.. |
gizmos
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Merge pull request #91226 from Calinou/editor-gpuparticles3d-simplify-gizmo
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2024-05-07 16:49:38 +02:00 |
tiles
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Fix undoing "Move tiles" TileMapLayer action when drag/drop areas overlap
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2024-09-17 08:57:44 +02:00 |
SCsub
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…
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abstract_polygon_2d_editor.cpp
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Fix polygon node losing its UV toolbar by adding a call to the show method when assinging a node.
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2024-09-17 08:57:45 +02:00 |
abstract_polygon_2d_editor.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
animation_blend_space_1d_editor.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
animation_blend_space_1d_editor.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
animation_blend_space_2d_editor.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
animation_blend_space_2d_editor.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
animation_blend_tree_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
animation_blend_tree_editor_plugin.h
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…
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animation_library_editor.cpp
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Fix animation library copy-paste not preserving resource reference
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2024-09-16 17:18:40 +02:00 |
animation_library_editor.h
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Fix undoredo handling in some dialogs
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2024-07-04 14:17:47 +02:00 |
animation_player_editor_plugin.cpp
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Fix `AnimationPlayer` crash when it's made the scene root
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2024-09-17 08:57:43 +02:00 |
animation_player_editor_plugin.h
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Fix `AnimationPlayer` crash when it's made the scene root
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2024-09-17 08:57:43 +02:00 |
animation_state_machine_editor.cpp
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Fix StateMachine process when transition to end & optimize StringName
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2024-07-13 17:32:31 +09:00 |
animation_state_machine_editor.h
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…
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animation_tree_editor_plugin.cpp
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Fix wrong usage of parameters_base_path StringName
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2024-05-30 12:03:43 +02:00 |
animation_tree_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
asset_library_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
asset_library_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
audio_stream_editor_plugin.cpp
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[Scene] Add `SceneStringNames::font(_size/_color)`
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2024-06-18 17:24:27 +02:00 |
audio_stream_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
audio_stream_randomizer_editor_plugin.cpp
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…
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audio_stream_randomizer_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
bit_map_editor_plugin.cpp
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Use `CoreStringNames::normal` in more places
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2024-05-30 22:57:54 +02:00 |
bit_map_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
bone_map_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
bone_map_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
camera_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
camera_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
canvas_item_editor_plugin.cpp
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Fix double lock/group buttons when starting editor with empty scene
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2024-09-17 08:57:45 +02:00 |
canvas_item_editor_plugin.h
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Prevent selecting when a CanvasItem is selected
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2024-06-29 19:56:48 +02:00 |
cast_2d_editor_plugin.cpp
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Merge pull request #84164 from KoBeWi/slowcast_2d
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2024-06-26 14:51:03 +02:00 |
cast_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
collision_polygon_2d_editor_plugin.cpp
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…
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collision_polygon_2d_editor_plugin.h
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…
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collision_shape_2d_editor_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
collision_shape_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
control_editor_plugin.cpp
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[Scene] Add `SceneStringNames::item_selected`
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2024-06-19 09:39:05 +02:00 |
control_editor_plugin.h
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Toggle control expand flag directly via top bar
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2024-05-10 17:04:14 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
cpu_particles_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
cpu_particles_3d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
cpu_particles_3d_editor_plugin.h
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…
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curve_editor_plugin.cpp
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Fix incorrect Curve editor preview thumbnail scaling
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2024-07-21 05:59:01 +02:00 |
curve_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
debugger_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
debugger_editor_plugin.h
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Merge pull request #89248 from KoBeWi/store_no_store
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2024-05-07 16:49:26 +02:00 |
dedicated_server_export_plugin.cpp
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…
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dedicated_server_export_plugin.h
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…
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editor_debugger_plugin.cpp
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Expose several EngineDebugger methods and signals as plugin callbacks
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2024-06-10 19:46:23 -04:00 |
editor_debugger_plugin.h
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Expose several EngineDebugger methods and signals as plugin callbacks
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2024-06-10 19:46:23 -04:00 |
editor_plugin.compat.inc
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
editor_plugin.cpp
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Fix synchronization of global class name
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2024-06-25 18:33:07 -04:00 |
editor_plugin.h
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Allow setting editor dock tabs to icon only
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2024-04-30 09:34:14 +08:00 |
editor_plugin_settings.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_plugin_settings.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
editor_preview_plugins.cpp
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Prevent generating preview for zero sized texture
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2024-06-18 16:04:10 +08:00 |
editor_preview_plugins.h
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…
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editor_resource_conversion_plugin.cpp
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…
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editor_resource_conversion_plugin.h
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…
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editor_resource_tooltip_plugins.cpp
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Add tooltip plugin for AudioStream
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2024-04-15 22:14:21 +02:00 |
editor_resource_tooltip_plugins.h
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Add tooltip plugin for AudioStream
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2024-04-15 22:14:21 +02:00 |
font_config_plugin.cpp
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Merge pull request #93968 from bruvzg/font_prev_update
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2024-07-05 15:07:50 +02:00 |
font_config_plugin.h
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[Editor] Update font preview directly instead of invalidating property list.
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2024-07-05 12:48:39 +03:00 |
gdextension_export_plugin.h
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Fix loading GDExtension dependencies on Android
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2024-04-19 07:55:08 -07:00 |
gpu_particles_2d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
gpu_particles_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gpu_particles_3d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
gpu_particles_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gpu_particles_collision_sdf_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gradient_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
gradient_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gradient_texture_2d_editor_plugin.cpp
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Fix unnecessary overbright modulates used in a few editors
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2024-06-28 23:54:11 +03:00 |
gradient_texture_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
input_event_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
input_event_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
light_occluder_2d_editor_plugin.cpp
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…
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light_occluder_2d_editor_plugin.h
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…
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lightmap_gi_editor_plugin.cpp
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Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
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2024-07-13 13:10:04 +02:00 |
lightmap_gi_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
line_2d_editor_plugin.cpp
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…
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line_2d_editor_plugin.h
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…
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material_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
material_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
mesh_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
mesh_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
mesh_instance_3d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
mesh_instance_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
mesh_library_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
mesh_library_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
multimesh_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
multimesh_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
navigation_link_2d_editor_plugin.cpp
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…
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navigation_link_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
navigation_obstacle_2d_editor_plugin.cpp
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Allow editing NavigationObstacle2D shape
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2024-05-12 08:40:43 -04:00 |
navigation_obstacle_2d_editor_plugin.h
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Allow editing NavigationObstacle2D shape
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2024-05-12 08:40:43 -04:00 |
navigation_obstacle_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
navigation_obstacle_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
navigation_polygon_editor_plugin.cpp
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Fix NavigationRegion2D clear button not updating debug visuals
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2024-06-10 19:36:21 +02:00 |
navigation_polygon_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
node_3d_editor_gizmos.cpp
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[Editor] Fix handle ID being passed for 3D Gizmo plugins
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2024-09-17 08:57:43 +02:00 |
node_3d_editor_gizmos.h
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Fix gizmos without visible geometry not being selectable
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2024-09-16 17:08:59 +02:00 |
node_3d_editor_plugin.cpp
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Fix shift clicking on Add Sun/Environment to Scene buttons
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2024-09-17 08:57:43 +02:00 |
node_3d_editor_plugin.h
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Fix gizmos without visible geometry not being selectable
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2024-09-16 17:08:59 +02:00 |
occluder_instance_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
occluder_instance_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
packed_scene_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
packed_scene_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
packed_scene_translation_parser_plugin.cpp
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Fix incorrect parsing of nested nodes when generating the POT
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2024-09-16 16:41:48 +02:00 |
packed_scene_translation_parser_plugin.h
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…
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parallax_background_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
parallax_background_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
particle_process_material_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
particle_process_material_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
path_2d_editor_plugin.cpp
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Fix Path2D splitting
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2024-09-17 08:57:42 +02:00 |
path_2d_editor_plugin.h
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Fix Path2D splitting
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2024-09-17 08:57:42 +02:00 |
path_3d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
path_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
physical_bone_3d_editor_plugin.cpp
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…
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physical_bone_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
plugin_config_dialog.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
plugin_config_dialog.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
polygon_2d_editor_plugin.cpp
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Fix Polygon2D UV editor error when opening grid settings
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2024-09-17 08:57:42 +02:00 |
polygon_2d_editor_plugin.h
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…
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polygon_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
polygon_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
resource_preloader_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
resource_preloader_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
root_motion_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
root_motion_editor_plugin.h
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…
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script_editor_plugin.cpp
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Fix script overwriting with external editor
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2024-09-16 17:23:16 +02:00 |
script_editor_plugin.h
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Fix script overwriting with external editor
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2024-09-16 17:23:16 +02:00 |
script_text_editor.cpp
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Editor: Consider tabs when calculating column for jump to error
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2024-07-17 18:20:50 +03:00 |
script_text_editor.h
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Implement trim_final_newlines functionality
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2024-05-02 22:57:34 -04:00 |
shader_editor_plugin.cpp
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Update shader list after save `gdshaderinc` file
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2024-07-26 18:07:00 +08:00 |
shader_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
shader_file_editor_plugin.cpp
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[Scene] Add `SceneStringNames::item_selected`
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2024-06-19 09:39:05 +02:00 |
shader_file_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
skeleton_2d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
skeleton_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
skeleton_3d_editor_plugin.cpp
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Fix Skeleton 3D insert key tooltips
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2024-07-30 12:24:07 +02:00 |
skeleton_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
skeleton_ik_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
skeleton_ik_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
sprite_2d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
sprite_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
sprite_frames_editor_plugin.cpp
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Fix sprite frame editor crash with null `frames` pounter
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2024-07-03 10:58:25 +08:00 |
sprite_frames_editor_plugin.h
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Fix Crash when trying to undo SpriteFrames animation rename #93079
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2024-06-12 21:42:49 -04:00 |
style_box_editor_plugin.cpp
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…
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style_box_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
sub_viewport_preview_editor_plugin.cpp
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…
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sub_viewport_preview_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
text_editor.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
text_editor.h
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Implement trim_final_newlines functionality
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2024-05-02 22:57:34 -04:00 |
text_shader_editor.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
text_shader_editor.h
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Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines
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2024-05-30 11:47:28 +02:00 |
texture_3d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
texture_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
texture_editor_plugin.cpp
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[Scene] Add `SceneStringNames::font(_size/_color)`
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2024-06-18 17:24:27 +02:00 |
texture_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
texture_layered_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
texture_layered_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
texture_region_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
texture_region_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
theme_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
theme_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
theme_editor_preview.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
theme_editor_preview.h
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…
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version_control_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
version_control_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
visual_shader_editor_plugin.cpp
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Fix Set Frame Title popup position
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2024-09-17 08:57:43 +02:00 |
visual_shader_editor_plugin.h
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Fix visual shader not being updated when switching tabs
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2024-06-20 13:37:16 +03:00 |
voxel_gi_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
voxel_gi_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |