godot/modules/gdnative/gdnative
2019-10-31 16:27:32 +01:00
..
aabb.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
array.cpp Add array slice method 2019-09-14 13:08:28 -07:00
basis.cpp [Core] Rename Matrix3 file to Basis 2019-02-09 14:42:23 -05:00
color.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
dictionary.cpp Added native binding for dictionary duplication 2019-05-23 10:23:47 +02:00
gdnative.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
node_path.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
plane.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
pool_arrays.cpp Added empty() function to pool array types 2019-10-31 16:27:32 +01:00
quat.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rect2.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rid.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
string_name.cpp Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
string.cpp Added count method to String 2019-07-23 18:55:54 +03:00
transform2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
transform.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
variant.cpp [GDNative] fix godot_variant_evaluate function 2019-05-22 09:10:06 +02:00
vector2.cpp Added direction_to to GDNative 2019-07-24 11:16:20 +03:00
vector3.cpp Added direction_to to GDNative 2019-07-24 11:16:20 +03:00