0123/master
Fix for disappearing import panel contents (#11451)
2017-11-10 11:24:56 +01:00
Peter Todorov
73f27632f6 Fix for disappearing import panel contents (#11451) 2017-11-10 12:16:58 +02:00
Rémi Verschelde
118122be3a
Merge pull request #12800 from hoelzl/pr-no-pp-directive-in-macro-arguments
Remove preprocessor directives from macro arguments
2017-11-10 10:18:52 +01:00
Matthias Hoelzl
1f6d766332 Remove preprocessor directives from macro arguments
Preprocessor directives within macro arguments lead to undefined
behavior, and VC++ actually rejects them as compiler errors.
2017-11-10 10:14:04 +01:00
Gilles Roudiere
e2785fbded
Merge pull request #12797 from viprip/12668_fix_texture_region_dock_zoom_icon_is_misaligned
Fix misaligned zoom icon in Texture Region Editor plugin
2017-11-10 10:07:49 +01:00
Rémi Verschelde
9a4a59ce13
Merge pull request #12796 from djrm/pr_some_virtual_classes
Expose some editor singletons as virtual
2017-11-10 10:07:02 +01:00
Rémi Verschelde
98d9423fa3
Merge pull request #12402 from MillionOstrich/filesystem-drag-move
Filesystem drag & drop moving fixes
2017-11-10 09:58:07 +01:00
Rémi Verschelde
346b4b5a1c
Merge pull request #12390 from MillionOstrich/filesystem-folder-drag
Improved file/folder drag preview for filesystem dock
2017-11-10 09:57:23 +01:00
Rémi Verschelde
94a915135d
Merge pull request #12786 from n-pigeon/spatial_transform_gizmo
Cleanups in Spatial Transform Gizmo
2017-11-10 09:53:43 +01:00
Rémi Verschelde
186f0dffdf
Merge pull request #12799 from letheed/deprecated
Remove deprecated methods
2017-11-10 09:15:04 +01:00
letheed
ab2647a0d0 Remove deprecated rotation methods 2017-11-10 09:09:30 +01:00
Przemysław Gołąb (n-pigeon)
f1c2a18e57 Cleanups in Spatial Transform Gizmo
Fixed translation i local space - changed a bit how it was implemented.
Fixed bug with rotations when object is scaled.
Added safety check preventing scaling to 0 in local space.
All Gizmoz display numerical output message on the bottom of the viewport.
Unified code a bit, so it will be easier to maintain.
2017-11-10 08:22:11 +01:00
Rémi Verschelde
2e89dd19b1
Merge pull request #12794 from djrm/pr_visual_improvements
Fixed project manager and dialog fonts.
2017-11-10 08:01:32 +01:00
Rémi Verschelde
eef1e3bb98
Merge pull request #12470 from djrm/pr_fix_editor_settings
Fixed editor settings disappearing.
2017-11-10 07:45:24 +01:00
William McKIE
1fc787e6ac Fix misaligned zoom icon in Texture Region Editor plugin
The zoom icon was aligned on top compared to the others zoom buttons
from the HBox container.

Closes #12668.
2017-11-10 07:31:36 +01:00
Daniel J. Ramirez
31147ea3ed Expose some editor singletons as virtual 2017-11-09 22:25:10 -06:00
Daniel J. Ramirez
c57fc8ee7d Fixed editor settings disappearing.
Some items that are no longer defined may disappear, but thats expected i guess.
2017-11-09 22:10:48 -06:00
Daniel J. Ramirez
12251a3a15 Fix theme with custom font. 2017-11-09 20:45:18 -06:00
Juan Linietsky
192a4d7de5 Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
Daniel J. Ramirez
01512efbe6 Removed show type icons option 2017-11-09 19:45:21 -06:00
Daniel J. Ramirez
e524cc7135 Fixed project manager and dialog fonts. 2017-11-09 19:38:48 -06:00
Rémi Verschelde
0de6cba7e7
Merge pull request #12779 from karroffel/gdnative-api-struct-refactor
[GDNative] refactored API struct into core and extensions
2017-11-09 23:40:54 +01:00
Rémi Verschelde
ed57f0a0d4 Remove get_default_video_mode definition on OSX/iOS
It had been missed in d09160a8b6 and broke compilation
for those platforms.

Took the opportunity to run clang-format on the code base to fix some corner cases
that went through our static tests/were overlooked recently.
2017-11-09 23:36:08 +01:00
Juan Linietsky
9e6f9742f4 adjust min stop to horizontal velocity 2017-11-09 17:58:32 -03:00
Juan Linietsky
0416ca2fd2 Add slope min stop velocity on 3D physics body, closes #10981 2017-11-09 17:32:50 -03:00
Juan Linietsky
50a9bd4e23
Merge pull request #12713 from AndreaCatania/master
Rewritten kinematic system
2017-11-09 16:08:58 -03:00
Rémi Verschelde
881defa209
Merge pull request #12784 from hpvb/fix-12401
Make sure we don't leak when an opcode is followed by itself
2017-11-09 19:23:28 +01:00
Rémi Verschelde
c179db29d9
Merge pull request #12787 from vnen/uwp-vs2017
UWP: Update to build with Windows SDK 10.16229.0
2017-11-09 19:21:37 +01:00
George Marques
a3387a9e22
UWP: Update to build with Windows SDK 10.16229.0
- Update the OpenSSL shim to work with the new SDK
- Change the ARM platform detection to work with VS2017
2017-11-09 16:06:44 -02:00
Caleb Richardson
a607e6125e Fix crash when converting empty scene to TileSet
Closes #12708.
Cherry-picked from #12732.
2017-11-09 18:39:29 +01:00
Karroffel
983404e0ce [GDNative] refactored API struct into core and extensions 2017-11-09 18:39:28 +01:00
Hein-Pieter van Braam
38ae49e574 Make sure we don't leak when an opcode is followed by itself
When compiling with GCC it is now possible for an opcode followed by
itself to never leave the scope it is currently in. This leads to a
situation where the dtor of a scope local variable isn't called which in
turn can lead to a memory leak.

By moving the goto outside of the scope of each opcode we guarantee that
all dtors have been called before the next opcode gets dispatched.

this fixes #12401
2017-11-09 17:57:43 +01:00
Juan Linietsky
5cb1d064bc fixes to initialization order 2017-11-09 13:56:13 -03:00
Rémi Verschelde
2507818f05
Merge pull request #12782 from rraallvv/unified_headers_fix
add missing distutils.version.LooseVersion import
2017-11-09 17:17:35 +01:00
Juan Linietsky
d09160a8b6 Make video mode initialization more intuitive, fixes #12022 2017-11-09 13:02:26 -03:00
Rhody Lugo
7957bbf558 add missing distutils.version.LooseVersion import 2017-11-09 11:58:29 -04:00
Rémi Verschelde
e4effb4d53
Merge pull request #12746 from rraallvv/unified_headers_fix
unified headers fix (master)
2017-11-09 16:39:10 +01:00
Rémi Verschelde
d7add01f2c
Merge pull request #12778 from Chaosus/enableassetstore
Enable asset store for Godot 3.0
2017-11-09 16:37:46 +01:00
Chaosus
423f299530 Enable asset store for godot 3.0 2017-11-09 18:32:40 +03:00
Rémi Verschelde
c7cd89c29f
Merge pull request #12780 from karroffel/dictionary-crash
fix dictionary constant access crash
2017-11-09 16:30:07 +01:00
Karroffel
e25b6bf8da fix dictionary constant access crash 2017-11-09 16:27:27 +01:00
Rhody Lugo
7664a0feac unified headers fix 2017-11-09 09:46:43 -04:00