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SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
a_star.cpp
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AStar: Add setters for point position and scale weight, cleanup
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2017-10-27 19:19:01 +02:00 |
a_star.h
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AStar: Add setters for point position and scale weight, cleanup
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2017-10-27 19:19:01 +02:00 |
audio_frame.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
audio_frame.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
bsp_tree.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
bsp_tree.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
camera_matrix.cpp
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Fixed Typo: 'Seperate' to 'Separate'
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2017-09-19 15:51:00 +07:00 |
camera_matrix.h
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Fix serveral recent new clang-format errors
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2017-09-08 00:20:16 +02:00 |
face3.cpp
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Fix use of unitialized variables
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2017-09-02 01:59:26 +02:00 |
face3.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
geometry.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
geometry.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
math_2d.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
math_2d.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
math_defs.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
math_funcs.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
math_funcs.h
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Merge pull request #11401 from SaracenOne/snapped_drag
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2017-10-22 12:06:00 +02:00 |
matrix3.cpp
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Added Basis::get_quat() and set_quat().
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2017-10-11 16:56:47 -04:00 |
matrix3.h
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Added Basis::get_quat() and set_quat().
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2017-10-11 16:56:47 -04:00 |
octree.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
plane.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
plane.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
quat.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
quat.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
quick_hull.cpp
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Fix use of unitialized variables
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2017-09-02 01:59:26 +02:00 |
quick_hull.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
rect3.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
rect3.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
transform.cpp
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-Changed KinematicBody API yet again to make it friendlier
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2017-09-04 07:49:42 -03:00 |
transform.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
triangle_mesh.cpp
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Fix unused variable warnings
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2017-09-08 15:03:53 +02:00 |
triangle_mesh.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
triangulate.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
triangulate.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
vector3.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
vector3.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |