..
effects
Changed storage structs to private
2022-08-01 11:59:14 +10:00
environment
Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
2022-08-09 12:29:49 -04:00
forward_clustered
Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
2022-08-09 12:29:49 -04:00
forward_mobile
Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
2022-08-09 12:29:49 -04:00
shaders
Fade screen-space reflection towards inner margin
2022-08-03 01:55:42 +02:00
storage_rd
Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
2022-08-09 12:29:49 -04:00
cluster_builder_rd.cpp
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
cluster_builder_rd.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
effects_rd.cpp
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
effects_rd.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
pipeline_cache_rd.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
pipeline_cache_rd.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
renderer_canvas_render_rd.cpp
Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
2022-08-09 12:29:49 -04:00
renderer_canvas_render_rd.h
Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
2022-08-09 12:29:49 -04:00
renderer_compositor_rd.cpp
Split dependency logic
2022-06-28 00:10:29 +10:00
renderer_compositor_rd.h
Remove ThreadWorkPool, replace by WorkerThreadPool
2022-07-25 15:39:50 +02:00
renderer_scene_render_rd.cpp
Changed storage structs to private
2022-08-01 11:59:14 +10:00
renderer_scene_render_rd.h
Merge pull request #63527 from BastiaanOlij/rework_environment
2022-07-29 08:05:40 +02:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
shader_rd.cpp
Remove ThreadWorkPool, replace by WorkerThreadPool
2022-07-25 15:39:50 +02:00
shader_rd.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
uniform_set_cache_rd.cpp
Fix typos with codespell
2022-03-31 14:07:29 +02:00
uniform_set_cache_rd.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00